Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600 + Intel Arc B370, In-Depth Analysis
Settings Recommendations
The measured FPS data for ArcheAge with the AMD Ryzen 5 5600 and Intel Arc B370 combination shows a clear trade-off between visual fidelity and playability. Across all three tested resolutions, the Low preset consistently delivers the highest average frame rates, while the Ultra preset delivers the lowest. At 1920x1080, the Low preset achieves an average of 65 FPS, which is the highest recorded figure for this combination. The Medium preset at the same resolution averages 57 FPS with a minimum of 49 FPS and a maximum of 66 FPS, providing a more balanced experience with only a 12% reduction in average FPS compared to Low.
When considering the best experience per the measured rows, the Medium preset at 1920x1080 stands out as the optimal choice. It maintains an average of 57 FPS, which remains above the generally accepted playability threshold for MMORPGs, while offering improved visual quality over Low. The minimum FPS of 49 indicates that frame pacing remains stable enough for sustained gameplay. At 2560x1440, the Low preset averages 43 FPS, while Medium drops to 39 FPS with a minimum of 33 FPS. The 4K resolution results are less favorable: even the Low preset only reaches 25 FPS average, and Medium dips to 22 FPS with a minimum of 19 FPS. Given these numbers, the Medium preset at 1080p is the recommended starting point, with Low at 1440p as a viable alternative for users prioritizing resolution over detail. The Ultra preset is not advisable in any scenario, as it produces average FPS figures of 27 at 1080p, 18 at 1440p, and 10 at 4K, all of which fall below acceptable playability for an MMORPG.
GPU Role
The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, fabricated on Intel's 3 nm process node. Its clock speeds range from a base of 300 MHz to a boost of 2400 MHz. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 performance rated at 6.144 TFLOPS. A critical aspect of this GPU is its memory configuration: it uses system shared memory, with system-dependent bandwidth and a 25 W TDP.
The benchmark results for this GPU place it in the 5th percentile among all GPUs, with an average benchmark score of 1184 in 3DMark Steel Nomad DX12. Its nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1186 and a delta of -0.2%, the ATI Radeon HD 5770 with a score of 1190 and a delta of -0.5%, the AMD Radeon HD 7650M with a score of 1192 and a delta of -0.7%, and the AMD FirePro M2000 with a score of 1168 and a delta of 1.4%. These comparisons indicate that the Arc B370 is positioned at the entry-level tier of graphics performance.
In ArcheAge, the GPU's role is evident from the FPS scaling across settings. At 1920x1080, increasing from Low to Medium reduces average FPS from 65 to 57, a 12% drop. Moving from Medium to High reduces FPS further to 39, a 32% drop, and from High to Ultra reduces FPS to 27, a 31% drop. This pattern indicates that the GPU is the primary limiting factor as settings increase. The memory bandwidth being system-dependent means that the GPU relies on the CPU's memory subsystem, which for the Ryzen 5 5600 is dual-channel DDR4 with a bandwidth of 51.2 GB/s. This shared memory architecture likely contributes to the performance degradation at higher settings, particularly at higher resolutions where memory pressure increases.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer), manufactured on TSMC's 7 nm process node. It features a base clock of 3.50 GHz and a boost clock of 4.40 GHz, with a TDP of 65 W. The cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR4 memory in a dual-channel configuration, with ECC support, and has a memory bandwidth of 51.2 GB/s. The CPU is built for the AMD Socket AM4 and uses PCIe Gen 4 with 20 lanes.
In CPU benchmarks, the Ryzen 5 5600 achieves a multi-threaded score of 18309 in Cinebench R23 and a single-threaded score of 2584. Its average benchmark score is 20468, placing it in the 74th percentile among all CPUs. Its nearest rivals include the Intel Core Ultra 7 258V with an average score of 20454 and a delta of 0.1%, the AMD Ryzen 5 8500G with a score of 20425 and a delta of 0.2%, the AMD EPYC 9454P with a score of 20422 and a delta of 0.2%, and the AMD EPYC 7713 with a score of 20363 and a delta of 0.5%. These deltas are all within 0.5%, indicating that the CPU's performance is tightly clustered with these rivals.
In ArcheAge, the CPU's role is less dominant than the GPU's, as the FPS differences are primarily driven by settings changes that affect GPU load. However, the CPU's 6 cores and 12 threads are sufficient to maintain frame rates at lower settings, as evidenced by the 65 FPS average at 1080p Low. The 3DMark multi-threaded score of 5641 for 16 threads and 5659 for max threads suggests that the CPU can handle the multi-threaded workload of an MMORPG. At 4K, the FPS values are uniformly low across all settings (15 FPS High, 22 FPS Medium, 25 FPS Low, 10 FPS Ultra), which suggests that the GPU becomes the bottleneck at this resolution, overwhelming the system's overall throughput. The CPU's single-thread performance, as indicated by a 3DMark single-thread score of 882 and a Cinebench R23 single-thread score of 2584, is adequate for the game's logic, but the integrated GPU's limitations cap the overall experience.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600 and Intel Arc B370 ranks 2546 out of 2761 tested combos in ArcheAge, placing it in the bottom 8% of all tested configurations. This low ranking is largely attributable to the GPU's weak performance profile, as the CPU alone sits in the 74th percentile among all CPUs. The GPU's 5th percentile ranking among all GPUs drags the combined system down significantly. In the context of the measured FPS data, this combo is only capable of achieving playable frame rates at 1080p with Low settings (65 FPS) or Medium settings (57 FPS), while 1440p and 4K resolutions result in average FPS figures below 45 and 25, respectively.
When compared to the nearest rival GPUs, the Arc B370's performance is nearly identical to older integrated and entry-level discrete solutions. The ATI Mobility Radeon HD 5570 is just 0.2% faster, and the ATI Radeon HD 5770 is 0.5% faster, while the AMD FirePro M2000 is 1.4% slower. This suggests that the combo's performance is akin to hardware from a much earlier era. The CPU's strong benchmark scores do not translate into an improved gaming experience in this specific title, as the GPU bottleneck dominates. The rank of 2546 out of 2761 underscores that users seeking a playable ArcheAge experience would need to significantly reduce resolution and settings, or consider an alternative GPU.
FAQ
Q: What is the best resolution and settings for this combination in ArcheAge?
A: Based on the measured FPS data, the best experience is at 1920x1080 with Medium settings, which yields an average FPS of 57 with a minimum of 49 and maximum of 66. The Low preset at the same resolution offers a higher average of 65 FPS, but Medium provides a better balance of visual quality and performance.
Q: How does the GPU compare to its nearest rivals in performance?
A: The Intel Arc B370 has an average benchmark score of 1184 in 3DMark Steel Nomad DX12. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% faster. The ATI Radeon HD 5770 scores 1190 (0.5% faster), the AMD Radeon HD 7650M scores 1192 (0.7% faster), and the AMD FirePro M2000 scores 1168 (1.4% slower). This places the GPU in the 5th percentile of all GPUs.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the primary limiting factor. At 1920x1080, FPS drops significantly as settings increase: from 65 at Low to 57 at Medium, 39 at High, and 27 at Ultra. This pattern is consistent with GPU-bound performance. The CPU, which ranks in the 74th percentile, has ample headroom, as evidenced by its high benchmark scores, but the GPU cannot keep pace.
Q: What average FPS can be expected at 1440p with Medium settings?
A: At 2560x1440 with Medium settings, the measured average FPS is 39, with a minimum of 33 and a maximum of 44. This is below the 60 FPS target, indicating that 1440p is not ideal for this combination, even at medium detail.
Q: How does the combo rank among all tested configurations?
A: The combination of the AMD Ryzen 5 5600 and Intel Arc B370 ranks 2546 out of 2761 tested combos in ArcheAge. This places it in the bottom 8% of all tested configurations, reflecting the GPU's weak performance relative to other options.
Q: What are the FPS differences between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 65 FPS, while the Ultra preset averages 27 FPS. This represents a 58% reduction in average FPS when moving from the lowest to the highest settings, highlighting the substantial performance cost of Ultra detail with this hardware.
Measured FPS Breakdown
The measured FPS data for ArcheAge with the AMD Ryzen 5 5600 and Intel Arc B370 provides a comprehensive view across three resolutions and four settings presets. At 3840x2160 (4K), the results are uniformly low: the Low preset averages 25 FPS, Medium averages 22 FPS with a minimum of 19 and maximum of 25, High averages 15 FPS, and Ultra averages 10 FPS. None of these configurations reach a playable threshold for an MMORPG, with even the best case (Low) falling below 30 FPS.
At 2560x1440, the performance improves but remains limited. The Low preset averages 43 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 44, High averages 26 FPS, and Ultra averages 18 FPS. The Low and Medium presets are marginally playable, but the frame rates are inconsistent, as indicated by the minimum FPS figures. The High and Ultra presets are not recommended at this resolution.
At 1920x1080, the results are more favorable. The Low preset achieves an average of 65 FPS, which is the highest recorded figure in the dataset. The Medium preset averages 57 FPS with a minimum of 49 and maximum of 66, providing a stable experience. The High preset drops to 39 FPS, and the Ultra preset falls to 27 FPS. The data shows a clear progression: as settings increase, FPS decreases, with the most significant drop occurring between Medium and High (a 32% reduction) and between High and Ultra (a 31% reduction).
Resolution Scaling
The FPS scaling from 1920x1080 to 3840x2160 reveals the system's limitations under increasing resolution demands. At the Low preset, the average FPS drops from 65 at 1080p to 43 at 1440p, a 34% reduction, and further to 25 at 4K, a 62% reduction from 1080p. At the Medium preset, the average FPS drops from 57 at 1080p to 39 at 1440p, a 32% reduction, and to 22 at 4K, a 61% reduction from 1080p. This consistent pattern indicates that the system is heavily GPU-bound, as resolution scaling directly impacts the rendering load.
The transition from 1440p to 4K shows a further degradation: Low drops from 43 to 25 FPS (42% reduction), Medium from 39 to 22 FPS (44% reduction), High from 26 to 15 FPS (42% reduction), and Ultra from 18 to 10 FPS (44% reduction). The fact that the percentage reduction is similar across all settings suggests that the GPU's fill rate and memory bandwidth are the limiting factors, rather than any specific setting. The GPU's system shared memory with system-dependent bandwidth likely exacerbates this issue at higher resolutions, as the memory subsystem becomes a bottleneck.
The data indicates that the combination of the Ryzen 5 5600 and Arc B370 is only viable at 1080p, where the GPU can maintain playable frame rates at Low or Medium settings. At 1440p and above, the FPS drops below 45 even at the lowest settings, making the experience marginal at best. The CPU's strong multi-threaded performance (Cinebench R23 multi-core score of 18309) does not compensate for the GPU's limitations, as the scaling pattern is entirely consistent with a GPU-bound workload.
Hardware Specifications
AMD Ryzen 5 5600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + Intel Arc B370 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 27.0 |
Archeage with Ryzen 5 5600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B370 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.