To The Core
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 43 | 51 |
| 1440p QHD | 53 | 65 | 75 | 89 |
| 1080p Full HD | 78 | 97 | 112 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core Ultra 5 235 + Intel Arc B370, In-Depth Analysis
The Intel Core Ultra 5 235 paired with the Intel Arc B370 presents a curious case in To The Core, a game that appears far more taxing on the graphics subsystem than on the processor. The measured results show a system that is capable of delivering playable frame rates at mainstream resolutions but struggles to maintain that status at 4K. The data indicates a clear performance hierarchy driven primarily by GPU limitations, with the CPU providing a stable foundation that rarely becomes the bottleneck.
Resolution Scaling
The frame rate progression from 1080p to 4K reveals a dramatic and consistent drop in performance, underscoring the heavy lifting done by the Arc B370. At 1080p with Medium settings, the system averages 112 FPS, but this falls to 75 FPS at 1440p—a reduction of 37 FPS—and then to 43 FPS at 4K, a further drop of 32 FPS. This pattern of roughly 30-40 FPS losses per resolution tier suggests a system where the GPU's rendering capacity is the limiting factor, as increasing pixel count directly and proportionally impacts the frame rate.
The scaling becomes even more pronounced when examining the Low preset, which sees a fall from 132 FPS at 1080p to 89 FPS at 1440p and finally to 51 FPS at 4K. The fact that even at the lowest settings the 4K frame rate falls below 60 FPS strongly indicates that the Arc B370, with its modest 6.144 TFLOPS of FP32 compute and 20 ROPs, simply cannot sustain the pixel throughput required at Ultra HD resolution. The High preset shows the same trend, dropping from 97 FPS at 1080p to 65 FPS at 1440p and 37 FPS at 4K, with the 4K result being particularly marginal for smooth gameplay.
The most telling evidence of GPU-bound behavior is the performance delta between Low and Ultra settings at each resolution. At 1080p, the difference between Low and Ultra is 54 FPS, but at 4K, this gap narrows to just 21 FPS. This compression of the settings-based performance spread at higher resolutions is a classic symptom of a GPU that is saturated; when the pixel fill rate is maxed out, the additional computational load from higher graphical presets has less relative impact. The data implies that the Intel Core Ultra 5 235 is more than capable of feeding the Arc B370, and the frame rate ceiling is entirely dictated by the graphics processor's limits.
CPU Role
The Intel Core Ultra 5 235 is the clear anchor of this system, providing more than enough processing power for To The Core. With 14 cores and 14 threads, the processor's raw multi-threaded capability is substantial, as evidenced by its multi-core benchmarks. Its Cinebench R23 multi-core score of 14,769 points and PassMark multi-thread score of 37,816 indicate a processor that can easily handle the background tasks and game logic of an idle genre title, which typically does not require extreme core counts.
Single-thread performance, crucial for game simulation and input handling, is also strong. The Cinebench R23 single-core score of 2,085 points and PassMark single-thread score of 4,516 show that the Ultra 5 235 can handle the primary game thread without becoming a limiting factor. The processor's high boost clock of 5.00 GHz, combined with its 24 MB of shared L3 cache, ensures that data can be accessed and processed quickly, further reducing the likelihood of CPU-induced stutters or frame pacing issues.
Comparing the CPU to its nearest rivals reinforces its competence. The average benchmark score of 46,062 puts it nearly neck-and-neck with the AMD Ryzen AI 9 HX 375, which scores 46,030 (a 0.1% delta), and the Intel Core i9-13900HX, which scores 46,098 (a -0.1% delta). This indicates that the Ultra 5 235 sits in the upper echelon of processors, with its 89th percentile ranking versus all CPUs confirming its high-end status. In the context of To The Core, this means the CPU is effectively a non-issue; the frame rate data across all resolutions and settings shows no sign of a processor bottleneck, as the FPS scales predictably with resolution, which is a GPU-centric behavior.
GPU Role
The Intel Arc B370 is the decisive component in this pairing, and its performance characteristics are clearly the reason for the frame rate limitations observed. As an integrated graphics solution (IGP), its specifications are modest, with a base clock of 300 MHz and a boost clock of 2400 MHz. Its memory is "System Shared," which means its bandwidth is "System Dependent," a factor that can limit performance in memory-intensive scenarios, though the game's idle nature may mitigate this to some degree.
The GPU's benchmark results are telling. Its 3DMark Steel Nomad DX12 score is just 1,184 points, which places it in the 5th percentile of all GPUs. This very low percentile ranking is reflected in its nearest rivals, which include the ATI Mobility Radeon HD 5570 (scoring 1,186, a -0.2% delta) and the ATI Radeon HD 5770 (scoring 1,190, a -0.5% delta). These are legacy parts from a bygone era, and the Arc B370's performance is statistically equivalent to them, indicating that while it is a modern architecture (Xe3-LPG), its execution resources are extremely limited.
With 1,280 shading units, 40 TMUs, and only 20 ROPs, the Arc B370 is architecturally constrained. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the hard limits that govern resolution scaling. At 4K, the demand for pixel output is immense, and the GPU's 20 ROPs are simply overwhelmed, resulting in the sub-60 FPS averages seen across all settings. Even at 1440p, the GPU is clearly working hard, as the 53 FPS average on the Ultra preset demonstrates. The 4K Ultra result of 30 FPS is particularly stark, showing that the combination of high resolution and maximum settings is beyond the capabilities of this IGP.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo prioritizes resolution management over graphical fidelity at high pixel counts. At 1080p, the Medium preset offers an excellent balance, delivering an average of 112 FPS with a minimum of 95 FPS, ensuring smooth and consistent gameplay without the performance expense of the Ultra preset, which averages 78 FPS. The High preset at 1080p is also viable at 97 FPS, but Medium provides a more comfortable margin above the 60 FPS threshold.
For users targeting 1440p, the Medium preset is the recommended choice, averaging 75 FPS with a minimum of 64 FPS. This provides a playable experience that remains above 60 FPS for the majority of the time. The Low preset at 1440p is another option for those seeking higher frame rates, averaging 89 FPS, but the visual compromise may not be worth the extra 14 FPS over Medium, especially given the game's idle nature where smoothness is more important than extreme detail.
At 4K, the situation is more challenging. The Low preset, averaging 51 FPS, is the only setting that approaches playability, but it still falls short of a locked 60 FPS. The Medium preset at 43 FPS is borderline, and the High and Ultra presets at 37 FPS and 30 FPS, respectively, are not recommended for a smooth experience. The data suggests that for a consistent 60 FPS target, users should stick to 1080p or 1440p with Medium settings, as the GPU does not have the headroom for 4K gaming with this configuration.
FAQ
*Q: Can this system play To The Core at 4K with high settings?*
A: No. The measured data shows an average of 37 FPS at 3840x2160 with High settings, which is below the typically desired 60 FPS threshold. The Ultra preset is even lower at 30 FPS.
Q: What is the best resolution and settings combo for a smooth 60 FPS experience?
A: The 1920x1080 resolution with Medium settings is the best choice, yielding an average of 112 FPS with a minimum of 95 FPS. At 2560x1440, the Medium preset provides a 75 FPS average with a 64 FPS minimum, which is also playable.
Q: How does the Intel Core Ultra 5 235's performance compare to its closest rivals?
A: Its average benchmark score of 46,062 is nearly identical to the AMD Ryzen AI 9 HX 375 (46,030, a 0.1% delta) and the Intel Core i9-13900HX (46,098, a -0.1% delta). It performs within a fraction of a percent of these processors.
Q: Is the CPU or the GPU the main bottleneck in this system for this game?
A: The GPU is the definitive bottleneck. The frame rates drop significantly with each resolution increase, and the performance gap between Low and Ultra settings narrows at higher resolutions, which is a classic sign of GPU saturation. The CPU's performance is more than sufficient for this game.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 132 FPS, while the Ultra preset averages 78 FPS. This is a difference of 54 FPS in favor of the Low preset.
Q: How does the Arc B370's benchmark score compare to its nearest rivals?
A: The Arc B370's 3DMark Steel Nomad score of 1,184 is essentially tied with its nearest rivals. The ATI Mobility Radeon HD 5570 scores 1,186 (-0.2% delta) and the ATI Radeon HD 5770 scores 1,190 (-0.5% delta).
Measured FPS Breakdown
The measured frame rates are consistent and reveal a clear performance hierarchy. At 1920x1080, the system is capable of high refresh rates, with the Low preset averaging 132 FPS, Medium at 112 FPS (with a min of 95 and max of 129), High at 97 FPS, and Ultra at 78 FPS. This shows a steady decline as settings increase, but all presets remain well above 60 FPS.
Moving to 2560x1440, the performance drops noticeably. The Low preset averages 89 FPS, Medium averages 75 FPS (with a min of 64 and max of 87), High averages 65 FPS, and Ultra averages 53 FPS. This resolution is still playable on Medium and Low, but the Ultra preset begins to show signs of strain.
At 3840x2160, the system's limitations are fully exposed. The Low preset averages 51 FPS, Medium averages 43 FPS (with a min of 37 and max of 50), High averages 37 FPS, and Ultra averages 30 FPS. None of the 4K presets achieve a 60 FPS average, and the Ultra preset is at the very edge of playability, indicating that the Arc B370 is not suited for 4K gaming in this title.
How This Combo Ranks
In the grand scheme of tested hardware combinations for To The Core, this pairing of the Intel Core Ultra 5 235 and Intel Arc B370 ranks at position 2,750 out of 2,991 tested combos. This places it in the bottom 8% of all configurations, a ranking that is almost entirely attributable to the GPU's performance. The CPU's 89th percentile ranking among all processors confirms its strength, but it is dragged down by the Arc B370's 5th percentile ranking among all GPUs.
The combo's rank is a direct reflection of the Arc B370's position relative to its peers. The GPU's nearest rivals are all legacy parts from over a decade ago, and its performance is statistically indistinguishable from them. This means that while the CPU is a modern, high-performing component, the integrated graphics solution acts as a severe limiting factor, placing the entire system in the lower echelons of gaming performance. The data suggests that to improve this combo's ranking, a more powerful discrete GPU would be required, as the CPU has ample headroom to support a much faster graphics card.
Hardware Specifications
Intel Core Ultra 5 235
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + Intel Arc B370 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 112.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 78.0 |
To The Core with iUltra 5 235 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with Arc B370 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with iUltra 5 235 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.