Valorant

Valorant

AVERAGE FPS
334
excellent

This combination delivers exceptional performance with an average of 334 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 235 246 259 391
1440p QHD 293 308 323 422
1080p Full HD 344 361 379 445

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 391
3840x2160 Medium 259
3840x2160 High 246
3840x2160 Ultra 235
2560x1440 Low 422
2560x1440 Medium 323
2560x1440 High 308
2560x1440 Ultra 293
1920x1080 Low 445
1920x1080 Medium 379
1920x1080 High 361
1920x1080 Ultra 344

Valorant with AMD Ryzen 5 5500X3D + Intel Arc B580, In-Depth Analysis

Valorant is a competitive FPS built around low-latency responsiveness, and the measured results for the AMD Ryzen 5 5500X3D paired with the Intel Arc B580 show a system that prioritizes frame rate headroom across all tested settings. The data, gathered from actual testing, reveals a combination that consistently delivers well above the refresh rates of most monitors, with the limiting factor shifting between the CPU and GPU depending on resolution and preset. This analysis walks through the resolution scaling, the GPU’s role, common questions, the exact measured frames, the CPU’s contribution, settings recommendations, and how this specific pairing ranks among other tested configurations.

Resolution Scaling

The measured FPS data shows a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160, but the magnitude of that drop varies significantly by settings preset. At Low settings, the average FPS falls from 445 at 1080p to 422 at 1440p, a decline of 23 frames, then to 391 at 4K, another 31-frame drop. This relatively modest scaling — a total reduction of 54 FPS from 1080p to 4K — suggests that at Low settings, the CPU is a primary constraint, as the GPU has ample headroom to render frames quickly even at higher pixel counts. The 4K Low result of 391 FPS remains far above any typical display’s refresh rate, indicating that the system is not GPU-bound at this preset.

At Medium settings, the scaling is steeper. The average FPS goes from 379 at 1080p to 323 at 1440p (a 56-frame drop) and then to 259 at 4K (a 64-frame drop). The minimum FPS also scales down, from 322 at 1080p to 275 at 1440p and 220 at 4K. This more pronounced decline points to the GPU beginning to take on a larger role, as the increased shading and texture work at Medium settings start to tax the Intel Arc B580’s resources. Still, even the 4K Medium average of 259 FPS is exceptionally high for a competitive shooter.

High and Ultra settings show the largest resolution penalties. High averages drop from 361 at 1080p to 308 at 1440p (53 frames) and then to 246 at 4K (62 frames). Ultra averages fall from 344 at 1080p to 293 at 1440p (51 frames) and then to 235 at 4K (58 frames). The 4K High and Ultra results — 246 and 235 FPS respectively — are nearly identical, suggesting that at this resolution, the GPU is approaching its practical limit for this game, with additional settings headroom providing only marginal differences. The data indicates that while the CPU keeps the frame rate high at 1080p, the Arc B580 becomes the limiting component at 4K on higher presets, though it still delivers playable competitive performance.

The overall scaling pattern shows that the system is CPU-bound at 1080p Low, where the 445 FPS average likely approaches the engine’s or CPU’s ceiling, and becomes progressively more GPU-bound as resolution and settings increase. The gap between Low and Ultra at 4K is 156 FPS (391 vs 235), while at 1080p that same gap is 101 FPS (445 vs 344). This widening delta at higher resolutions confirms that the GPU’s workload scales more aggressively with pixel count, while the CPU’s contribution remains relatively constant.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture and manufactured on a 5 nm process by TSMC, brings 12 GB of GDDR6 memory on a 192-bit bus, yielding 456.0 GB/s of bandwidth. In Valorant, this memory configuration is more than sufficient, as the game’s textures and geometry are not particularly demanding at the tested settings. The GPU’s base and boost clocks are both 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). These clock speeds, combined with 2560 shading units, 160 texture mapping units, and 80 raster output units, provide the raw throughput needed to maintain high frame rates.

The benchmark data shows the Arc B580’s strengths clearly. Its PassMark G3D score of 15748 places it in the 68th percentile among all GPUs, with an average benchmark score of 23021. Compared to its nearest rivals, it sits within a tight band: the AMD Radeon RX 580 2048SP scores 23061 (a delta of -0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (a delta of 0.6%), the RTX 3080 scores 23172 (a delta of -0.7%), and the NVIDIA P106-100 scores 23249 (a delta of -1%). This indicates that in synthetic benchmarks, the Arc B580 is performance-equivalent to a range of older and newer cards, but its actual in-game results in Valorant are what matter here.

In this game, the GPU’s role is most evident at 4K on High and Ultra settings, where average FPS dips to 246 and 235 respectively. These figures suggest that the Arc B580 is capable of handling Valorant’s visual load at 4K, but the frame rate ceiling is lower than at 1080p. The 12 GB VRAM is never a bottleneck in this title, as even at Ultra settings, the game does not approach that capacity. The GPU’s 13.67 TFLOPS of FP32 compute and 427.2 GTexel/s texture rate provide ample headroom for the game’s shader work, but the scaling data indicates that the card’s rasterization throughput is the limiting factor at higher resolutions. The pixel rate of 213.6 GPixel/s and the 80 ROPs are sufficient for 4K, but the frame rate drops show that the GPU is working harder to fill those pixels. Overall, the Arc B580 performs its role effectively, delivering competitive frame rates even at the most demanding tested configuration, with the CPU taking precedence at lower resolutions.

FAQ

Q: What is the highest average FPS recorded for this CPU-GPU combo?

A: The highest average FPS is 445, achieved at 1920x1080 with Low settings. This is the peak measured result across all tested configurations.

Q: How does the FPS drop from 1080p to 4K at Medium settings?

A: At Medium settings, the average FPS drops from 379 at 1920x1080 to 323 at 2560x1440, and then to 259 at 3840x2160. The minimum FPS follows a similar pattern, falling from 322 to 275 to 220.

Q: Is the Intel Arc B580 or the Ryzen 5 5500X3D the bottleneck at 4K Ultra?

A: At 4K Ultra, the average FPS is 235, which is only 11 frames lower than 4K High (246). This small difference suggests the GPU is the limiting factor, as increasing settings from High to Ultra has minimal impact on performance, indicating the GPU is nearing its capacity at this resolution.

Q: What are the minimum and maximum FPS for the Medium preset?

A: The Medium preset has recorded min and max FPS values for all three resolutions. At 1920x1080, the min is 322 and max is 436. At 2560x1440, the min is 275 and max is 372. At 3840x2160, the min is 220 and max is 297.

Q: How does this combo’s rank compare to other tested combinations?

A: This combo ranks 2026 out of 2883 tested combinations, placing it in the lower-middle tier of all tested combos. This rank reflects the CPU’s and GPU’s individual performance relative to other pairings, but in Valorant specifically, the measured FPS is very high.

Q: Does the CPU’s single-thread performance matter for this game?

A: The Ryzen 5 5500X3D has a PassMark single-thread score of 2941 and a PassMark physics score of 2282. Valorant is CPU-sensitive at lower resolutions, and the high 1080p Low average of 445 FPS indicates that the CPU’s single-thread capability is sufficient to drive frame rates well beyond typical display refresh rates.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low averages 445 FPS, Medium averages 379 FPS with a minimum of 322 and maximum of 436, High averages 361 FPS, and Ultra averages 344 FPS. The 1080p results show a 101 FPS spread between Low and Ultra, with the CPU likely being the primary constraint at Low, as the GPU has significant headroom to render frames quickly.

Moving to 2560x1440, the averages are 422 FPS at Low, 323 FPS at Medium (min 275, max 372), 308 FPS at High, and 293 FPS at Ultra. The 1440p data shows a tighter spread of 129 FPS between Low and Ultra, indicating that the GPU is starting to exert more influence on performance. The Medium preset’s minimum of 275 FPS is still well above the threshold for competitive play, ensuring smooth frame delivery even in demanding scenes.

At 3840x2160, the averages are 391 FPS at Low, 259 FPS at Medium (min 220, max 297), 246 FPS at High, and 235 FPS at Ultra. The 4K results show a 156 FPS spread between Low and Ultra, the widest of any resolution, confirming that the GPU is the limiting factor at this pixel count. The Ultra preset’s 235 FPS average is the lowest measured, but it remains highly playable for a competitive FPS. The minimum FPS values are only recorded for the Medium preset across all resolutions, with 4K showing a floor of 220 FPS, which is still a robust frame rate.

The data reveals that the combination performs best at 1080p Low, where the 445 FPS average is likely near the engine’s or CPU’s limit. At 4K Ultra, the 235 FPS average is the weakest result, but it still exceeds the refresh rates of most gaming monitors. The measured FPS across all configurations demonstrates that this system is capable of delivering high frame rates in Valorant, with no configuration dropping below 220 FPS in the minimum recorded data.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor built on the Zen 3 architecture (codename Vermeer) using a 7 nm process from TSMC. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 105 W TDP. The CPU features a large 96 MB shared L3 cache, which is characteristic of the X3D series and beneficial for gaming workloads that rely on data locality. The PassMark multithread score is 20363, with a single-thread score of 2941, placing this CPU in the 85th percentile among all processors.

In Valorant, the CPU’s role is most pronounced at 1080p, where the frame rate is highest. The 445 FPS average at Low settings suggests that the CPU is capable of feeding the GPU with enough draw calls and game logic updates to sustain very high frame rates. The 12 threads are more than sufficient for Valorant, which typically uses fewer cores, and the high boost clock of 4.00 GHz helps with single-threaded tasks that dominate in competitive FPS titles. The CPU’s PassMark physics score of 2282 indicates strong computational throughput for game physics, which can impact frame consistency in dynamic scenes.

Compared to its nearest rivals, the 5500X3D is positioned within a tight performance band. The AMD Ryzen 5 5600F scores 36945 (a delta of 0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (a delta of -0.2%), the Intel Core Ultra 5 225 scores 36938 (a delta of 0.2%), and the Intel Core i9-12900T scores 37112 (a delta of -0.3%). This means the 5500X3D’s average benchmark score of 37018 is essentially identical to these rivals, all within a 0.3% margin. In practical terms, this CPU is a strong performer for Valorant, with the data showing that it does not bottleneck the Arc B580 at most settings, except possibly at 1080p Low where the frame rate approaches 445 FPS.

The CPU’s 96 MB L3 cache is a standout feature, as it can reduce latency when accessing frequently used game data. This is particularly relevant in Valorant, where quick access to map data and character states can impact frame pacing. The 51.2 GB/s memory bandwidth and dual-channel DDR4 support are adequate for this workload, and the 20 PCIe Gen 4 lanes provide sufficient bandwidth for the GPU. Overall, the CPU’s contribution is to keep frame rates high at lower resolutions, with the data showing that it is the primary driver of the 445 FPS result at 1080p Low.

Settings Recommendations

Based on the measured FPS data, the best experience for a balance of visual quality and performance is the High preset at 1920x1080, which delivers 361 FPS average. This setting provides a substantial improvement in visual fidelity over Low (445 FPS) while only sacrificing 84 FPS, and it remains well above the refresh rates of most high-end monitors. For players with 1440p displays, the High preset at that resolution yields 308 FPS average, which is still exceptionally high and offers a good visual upgrade over Medium (323 FPS) with only a 15 FPS penalty.

For those seeking the absolute highest frame rates, the Low preset at 1080p is the choice, delivering 445 FPS, but this comes at the cost of visual detail. The Medium preset offers a middle ground, with 379 FPS at 1080p and 323 FPS at 1440p, and it includes recorded minimum FPS values that show consistency (322 at 1080p, 275 at 1440p). At 4K, the High preset (246 FPS) is recommended over Ultra (235 FPS) because the 11 FPS difference is minimal, and High likely retains most of the visual benefits with less rendering overhead. The data suggests that Ultra settings provide diminishing returns in Valorant, as the gap between High and Ultra at any resolution is small (17 FPS at 1080p, 15 FPS at 1440p, 11 FPS at 4K).

For competitive play, where frame rate consistency matters more than visual flair, the Medium preset at 1440p (323 FPS average, 275 FPS minimum) or High at 1080p (361 FPS) are the best recommendations. These configurations balance the GPU’s workload with the CPU’s capability, ensuring that neither component becomes a bottleneck. The 4K Medium preset (259 FPS) is also viable for players with 4K displays, as it maintains a high frame rate while providing better visuals than Low. Overall, the data indicates that High at 1080p or Medium at 1440p offers the best experience, with the choice depending on the player’s display resolution and preference for visual quality over raw FPS.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 5500X3D and Intel Arc B580 ranks 2026 out of 2883 tested combos in Valorant, placing it in the 70th percentile of all tested pairs (calculated from the rank and total). While this rank might seem low given the high frame rates measured, it reflects the fact that Valorant is a highly optimized game that runs well on a wide range of hardware, and many other combos likely achieve similarly high FPS. The rank is relative to all tested combos, which include higher-end CPUs and GPUs that may push frame rates even higher.

The CPU’s percentile of 85 among all processors and the GPU’s percentile of 68 among all GPUs suggest that this pairing is solidly mid-to-upper tier. The CPU outperforms the GPU in relative terms, which aligns with the observed bottleneck behavior: the 5500X3D is strong enough to keep frame rates high at 1080p, while the Arc B580 is the more limiting component at 4K. The combo rank of 2026 indicates that there are 857 tested combos that perform better, likely featuring more powerful CPUs or GPUs that can sustain higher frame rates at higher resolutions or settings.

In the context of Valorant specifically, the measured FPS numbers are what matter most. A rank of 2026 out of 2883 does not diminish the fact that this combo delivers 445 FPS at 1080p Low and 235 FPS at 4K Ultra, both of which are excellent results for a competitive FPS. The rank reflects the broader performance landscape, but the practical takeaway is that this pairing is more than capable of delivering a smooth, high-refresh-rate experience in Valorant. Players using this combo can expect frame rates that exceed the capabilities of most displays, making it a strong choice for competitive play, even if it does not top the rankings among all tested configurations.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B580 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 391.0
3840x2160 Medium 259.0
3840x2160 High 246.0
3840x2160 Ultra 235.0
2560x1440 Low 422.0
2560x1440 Medium 323.0
2560x1440 High 308.0
2560x1440 Ultra 293.0
1920x1080 Low 445.0
1920x1080 Medium 379.0
1920x1080 High 361.0
1920x1080 Ultra 344.0

Valorant with Ryzen 5 5500X3D + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with Arc B580 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.