Undisputed

Undisputed

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 31 38 52
1440p QHD 32 49 60 83
1080p Full HD 44 68 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 38
3840x2160 High 31
3840x2160 Ultra 20
2560x1440 Low 83
2560x1440 Medium 60
2560x1440 High 49
2560x1440 Ultra 32
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 68
1920x1080 Ultra 44

Undisputed with AMD Ryzen 5 5600 + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the Intel Arc B370 produces a combination that ranks near the bottom of the database for Undisputed, landing at 2592nd place out of 2813 tested combos. This places the system in the 8th percentile, indicating that while it can run the game, the vast majority of other hardware pairings deliver a smoother experience. The data shows a configuration that is heavily constrained by its graphics solution, making it suitable only for modest settings and resolutions.

How This Combo Ranks

The combo’s rank of 2592 out of 2813 tested combinations is a clear verdict: this is a low-performing pairing for Undisputed. The position puts it in the bottom 8% of all tested systems, meaning nearly every other CPU-GPU combination in the database achieves higher frame rates. This is not a surprise given the components involved; the Intel Arc B370 is an integrated graphics solution with a benchmark percentile of just 5 among all GPUs, while the Ryzen 5 5600 sits at the 74th percentile among all CPUs.

The CPU is more than capable for this game, as evidenced by its strong synthetic scores: a Cinebench R23 multi-core score of 18,309 and a single-core score of 2,584. The 3DMark results further confirm its adequacy, with a max-thread score of 5,659. In contrast, the GPU’s only benchmark, a 3DMark Steel Nomad DX12 score of 1,184, is extraordinarily low, placing it on par with legacy parts like the ATI Mobility Radeon HD 5570 and AMD Radeon HD 7650M, which score 1,186 and 1,192 respectively.

The deltaPct values from the nearestRivals list for the GPU are telling: the Arc B370 is just 0.2% behind the ATI Mobility Radeon HD 5570 and 0.5% behind the ATI Radeon HD 5770. This means the graphics performance is effectively equivalent to hardware from over a decade ago. Consequently, the overall combo rank is dragged down entirely by the GPU, which acts as a severe bottleneck. The CPU’s potential is wasted in this configuration, as the measured frame rates are limited by the graphics processor’s throughput, not the CPU’s computational power.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. Its role in this combo is the primary limiting factor. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, but its memory configuration is entirely "System Shared," meaning it relies on the system’s DDR4 RAM rather than dedicated VRAM. The memory bandwidth is listed as "System Dependent," which introduces variability based on the rest of the system, but in practice, this shared memory setup severely hampers gaming performance.

The GPU’s specifications are minimal: 1,280 shading units, 40 texture mapping units, and 20 raster output pipelines. It also includes 10 ray tracing cores, but the raw fill rates tell the performance story. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, which are modest figures. The FP32 performance of 6.144 TFLOPS is low for modern gaming, and this is reflected in the benchmark results for Undisputed.

The 3DMark Steel Nomad DX12 score of 1,184 places the Arc B370 in the 5th percentile of all GPUs. This is a catastrophic performance level for a game released in 2023. The nearest rivals are all older, low-end mobile or desktop parts, with the AMD FirePro M2000 being 1.4% slower and the ATI Radeon HD 5770 being 0.5% faster. The GPU’s 25 W TDP and IGP form factor suggest it is designed for basic tasks, not high-refresh-rate gaming. In Undisputed, this means the GPU cannot deliver playable frame rates at higher settings, forcing users to rely on lower presets to get acceptable performance.

Settings Recommendations

Given the measured data, the only sensible setting for this combo is Low. At 1080p, the Low preset delivers an average of 115 FPS, which is smooth and responsive. This is the only setting across all resolutions that consistently exceeds the 60 FPS threshold, making it the recommended choice for a playable experience.

The Medium preset is a compromise, offering 83 FPS at 1080p, but it drops to 60 FPS at 1440p and 38 FPS at 4K. While 1080p Medium is technically playable, the jump from Low to Medium is not worth the performance cost, especially since the visual fidelity gains in a sports game like Undisputed are marginal at this hardware level.

High settings are not recommended. At 1080p, the average FPS falls to 68, which is borderline, but at 1440p it drops to 49 FPS, and at 4K it is a stuttery 31 FPS. The Ultra preset is effectively unplayable, with 44 FPS at 1080p, 32 FPS at 1440p, and 20 FPS at 4K. The data clearly shows that the GPU lacks the raw power to handle higher graphical fidelity.

The verdict is straightforward: stick to Low for a consistent experience. The 115 FPS average at 1080p Low is the only configuration where the game feels fluid, allowing for proper timing in boxing mechanics. Any other preset introduces frame rate dips that would hamper gameplay.

Measured FPS Breakdown

At 1080p, the performance spread is wide. Low settings produce an average of 115 FPS, which is excellent for this hardware. Medium drops to 83 FPS, with a minimum of 70 and a maximum of 95, indicating some variance but still playable. High falls to 68 FPS, while Ultra plummets to 44 FPS. The drop from Low to Ultra is 71%, showing that the GPU cannot sustain high graphical loads.

Moving to 1440p, the results become more challenging. Low delivers 83 FPS, which is still decent. Medium averages 60 FPS, with a range from 51 to 69, putting it right at the edge of playability. High drops to 49 FPS, and Ultra falls to 32 FPS. The 1440p results show a clear pattern: only Low and Medium are viable, and even Medium is borderline.

At 4K, the system struggles. Low produces 52 FPS, which is technically playable but not smooth. Medium averages 38 FPS, with a minimum of 32 and a maximum of 43, which is choppy. High drops to 31 FPS, and Ultra is a slideshow at 20 FPS. The 4K data confirms that this resolution is beyond the capabilities of the Arc B370, and users should avoid it entirely.

The measured FPS data also reveals the GPU’s limitations in terms of frame time consistency. The minimum FPS values, where available, show significant dips: at 1440p Medium, the minimum is 51 FPS, and at 4K Medium, it is 32 FPS. These dips would result in noticeable stuttering, making the game feel unresponsive during critical moments. Only the 1080p Low preset shows no such issues, with a high average and no recorded minimum drop.

Resolution Scaling

The FPS scaling from 1080p to 4K highlights the GPU bottleneck. At Low settings, the average FPS drops from 115 at 1080p to 83 at 1440p (a 28% decrease) and then to 52 at 4K (a 55% decrease from 1080p). This is a steep falloff that indicates the GPU is working at its absolute limit even at lower settings.

For Medium settings, the scaling is even more pronounced: 83 FPS at 1080p, 60 FPS at 1440p, and 38 FPS at 4K. The drop from 1080p to 4K is 54%, showing that the GPU cannot handle the increased pixel count. At High settings, the numbers are 68, 49, and 31 FPS respectively, with a 54% drop from 1080p to 4K. Ultra settings show 44, 32, and 20 FPS, a 55% drop.

The consistency of the percentage drop across settings (around 54-55% from 1080p to 4K) is a classic sign of a GPU-limited scenario. The CPU, with its 6 cores and 12 threads, is not the constraint here; it has more than enough headroom to feed the GPU at these frame rates. The data suggests that the Arc B370’s pixel fill rate and memory bandwidth are the limiting factors, as the performance scales almost linearly with resolution.

This means that lowering the resolution is the single most effective way to improve performance. The jump from 4K to 1080p at Low settings more than doubles the frame rate, from 52 to 115 FPS. This confirms that the GPU is the primary bottleneck, and any attempt to improve performance must focus on reducing the graphical workload, either through lower resolutions or lower settings.

FAQ

Q: What is the best resolution and settings for this combo?

A: The data shows that 1080p with Low settings is the only configuration that delivers a consistently smooth experience, with an average of 115 FPS. All other settings and resolutions fall below this threshold, with 1080p Medium at 83 FPS being the next best option.

*Q: Can this system run Undisputed at 4K?*

A: Technically, yes, but not at a playable level. At 4K, the highest average FPS is 52 on Low settings, which is below the 60 FPS standard. Medium produces 38 FPS, High 31 FPS, and Ultra 20 FPS, all of which would result in a poor experience.

Q: How does the Intel Arc B370 compare to its nearest rivals in the benchmark database?

A: The Arc B370 scores 1,184 in 3DMark Steel Nomad DX12, placing it 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, and 1.4% ahead of the AMD FirePro M2000. This indicates performance equivalent to legacy hardware from over a decade ago.

Q: Is the AMD Ryzen 5 5600 the bottleneck in this pairing?

A: No. The CPU has a percentile rank of 74 among all processors and a Cinebench R23 multi-core score of 18,309, indicating ample power. The FPS scaling with resolution shows the GPU is the limiting factor, as performance drops proportionally with pixel count.

Q: What is the difference in FPS between Low and Ultra settings at 1080p?

A: At 1080p, Low settings produce an average of 115 FPS, while Ultra settings produce an average of 44 FPS. This represents a 62% drop in performance, making Ultra unsuitable for this hardware.

Q: Is the Medium preset at 1440p a viable option?

A: The Medium preset at 1440p averages 60 FPS, with a minimum of 51 FPS. While the average is at the playable threshold, the minimum FPS dips could cause noticeable stuttering, so it is not recommended for a consistent experience.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B370 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 38.0
3840x2160 High 31.0
3840x2160 Ultra 20.0
2560x1440 Low 83.0
2560x1440 Medium 60.0
2560x1440 High 49.0
2560x1440 Ultra 32.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 68.0
1920x1080 Ultra 44.0

Undisputed with Ryzen 5 5600 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B370 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.