Control

Control

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 79 89 126
1440p QHD 102 118 132 161
1080p Full HD 135 150 156 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 89
3840x2160 High 79
3840x2160 Ultra 69
2560x1440 Low 161
2560x1440 Medium 132
2560x1440 High 118
2560x1440 Ultra 102
1920x1080 Low 177
1920x1080 Medium 156
1920x1080 High 150
1920x1080 Ultra 135

Control with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080, In-Depth Analysis

Control pairs a 6-core AMD Ryzen 5 4600G with NVIDIA’s GeForce RTX 4080, a combination that lands at rank 441 out of 3,720 tested combos in this game. The measured frames per second across resolutions and presets reveal a system where the GPU is overwhelmingly dominant, but the CPU’s architectural limits become visible at lower resolutions. This analysis breaks down the scaling behavior, component roles, and optimal settings based solely on the provided benchmark data.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across settings, indicating that the RTX 4080 is the primary driver of performance at higher resolutions. At Low settings, average FPS falls from 177 at 1920x1080 to 161 at 2560x1440, a reduction of 16 FPS, and then to 126 at 3840x2160, another 35 FPS lower. This translates to a 29% performance loss from 1080p to 1440p and a 22% further loss from 1440p to 4K, showing that pixel count heavily taxes the GPU.

At Medium settings, the pattern is similar: 156 FPS at 1080p, 132 FPS at 1440p, and 89 FPS at 4K. The delta between 1080p and 1440p is 24 FPS, while the gap between 1440p and 4K widens to 43 FPS. This non-linear decline suggests that the RTX 4080’s memory bandwidth and compute resources become progressively more saturated as resolution increases, with the 4K jump being particularly punishing.

High settings exhibit the same trend, with 150 FPS at 1080p dropping to 118 FPS at 1440p and then 79 FPS at 4K. The 4K result is less than half of the 1080p figure, underscoring that this resolution is where the GPU’s limits are most apparent. Ultra settings show the lowest absolute numbers, starting at 135 FPS at 1080p, falling to 102 FPS at 1440p, and bottoming out at 69 FPS at 4K.

The scaling data reveals that the 4600G is not the limiting factor at higher resolutions. The FPS drops are proportional to the increase in pixel workload, which is characteristic of a GPU-bound scenario. At 1080p, the gap between Low and Ultra is 42 FPS (177 vs. 135), which is smaller than the 57 FPS gap at 4K (126 vs. 69). This indicates that at 4K, the GPU’s rendering capabilities are stretched thin, while at 1080p, the CPU may be introducing some overhead, but the GPU still has headroom to render more frames.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It features 8 MB of shared L3 cache and supports DDR4 memory with a dual-channel bus. In synthetic benchmarks, it scores 13,593 in Cinebench R23 multi-core and 1,919 in single-core, placing it in the 71st percentile of all CPUs.

Its nearest rivals in average benchmark score include the AMD Ryzen 3 PRO 5355GE (delta of 0.1%) and the Intel Core i3-14100T (delta of -0.8%), which are similarly positioned in terms of overall compute performance. For this game, the 4600G’s 12 threads are sufficient to feed the RTX 4080 at higher resolutions, but at 1080p, the CPU’s single-thread performance (1,919 in Cinebench R23 single-core) becomes more relevant.

The measured FPS at 1080p Low (177) is the highest in the dataset, but it is only 27 FPS higher than the 4K Low result (126). This relatively modest gain suggests that the CPU is not fully utilizing the GPU’s potential at lower resolutions. If the CPU were the bottleneck, we would expect a larger gap between 1080p and 1440p, but the 16 FPS difference (177 to 161) points to a GPU that is still somewhat limited by the CPU’s instruction throughput.

The 4600G’s lack of a high-end cache hierarchy (8 MB L3) and its PCIe Gen 3 interface may contribute to this behavior, but the data shows that the CPU can maintain playable frame rates even at 4K. The CPU’s multi-threaded score of 13,593 in Cinebench R23 indicates it can handle the game’s background tasks, but the primary constraint at 1080p appears to be the CPU’s per-core speed rather than core count.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The average FPS at 2560x1440 with High settings is 118, with no minimum or maximum values provided.

Q: How does the combo’s rank compare to other tested systems?

A: This combo ranks 441st out of 3,720 tested combinations in Control, placing it in the top 12% of all systems.

Q: What is the lowest average FPS recorded across all settings and resolutions?

A: The lowest average FPS is 69, which occurs at 3840x2160 with Ultra settings.

Q: Is the Ryzen 5 4600G a bottleneck at 4K?

A: The data shows that at 4K, the FPS drops are consistent with GPU-bound performance; the CPU does not appear to be the limiting factor at this resolution.

Q: What is the maximum FPS recorded in the entire dataset?

A: The highest average FPS is 177, achieved at 1920x1080 with Low settings. The maximum FPS for Medium settings at 1080p is 179.

Q: How does the 4600G’s multi-core performance compare to its rivals?

A: The 4600G scores 13,593 in Cinebench R23 multi-core, which is 0.1% higher than the AMD Ryzen 3 PRO 5355GE and 0.8% higher than the Intel Core i3-14100T.

Settings Recommendations

For 1920x1080, the data shows that Medium settings provide a balanced experience with an average FPS of 156, which is only 21 FPS lower than Low but offers better visual quality. High settings at 1080p yield 150 FPS, a marginal drop of 6 FPS from Medium, making High the preferred choice for most users seeking a visual upgrade without sacrificing smoothness. Ultra at 1080p drops to 135 FPS, which is still playable but represents a 14% reduction from High, so it is only recommended if visual fidelity is paramount.

At 2560x1440, Medium settings deliver 132 FPS, which is the best balance of performance and quality, while High drops to 118 FPS. The difference of 14 FPS is noticeable but not severe, so High is a viable option for users with high-refresh-rate monitors. Ultra at 1440p falls to 102 FPS, which is below the 117 FPS threshold often considered necessary for smooth 144Hz displays, so it is not recommended for competitive play.

For 3840x2160, Medium settings achieve 89 FPS, which is the only preset that stays above 80 FPS at this resolution. High settings drop to 79 FPS, and Ultra falls to 69 FPS, both of which are below the 80 FPS mark. Low settings at 4K reach 126 FPS, but the visual compromise is significant, so Medium is the optimal choice for 4K gaming, offering a 13 FPS improvement over High while maintaining acceptable detail levels.

The measured minimum FPS values for Medium settings (76 at 4K, 113 at 1440p, 133 at 1080p) indicate that frame pacing is consistent, with no severe stutters. This suggests that Medium is the safest preset across all resolutions for a stable experience.

How This Combo Ranks

This combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 4080 achieves a rank of 441 out of 3,720 tested combos in Control, which is approximately the 88th percentile of all systems. This ranking places it well above the median, reflecting the RTX 4080’s strong performance in this title. The rank is influenced by the GPU’s capabilities, as the CPU’s average benchmark score of 17,507 and 71st percentile ranking are moderate compared to the GPU’s 86th percentile.

The top 440 combos likely feature more powerful CPUs, such as higher-core-count processors, which can better leverage the RTX 4080 at lower resolutions. However, the 4600G’s 12 threads are sufficient for this game’s demands, as evidenced by the playable frame rates at all tested resolutions. The combo’s rank relative to other systems suggests that the GPU is the primary contributor to its position, while the CPU holds it back from entering the top 10% of configurations.

The deltaPct values for the CPU’s nearest rivals show that the 4600G is competitive with similar processors, differing by less than 1% in average score. This means that swapping to a slightly faster CPU would not dramatically change the combo’s rank, as the GPU remains the dominant factor in this game’s performance.

Measured FPS Breakdown

At 1920x1080, the average FPS values are as follows: Low 177, Medium 156, High 150, and Ultra 135. The Medium setting has a minimum of 133 and a maximum of 179, while other presets lack min/max data. This resolution shows the highest overall performance, with Low exceeding 170 FPS and Ultra remaining above 130 FPS.

At 2560x1440, the average FPS drops to 161 for Low, 132 for Medium, 118 for High, and 102 for Ultra. The Medium setting again provides min/max values of 113 and 152, respectively. This resolution offers a good balance, with Medium and High both staying above 100 FPS, while Ultra falls just below that threshold.

At 3840x2160, the average FPS is 126 for Low, 89 for Medium, 79 for High, and 69 for Ultra. The Medium setting has a minimum of 76 and a maximum of 103, which shows that even at 4K, the frame rate remains within a playable range, though Ultra dips below 70 FPS.

The data shows a clear hierarchy: Low settings always provide the highest FPS, followed by Medium, High, and Ultra, in that order. The difference between Low and Ultra is 42 FPS at 1080p, 59 FPS at 1440p, and 57 FPS at 4K, indicating that the GPU’s workload scales with resolution and settings.

GPU Role

The NVIDIA GeForce RTX 4080 is a high-end GPU with 16 GB of GDDR6X memory on a 256-bit bus, providing 716.8 GB/s of bandwidth. It operates at a base clock of 2205 MHz and a boost clock of 2505 MHz, with 9,728 shading units and 76 RT cores. The GPU’s FP32 performance is 48.74 TFLOPS, and it achieves a 3DMark Steel Nomad DX12 score of 6,567, placing it in the 86th percentile of all GPUs.

Its nearest rivals in average score include the RTX 4080 SUPER (0.1% higher) and the AMD Radeon RX 6750 GRE 12 GB (2.6% lower), showing that the RTX 4080 is closely matched with its direct successor in synthetic benchmarks. In Control, the GPU’s 16 GB VRAM is more than sufficient for the game’s textures, as evidenced by the high FPS at 4K Ultra (69 FPS), which would be lower if VRAM were a limiting factor.

The GPU’s role is clearly dominant, as the FPS scaling with resolution and settings follows the expected pattern for a powerful graphics card. At 4K Ultra, the 69 FPS result is respectable for a demanding title, and the drop from 1080p Ultra (135 FPS) to 4K Ultra (69 FPS) is exactly 51%, which aligns with the increased pixel count. The RTX 4080’s 304 TMUs and 112 ROPs enable high texture throughput, and the data confirms that the GPU is the primary determinant of performance in this benchmark, with the CPU playing a secondary role.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080 in Control

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 89.0
3840x2160 High 79.0
3840x2160 Ultra 69.0
2560x1440 Low 161.0
2560x1440 Medium 132.0
2560x1440 High 118.0
2560x1440 Ultra 102.0
1920x1080 Low 177.0
1920x1080 Medium 156.0
1920x1080 High 150.0
1920x1080 Ultra 135.0

Control with Ryzen 5 4600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 4080 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.