To The Core

To The Core

AVERAGE FPS
332
excellent

This combination delivers exceptional performance with an average of 332 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 146 176 205 242
1440p QHD 253 314 362 425
1080p Full HD 374 465 499 528

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 242
3840x2160 Medium 205
3840x2160 High 176
3840x2160 Ultra 146
2560x1440 Low 425
2560x1440 Medium 362
2560x1440 High 314
2560x1440 Ultra 253
1920x1080 Low 528
1920x1080 Medium 499
1920x1080 High 465
1920x1080 Ultra 374

To The Core with Intel Core i3-12100F + NVIDIA GeForce RTX 5090, In-Depth Analysis

The pairing of an Intel Core i3-12100F with an NVIDIA GeForce RTX 5090 is a study in extremes, pitting a 4-core/8-thread Alder Lake CPU against the flagship Blackwell GPU. The measured results from To The Core show that this combination is capable of delivering exceptionally high frame rates, but the data reveals a significant imbalance where the CPU becomes the primary constraint at lower resolutions. This analysis breaks down the performance metrics to determine the optimal settings and the role each component plays.

Settings Recommendations

The benchmark data indicates that the High preset offers the most balanced experience for this specific hardware combo, particularly at higher resolutions. At 3840x2160, the High preset delivers an average of 175.8 FPS, which is a substantial 29.7 FPS advantage over the Ultra preset's 146.1 FPS at the same resolution. The difference between High and Ultra is a 20% performance gain, which is a significant margin that justifies the visual trade-off for smoother gameplay.

For players using 2560x1440 displays, the High preset again proves optimal, achieving 314.1 FPS. This is a massive 61.1 FPS lead over Ultra at 253 FPS, representing a 24% improvement. While the Ultra preset is playable at this resolution, the High preset ensures the frame rate stays well above the 300 FPS threshold, which is beneficial for high-refresh-rate monitors.

At 1920x1080, the CPU bottleneck becomes more pronounced. The High preset yields 464.7 FPS, while Ultra drops to 374.4 FPS. Interestingly, the Low preset at 527.9 FPS and Medium at 499.2 FPS show diminishing returns, as the gap between High and Low is only 63.2 FPS compared to the 90.3 FPS gap between High and Ultra. This suggests that at 1080p, the CPU is limiting the GPU's potential, making the High preset the best compromise between visual fidelity and performance.

The Ultra preset is not recommended for this combo. Across all resolutions, it consistently produces the lowest frame rates, with the 4K Ultra setting dropping to 146.1 FPS. While this is still playable, the performance penalty relative to High is too steep for the marginal visual gains in an idle game like To The Core. The Medium preset at 4K (204.7 FPS) and 1440p (362 FPS) are also strong contenders, but High provides the best overall balance of image quality and speed.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant component in this pairing, and its specifications explain why it can push frame rates so high. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, providing a massive 1.79 TB/s of bandwidth. This memory capacity is far beyond what To The Core requires, meaning VRAM is never a limiting factor. The 21760 shading units and 680 TMUs contribute to a raw FP32 performance of 104.8 TFLOPS, which is reflected in the high average FPS numbers.

The GPU's clock speeds are also relevant. The base clock of 2017 MHz and boost clock of 2407 MHz allow the RTX 5090 to maintain high throughput. The memory clock of 1750 MHz (28 Gbps effective) ensures that data flows quickly to the processing units. The GPU's PassMark G3D score of 39650 and its 94th percentile ranking among all GPUs confirm its top-tier status, though its nearest rival, the RTX 5090 D, is only 0.1% ahead, indicating these are essentially equivalent in performance.

The data shows that the GPU's role is to provide a massive ceiling for performance. At 4K High, the RTX 5090 is still able to produce 175.8 FPS, which reflects its compute power. However, the GPU is often left underutilized at lower resolutions because the CPU cannot feed it enough data. The GPU's 3DMark Steel Nomad DX12 score of 14411 and Geekbench OpenCL score of 380114 further substantiate its ability to handle heavy workloads, but in To The Core, the bottleneck analysis points to the CPU as the limiting factor.

FAQ

Q: Is the Ultra preset playable with this combo?

A: Yes, but it yields the lowest frame rates. At 3840x2160, Ultra averages 146.1 FPS, while at 2560x1440 it drops to 253 FPS. The High preset consistently outperforms Ultra by 20-24%, making it the better choice for smoother gameplay.

Q: What is the best resolution to use with the i3-12100F and RTX 5090?

A: The data shows that 2560x1440 at High settings provides an excellent experience at 314.1 FPS. At 1920x1080, the CPU bottleneck limits performance gains, so 1440p is the sweet spot for balancing GPU utilization and frame rate.

Q: Does the RTX 5090's 32 GB of VRAM matter for this game?

A: No. The memory capacity is far more than To The Core needs. The 1.79 TB/s bandwidth ensures data transfer is not a constraint, but the game's idle genre is not graphics-memory intensive.

Q: How does the i3-12100F compare to its rivals in overall CPU benchmarks?

A: The i3-12100F has an average benchmark score of 13516, placing it in the 72nd percentile. It is 0.1% behind the AMD Ryzen Threadripper PRO 3975WX (13534) and 1.8% ahead of the Intel Core i7-7700K (13280).

Q: Why do FPS numbers at 1080p not scale as expected with settings changes?

A: At 1920x1080, the difference between Low (527.9 FPS) and High (464.7 FPS) is only 63.2 FPS. This smaller delta compared to 4K indicates the CPU is the limiting factor, preventing the GPU from fully utilizing its potential.

Q: What is the performance gap between High and Low settings at 4K?

A: At 3840x2160, High averages 175.8 FPS and Low averages 241.8 FPS. The difference is 66 FPS, which is substantial and suggests that Low settings can be used for maximum frame rates if needed.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the frame rates are extremely high, ranging from 374.4 FPS on Ultra to 527.9 FPS on Low. The Medium preset hits 499.2 FPS, and High reaches 464.7 FPS. The progression from Low to Ultra shows a clear decline, but the steps are not uniform, indicating a CPU bottleneck.

Moving to 2560x1440, the performance drops but remains impressive. Low settings produce 424.6 FPS, Medium delivers 362 FPS, High manages 314.1 FPS, and Ultra falls to 253 FPS. The gap between High and Ultra here is 61.1 FPS, which is a larger relative drop than at 1080p, suggesting the GPU is starting to carry more load.

At 3840x2160, the 4K resolution, the frame rates are still high but show the greatest variance. Low yields 241.8 FPS, Medium drops to 204.7 FPS, High achieves 175.8 FPS, and Ultra bottoms out at 146.1 FPS. The difference between Low and Ultra at 4K is 95.7 FPS, which is the largest spread in the data. This indicates that at 4K, the GPU is the primary driver, and settings changes have a more pronounced impact.

The overall combo rank in the game is 39 out of 1756 combinations, placing it in the top 2.2% of tested configurations. This ranking is driven by the GPU's strength, but the CPU's relative weakness is evident in the 1080p results where the frame rates plateau.

Resolution Scaling

The resolution scaling from 1080p to 4K reveals the limiting component. At High settings, the FPS drops from 464.7 at 1920x1080 to 314.1 at 2560x1440, a 32.4% decrease, and then to 175.8 at 3840x2160, a further 44% decrease from 1440p. This steep decline at 4K indicates that the GPU is being fully utilized at higher resolutions.

Conversely, at Low settings, the scaling is less dramatic. From 527.9 FPS at 1080p to 424.6 FPS at 1440p is a 19.6% drop, and then to 241.8 FPS at 4K is a 43% drop. The smaller drop from 1080p to 1440p at Low settings suggests the CPU is the bottleneck at 1080p, as the GPU is not able to push much beyond 527.9 FPS regardless of the lower workload.

The data shows that at 1080p, the CPU's 4 cores and 8 threads are the constraint. The i3-12100F's boost clock of 4.30 GHz helps, but its single-thread performance, as measured by a 3DMark single-thread score of 893, limits how fast the game logic can be processed. At 1440p and 4K, the GPU becomes the limiting factor, as the increased resolution puts more strain on the RTX 5090's render pipeline. The GPU's 3DMark Steel Nomad score of 14411 reflects its 4K capability, and the measured 4K High FPS of 175.8 is a direct result of this hardware's strength.

CPU Role

The Intel Core i3-12100F is a modest 4-core, 8-thread processor based on Alder Lake architecture. Its base clock of 3.30 GHz and boost clock of 4.30 GHz are decent for an entry-level chip, but its 12 MB of shared L3 cache and 80 KB L1 cache per core are limited compared to higher-end CPUs. The CPU's overall benchmark scores, such as a Cinebench R23 multi-core score of 11912 and a single-core score of 1681, place it in the 72nd percentile of all CPUs.

In To The Core, the CPU's role is to manage the game's logic and feed the GPU with draw calls. The benchmark data shows that at 1080p, the CPU is the bottleneck. The FPS at Low settings (527.9) is only 63.2 FPS higher than at High (464.7), which is a small margin considering the graphical load difference. This suggests the CPU is saturating its processing capacity, and the RTX 5090 is waiting for data.

The CPU's nearest rival, the Intel Core i7-7700K, has an average score of 13280, which is 1.8% lower than the i3-12100F's 13516. This shows that despite having fewer cores, the newer i3-12100F outperforms the older i7 in general benchmarks. However, in gaming, the 4-core/8-thread configuration may struggle with modern titles that favor higher core counts, though To The Core is an idle game and likely does not heavily utilize multi-threading.

The PassMark multi-thread score of 14015 and the 3DMark max threads score of 4023 indicate that the CPU can handle concurrent workloads, but its single-thread performance is more critical for this game. The Geekbench single-core score of 2224 confirms that the i3-12100F's individual cores are capable, but the overall 4-core limit prevents it from keeping pace with the GPU at lower resolutions. For users seeking higher FPS at 1080p, a CPU with more cores and higher single-thread performance would be necessary to unlock the RTX 5090's full potential.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5090 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 241.8
3840x2160 Medium 204.7
3840x2160 High 175.8
3840x2160 Ultra 146.1
2560x1440 Low 424.6
2560x1440 Medium 362.0
2560x1440 High 314.1
2560x1440 Ultra 253.0
1920x1080 Low 527.9
1920x1080 Medium 499.2
1920x1080 High 464.7
1920x1080 Ultra 374.4

To The Core with ii3-12100F + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 5090 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.