Undisputed
This combination delivers exceptional performance with an average of 198 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 111 | 135 | 186 |
| 1440p QHD | 115 | 173 | 210 | 291 |
| 1080p Full HD | 156 | 239 | 291 | 399 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 combination delivers a remarkably consistent performance profile in Undisputed, with the data showing a clear division of labor between the two components. This analysis examines the measured frame rates across resolutions and settings to determine where each part’s contribution is most evident.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, built on a 7 nm process. Its base clock of 3.60 GHz can boost up to 4.20 GHz, and it carries a 32 MB shared L3 cache. In the broader benchmark landscape, this CPU sits at the 76th percentile of all processors, with an average benchmark score of 18129. Its nearest rival, the Intel Core i5-11400, scores 18150, a negligible delta of -0.1%, indicating the 3600 is essentially performance-equivalent to that chip in general compute workloads.
For a sports title like Undisputed, the CPU’s role is primarily to maintain a stable frame pacing floor, particularly at lower resolutions where the GPU is not the bottleneck. The data supports this interpretation. At 1080p with Low settings, the combo achieves 398.8 FPS, which is an extremely high frame rate that suggests the CPU is capable of feeding the GPU with enough draw calls to avoid limiting performance. However, the scaling from Low to Ultra at 1080p tells a more nuanced story: the frame rate drops from 398.8 FPS to 155.6 FPS, a reduction of 243.2 FPS. This massive drop is almost entirely attributable to GPU load, as the CPU’s workload (game logic, physics, AI) does not scale with graphical settings.
The single-thread performance of the Ryzen 5 3600, evidenced by a Cinebench R23 single-core score of 2124, is adequate for the game’s demands. The 12 threads provide headroom for background tasks, but the measured data shows that even at 1080p Low, the CPU is not the limiting factor. The 3DMark single-thread score of 696 and multi-thread score of 4603 indicate a balanced design. When the resolution increases to 1440p and 4K, the CPU’s influence diminishes further; the frame rate differences between resolutions at the same settings are driven by the GPU’s rendering workload, not by CPU throughput. In essence, the Ryzen 5 3600 provides a solid foundation that never appears to bottleneck the RTX 5070 in this game, even at the highest frame rates recorded.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is a Blackwell 2.0 architecture GPU with 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. Its base clock is 2325 MHz with a boost clock of 2512 MHz. The GPU sits at the 83rd percentile of all GPUs, with an average benchmark score of 41687. Its nearest rival, the AMD Radeon Pro 5300, scores 41610, a delta of only 0.2%, while the NVIDIA GeForce RTX 3090 scores 41441 (0.6% lower). This places the RTX 5070 in a performance tier that is competitive with previous flagship cards.
In Undisputed, the GPU is the dominant performance driver across all settings, as expected for a modern title. The 12 GB VRAM capacity is a key enabler for high-resolution textures. The data shows that at 4K Ultra, the combo delivers 70 FPS, which is playable but indicates the GPU is working hard. The VRAM footprint at 4K Ultra is not explicitly measured, but the frame rate stability suggests the 12 GB buffer is sufficient for the game’s assets at that setting. The boost clock of 2512 MHz allows the GPU to sustain high throughput, which is reflected in the strong scaling from Low to High settings.
The GPU’s compute capability is substantial, with an FP32 throughput of 30.87 TFLOPS. This raw power translates directly into fill-rate performance, as the pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s allow for smooth rendering at high resolutions. The 6144 shading units are fully utilized when the game is GPU-bound. The transition from 1440p High (173.1 FPS) to 4K High (111.2 FPS) shows a 61.9 FPS drop, which is a classic sign of GPU-bound scaling. The RTX 5070’s performance in this title is robust, but the 4K Ultra setting (70 FPS) reveals its limits, as the frame rate nearly halves compared to 4K Medium (134.9 FPS).
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data across resolutions provides a clear picture of the system’s scaling behavior. At High settings, the average FPS progresses from 238.8 at 1080p to 173.1 at 1440p, and finally to 111.2 at 4K. This represents a 53.5% drop from 1080p to 4K (127.6 FPS difference). A similar pattern emerges at Medium settings: 290.5 FPS at 1080p, 210.3 FPS at 1440p, and 134.9 FPS at 4K. This consistent scaling indicates that the GPU is the primary limiting component across all resolutions.
At Low settings, the scaling is even more pronounced in absolute terms. The system produces 398.8 FPS at 1080p, 291.3 FPS at 1440p, and 185.5 FPS at 4K. The 213.3 FPS drop from 1080p to 4K at Low settings is the largest absolute drop in the dataset, which confirms that even when the graphical load is minimized, the GPU’s rendering capacity is the bottleneck. If the CPU were the limiting factor, we would expect to see a plateau in frame rates at lower resolutions, with the 1080p and 1440p numbers being much closer together. Instead, the frame rates scale nearly linearly with pixel count.
The Ultra setting shows the steepest relative drop. From 155.6 FPS at 1080p to 114.5 FPS at 1440p (a 41.1 FPS drop), and then down to 70 FPS at 4K (a 44.5 FPS drop from 1440p). The 4K Ultra result is the only sub-100 FPS measurement in the entire dataset, emphasizing that the combination’s performance ceiling is hit at this resolution/setting combination. The data strongly suggests that the Ryzen 5 3600 is not the limiting factor; the GPU’s rendering load is what dictates the frame rates, with the CPU providing sufficient headroom to avoid introducing its own bottleneck.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the benchmark database, this specific combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 ranks 355th out of 1580 tested combos in Undisputed. This places it in the top 22.5% of all combinations tested for this game. The ranking is a holistic measure that takes into account the measured FPS across all settings and resolutions, providing a single metric for comparison.
This ranking is notable given the CPU’s age (released in 2019) paired with a modern GPU (released in 2025). The result suggests that the Ryzen 5 3600, despite being a few generations old, does not meaningfully detract from the RTX 5070’s performance in this specific game. The CPU’s average benchmark score of 18129 is nearly identical to its nearest rivals, such as the AMD Ryzen 5 7535HS (18101, +0.2%) and the Intel Core i5-11400 (18150, -0.1%), indicating that it is still a competitive mid-range processor in general terms.
The combo’s rank of 355 out of 1580 implies that there are 354 combinations that perform better, likely featuring newer CPUs with higher single-thread performance or more cores. However, the fact that this combo lands in the top quarter suggests that the GPU is the dominant factor in the overall score. If the CPU were severely bottlenecking the system, the rank would be considerably lower. The data indicates that the RTX 5070’s strong average benchmark score (41687) and 83rd percentile GPU ranking are the primary drivers of this combo’s position, while the CPU’s 76th percentile ranking provides a supporting role that does not hold the system back.
FAQ
Q: Can this combo achieve a stable 60 FPS at 4K?
A: Yes, at High settings the average FPS is 111.2, and at Medium it is 134.9. Even at Ultra, the average FPS is 70, which is above the 60 FPS threshold, though it is the closest margin in the dataset.
Q: How does the Ryzen 5 3600 compare to its closest rival in terms of average benchmark score?
A: The Ryzen 5 3600 has an average benchmark score of 18129, which is 0.1% lower than the Intel Core i5-11400 (18150) and 0.2% higher than the AMD Ryzen 5 7535HS (18101). These are effectively negligible differences.
Q: What is the largest FPS drop observed when moving from 1080p to 4K?
A: At Low settings, the drop is 213.3 FPS (from 398.8 FPS to 185.5 FPS). At High settings, the drop is 127.6 FPS (from 238.8 FPS to 111.2 FPS).
Q: Is the GPU or CPU the limiting factor in this game?
A: The data indicates the GPU is the limiting factor. The frame rates scale consistently with resolution and settings, with no plateau at lower resolutions that would suggest a CPU bottleneck. The RTX 5070’s 83rd percentile ranking and the CPU’s 76th percentile support this conclusion.
Q: What is the RTX 5070’s VRAM capacity and memory type?
A: The RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus, with a memory bandwidth of 672.0 GB/s.
Q: What is the best 1080p setting for maximum performance?
A: Low settings produce the highest average FPS at 398.8. Medium produces 290.5 FPS, High produces 238.8 FPS, and Ultra produces 155.6 FPS.
Settings Recommendations
Based on the measured data, the optimal settings depend on the user’s refresh rate and resolution. For 1080p displays with high refresh rates (over 240 Hz), the Low preset delivers 398.8 FPS, which is the highest measured value. However, for a more balanced experience, the Medium preset at 290.5 FPS still exceeds 240 Hz and provides better visual quality. The High preset at 238.8 FPS is suitable for 240 Hz displays, while the Ultra preset at 155.6 FPS is best for 144 Hz monitors.
At 1440p, the High preset (173.1 FPS) is recommended for 144 Hz displays, as it clears the refresh rate target with a 29.1 FPS margin. Medium at 210.3 FPS is ideal for 165 Hz or 200 Hz panels. The Ultra preset at 114.5 FPS is acceptable for 120 Hz displays but falls short of 144 Hz. Low at 291.3 FPS is excessive for most monitors and sacrifices too much visual fidelity.
For 4K, the High preset (111.2 FPS) is the best choice for 120 Hz displays, providing a smooth experience. Medium (134.9 FPS) is also excellent for 120 Hz, offering higher headroom. The Ultra preset (70 FPS) is playable on 60 Hz displays but cannot fully utilize higher refresh rates. The Low preset at 185.5 FPS is viable but unnecessary, as the visual downgrade is significant. The data suggests that High at 4K offers the best balance of visual quality and performance, with the Ultra preset reserved for users who prioritize fidelity over frame rate.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 185.5 |
| 3840x2160 | Medium | 134.9 |
| 3840x2160 | High | 111.2 |
| 3840x2160 | Ultra | 70.0 |
| 2560x1440 | Low | 291.3 |
| 2560x1440 | Medium | 210.3 |
| 2560x1440 | High | 173.1 |
| 2560x1440 | Ultra | 114.5 |
| 1920x1080 | Low | 398.8 |
| 1920x1080 | Medium | 290.5 |
| 1920x1080 | High | 238.8 |
| 1920x1080 | Ultra | 155.6 |
Undisputed with Ryzen 5 3600 + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 5070 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.