Undisputed
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 66 | 79 | 110 |
| 1440p QHD | 67 | 104 | 125 | 174 |
| 1080p Full HD | 92 | 144 | 173 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5050 combination lands at rank 1722 out of 2813 tested combos in Undisputed, placing it in the 61st percentile of all possible pairings. This is a mid-table result for a modern 1080p-oriented setup, with the data showing the combo is far more capable at lower resolutions where it can push well past 144 FPS, while 4K Ultra remains the only configuration where it drops below the 60 FPS playability threshold. The ranking reflects a balanced pairing where neither component is dramatically holding the other back, though the scaling pattern across resolutions reveals the GPU becomes the primary constraint as pixel count rises.
How This Combo Ranks
The combo’s position at 1722 of 2813 places it in the upper-middle tier of all tested configurations in Undisputed. The 61st percentile standing suggests that roughly 39% of tested combos deliver higher average performance in this title, which is consistent with a mid-range GPU paired with a strong, modern CPU. The ranking is heavily influenced by the RTX 5050’s overall benchmark percentile of 66 against all GPUs, while the Ryzen 5 7600X sits at the 79th percentile against all CPUs, indicating the processor is relatively stronger than the graphics card in this pairing. In practical terms, this means the combo often behaves like a CPU-capable platform waiting on GPU headroom, particularly at higher resolutions where the graphics card’s 8 GB VRAM and 128-bit memory bus become limiting factors.
When compared to its nearest rivals, the CPU’s average benchmark score of 27636 is within 0.4% of the AMD Ryzen 7 5800 and within 0.2% of both the AMD Ryzen 7 5700X and Intel Core i5-12600K, while trailing the AMD Ryzen 5 8500GE by 0.3%. This tight clustering indicates the 7600X delivers essentially identical synthetic compute performance to those alternatives in this game’s workload, meaning any FPS differences between these CPUs would be negligible. The GPU’s average benchmark score of 21035 puts it 1.6% ahead of the AMD Radeon RX 5600 XT, 0.6% behind the AMD Radeon RX Vega M GL, and 1% behind the AMD Radeon HD 8970M, with the NVIDIA RTX A4000 Mobile 1.6% ahead. These small deltas suggest the RTX 5050’s real-world gaming performance is closely matched with older, larger GPUs in synthetic tests, though its modern architecture and feature set may offer advantages not captured in raw score comparisons.
CPU Role
The AMD Ryzen 5 7600X brings six cores and twelve threads based on the Zen 4 Raphael architecture, built on a 5 nm TSMC process with 6,570 million transistors on a 71 mm² die. Its base clock of 4.70 GHz and boost clock of 5.30 GHz provide high single-thread throughput, which is reflected in benchmark scores like 1,965 in Cinebench R23 single-core and 2,603 in Geekbench single-core. In Undisputed, a sports title that typically relies on a limited number of threads for simulation and physics, this single-core strength is more relevant than the raw multi-core figures. The CPU’s 3DMark single-thread score of 1,060 and 2-thread score of 2,028 indicate strong low-thread performance that helps maintain high frame rates when the GPU is not the bottleneck.
The data shows the CPU is rarely the limiting factor in this combo. At 1080p Low, the combo achieves 241 FPS, which is well above what most displays can show, and the jump from 1080p to 1440p at the same Low settings only drops the average from 241 to 174 FPS. This 28% reduction is larger than pure pixel-count scaling would suggest, indicating the GPU is beginning to become more involved. However, the CPU’s 32 MB shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide sufficient data throughput for the game’s physics and AI calculations. The processor’s 105 W TDP and unlocked multiplier suggest it can sustain boost clocks under sustained gaming loads, which is important for maintaining consistent frame pacing in a boxing sim where sudden computational spikes can occur during complex animations.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, containing 2,560 shading units, 80 TMUs, and 32 ROPs. Its base clock of 2,317 MHz and boost clock of 2,572 MHz deliver a peak FP32 performance of 13.17 TFLOPS, with 20 RT cores and 80 tensor cores providing hardware support for ray tracing and DLSS features. The 8 GB of GDDR6 memory on a 128-bit bus yields 320.0 GB/s of bandwidth, which is the most likely constraint in Undisputed at higher resolutions and settings. The GPU’s 66th percentile against all GPUs and average benchmark score of 21,035 indicate it performs slightly above the median for all graphics cards, but its nearest rivals in synthetic tests are older, larger GPUs like the Radeon RX 5600 XT (1.6% behind) and RTX A4000 Mobile (1.6% ahead).
In Undisputed, the GPU’s role becomes dominant as resolution increases. At 1080p Low, the combo produces 241 FPS, but at 4K Low it drops to 110 FPS, a 54% reduction that far exceeds the 4x pixel count increase. This suggests the GPU’s memory bandwidth and ROP throughput are being saturated. The 32 ROPs and 82.30 GPixel/s pixel rate are modest figures that explain the steep drop at 4K Ultra, where the combo only manages 42 FPS. The GPU’s 130 W TDP and suggested 300 W PSU indicate it is a power-efficient part, but the 8 GB VRAM is a potential limitation for texture-heavy scenes at 4K, though the measured 4K High result of 66 FPS shows the game can still run acceptably when VRAM is not exceeded.
Measured FPS Breakdown
At 1920x1080, the combo delivers 241 FPS on Low, 173 FPS on Medium (with a minimum of 147 FPS and maximum of 200 FPS), 144 FPS on High, and 92 FPS on Ultra. The Medium preset’s min-to-max spread of 147 to 200 FPS (a 53 FPS range) indicates some frame time variance, but the minimum remains well above 144 FPS, making this resolution ideal for high-refresh displays. At 2560x1440, the averages drop to 174 FPS on Low, 125 FPS on Medium (107 to 144 FPS range), 104 FPS on High, and 67 FPS on Ultra. The 1440p Medium minimum of 107 FPS is still comfortably above 60 FPS, while Ultra at 67 FPS is just above the 60 FPS threshold. At 3840x2160, the results are 110 FPS on Low, 79 FPS on Medium (67 to 91 FPS range), 66 FPS on High, and 42 FPS on Ultra. The 4K Medium minimum of 67 FPS and High average of 66 FPS indicate that 60 FPS is achievable at these settings, but Ultra falls below playable levels.
The data reveals a consistent pattern: Medium and High presets are the sweet spots for this combo. At 1080p, all presets except Ultra exceed 144 FPS, with Low reaching 241 FPS. At 1440p, Low and Medium exceed 120 FPS, while High stays above 100 FPS. At 4K, only Low exceeds 100 FPS, with Medium and High hovering near 70-80 FPS. The Ultra preset is only viable at 1080p (92 FPS) and 1440p (67 FPS), but not at 4K (42 FPS). The measured data includes min/max values only for Medium presets across all resolutions, showing that the Medium preset at 1080p (min 147) and 1440p (min 107) maintains higher minimums relative to their averages than at 4K (min 67 vs avg 79), suggesting more consistent frame pacing at lower resolutions.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals how the workload shifts between CPU and GPU. At Low settings, the drop from 241 FPS (1080p) to 174 FPS (1440p) to 110 FPS (4K) represents a 28% reduction from 1080p to 1440p and a 37% reduction from 1440p to 4K. This is a total 54% drop from 1080p to 4K, which is less severe than the 75% reduction that would occur if the GPU were purely pixel-bound, indicating the CPU still has some headroom even at 4K Low. At Medium settings, the progression from 173 FPS (1080p) to 125 FPS (1440p) to 79 FPS (4K) shows a 28% drop from 1080p to 1440p and a 37% drop from 1440p to 4K, matching the Low settings scaling almost exactly.
At High settings, the drop from 144 FPS (1080p) to 104 FPS (1440p) to 66 FPS (4K) shows a 28% reduction from 1080p to 1440p and a 37% reduction from 1440p to 4K, again following the same proportional pattern. Ultra settings show a slightly different behavior: 92 FPS (1080p) to 67 FPS (1440p) to 42 FPS (4K), with a 27% drop from 1080p to 1440p and a 37% drop from 1440p to 4K. The consistent 28% and 37% reductions across all settings indicate the scaling is primarily resolution-driven rather than setting-driven, meaning the GPU’s pixel throughput and memory bandwidth are the limiting factors. The CPU’s strong single-thread performance ensures it does not bottleneck until frame rates exceed 200 FPS, which only occurs at 1080p Low.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p Medium, the combo averages 173 FPS with a 147 FPS minimum, which is well above the 144 Hz refresh rate of common gaming monitors and provides a substantial margin for frame time spikes. At 1440p Medium, the 125 FPS average (107 FPS minimum) is ideal for 120 Hz displays, while the 4K Medium result of 79 FPS (67 FPS minimum) is suitable for 60 Hz displays with room to spare. The Medium preset also provides the only measured min/max data points, with the 1080p range of 147-200 FPS and 1440p range of 107-144 FPS indicating consistent performance without severe dips.
For users with high-refresh 1080p displays, High settings at 144 FPS are the recommended choice, as this exactly matches the refresh rate of 144 Hz monitors and provides better visual fidelity than Medium. At 1440p, High settings (104 FPS) are acceptable for 100 Hz displays but not for 144 Hz panels, making Medium the safer choice for maintaining a locked frame rate. At 4K, High settings (66 FPS) are barely above 60 FPS, so Medium (79 FPS) is preferred for a more stable experience, while Low (110 FPS) is an option for users prioritizing frame rate over visuals. Ultra settings are only recommended at 1080p (92 FPS) for users with 60 Hz displays who want maximum visual quality, as the 1440p Ultra result (67 FPS) is too close to the 60 FPS threshold for comfort, and 4K Ultra (42 FPS) is not playable.
FAQ
Q: What is the best resolution for this combo in Undisputed?
A: 1080p provides the best experience, with all presets except Ultra exceeding 144 FPS. The Medium preset averages 173 FPS with a 147 FPS minimum, making it ideal for high-refresh displays. At 1440p, Medium (125 FPS) is still very good, while 4K is limited to Medium (79 FPS) or Low (110 FPS) for playable frame rates.
Q: How does the Ryzen 5 7600X compare to its closest CPU rivals?
A: The 7600X has an average benchmark score of 27,636, which is 0.2% higher than the AMD Ryzen 7 5700X and Intel Core i5-12600K, 0.4% higher than the AMD Ryzen 7 5800, and 0.3% lower than the AMD Ryzen 5 8500GE. These differences are negligible for gaming performance in Undisputed.
Q: Is the RTX 5050 strong enough for 4K gaming in this title?
A: At 4K, the combo achieves 110 FPS on Low, 79 FPS on Medium, and 66 FPS on High, but only 42 FPS on Ultra. This means 4K is playable at Medium or High settings with frame rates above 60 FPS, but Ultra settings are not viable.
Q: What frame rates does the combo achieve at 1440p?
A: At 2560x1440, the measured averages are 174 FPS on Low, 125 FPS on Medium (107-144 FPS range), 104 FPS on High, and 67 FPS on Ultra. All presets except Ultra exceed 100 FPS, making 1440p a strong resolution for this pairing.
Q: How much performance drops when going from 1080p to 4K?
A: The average FPS drops by approximately 54% from 1080p to 4K at Low settings (241 to 110 FPS), 54% at Medium (173 to 79 FPS), 54% at High (144 to 66 FPS), and 54% at Ultra (92 to 42 FPS). The consistent reduction indicates the GPU is the primary bottleneck at higher resolutions.
Q: Does the CPU or GPU limit performance more in this game?
A: The CPU’s 79th percentile ranking versus the GPU’s 66th percentile suggests the processor is relatively stronger. The FPS scaling shows that at 1080p Low (241 FPS), the CPU is likely near its limit, but at higher resolutions and settings, the GPU’s 8 GB VRAM and 128-bit memory bus become the limiting factors, as evidenced by the steep drops in frame rates.
Hardware Specifications
AMD Ryzen 5 7600X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5050 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 174.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 104.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 241.0 |
| 1920x1080 | Medium | 173.0 |
| 1920x1080 | High | 144.0 |
| 1920x1080 | Ultra | 92.0 |
Undisputed with Ryzen 5 7600X + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 5050 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.