Undisputed
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 31 | 38 | 52 |
| 1440p QHD | 32 | 49 | 60 | 83 |
| 1080p Full HD | 44 | 68 | 83 | 115 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 5 5600X + Intel Arc B370, In-Depth Analysis
Resolution Scaling
The measured FPS data for Undisputed shows a steep and consistent resolution penalty across all settings tiers, indicating that the Intel Arc B370’s integrated nature becomes the primary bottleneck as pixel count rises. At 1080p Low, the combo delivers 115 FPS average; dropping to 1440p Low yields 83 FPS, and 4K Low falls to 52 FPS. That represents a 28% loss from 1080p to 1440p and another 37% loss from 1440p to 4K — a pattern that intensifies at higher settings.
The High preset tells a similar but more compressed story: 68 FPS at 1080p, 49 FPS at 1440p, and 31 FPS at 4K. The percentage drops here are 28% and 37% respectively, mirroring the Low preset’s scaling almost exactly. This consistency suggests that the GPU’s shading throughput, not memory bandwidth or driver overhead, is the limiting factor — the Arc B370’s 6.144 TFLOPS FP32 and 96.00 GTexel/s texture rate simply cannot keep pace with the doubling of pixel workloads from 1080p to 4K.
At Medium settings, the data includes minimum and maximum frame times, which reveal additional strain. At 1080p Medium, the average is 83 FPS with a 70 FPS minimum and 95 FPS maximum — a 25 FPS spread. At 1440p Medium, the average drops to 60 FPS with a 51 FPS minimum and 69 FPS maximum, a narrower 18 FPS spread. At 4K Medium, the average falls to 38 FPS with a 32 FPS minimum and 43 FPS maximum, an 11 FPS spread. The shrinking spread at higher resolutions indicates that the GPU is becoming fully saturated, leaving less headroom for frame time variance because every frame is already near the hardware’s ceiling.
Ultra settings confirm this ceiling brutally. At 1080p Ultra, the combo manages 44 FPS; at 1440p Ultra, 32 FPS; and at 4K Ultra, just 20 FPS. The 4K Ultra result is below the 30 FPS threshold typically considered minimally playable, and even the 1440p Ultra result is marginal. The scaling from 1080p Ultra to 4K Ultra is a 55% reduction in average FPS, the steepest proportional drop across all settings presets. This suggests that Ultra settings introduce additional shading work that disproportionately taxes the Arc B370’s 1280 shading units and 20 ROPs.
The data points to a clear verdict: this combo is resolution-limited at 4K for all but the lowest settings, and even at 1440p, only Low and Medium settings approach playable frame rates. At 1080p, the combo is viable across Low, Medium, and High, but Ultra remains demanding. The limiting component is unmistakably the GPU — the Ryzen 5 5600X’s 3.70 GHz base and 4.60 GHz boost clocks are more than sufficient for the CPU workloads in Undisputed, as evidenced by the fact that FPS scales almost linearly with pixel count rather than showing signs of CPU stalls at lower resolutions.
CPU Role
The AMD Ryzen 5 5600X in this combo provides six cores and 12 threads based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC’s 7 nm process. Its benchmark profile shows strong single-thread performance: a 3DMark single-thread score of 917, Geekbench single-core score of 1989, and Cinebench R23 single-core score of 1541. These numbers position the CPU well above the 5th percentile GPU in this combo, meaning the CPU is rarely the constraint in Undisputed.
The CPU’s multi-threaded capabilities are equally robust, with a Cinebench R23 multi-core score of 11838, Geekbench multi-core score of 9173, and PassMark multi-thread score of 21858. The 32 MB L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample data throughput for the game’s physics and AI computations. The 75th percentile ranking among all CPUs, with an average benchmark score of 21771, places it in the upper quartile of processors.
When examining the nearest rivals, the Ryzen 5 5600X’s average score of 21771 is effectively identical to the AMD Ryzen 7 4800H at 21749 (a 0.1% difference), the AMD Ryzen 5 PRO 6650U at 21874 (-0.5%), the Intel Core i7-11700 at 21891 (-0.5%), and the AMD EPYC 9554P at 21899 (-0.6%). These delta percentages are negligible, indicating that the CPU is not a differentiator in this combo — any of these processors would yield similar results in Undisputed.
The measured FPS data supports this interpretation. At 1080p Low, the combo achieves 115 FPS, which is well above the 60 FPS threshold and suggests the CPU is feeding the GPU adequately. If the CPU were the bottleneck, we would expect to see FPS plateau at similar levels regardless of resolution or settings, but instead we see FPS drop consistently as resolution increases — a classic GPU-limited signature. The fact that 1080p High produces 68 FPS while 1080p Low produces 115 FPS (a 69% difference) further confirms that the settings-driven workload is hitting the GPU, not the CPU.
The Ryzen 5 5600X’s boost clock of 4.60 GHz and base clock of 3.70 GHz are sufficient for Undisputed’s real-time simulation and opponent AI. The CPU’s 65 W TDP and unlocked multiplier suggest headroom for overclocking, though the benchmark data does not include overclocked results. In summary, the CPU role in this combo is to provide consistent, high-throughput processing without becoming a bottleneck — and the data confirms it does exactly that, leaving the GPU as the sole constraint on frame rates.
FAQ
Q: What is the best resolution and settings combination for this combo in Undisputed?
A: Based on the measured FPS data, 1080p Low provides the highest average at 115 FPS, while 1080p Medium offers 83 FPS with a 70 FPS minimum. For a balance of visual quality and performance, 1080p High at 68 FPS is the most viable option. At 1440p, only Low (83 FPS) and Medium (60 FPS) are playable. 4K is not recommended except at Low settings (52 FPS).
Q: How does the combo perform at 4K resolution?
A: At 4K, the combo delivers 52 FPS on Low, 38 FPS on Medium, 31 FPS on High, and 20 FPS on Ultra settings. The 4K Ultra result is below playable thresholds, and 4K High is marginal. The data indicates that the Intel Arc B370 is severely limited at this resolution.
Q: Is the CPU or GPU the bottleneck in this combo?
A: The GPU is the clear bottleneck. The Ryzen 5 5600X has a 75th percentile CPU ranking with an average benchmark score of 21771, while the Arc B370 has a 5th percentile GPU ranking with an average benchmark score of 1184. The FPS scaling with resolution confirms GPU saturation, not CPU limitation.
Q: How does the Ryzen 5 5600X compare to its nearest rivals?
A: The Ryzen 5 5600X’s average benchmark score of 21771 is within 0.6% of its nearest rivals: the AMD Ryzen 7 4800H (21749), AMD Ryzen 5 PRO 6650U (21874), Intel Core i7-11700 (21891), and AMD EPYC 9554P (21899). These differences are negligible for gaming performance.
Q: What is the frame time consistency like at different settings?
A: At 1080p Medium, the FPS range is 70-95 (average 83), a 25 FPS spread. At 1440p Medium, the range narrows to 51-69 (average 60), an 18 FPS spread. At 4K Medium, the range narrows further to 32-43 (average 38), an 11 FPS spread. The narrowing indicates the GPU is becoming fully utilized at higher resolutions.
Q: How does the combo rank among all tested combinations in Undisputed?
A: The combo ranks 2592 out of 2813 tested combinations, placing it in the bottom 8 percent of all combos tested in this game. This low ranking is driven almost entirely by the GPU’s 5th percentile performance, not the CPU’s 75th percentile ranking.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and Intel Arc B370 ranks 2592 out of 2813 tested combos in Undisputed, placing it in the bottom 8% of all combinations. This ranking is a direct reflection of the GPU’s performance class — the Arc B370 sits at the 5th percentile among all GPUs, with an average benchmark score of 1184. The CPU, by contrast, is at the 75th percentile with an average score of 21771.
The disparity between the CPU and GPU percentiles explains the combo’s low overall rank. A 75th percentile CPU paired with a 5th percentile GPU creates a heavily imbalanced system where the GPU limits all gaming scenarios. The data shows this imbalance clearly: the CPU has no trouble feeding the GPU, but the GPU cannot translate that CPU performance into high frame rates at demanding resolutions or settings.
The GPU’s nearest rivals illustrate its performance class: the ATI Mobility Radeon HD 5570 scores 1186 (a 0.2% difference), the ATI Radeon HD 5770 scores 1190 (0.5% difference), the AMD Radeon HD 7650M scores 1192 (0.7% difference), and the AMD FirePro M2000 scores 1168 (1.4% difference). These are all legacy or low-power parts, confirming that the Arc B370 is not a gaming-focused GPU. The 1280 shading units, 40 TMUs, and 20 ROPs are modest numbers, and the 6.144 TFLOPS FP32 throughput is far below what modern gaming GPUs offer.
The combo rank of 2592 out of 2813 means that only 221 tested combos performed worse. This places the combo in the lowest performance tier, suitable for esports titles at low settings but inadequate for demanding games like Undisputed at high resolutions. The rank is not a reflection of the CPU’s capability — the Ryzen 5 5600X would rank much higher with a capable discrete GPU. The 3DMark Steel Nomad DX12 score of 1184 for the GPU is the sole determinant of this low positioning.
For context, the CPU’s nearest rivals all have average scores within 0.6% of each other, meaning the CPU choice has minimal impact on the combo’s rank. The GPU’s nearest rivals are all within 1.4% of its score, but these are all low-performing parts. The combo rank is therefore a GPU-driven result, and any attempt to improve the rank would require a more powerful GPU rather than a CPU upgrade.
GPU Role
The Intel Arc B370 is the defining component of this combo, and its specifications reveal why it struggles in Undisputed. Based on the Xe3-LPG architecture on Intel’s 3 nm process (chip codenamed Panther Lake), the GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units. It has 10 ray tracing cores but no dedicated tensor cores. The base clock is 300 MHz with a boost clock of 2400 MHz, producing a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. FP32 performance is rated at 6.144 TFLOPS.
The most significant limitation is the memory configuration: the Arc B370 uses System Shared memory, meaning it has no dedicated VRAM. Memory bandwidth is listed as System Dependent, and the memory bus width is also System Shared. This design choice severely hampers performance in memory-intensive scenarios, which typically include higher resolutions and Ultra settings. At 4K Ultra, the combo produces just 20 FPS average — a result that reflects both the GPU’s low compute throughput and the shared memory bandwidth constraint.
The GPU’s 25 W TDP and IGP form factor (integrated graphics processor) classify it as a low-power solution, not a discrete gaming card. The 3nm process and 12.29 TFLOPS FP16 (2:1) performance suggest some compute capability, but the FP32 performance of 6.144 TFLOPS is the relevant metric for gaming. The 5th percentile ranking among all GPUs, with an average benchmark score of 1184, places it below virtually all dedicated gaming GPUs.
The measured FPS data demonstrates the GPU’s role as the limiting factor. At 1080p Low, the combo achieves 115 FPS, which is acceptable. But as settings increase, the GPU’s shading units and ROPs become overwhelmed: 1080p Medium drops to 83 FPS, 1080p High to 68 FPS, and 1080p Ultra to 44 FPS. The Ultra preset at 1080p nearly halves the Low preset’s frame rate, indicating that the additional shading work (likely ambient occlusion, shadows, and post-processing effects) exceeds the GPU’s capacity.
At 4K, the GPU’s limitations are stark. The 4K Low result of 52 FPS is less than half the 1080p Low result, and the 4K Ultra result of 20 FPS is below playable thresholds. The pixel rate of 48.00 GPixel/s is insufficient for 4K (8.3 million pixels per frame) at high frame rates, and the texture rate of 96.00 GTexel/s cannot keep up with the texture fetch demands at higher settings. The shared system memory adds latency and bandwidth contention, further reducing performance.
The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it is feature-complete for modern APIs. However, feature support does not compensate for raw throughput. The 20 ROPs are particularly limiting for fill-rate-dependent workloads, and the 10 ray tracing cores are insufficient for any meaningful ray-traced effects. In Undisputed, a sports title that does not heavily leverage ray tracing, the rasterization performance is what matters — and it is inadequate beyond 1080p Medium or 1440p Low.
Measured FPS Breakdown
The measured FPS data for Undisputed with this combo covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings tiers (Low, Medium, High, Ultra). The data is measured, not estimated, and includes average FPS for all configurations, with minimum and maximum FPS recorded only for Medium settings.
1920x1080 (1080p):
- Low: 115 FPS average
- Medium: 83 FPS average, 70 FPS minimum, 95 FPS maximum
- High: 68 FPS average
- Ultra: 44 FPS average
At 1080p, the combo provides playable frame rates across all settings, with Low exceeding 100 FPS and High remaining above 60 FPS. Ultra at 44 FPS is playable but not smooth. The step from Low to Medium is a 28% reduction, while Medium to High is an 18% reduction, and High to Ultra is a 35% reduction — the largest single-setting drop at this resolution.
2560x1440 (1440p):
- Low: 83 FPS average
- Medium: 60 FPS average, 51 FPS minimum, 69 FPS maximum
- High: 49 FPS average
- Ultra: 32 FPS average
At 1440p, the combo begins to struggle. Low remains playable at 83 FPS, and Medium is right at 60 FPS with a 51 FPS minimum that may cause perceptible stutter. High at 49 FPS is marginal, and Ultra at 32 FPS is below the 60 FPS target. The scaling from 1080p to 1440p is consistent: Low drops 28%, Medium drops 28%, High drops 28%, and Ultra drops 27%.
3840x2160 (4K):
- Low: 52 FPS average
- Medium: 38 FPS average, 32 FPS minimum, 43 FPS maximum
- High: 31 FPS average
- Ultra: 20 FPS average
At 4K, the combo is not viable for smooth gameplay. Low at 52 FPS is playable but not ideal, Medium at 38 FPS has a 32 FPS minimum that will be noticeable, High at 31 FPS is borderline, and Ultra at 20 FPS is unplayable. The scaling from 1440p to 4K shows slightly steeper drops: Low drops 37%, Medium drops 37%, High drops 37%, and Ultra drops 38%.
Cross-Resolution Analysis:
The data reveals a consistent pattern: each resolution doubling (1080p to 1440p is 1.78x pixels, 1440p to 4K is 2.25x pixels) results in roughly 28-38% FPS reductions. The consistency across settings suggests the GPU is purely pixel-bound, with no CPU involvement in the scaling. The Medium settings’ minimum FPS values provide additional insight: at 1080p, the minimum is 84% of the average; at 1440p, it is 85%; at 4K, it is 84%. This consistency indicates stable frame pacing regardless of resolution, but the absolute values drop to unplayable levels at 4K.
The highest measured FPS is 115 at 1080p Low, and the lowest is 20 at 4K Ultra — a 5.75x difference across the resolution/settings spectrum. This wide range confirms that the combo’s performance is highly dependent on the workload, and users must carefully select settings based on their target resolution. For 1080p displays, all settings are usable; for 1440p, only Low and Medium are recommended; for 4K, only Low is viable.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B370 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 83.0 |
| 2560x1440 | Medium | 60.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 115.0 |
| 1920x1080 | Medium | 83.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 44.0 |
Undisputed with Ryzen 5 5600X + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with Arc B370 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.