Downfall

Downfall

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 24 29
1440p QHD 19 31 38 46
1080p Full HD 27 44 53 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 46
2560x1440 Medium 38
2560x1440 High 31
2560x1440 Ultra 19
1920x1080 Low 65
1920x1080 Medium 53
1920x1080 High 44
1920x1080 Ultra 27

Downfall with Intel Core Ultra 7 155H + AMD Radeon 760M, In-Depth Analysis

The data for Downfall on the Intel Core Ultra 7 155H with the AMD Radeon 760M shows a configuration that is heavily constrained by its integrated graphics. The measured frames per second (FPS) across all resolutions and settings indicate that this combo is positioned at the very bottom of the tested hardware pool, making it suitable only for the most modest gaming scenarios. This analysis examines the measured rows to determine the optimal settings, the role of the CPU and GPU, and how the combo scales across resolutions.

Settings Recommendations

Given the hardware's limitations, the choice of graphics preset is the single most critical factor in achieving a playable experience. The benchmark data reveals a clear hierarchy, with the Low preset being the only viable option for consistent frame rates. At 1920x1080, the Low preset achieves an average of 65 FPS, which is the highest score recorded for this combination. This is 21 FPS faster than the High preset at the same resolution, which only manages 44 FPS. The data indicates that the cost of moving from Low to High is a 32% reduction in average frame rate (from 65 to 44 FPS).

While the Medium preset at 1080p offers a more balanced visual experience with an average of 53 FPS and a minimum of 45 FPS, it still represents a significant compromise. For players who prioritize smoothness, the Low preset is the clear recommendation. The High and Ultra presets are not recommended for any resolution, as they consistently produce average frame rates below 45 FPS even at 1080p. At higher resolutions, the situation worsens dramatically; the Ultra preset at 4K produces an average of only 12 FPS, which is effectively unplayable. The data suggests that the Low preset is the only setting that consistently keeps the game within a playable frame rate range, particularly at 1080p.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture. Its performance in this game is the primary bottleneck, as its benchmark scores and the resulting FPS data indicate a limited capacity for rendering complex scenes. The GPU has a base clock of 800 MHz and a boost clock of 2599 MHz, but its memory configuration is "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM. This shared memory setup often leads to performance constraints in demanding scenarios.

The GPU's benchmark scores place it in the 35th percentile among all GPUs, with an average benchmark score of 6019. Its nearest rivals, such as the AMD Radeon RX 6400 and NVIDIA GeForce GTX 770M, have nearly identical average scores (6001 and 6000, respectively), showing that the 760M's performance is in line with these older or lower-tier discrete options. However, in the context of this game, the GPU's limitations are clear. The frame rates at 4K resolution, even on Low settings, are below 30 FPS, suggesting that the GPU's shading units (512) and texture mapping units (32) are insufficient to handle the pixel count and rendering load at higher resolutions. The data indicates that the GPU's role is the limiting factor, as performance degrades more sharply with resolution increases than would be expected if the CPU were the primary constraint.

Resolution Scaling

The measured FPS data shows a significant and predictable drop as resolution increases from 1920x1080 to 3840x2160. This scaling behavior is a key indicator of where the performance bottleneck lies. At the Low preset, the average FPS drops from 65 at 1080p to 46 at 1440p, and then to 29 at 4K. This represents a 55% reduction in performance from 1080p to 4K. The trend is similar for the Medium preset, where the average FPS falls from 53 at 1080p to 38 at 1440p and 24 at 4K.

This substantial drop with each resolution increase points directly at the GPU as the limiting component. If the CPU were the bottleneck, the frame rates would be more consistent across resolutions, as the CPU's workload does not scale with pixel count. Instead, the data shows that the rendering pipeline is saturated by the increased pixel output, causing the GPU to struggle. The difference between the 1440p and 4K results is particularly telling. For instance, the High preset drops from 31 FPS at 1440p to 19 FPS at 4K, a decline of 39%. This non-linear scaling is characteristic of a GPU that is running out of fill rate and memory bandwidth. The data suggests that for this combo, 1080p is the only resolution where a playable experience is possible, and even then, only on the lower presets.

How This Combo Ranks

The combination of the Intel Core Ultra 7 155H and the AMD Radeon 760M ranks 3705 out of 3716 tested combos in Downfall. This places it in the 0.3rd percentile of all tested configurations, indicating that it is among the slowest systems for this particular game. The data shows that this combo is at the very bottom of the performance heap, with only 11 other configurations performing worse.

This low ranking is primarily driven by the GPU's limitations, as the CPU is a relatively strong performer in its own right. The combo's position demonstrates that for a game like Downfall, the graphics solution is the deciding factor in overall performance. The benchmark results show that this combo is not suitable for high-fidelity gaming, and its ranking reflects that reality. The data indicates that users with this hardware should expect to play at the lowest settings and resolution to achieve any semblance of smooth gameplay.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor from the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its benchmark scores are strong; for instance, it achieves a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. The CPU's average benchmark score is 32697, placing it in the 83rd percentile of all CPUs. Its nearest rivals include the Intel Core i5-14600T and the AMD Ryzen AI 7 PRO 360, which have nearly identical average scores.

However, in the context of Downfall with this integrated GPU, the CPU's power is largely untapped. The measured FPS data shows that the GPU is the limiting factor, as the CPU is capable of far more work than the GPU can feed it. The CPU's role is to handle game logic and physics, but the rendering workload is so heavy for the 760M that the CPU is likely waiting on the GPU to finish its tasks. The data suggests that the CPU is not a bottleneck in this configuration. The frame rates are so low that the CPU's 16 cores and 22 threads are underutilized. The CPU has a TDP of 28 W, which is typical for a mobile processor, but its performance headroom is wasted in this scenario. The data indicates that the CPU's capabilities are far ahead of what the GPU can deliver, making the GPU the definitive performance limiter.

Measured FPS Breakdown

The following data represents the measured average FPS for each resolution and settings combination.

1920x1080:

  • Low: 65 FPS average
  • Medium: 53 FPS average, with a minimum of 45 FPS and a maximum of 61 FPS
  • High: 44 FPS average
  • Ultra: 27 FPS average

2560x1440:

  • Low: 46 FPS average
  • Medium: 38 FPS average, with a minimum of 32 FPS and a maximum of 44 FPS
  • High: 31 FPS average
  • Ultra: 19 FPS average

3840x2160:

  • Low: 29 FPS average
  • Medium: 24 FPS average, with a minimum of 20 FPS and a maximum of 27 FPS
  • High: 19 FPS average
  • Ultra: 12 FPS average

The data shows a consistent pattern: the Low preset is always the fastest, and the Ultra preset is always the slowest. The only settings with recorded minimum and maximum FPS values are the Medium presets, which show a variance of about 30% between the minimum and maximum. For example, at 1080p Medium, the range is 45 to 61 FPS. At 4K Medium, the range is 20 to 27 FPS. This variance suggests some scenes are more demanding than others, but the overall averages are low. The gap between Low and Ultra is substantial at every resolution. At 1080p, the difference is 38 FPS (65 vs. 27). At 4K, the difference is 17 FPS (29 vs. 12). The data clearly shows that the Ultra preset is not a viable option, as it fails to reach even 30 FPS at any resolution.

FAQ

Q: What is the best settings preset for this combo in Downfall?

A: The Low preset is the best option. It achieves the highest average FPS at all resolutions, with a score of 65 FPS at 1080p, which is the only resolution where the game is consistently smooth.

Q: Is this CPU/GPU combo capable of running Downfall at 4K?

A: The data shows that 4K resolution is not playable. Even on the Low preset, the average FPS is only 29, and on the Ultra preset, it drops to 12 FPS.

Q: How does the Radeon 760M compare to its nearest rivals?

A: The Radeon 760M has an average benchmark score of 6019. Its nearest rival, the AMD Radeon RX 6400, has a score of 6001, which is a 0.3% difference. The NVIDIA GeForce GTX 770M has a score of 6000, also a 0.3% difference.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the limiting factor. The CPU is a high-performer in the 83rd percentile, but the frame rates drop significantly with resolution increases, indicating the GPU is overwhelmed by the rendering workload.

Q: What is the performance difference between the Low and High presets at 1080p?

A: The Low preset achieves 65 FPS, while the High preset achieves 44 FPS. This is a 21 FPS difference, or a 32% reduction in performance when moving to the High preset.

Q: What is the combo's overall ranking among all tested systems in this game?

A: The combo ranks 3705 out of 3716 tested combos, placing it in the bottom 0.3% of all configurations tested for Downfall.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 760M in Downfall

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 24.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 46.0
2560x1440 Medium 38.0
2560x1440 High 31.0
2560x1440 Ultra 19.0
1920x1080 Low 65.0
1920x1080 Medium 53.0
1920x1080 High 44.0
1920x1080 Ultra 27.0

Downfall with 760M + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 760M

Explore FPS benchmarks for other games using this same hardware combination.