To The Core

To The Core

AVERAGE FPS
122
excellent

This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 64 73 87
1440p QHD 89 111 128 152
1080p Full HD 133 165 191 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 73
3840x2160 High 64
3840x2160 Ultra 51
2560x1440 Low 152
2560x1440 Medium 128
2560x1440 High 111
2560x1440 Ultra 89
1920x1080 Low 225
1920x1080 Medium 191
1920x1080 High 165
1920x1080 Ultra 133

To The Core with AMD Ryzen 5 5500 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5500 and Intel Arc B570 pairing delivers a surprisingly robust experience in To The Core, a game whose idle-genre mechanics place unusual demands on hardware. With a combo rank of 2380 out of 2991 tested configurations, this system sits in the 20th percentile of all pairings, yet its measured frame rates tell a story of consistent playability across resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5500 brings six physical cores and twelve threads to the table, built on the Zen 3 architecture and codenamed Cezanne. This 7 nm processor from TSMC operates at a base clock of 3.60 GHz and can boost up to 4.20 GHz, drawing a 65 W TDP. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB L3 pool. While To The Core is an idle game, the CPU's role is not trivial—the game's simulation logic and background calculations can scale with thread count, and the 5500's twelve threads provide ample headroom.

Benchmark data places this CPU at the 73rd percentile among all processors, with an average benchmark score of 19593. Its nearest rivals show how close the competition is at this level: the AMD Ryzen AI 5 430 scores 19617 (a -0.1% delta), the Intel Core i5-12500 hits 19668 (-0.4%), the Intel Core i7-10700F manages 19499 (+0.5%), and the Intel Core i5-11600KF reaches 19723 (-0.7%). These sub-1% differences suggest that in CPU-bound scenarios, the 5500 is essentially interchangeable with its immediate competitors.

The single-thread performance is particularly relevant for an idle game, where the main loop often runs on one or two threads. The CPU scores 836 in 3dmark_single_thread, 1645 in 3dmark_2_threads, and 2319 in Cinebench R23 single-core. These figures indicate competent single-thread execution, which aligns with the game's need for responsive UI updates and timer-based mechanics. The multi-threaded scores—5411 in 3dmark_max_threads and 16429 in Cinebench R23 multicore—show that background simulations have plenty of resources to draw from.

Data compression results (245533 in Passmark) and encryption throughput (14851) suggest the CPU handles data-intensive background tasks efficiently, which matters for an idle game that may process large save files or resource logs. The floating-point math score of 36815 and integer math at 65001 indicate balanced arithmetic capability, supporting the game's economic calculations and progression algorithms.

The CPU's 51.2 GB/s memory bandwidth on dual-channel DDR4, combined with PCIe Gen 3 connectivity, creates a modest but sufficient platform. For an idle game that doesn't demand modern memory speeds, this configuration avoids bottlenecks. The 16 MB L3 cache, while not massive, is adequate for the game's working set, which likely fits comfortably within this capacity given the genre's typical data footprint.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570, based on the Xe2-HPG architecture and Battlemage generation, is the visual workhorse here. Its BMG-G21 chip, fabricated on a 5 nm process at TSMC, contains 19,600 million transistors across a 272 mm² die. The GPU operates at a consistent 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). The 10 GB of GDDR6 memory on a 160-bit bus delivers 380.0 GB/s of bandwidth, which proves more than adequate for To The Core's visual demands.

The GPU's 2304 shading units, 144 TMUs, and 80 ROPs provide substantial pixel-pushing capability. The 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate explain why the card handles high and ultra settings without collapsing. The 11.52 TFLOPS FP32 performance and 18 RT cores suggest the card is future-proofed, though To The Core likely doesn't stress ray tracing. The 150 W TDP and single 8-pin power connector make this an accessible card for most systems.

In the GPU benchmarks, the Arc B570 sits at the 65th percentile among all graphics cards, with an average score of 20556. Its nearest rivals demonstrate tight competition: the NVIDIA GeForce RTX 3070 Mobile scores 20534 (+0.1%), the Intel Arc A750 reaches 20582 (-0.1%), the NVIDIA Quadro M4000M manages 20480 (+0.4%), and the AMD Radeon R9 M390X hits 20662 (-0.5%). These delta values under 0.5% indicate the B570 performs essentially on par with its closest alternatives, though the desktop-oriented B570 has an advantage in sustained workloads.

The 3DMark Steel Nomad DX12 score of 2649 provides a modern gaming baseline, while Geekbench OpenCL (83514) and Vulkan (96844) scores show strong compute capability. The Passmark G3D score of 14195 reinforces the card's mid-range positioning. For an idle game, the GPU's role is primarily about rendering the interface and any visual feedback loops, which this card handles with considerable margin.

The 10 GB VRAM capacity is generous for this genre, allowing high-resolution textures and complex UI elements without memory pressure. The 380 GB/s bandwidth ensures that even at 4K, the card can feed the display pipeline without stuttering. The dual-slot design and 272 mm length make it compatible with most cases, and the display outputs (1x HDMI 2.1a, 3x DisplayPort 2.1) support multi-monitor setups that idle-game enthusiasts often prefer.

FAQ

Q: How does the Ryzen 5 5500 compare to its closest CPU rivals?

A: The Ryzen 5 5500's average benchmark score of 19593 is within 0.7% of all four nearest rivals. The Intel Core i5-11600KF leads at 19723 (-0.7% delta), while the Intel Core i7-10700F trails slightly at 19499 (+0.5% delta). This places the 5500 in a dead heat with its competitors, making CPU choice nearly irrelevant for performance differentiation.

Q: What is the GPU's position relative to its nearest competitors?

A: The Arc B570's average score of 20556 is within 0.5% of its nearest rivals. The AMD Radeon R9 M390X leads at 20662 (-0.5% delta), while the Intel Arc A750 is the closest at 20582 (-0.1%). The NVIDIA RTX 3070 Mobile and Quadro M4000M round out the group, showing that the B570 competes effectively in its class.

*Q: Can this combo handle 4K gaming in To The Core?*

A: Yes, the measured data shows 4K average frame rates of 51 FPS at Ultra, 64 FPS at High, 73 FPS at Medium, and 87 FPS at Low. While Ultra dips below the 60 FPS threshold, High and Medium both exceed it, making 4K playable with adjusted settings.

Q: What is the best resolution for maximum smoothness?

A: At 1080p, the combo delivers 133 FPS at Ultra and 225 FPS at Low, while 1440p offers 89 FPS at Ultra and 152 FPS at Low. For players prioritizing frame rate consistency, 1440p High at 111 FPS provides an excellent balance, though 1080p remains the smoothest experience.

Q: How does this pairing rank among all tested combos?

A: The combo ranks 2380 out of 2991 tested configurations, placing it in the lower-mid range of all pairings. This rank reflects the CPU's 73rd percentile and GPU's 65th percentile, which combine to position the system below top-tier builds but above entry-level setups.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data suggests the GPU is the primary constraint. The measured FPS scales significantly with resolution, dropping from 225 FPS at 1080p Low to 87 FPS at 4K Low, indicating GPU-bound behavior. The CPU's multi-threaded scores remain consistent, suggesting it keeps up with the game's demands.

Measured FPS Breakdown

At 1080p, the performance envelope is wide and impressive. Low settings deliver 225 FPS average, while Medium reaches 191 FPS with a minimum of 162 and maximum of 219. High settings produce 165 FPS, and Ultra still manages 133 FPS. These numbers indicate that at standard resolution, the combo never struggles—even Ultra exceeds the refresh rate of most 144Hz monitors.

Moving to 1440p, the frame rates remain highly playable. Low settings hit 152 FPS, Medium averages 128 FPS (min 109, max 147), High achieves 111 FPS, and Ultra drops to 89 FPS. The transition from 1080p to 1440p costs roughly 33% performance on Low, which is expected given the pixel count increase. The minimums at Medium (109 FPS) show that even the worst-case scenarios stay above 100 FPS.

At 4K, the system starts to show its limits. Ultra averages 51 FPS, which dips below the 60 FPS threshold but remains playable for an idle game. High averages 64 FPS, Medium reaches 73 FPS (min 62, max 84), and Low hits 87 FPS. The 4K Ultra result is the only configuration that falls below 60 FPS, suggesting that players with 4K displays should opt for High or Medium settings.

The settings scaling is consistent across resolutions. From Low to Ultra, the performance cost is approximately 41% at 1080p, 41% at 1440p, and 41% at 4K. This uniform scaling indicates that the game's settings affect both CPU and GPU loads proportionally, with no single setting creating a bottleneck.

How This Combo Ranks

The combo rank of 2380 out of 2991 places this pairing in the 79.6th percentile of all tested combinations—meaning about 20% of combos perform worse. While this rank seems low, it's important to contextualize it against the game's idle genre. Many higher-ranked combos likely feature top-tier CPUs and GPUs that provide diminishing returns for a game that doesn't demand extreme hardware.

The CPU's 73rd percentile ranking among all processors suggests it's above average, while the GPU's 65th percentile indicates a slightly lower relative position. This imbalance hints that the GPU is the weaker link, which aligns with the resolution scaling data. The sub-1% deltas to nearest rivals for both components mean that swapping in a comparable CPU or GPU would yield negligible performance changes.

Given that this combo sits in the bottom 20% of all tested combinations, it's clear that To The Core benefits from stronger hardware. However, the measured FPS shows that this pairing delivers playable performance across all tested settings and resolutions, making the rank somewhat misleading for actual gameplay experience.

Settings Recommendations

For players seeking the best balance of visual quality and frame rate, High settings at 1440p (111 FPS) offer the sweet spot. This configuration provides smooth motion well above the 60 FPS threshold while maintaining visual fidelity. At 4K, High (64 FPS) is the optimal choice, as it stays above 60 FPS while Ultra (51 FPS) falls short.

Players with 1080p monitors can safely use Ultra (133 FPS) without worrying about frame rate drops, as even the minimums should remain high. For those prioritizing maximum smoothness, Low at 1080p (225 FPS) or 1440p (152 FPS) delivers buttery performance, though visual quality suffers.

The Medium preset offers a balanced middle ground: 191 FPS at 1080p, 128 FPS at 1440p, and 73 FPS at 4K. The minimums at Medium (162 FPS at 1080p, 109 FPS at 1440p, 62 FPS at 4K) ensure consistent frame pacing without noticeable hitches.

Resolution Scaling

The performance drop from 1080p to 4K is substantial but predictable. At Low settings, frame rates decrease from 225 FPS at 1080p to 152 FPS at 1440p (a 32% drop) and then to 87 FPS at 4K (a 43% drop from 1440p). This scaling pattern indicates that the GPU becomes increasingly stressed as resolution rises, confirming it as the primary bottleneck.

The Medium settings show a similar trend: 191 FPS at 1080p drops to 128 FPS at 1440p (33% reduction) and then to 73 FPS at 4K (43% reduction). High settings follow suit with 165 FPS at 1080p, 111 FPS at 1440p (33% drop), and 64 FPS at 4K (42% drop). Ultra settings see the steepest absolute decline: 133 FPS at 1080p to 89 FPS at 1440p (33%) and finally 51 FPS at 4K (43% drop).

The consistent 32-33% reduction from 1080p to 1440p and 42-43% from 1440p to 4K across all settings suggests that the scaling is purely resolution-driven, not settings-dependent. This uniformity points to a GPU-bound scenario where the CPU has ample headroom. The Arc B570's 380 GB/s bandwidth and 10 GB VRAM handle the increased pixel loads, but the 4K Ultra result (51 FPS) reveals the card's ceiling.

For idle game players, the resolution scaling data suggests that 1440p is the practical sweet spot, offering 89-152 FPS depending on settings. The 4K experience is viable but requires compromising on settings to maintain smoothness. This pairing delivers its best experience at 1080p and 1440p, where it comfortably exceeds refresh rate thresholds across all presets, making it a capable choice for To The Core despite its mid-pack ranking.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B570 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 73.0
3840x2160 High 64.0
3840x2160 Ultra 51.0
2560x1440 Low 152.0
2560x1440 Medium 128.0
2560x1440 High 111.0
2560x1440 Ultra 89.0
1920x1080 Low 225.0
1920x1080 Medium 191.0
1920x1080 High 165.0
1920x1080 Ultra 133.0

To The Core with Ryzen 5 5500 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B570 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.