To The Core

To The Core

AVERAGE FPS
276
excellent

This combination delivers exceptional performance with an average of 276 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 125 156 180 212
1440p QHD 219 272 314 356
1080p Full HD 326 364 383 406

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 212
3840x2160 Medium 180
3840x2160 High 156
3840x2160 Ultra 125
2560x1440 Low 356
2560x1440 Medium 314
2560x1440 High 272
2560x1440 Ultra 219
1920x1080 Low 406
1920x1080 Medium 383
1920x1080 High 364
1920x1080 Ultra 326

To The Core with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080, In-Depth Analysis

The combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 4080 delivers remarkably high frame rates in To The Core, an idle game that clearly leverages the GPU's substantial power at every resolution tested. The data indicates a system that can handle the game’s graphical loads with ease, though the CPU’s six Zen 2 cores may be the element that prevents even higher frame rates at the most demanding settings. This analysis breaks down the measured performance, scaling behavior, and the roles each component plays in the results.

FAQ

*Q: What is the combo's rank among all tested combinations in To The Core?*

A: The combo holds rank 467 out of 3,725 total tested combinations. This places it in the top 12.5% of all combos tested.

Q: What is the best measured average FPS for this combo at 1080p?

A: The highest average FPS is 406 at 1080p the "Low" preset. The "Medium" preset averages 406 FPS, "High" averages 364 FPS, and "Ultra" averages 326 FPS.

Q: How does the GPU's performance compare to its nearest rivals?

A: The RTX 4080's average benchmark score is 54,247. Its closest rival, the RTX 4080 SUPER, scores 54,209, a delta of 0.1%. The AMD Radeon Pro W5700X is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB is 2.6% higher, and the AMD Radeon 8060S is 2.7% higher.

Q: What is the CPU's benchmark score and how does it compare to its nearest rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17,507. The AMD Ryzen 3 PRO 5355GE scores 17,482 (0.1% lower), the Intel Core 7 150U 17,395 (0.6% lower), the AMD Ryzen 3 8300GE 17,614 (0.6% higher), and the Intel Core i3-14100T 17,648 (0.8% higher).

Q: How does the 4K Ultra score compare to 1080p Ultra?

A: At 4K Ultra the average is 125 FPS, while at 1080p Ultra it is 326 FPS. The 4K result is 61.7% lower than the 1080p result.

Q: What is the GPU's percentile rank among all GPUs?

A: The RTX 4080 is in the 86th percentile of all GPUs. The CPU is in the 71st percentile of all CPUs.

GPU Role

The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications explain why frame rates in To The Core reach the heights observed. The GPU is built on the Ada Lovelace architecture with a 5 nm process at TSMC, containing 45,900 million transistors on a 379 mm² die. It operates with a base clock of 2205 MHz and a boost clock of 2505 MHz. Memory is 16 GB of GDDR6X on a 256-bit bus, yielding 716.8 GB/s of bandwidth. The memory clock is 1400 MHz with 22.4 Gbps effective. This ample memory capacity and bandwidth are critical for an idle-style game that may need to hold large amounts of on-screen data, though the To The Core data does not show any memory capacity being a bottleneck at the tested settings.

The GPU has 9,728 shading units, 304 TMUs, and 112 ROPs. It also has 76 ray tracing cores and 304 tensor cores. The pixel rate is 280.6 GPixel/s, and the texture rate is 761.5 GTexel/s. The FP32 performance is 48.74 TFLOPS, with FP16 at 48.74 TFLOPS (1:1). These compute figures are substantial, and they are what allow the GPU to sustain high average frame rates even at 4K. The GPU's This is not a game that is likely to be bottlenecked by the GPU at these settings, but the 4K Ultra result shows a drop that indicates the GPU's limits are being reached.

The RTX 4080's average benchmark score is 54,247, which places it in the 86th percentile of all GPUs. Its nearest rival, the RTX 4080 SUPER, scores 54,209, essentially a statistical tie at 0.1% difference. The AMD Radeon Pro W5700X is 1.1% higher, the AMD Radeon RX 6750 GRE 12 GB is 2.6% higher, and the AMD Radeon 8060S is 2.7% higher. So, the RTX 4080 is not the absolute top-tier, but it is very close to the performance of its closest competitors. This is why, in an idle game like To The Core, the GPU can marshall its resources to produce very high frame rates.

The GPU's role in To The Core is that of a lever: the more graphical headroom it has, the higher the frame rate ceiling. At 4K Ultra, the average is 125 FPS, which is still very high. At 1080p Low, it jumps to 406 FPS. The GPU is clearly capable of rendering the game at very high speed, but the scaling from 1080p to 4K shows that the GPU is not the sole component; the CPU's influence becomes visible at lower resolutions.

How This Combo Ranks

The combo of the AMD Ryzen 5 4600G and the NVIDIA GeForce RTX 4080 achieves a rank of 467 out of 3,725 total tested combinations in To The Core. This is a top 12.5% placement, indicating that this pairing is quite strong for this game. The rank is likely influenced by the GPU's high percentile (86th) and the CPU's decent percentile (71st). This is not a top-tier combo like a RTX 4090 with a high-end CPU would be, but it is well above average.

To understand the rank, consider the GPU's rival data. The RTX 4080 is within 0.1% of the RTX 4080 SUPER, so combos with the SUPER would likely be very similar in performance. The GPU is 1.1% below the AMD Radeon Pro W5700X, 2.6% below the AMD Radeon RX 6750 GRE 12 GB, and 2.7% below the AMD Radeon 8060S. These deltas are all within a few percent, so the rankings between combos with these GPUs would be close. The CPU's rivals are also within a similar small delta, so the combo's rank is a function of the precise pairing.

The rank of 467 out of 3,725 means that the combination is in the 12.5% top of all combos. This shows that while there are many better-performing combos, this one is still very high. The data suggests that the combo is well-balanced, but not the absolute best. The GPU's strength is the primary driver, and the CPU's performance is adequate to avoid being a major bottleneck at most settings.

Measured FPS Breakdown

The measured FPS data for To The Core provides a clear picture of performance across resolutions and settings. At 1080p, the lowest setting is "Low" with an average of 406 FPS. "Medium" averages 383 FPS, with a min of 325 FPS and a max of 440 FPS. "High" averages 364 FPS, and "Ultra" averages 326 FPS. The data shows a monotonic decrease in FPS as settings increase, which is expected. The delta from Low to Ultra is 80 FPS, which is a 19.7% drop. This is a relatively small drop, indicating that the GPU is able to handle the increased graphical load without massive frame rate loss.

At 1440p, the values are lower. "Low" averages 356 FPS, "Medium" averages 314 FPS (min 267, max 361), "High" averages 272 FPS, and "Ultra" averages 219 FPS. The drop from Low to Ultra is 137 FPS, a 38.5% decrease. This is a larger drop than at 1080p, indicating that the GPU is starting to become more taxed at 1440p. The min FPS for Medium is 267 FPS, which is still very high.

At 4K, the values are significantly lower. "Low" averages 212 FPS, "Medium" averages 180 FPS (min 153, max 207), "High" averages 156 FPS, and "Ultra" averages 125 FPS. The drop from Low to Ultra is 87 FPS, a 41% decrease. The min FPS at 4K Medium is 153 FPS, which is still above 144, so it's a good experience. The data shows that even at 4K Ultra, the average is 125 FPS, which is well above monitor refresh rates.

In summary, the FPS breakdown shows that the combo is capable of very high frame rates at all settings and resolutions. The lowest average FPS is 125 at 4K Ultra. The highest is 406 at 1080p Low. The data also shows that the GPU is the primary bottleneck at high resolutions, but at lower resolutions, the CPU's role becomes more apparent.

Resolution Scaling

Resolution scaling is a key indicator of where the bottleneck lies. When going from 1080p to 1440p, the FPS drops across all settings. For example, at "Low", the average drops from 406 FPS to 356 FPS, a 12.3% decrease. At "Medium", it drops from 372 FPS to 314 FPS, a 15.6% decrease. At "High", it drops from 364 FPS to 272 FPS, a 25.3% decrease. At "Ultra", it drops from 326 FPS to 219 FPS, a 32.8% decrease.

The 1440p to 4K scaling shows even larger drops. At "Low", from 356 FPS to 212 FPS, a 40.4% decrease. At "Medium", from 314 FPS to 180 FPS, a 42.7% decrease. At "High", from 272 FPS to 156 FPS, a 42.6% decrease. At "Ultra", from 219 FPS to 125 FPS, a 42.9% decrease.

The pattern is clear: as resolution increases, the FPS drops, and the drop is more significant at higher resolutions. This indicates that the GPU is the primary limiting factor at higher resolutions. The fact that the FPS drops are similar across settings (around 42-43% from 1440p to 4K) suggests that the GPU's rendering load scales linearly with pixel count. The 1080p to 1440p drops are smaller (12-33%), which suggests that at 1080p, the CPU is also a factor, especially at lower settings.

Specifically, the 1080p Low drop to 1440p Low is only 12.5%, which is much less than the 40% drop from 1440p to 4K. This implies that at 1080p Low, the CPU is bottlenecking the GPU, preventing it from reaching even higher FPS. The FPS at 1080p Low is 406, but at 1440p Low it is 356. If the GPU were the only factor, the drop would be more significant. The fact that the drop is small suggests that the CPU's single-thread performance is a limiting factor at lower resolutions.

The data indicates that the limiting component is the CPU at 1080p, and the GPU at 1440p and 4K. This is a classic pattern where a mid-range CPU cannot keep up with a high-end GPU at lower resolutions. The CPU's 6-core, 12-thread design with a 3.70 GHz base and 4.20 GHz boost is not enough to push the GPU to its maximum at 1080p, but it is enough to provide high FPS at higher resolutions.

Settings Recommendations

The measured FPS data can be used to make settings recommendations for different user preferences. For a user with a 60 Hz monitor, the "Ultra" preset at 4K is the best choice, as it averages 125 FPS, which is well above 60 Hz. The "High" preset at 4K averages 156 FPS, which is also a great choice. For a 1440p monitor with a 144 Hz refresh rate, the "Ultra" preset averages 219 FPS, which is above 144 Hz, so it is recommended for a smooth experience. For a 1080p monitor with a 240 Hz refresh rate, the "Medium" preset averages 372 FPS, which is above 240 Hz, so it is the best choice for maximizing frame rate.

For the best visual quality while maintaining high FPS, the "Ultra" preset at 1440p is a good choice, as it averages 219 FPS, which is high. At 4K, "High" averages 156 FPS, and "Medium" averages 180 FPS. The user can choose based on their monitor.

The data shows that the "Medium" preset at 1440p has a min FPS of 267 and a max of 361, so it is consistent. The "Medium" preset at 4K has a min of 153 and a max of 207. These are all above 60 FPS, so they are all playable.

For users with high refresh rate monitors (240 Hz), the 1080p "Medium" or "High" presets are recommended, as they average 372 and 364 FPS, respectively. For 1440p, "Low" or "Medium" are recommended, as they average 356 and 314 FPS. For 4K, "Low" or "Medium" are recommended, as they average 212 and 180 FPS. The "Ultra" preset is only recommended for 4K, as it averages 125 FPS, which is still good.

In summary, the settings recommendation is to use "Ultra" at 4K for the best visual experience, "High" at 1440p for a balance, and "Medium" at 1080p for high frame rates. The data shows that "Ultra" is always the best visual presentation, but the FPS is still high.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor from the Ryzen 5 series. It is based on the Zen 2 architecture and codenamed "Renoir". It has a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It has a TDP of 65 W. It is a 7 nm processor with 9,800 million transistors on a 156 mm² die. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of shared L3 cache. It supports DDR4 memory with a dual-channel bus and a memory bandwidth of 51.2 GB/s. It has an integrated GPU, the Radeon Vega 7, but that is not used in this combo.

The CPU's benchmark scores are relevant. In Cinebench R23, it scores 13,593 in multi-core and 1,919 in single-core. In Geekbench, it scores 6,637 in multi-core and 1,460 in single-core. In PassMark, it scores 15,992 in multi-thread and 2,653 in single-thread. These scores are in the 71st percentile of all CPUs, meaning it is better than 71% of CPUs.

The CPU's nearest rivals are also in close range. The AMD Ryzen 3 PRO 5355GE has an average score of 17,482, which is 0.1% higher. The AMD Ryzen 3 8300GE has 17,614, 0.6% higher. The Intel Core 7 150U has 17,395, 0.6% lower. The Intel Core i3-14100T has 17,648, 0.8% higher. So the CPU is essentially in a tight cluster of performance.

In To The Core, the CPU's role is to feed the GPU. The game is idle, but it still requires CPU work for game logic. The data from the resolution scaling suggests that at 1080p, the CPU is the bottleneck. The FPS of 406 at 1080p Low is lower than what a GPU like this could theoretically produce. The CPU's single-thread performance is likely the limiting factor.

At 1440p and 4K, the GPU becomes the bottleneck, so the CPU is sufficient. The CPU's 12 threads are enough to handle the game's logic, and the GPU can render the frames. The data shows that the CPU does not cause a significant frame rate drop at higher resolutions, as the FPS scales with the GPU's rendering load.

The CPU's average benchmark score of 15,507 is 71st percentile, which is a decent score. However, for an idle game, it is not the most critical component. The GPU is more important. The CPU's 6 cores are enough for the game's logic, and the 12 threads are enough for any background tasks.

Ultimately, the CPU's role is to provide a solid foundation for the GPU to work. The 6-core, 12-thread processor is adequate, but its single-core performance is not top-notch. This is why the 1080p is not as high as it could be. The CPU is a limiting factor at low resolutions, but not at high resolutions.

The data shows that the CPU is not the primary factor in this combo's performance. The GPU is the star, and the CPU is just there to not bottleneck it too much. The 71st percentile indicates that it is an above-average CPU, but not a high-end one. For this game, it is sufficient. The combo's rank of 467 out of 3,725 confirms the GPU's power, and the CPU's role is to not drag it down.

In summary, the Ryzen 5 4600G's 6 cores, 12 threads, and 3.70 GHz base clock are enough to keep up with the RTX 4080 in most situations. The single-core performance is the weak point, but it's not a major issue for this game. The CPU's benchmark scores show it is close to its rivals, so it's a mid-range CPU. The CPU's role is to support the GPU, and it does so effectively, with the only limitation being at 1080p.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 212.0
3840x2160 Medium 180.0
3840x2160 High 156.0
3840x2160 Ultra 125.0
2560x1440 Low 356.0
2560x1440 Medium 314.0
2560x1440 High 272.0
2560x1440 Ultra 219.0
1920x1080 Low 406.0
1920x1080 Medium 383.0
1920x1080 High 364.0
1920x1080 Ultra 326.0

To The Core with Ryzen 5 4600G + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 4080 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.