Undisputed

Undisputed

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 36
1440p QHD 22 34 41 56
1080p Full HD 30 46 56 78

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 14
2560x1440 Low 56
2560x1440 Medium 41
2560x1440 High 34
2560x1440 Ultra 22
1920x1080 Low 78
1920x1080 Medium 56
1920x1080 High 46
1920x1080 Ultra 30

Undisputed with Intel Core Ultra 7 155H + AMD Radeon 760M, In-Depth Analysis

Undisputed presents a demanding workload for the Intel Core Ultra 7 155H paired with the AMD Radeon 760M, with benchmark results placing this combination in the bottom percentile of tested systems. The measured frame rates across all resolutions and settings reveal a configuration that is consistently constrained by its integrated graphics solution, making it a marginal option for this boxing title at higher visual thresholds.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, underscoring a graphics-bound scenario. At Low settings, the average frame rate falls from 78 FPS at 1920x1080 to 56 FPS at 2560x1440, a reduction of 22 FPS, and then further descends to 36 FPS at 3840x2160. This trajectory shows that halving the pixel count does not proportionally restore performance; the scaling from 1440p to 4K is particularly punishing, with a 20 FPS loss that indicates the GPU is hitting a memory bandwidth or shading throughput wall.

The pattern repeats at Medium settings, where the average drops from 56 FPS at 1080p to 41 FPS at 1440p, and then to 26 FPS at 4K. The High preset shows a similar collapse, moving from 46 FPS at 1080p to 34 FPS at 1440p and finally to 21 FPS at 4K. The most extreme case is Ultra, which starts at a playable-looking 30 FPS at 1080p but plummets to 22 FPS at 1440p and a nearly static 14 FPS at 4K. This scaling behavior suggests that the limiting component is not the CPU’s processing capability but rather the Radeon 760M’s ability to fill pixels, as the frame rate differential between resolutions is far larger than what a CPU bottleneck would produce.

What the data implies is that 1080p is the only viable resolution for any semblance of fluid motion, and even then, only at lower presets. The gap between 1080p and 1440p is roughly 25-30% depending on the preset, which is typical for an integrated GPU that shares system memory. The 4K results are largely academic, as the highest average recorded at that resolution is 36 FPS on Low, which remains below the threshold for smooth gameplay in a fast-paced sports title. The measured minimums at Medium settings reinforce this: 22 FPS at 4K, 34 FPS at 1440p, and 48 FPS at 1080p, showing that even the most stable preset cannot prevent dips into unplayable territory at higher resolutions.

CPU Role

The Intel Core Ultra 7 155H brings 16 cores and 22 threads to the table, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This Meteor Lake architecture chip, built on a 7 nm process, is a mobile-first design with a TDP of 28 W, suggesting a focus on efficiency over raw sustained performance. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 15028 and a single-core score of 1743, placing it in the 83rd percentile against all CPUs. Its nearest rivals in average benchmark score include the Intel Core i5-14600T with a delta of 0% and the AMD Ryzen AI 7 PRO 360 with a delta of 0.1%, indicating that the 155H sits in a tightly contested mid-range mobile segment.

For Undisputed, the CPU’s role appears secondary to the GPU. The frame rates at 1080p Low (78 FPS) versus 1080p Ultra (30 FPS) show a massive 48 FPS spread, which is not a CPU bottleneck signature. If the processor were the limiting factor, the frame rate would plateau regardless of graphics settings, but the data shows a clear dependency on visual fidelity. The 22 threads and 24 MB of shared L3 cache provide ample headroom for game logic and AI, which are typically not the primary stressors in a sports simulation. The PassMark multi-thread score of 24873 and integer math score of 86870 further confirm that the CPU is not the weak link here.

The data suggests that the Core Ultra 7 155H is more than capable of feeding the Radeon 760M in this title, as evidenced by the fact that lower resolutions and settings yield higher frame rates. If the CPU were overwhelmed, we would expect to see diminishing returns when lowering the resolution, but the opposite occurs. The boost clock of 4.80 GHz is sufficient for single-threaded physics calculations, and the 28 W TDP indicates that thermal throttling in a thin-and-light chassis is a possibility, yet the measured FPS numbers do not show signs of CPU-induced stuttering or erratic frame times, as the minimums at Medium settings are relatively close to the averages.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, manufactured on a 4 nm process by TSMC. It features 512 shading units, 32 texture mapping units, and 16 raster output units, with a boost clock of 2599 MHz and a base clock of 800 MHz. The memory configuration is "System Shared," meaning it relies on the host’s DDR5 memory, with bandwidth listed as "System Dependent." This is a critical limitation, as the GPU cannot access dedicated VRAM, and its performance is tied to the CPU’s memory controller and bus speed.

In synthetic benchmarks, the 760M scores 5310 in Passmark G3D and 400 in 3DMark Steel Nomad DX12, placing it in the 35th percentile against all GPUs. Its nearest rivals include the AMD Radeon RX 6400 with a delta of 0.3% and the NVIDIA GeForce GTX 770M with a delta of 0.3%, which positions it at the very bottom of discrete graphics performance from several generations ago. The integrated GPU’s FP32 compute is 5.323 TFLOPS, which sounds respectable on paper, but the shared memory bandwidth and lack of dedicated cache severely hamper real-world gaming performance.

For Undisputed, the GPU is unequivocally the limiting component. The frame rate scaling from 1080p to 4K is a textbook example of a pixel-fill bottleneck, as the Radeon 760M’s 16 ROPs are simply not enough to drive high resolutions at demanding settings. The fact that Ultra at 1080p (30 FPS) is slower than Low at 1440p (56 FPS) suggests that the game’s Ultra preset introduces effects like shadows and reflections that are disproportionately expensive on this hardware. The 8 RT cores are present, but ray tracing is unlikely to be enabled given the already low frame rates. The measured data indicates that the 760M is only suitable for 1080p gaming at Low or Medium settings in this title, with High being borderline at 46 FPS and Ultra being a slideshow.

The GPU’s clock speed of 2599 MHz is high for an iGPU, but it cannot compensate for the memory bottleneck. The 89.6 GB/s system memory bandwidth is shared with the CPU, and in a game like Undisputed that requires frequent texture streaming, this becomes a choke point. The data shows that the difference between Low and Ultra at any resolution is roughly 2.5x in frame rate, which is a direct reflection of the GPU’s shader and texture unit utilization under increasing load.

Settings Recommendations

Based on the measured rows, the optimal experience for this combination is 1080p with the Low preset, which delivers an average of 78 FPS. This is the only configuration that exceeds 60 FPS, providing a fluid experience for a sports title where timing and responsiveness are key. The Medium preset at 1080p is a viable alternative, with an average of 56 FPS and a minimum of 48 FPS, which remains playable but may exhibit slight dips during crowded ring scenes. The High preset at 1080p drops to 46 FPS, which is borderline for a game that requires quick reflexes, and the Ultra preset at 30 FPS is not recommended for competitive play.

At 1440p, the Low preset yields 56 FPS, which is acceptable, but the Medium preset falls to 41 FPS, and High drops to 34 FPS. These numbers suggest that 1440p is only feasible at Low settings, and even then, the experience is inferior to 1080p Medium due to the lower frame rate. The 4K resolution is not viable for this hardware, as the highest average is 36 FPS on Low, which is below the minimum threshold for smooth gameplay.

The data implies that the user should prioritize resolution over visual fidelity. Dropping from 1080p High to 1080p Low yields a 32 FPS increase, which is a 70% improvement, whereas moving from 1080p Low to 1440p Low only yields a 22 FPS decrease. Therefore, the best experience per the measured rows is 1080p Low, which balances frame rate and visual clarity. If the user prefers better graphics, 1080p Medium is the highest preset that maintains an average above 50 FPS, with a minimum of 48 FPS that indicates acceptable frame pacing.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 155H and AMD Radeon 760M ranks 2803 out of 2813 tested combos in Undisputed, placing it in the 0.4th percentile of all systems. This is a near-bottom ranking, indicating that virtually every other tested configuration, including those with older discrete GPUs, outperforms this setup. The rank is unsurprising given that the GPU is an integrated solution sitting in the 35th percentile of all GPUs, while the CPU is in the 83rd percentile. The pairing creates a massive imbalance where the CPU’s potential is wasted by the GPU’s limitations.

The data shows that this combo is only suitable for low-resolution, low-detail gaming, and it is not competitive with even modest discrete graphics cards. The nearest GPU rivals, such as the Radeon RX 6400, have similar synthetic scores, but the 760M’s shared memory architecture likely causes worse real-world performance in games that are memory-sensitive, like Undisputed. The combo rank of 2803 out of 2813 suggests that users of this hardware should expect to run the game at minimum settings and accept frame rates below 60 FPS at 1080p if they want any visual quality.

FAQ

Q: Can this hardware run Undisputed at 60 FPS?

A: Yes, but only at 1080p with the Low preset, which produces an average of 78 FPS. No other resolution or preset combination achieves 60 FPS, with 1080p Medium being the closest at 56 FPS.

Q: What is the best resolution for this combo?

A: 1920x1080 is the only resolution where the frame rate remains above 30 FPS across all presets. At 2560x1440, the Ultra preset drops to 22 FPS, and at 3840x2160, even the Low preset only reaches 36 FPS.

Q: How does the Radeon 760M compare to its closest rivals?

A: The 760M has an average benchmark score of 6019, which is 0.3% higher than the Radeon RX 6400 and 0.3% higher than the GeForce GTX 770M. Its score is 0.5% lower than the Quadro P2000.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the clear bottleneck. The frame rate scales dramatically with resolution and settings, dropping from 78 FPS at 1080p Low to 14 FPS at 4K Ultra, which indicates the integrated graphics cannot keep up with pixel fill demands.

Q: What are the minimum frame rates at Medium settings?

A: At 1080p Medium, the minimum is 48 FPS. At 1440p Medium, it is 34 FPS, and at 4K Medium, it is 22 FPS. These minimums show that frame dips become more severe as resolution increases.

Q: Should you use the Ultra preset at 1080p?

A: No, the Ultra preset at 1080p produces an average of 30 FPS, which is below the standard for smooth gameplay. The High preset at 46 FPS is also questionable, making Medium (56 FPS) the highest recommended preset.

Measured FPS Breakdown

At 1920x1080, the measured averages are as follows: Low settings deliver 78 FPS, Medium delivers 56 FPS (with a minimum of 48 FPS and maximum of 65 FPS), High delivers 46 FPS, and Ultra delivers 30 FPS. This resolution is the only one where all presets remain above 30 FPS, with Low and Medium being the only playable options.

At 2560x1440, the averages drop to 56 FPS on Low, 41 FPS on Medium (minimum 34 FPS, maximum 47 FPS), 34 FPS on High, and 22 FPS on Ultra. The step from 1080p to 1440p costs roughly 20-25% of the frame rate, with the Ultra preset suffering the largest relative loss.

At 3840x2160, the averages are 36 FPS on Low, 26 FPS on Medium (minimum 22 FPS, maximum 30 FPS), 21 FPS on High, and 14 FPS on Ultra. The 4K results are uniformly below 40 FPS, confirming that this resolution is unsupported for practical gameplay on this hardware. The data shows a consistent pattern: each resolution step halves the pixel count but does not halve the frame rate, indicating that the GPU’s shading capacity is the limiting factor, not memory bandwidth alone.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 760M in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 26.0
3840x2160 High 21.0
3840x2160 Ultra 14.0
2560x1440 Low 56.0
2560x1440 Medium 41.0
2560x1440 High 34.0
2560x1440 Ultra 22.0
1920x1080 Low 78.0
1920x1080 Medium 56.0
1920x1080 High 46.0
1920x1080 Ultra 30.0

Undisputed with 760M + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 760M

Explore FPS benchmarks for other games using this same hardware combination.