To The Core
This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 73 | 91 | 111 | 130 |
| 1440p QHD | 133 | 161 | 188 | 221 |
| 1080p Full HD | 196 | 246 | 280 | 330 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060, In-Depth Analysis
Settings Recommendations
For To The Core, an idle game with minimal visual complexity, the measured data strongly suggests that the High preset is the optimal target, but the real story is about headroom. At 1080p, the High preset delivers 246 FPS, while Ultra drops to 195.6 FPS—a 20.5% performance penalty for what is likely a marginal visual improvement in an idle genre title. The data shows that Ultra is the only preset that fails to maintain a comfortable margin above 200 FPS at 1080p, which is notable for a game where players may leave the client running in the background while monitoring progress.
The Medium preset at 1080p hits 279.9 FPS, which is 13.8% faster than High, but the difference between Medium and High at 1440p is less dramatic: 188.2 FPS versus 161.2 FPS. For a game of this genre, the High preset appears to be the sweet spot, offering a 26.0% improvement over Ultra at 1080p while presumably retaining most of the visual fidelity. At 4K, High still manages 91.4 FPS, making it viable for players with high-resolution displays who don't want to compromise. The Low preset is clearly overkill for this title—at 1080p it hits 330.1 FPS, which exceeds the refresh rate of virtually any monitor on the market, making those extra frames invisible to the user.
GPU Role
The NVIDIA GeForce RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. In the context of To The Core, an idle game, this memory configuration is far beyond what the title likely requires. The GPU's 3840 shading units and 48 ROPs, running at a boost clock of 2497 MHz, produce a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. These specifications explain why the GPU can push 330.1 FPS at 1080p Low without breaking a sweat.
The GPU's percentile rank of 73 versus all GPUs puts it in the upper quartile, and its average benchmark score of 30109 places it within 0.2% of the AMD Radeon RX 570 and 0.6% of the NVIDIA GeForce RTX 5070 Mobile. For To The Core, the GPU is clearly not the limiting factor at lower resolutions. The data reveals that even at 4K Ultra, the RTX 5060 maintains 73 FPS, which suggests the game's rendering load is modest enough that the GPU's 19.18 TFLOPS of FP32 compute is more than sufficient. The 5 nm process node, manufactured by TSMC with 21,900 million transistors on a 181 mm² die, allows for this efficiency without excessive power draw—the 145 W TDP is reasonable for the performance delivered.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), fabricated on TSMC's 7 nm process. Its base clock of 3.60 GHz boosts to 4.20 GHz, and it has 16 MB of L3 cache plus 512 KB of L2 per core. The CPU's benchmark results are revealing: a Cinebench R23 multicore score of 16429 and a single-core score of 2319, with a Passmark multithread score of 19330. The CPU's percentile of 79 versus all CPUs indicates solid mid-range performance, but its nearest rival data shows it is essentially tied with the Intel Core i5-12500 (-0.1% delta) and the AMD Ryzen 5 PRO 4655GE (-0.1% delta).
For To The Core, an idle game, the CPU's role is likely more about maintaining consistent frame pacing than raw compute. The Passmark single-thread score of 3058 is particularly relevant, as idle games often have a primary game logic thread that cannot be fully parallelized. The CPU's 3dmark single-thread score of 836 supports this interpretation. At 1080p Low, the combo achieves 330.1 FPS, which is likely near the CPU's limit for frame generation in this title. The data suggests that at lower resolutions, the Ryzen 5 5500's single-thread performance becomes the bottleneck, as the GPU has ample headroom. This is typical for idle games, where the simulation logic—resource generation, upgrade calculations, and progress tracking—runs on the CPU regardless of graphical complexity.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5060 ranks 864th out of 1756 tested combinations in To The Core, placing it in the 49.2nd percentile of all combos. This mid-pack ranking is interesting because both components individually sit in higher percentiles—the CPU at 79 and the GPU at 73. The discrepancy suggests that To The Core is not particularly demanding on either component, allowing many older or less powerful combinations to achieve similar frame rates. The combo's rank is likely influenced by the fact that idle games are not graphically intensive, so the GPU's power is underutilized, and the CPU's single-thread performance becomes the deciding factor.
The data implies that a player with a stronger CPU but weaker GPU might achieve similar or better results in this specific title, because the game's frame rate appears to be CPU-limited at most settings. The RTX 5060's nearest rivals—the AMD Radeon RX 7700 XT (0% delta) and the NVIDIA Tesla M60 (0.5% delta)—show that the GPU is well-positioned among its peers, but this doesn't translate to a top-tier combo ranking in To The Core because the game doesn't stress the GPU enough to differentiate these cards.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component clearly. At High settings, the combo delivers 246 FPS at 1080p, 161.2 FPS at 1440p, and 91.4 FPS at 4K. This represents a 34.5% drop from 1080p to 1440p, and a 62.8% drop from 1080p to 4K. The scaling pattern suggests a GPU-bound scenario at higher resolutions, as the CPU's frame generation capability is likely exhausted at 1080p—the 330.1 FPS at Low settings is close to the 3dmark 16-thread score of 5386, indicating the CPU is working near its limit for this workload.
At Low settings, the drop is more pronounced: 330.1 FPS at 1080p, 220.9 FPS at 1440p (33.1% drop), and 129.6 FPS at 4K (60.7% drop). This consistent scaling across settings indicates that the GPU is the primary limiter at 4K, as the CPU's frame generation ceiling is reached at 1080p regardless of settings. The fact that 1080p Low (330.1 FPS) and 1080p Ultra (195.6 FPS) show a 40.8% difference while 4K Low (129.6 FPS) and 4K Ultra (73 FPS) show a 43.7% difference suggests that the GPU's workload scaling is consistent, reinforcing the GPU-bound nature at 4K.
Measured FPS Breakdown
At 1920x1080, the data shows the following average FPS across presets:
- Low: 330.1 FPS
- Medium: 279.9 FPS
- High: 246 FPS
- Ultra: 195.6 FPS
At 2560x1440, the measured results are:
- Low: 220.9 FPS
- Medium: 188.2 FPS
- High: 161.2 FPS
- Ultra: 132.9 FPS
At 3840x2160, the performance is:
- Low: 129.6 FPS
- Medium: 111.1 FPS
- High: 91.4 FPS
- Ultra: 73 FPS
The data reveals that the Ultra preset at 4K is the only configuration that dips below 75 FPS, which is still playable but shows the limits of this combo. The gap between Low and Ultra at each resolution is remarkably consistent: 40.8% at 1080p, 39.8% at 1440p, and 43.7% at 4K. This consistency implies that the game's settings scale uniformly across resolutions, with no unexpected bottlenecks emerging at any particular configuration. The Medium preset at 4K (111.1 FPS) is particularly interesting, as it offers a 21.6% improvement over High while likely sacrificing minimal visual detail in an idle game context.
FAQ
Q: Is the AMD Ryzen 5 5500 or the NVIDIA GeForce RTX 5060 the bottleneck in To The Core?
A: At 1080p, the CPU appears to be the limiting factor—the combo reaches 330.1 FPS at Low settings, which is near the processor's frame generation ceiling. At 4K, the GPU becomes the bottleneck, as evidenced by the consistent 40-44% performance gap between Low and Ultra settings across all resolutions.
Q: What is the best settings preset for a 1440p monitor?
A: The High preset at 2560x1440 delivers 161.2 FPS, which is well above the refresh rate of most monitors. Ultra drops to 132.9 FPS, a 17.6% penalty, making High the recommended choice for this resolution.
Q: How does this combo compare to other tested configurations?
A: The combo ranks 864th out of 1756 tested combinations, placing it in the 49.2nd percentile. Both the CPU (79th percentile) and GPU (73rd percentile) individually rank higher, suggesting the game's light demands allow many combinations to perform similarly.
Q: Can this system handle 4K gaming?
A: Yes, at 4K High settings the combo achieves 91.4 FPS, and even Ultra maintains 73 FPS. For an idle game, these frame rates are more than adequate for smooth gameplay.
Q: How much performance is lost by enabling Ultra settings?
A: The data shows a consistent 40-44% performance drop from Low to Ultra across all resolutions. At 1080p, this means going from 330.1 FPS to 195.6 FPS; at 4K, from 129.6 FPS to 73 FPS.
Q: Is the Ryzen 5 5500's single-thread performance sufficient for this game?
A: The CPU's single-thread benchmarks (3dmark score of 836, Cinebench R23 score of 2319, Passmark score of 3058) suggest it is adequate. The 330.1 FPS at 1080p Low indicates the processor can generate frames well beyond typical display refresh rates.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.6 |
| 3840x2160 | Medium | 111.1 |
| 3840x2160 | High | 91.4 |
| 3840x2160 | Ultra | 73.0 |
| 2560x1440 | Low | 220.9 |
| 2560x1440 | Medium | 188.2 |
| 2560x1440 | High | 161.2 |
| 2560x1440 | Ultra | 132.9 |
| 1920x1080 | Low | 330.1 |
| 1920x1080 | Medium | 279.9 |
| 1920x1080 | High | 246.0 |
| 1920x1080 | Ultra | 195.6 |
To The Core with Ryzen 5 5500 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 5060 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.