Undisputed
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 31 | 38 | 52 |
| 1440p QHD | 32 | 49 | 60 | 83 |
| 1080p Full HD | 44 | 68 | 83 | 115 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 7 5700X + Intel Arc B370, In-Depth Analysis
Undisputed is a sports title that stresses the GPU heavily, and the combination of an AMD Ryzen 7 5700X with an Intel Arc B370 produces a narrow band of playable performance. The data shows a system that can handle 1080p at medium settings, but struggles to maintain fluid frame rates at higher resolutions or quality presets. This analysis breaks down the measured results, focusing on how the components interact and what the numbers indicate for practical use.
Resolution Scaling
The measured FPS data reveals a steep performance drop as resolution increases, which is typical for a system where the graphics processor is the primary bottleneck. At 1080p with Low settings, the combo achieves an average of 115 FPS. Moving to 1440p Low drops that to 83 FPS, a reduction of 32 FPS. At 4K Low, the average falls further to 52 FPS. This scaling pattern shows that the Intel Arc B370, with its limited 6.144 TFLOPS of FP32 performance and 20 ROPs, is quickly overwhelmed by the increased pixel count.
The trend continues across all settings presets. For High settings, the averages are 68 FPS at 1080p, 49 FPS at 1440p, and 31 FPS at 4K. The gap between 1080p and 4K at High settings is 37 FPS, indicating that the GPU’s fill rate and shading capacity are the limiting factors. The CPU, an 8-core/16-thread Ryzen 7 5700X with a boost clock of 4.60 GHz, has ample headroom for this title, as evidenced by its strong synthetic scores like 13,184 in Cinebench R23 multicore. The bottleneck is clearly the integrated graphics solution.
The most telling data point is the 4K Ultra result, which averages just 20 FPS. This is below the threshold for comfortable play, and the scaling from 1080p Ultra (44 FPS) to 4K Ultra (20 FPS) represents a 54.5% drop. In contrast, the drop from 1080p Low to 4K Low is 54.8%, showing that the resolution penalty is consistent regardless of settings. This uniformity suggests that the GPU’s raw throughput, not memory bandwidth or API overhead, is the deciding factor. The system shared memory bandwidth is listed as "System Dependent," which could introduce variability, but the consistent scaling points to a pure compute limitation.
FAQ
Q: What is the highest average frame rate achieved by this combo in Undisputed?
A: The highest measured average is 115 FPS, achieved at 1920x1080 resolution with Low settings.
Q: Can this system run Undisputed at 4K with playable frame rates?
A: No. At 4K, the best result is 52 FPS on Low settings, but Medium drops to 38 FPS, High to 31 FPS, and Ultra to 20 FPS. Only the Low preset approaches a playable range, and even that is marginal.
Q: How does the Ryzen 7 5700X compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 7 5700X has an average benchmark score of 27,578, which is exactly equal to the Intel Core i5-12600K (deltaPct 0%). It is 0.2% ahead of the AMD Ryzen 7 5800 and 0.3% ahead of the Intel Core Ultra 5 125H, while being 0.2% behind the AMD Ryzen 5 7600X.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings produce an average of 115 FPS, while Ultra produces 44 FPS. This is a difference of 71 FPS, showing that the Ultra preset nearly halves the frame rate compared to Low.
Q: Does the Intel Arc B370 have enough VRAM for this game?
A: The GPU uses System Shared memory, meaning its VRAM size is not fixed and depends on the system’s RAM allocation. The performance data shows that at 4K, even with shared memory, the limiting factor is the GPU’s compute power (6.144 TFLOPS FP32), not memory capacity, as frame rates drop uniformly across settings.
Q: How does the combo rank among all tested systems for Undisputed?
A: The combo ranks 2,592 out of 2,813 tested combinations, placing it in the bottom 8% of all configurations.
CPU Role
The AMD Ryzen 7 5700X is a Zen 3 (Vermeer) architecture processor with 8 cores and 16 threads, running on the AMD Socket AM4 platform. Its base clock is 3.40 GHz, boosting to 4.60 GHz, and it has a 65 W TDP. In synthetic tests, it scores 1,499 in Cinebench R23 single-core and 13,184 in multicore, placing it in the 79th percentile of all CPUs. This indicates strong single-threaded and multi-threaded capability for a sports game like Undisputed, which typically relies on a few primary threads for game logic and physics.
However, the measured FPS data shows that the CPU is not the limiting component in this configuration. At 1080p Low, the system hits 115 FPS, which is high but not CPU-bound, as the GPU is still the weaker link. The Ryzen 7 5700X’s 32 MB of shared L3 cache and dual-channel DDR4 memory (51.2 GB/s bandwidth) provide sufficient data throughput for the game’s demands. The CPU’s nearest rival, the Intel Core i5-12600K, has an identical average benchmark score, but that score reflects general compute, not gaming performance with this specific GPU.
The data suggests that the CPU’s role is to feed the GPU without becoming a bottleneck. Even at 1080p Low, where the GPU is least stressed, the frame rate of 115 FPS is likely near the GPU’s maximum capability for that resolution and preset. If the CPU were limiting, we would expect to see smaller gains when lowering resolution, but the consistent scaling from 1080p to 4K (e.g., High settings dropping from 68 to 31 FPS) confirms the GPU is the constraint. The CPU’s 16 threads and high boost clock ensure that frame pacing remains stable, but they cannot compensate for the Arc B370’s modest 1,280 shading units.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. Low settings produce an average of 115 FPS, which is smooth for competitive play. Medium settings drop to 83 FPS, with a minimum of 70 and maximum of 95 FPS, indicating some variance but still playable. High settings yield 68 FPS, a step down but still above the 60 FPS threshold. Ultra settings fall to 44 FPS, which is below ideal for fast-paced action but technically playable.
Moving to 2560x1440, the strain on the GPU becomes evident. Low settings average 83 FPS, which is still acceptable, but Medium drops to 60 FPS (minimum 51, maximum 69). High settings average 49 FPS, and Ultra falls to 32 FPS. The 1440p results show that only Low and Medium presets maintain playable frame rates, with High and Ultra requiring significant compromises.
At 3840x2160, the system struggles. Low settings average 52 FPS, which is borderline playable, but Medium drops to 38 FPS (minimum 32, maximum 43). High settings average 31 FPS, and Ultra averages 20 FPS, making these presets effectively unplayable for a smooth experience. The data shows a clear pattern: as resolution increases, the GPU’s limited pixel rate (48.00 GPixel/s) and texture rate (96.00 GTexel/s) become insurmountable barriers.
The Medium preset at each resolution provides a good reference point for scaling. At 1080p, it averages 83 FPS; at 1440p, 60 FPS; and at 4K, 38 FPS. This represents a 28% drop from 1080p to 1440p and a 54% drop from 1080p to 4K. These percentages align with the GPU’s fill rate limitations, as the pixel count quadruples from 1080p to 4K, but the frame rate only drops by about half, suggesting some headroom in other pipeline stages.
How This Combo Ranks
The combination of the Ryzen 7 5700X and Intel Arc B370 ranks 2,592 out of 2,813 tested combos for Undisputed. This places it in the bottom 8% of all configurations, which is consistent with the GPU’s low percentile ranking (5th percentile among all GPUs). The GPU’s average benchmark score is 1,184 in 3DMark Steel Nomad DX12, which is nearly identical to the ATI Mobility Radeon HD 5570 (1,186, deltaPct -0.2%) and ATI Radeon HD 5770 (1,190, deltaPct -0.5%). These rivals are legacy parts from over a decade ago, underscoring the Arc B370’s limited gaming capability.
The CPU’s ranking is much higher, at the 79th percentile of all CPUs, but this does not translate to gaming performance when paired with such a weak GPU. The combo rank reflects the overall system performance in this specific game, and the data shows that the GPU drags the entire system down. For context, the Ryzen 7 5700X alone would rank well, but the Arc B370’s 5th percentile standing means that only very low-end systems would perform worse in Undisputed.
The rank is based on measured FPS data, and the results are consistent with the hardware specifications. The GPU’s 6.144 TFLOPS FP32 and 20 ROPs are simply insufficient for modern sports games at higher resolutions. The combo rank of 2,592 suggests that users would need to significantly lower settings and resolution to achieve playable frame rates, which is confirmed by the measured data.
Settings Recommendations
Based on the measured FPS, the optimal experience for this combo is at 1920x1080 with Medium settings. This preset delivers an average of 83 FPS, with a minimum of 70 FPS, ensuring smooth gameplay without sacrificing too much visual quality. The Medium preset at 1080p provides a 15 FPS improvement over High settings (68 FPS) and a 32 FPS improvement over Ultra (44 FPS), making it the best balance between frame rate and fidelity.
For users who prioritize frame rate over visuals, 1080p Low is the only preset that exceeds 100 FPS, averaging 115 FPS. This is suitable for competitive play or for users with high-refresh-rate monitors. However, the visual downgrade from Medium to Low is noticeable, and the 32 FPS gain may not justify the loss in detail for most players.
At 1440p, the Medium preset averages exactly 60 FPS, which is the minimum threshold for smooth play. This is a viable option, but the minimum of 51 FPS suggests occasional dips below 60. Users should be prepared for minor stutters. The Low preset at 1440p averages 83 FPS, which is better, but the visual quality is significantly reduced.
At 4K, no preset provides a consistently smooth experience. The best option is Low, which averages 52 FPS, but this is still below 60 FPS and may feel sluggish in fast-paced boxing action. Medium at 4K averages 38 FPS, which is not recommended. The data clearly indicates that this combo is not suited for 4K gaming in Undisputed.
The Ultra preset is not recommended at any resolution. At 1080p, it averages 44 FPS, and at 1440p, it drops to 32 FPS, with 4K at 20 FPS. The visual improvements from High to Ultra are marginal in most games, but the performance cost is steep, making it a poor choice for this hardware.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel’s 3 nm process. It features 1,280 shading units, 40 TMUs, and 20 ROPs, with a base clock of 300 MHz and a boost clock of 2400 MHz. Its FP32 performance is 6.144 TFLOPS, and it has 10 ray tracing cores. The GPU uses System Shared memory, meaning its VRAM size and bandwidth are dependent on the system’s RAM, which is a significant limitation for high-resolution gaming.
In Undisputed, the GPU’s role is the primary determinant of performance. The measured FPS data shows that the GPU is the bottleneck at all resolutions and settings. The 4K Ultra result of 20 FPS is a direct consequence of the GPU’s limited pixel rate (48.00 GPixel/s) and texture rate (96.00 GTexel/s). The boost clock of 2400 MHz is high for an integrated part, but the low core count and ROP count cap its real-world performance.
The GPU’s 5th percentile ranking among all GPUs, with an average benchmark score of 1,184, places it in the same performance tier as the ATI Radeon HD 5770 (1,190, deltaPct -0.5%). This is a GPU from 2009, which illustrates the Arc B370’s suitability only for light gaming or esports titles. Its 25 W TDP is extremely low, indicating it is designed for power efficiency rather than performance.
The System Shared memory is a double-edged sword. While it allows the GPU to access large amounts of RAM, the bandwidth is "System Dependent," which can vary based on the system’s memory configuration. In this test, the system’s dual-channel DDR4 memory (51.2 GB/s) provided enough bandwidth for 1080p gaming, but at 4K, the GPU’s compute limits are the primary constraint, not memory. The data shows that the GPU’s raw throughput, not memory bandwidth, is the limiting factor in Undisputed.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B370 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 83.0 |
| 2560x1440 | Medium | 60.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 115.0 |
| 1920x1080 | Medium | 83.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 44.0 |
Undisputed with Ryzen 7 5700X + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with Arc B370 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.