To The Core

To The Core

AVERAGE FPS
131
excellent

This combination delivers exceptional performance with an average of 131 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 68 78 93
1440p QHD 95 119 137 162
1080p Full HD 142 176 204 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 78
3840x2160 High 68
3840x2160 Ultra 55
2560x1440 Low 162
2560x1440 Medium 137
2560x1440 High 119
2560x1440 Ultra 95
1920x1080 Low 241
1920x1080 Medium 204
1920x1080 High 176
1920x1080 Ultra 142

To The Core with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 combination lands at rank 2938 out of 3725 tested combos in To The Core, placing it in the lower third of the database. This ranking reflects a pairing of a 2018-era six-core CPU with a 2019-era mainstream GPU, both of which are now several generations old. The 75th percentile standing of the Ryzen 5 2600 among all CPUs and the 58th percentile of the RTX 2060 among all GPUs suggest that neither component is a standout in its class, and their combined performance in this idle game is correspondingly modest. The data indicates that this combo sits below the median, but the measured frame rates are far from unplayable, which points to the game’s relatively light demands rather than any exceptional capability from the hardware.

How This Combo Ranks

The combo’s rank of 2938 out of 3725 tested combinations means it outperforms roughly 21% of all recorded pairings in To The Core. This is a low placement, but context matters: the game is an idle genre title, which typically does not stress hardware as aggressively as fast-paced shooters or simulations. The Ryzen 5 2600’s average benchmark score of 21484 places it nearly level with the Intel Core Ultra 5 228V, which scores 21440 and is just 0.2% behind, and the Intel Core i9-11900H, which scores 21367 and trails by 0.5%. On the other side, the AMD EPYC 9454 leads this CPU by 1.2% with a score of 21635, while the Intel Xeon D-1746TER is 0.7% ahead at 21635. These deltas are tiny, indicating that the Ryzen 5 2600 sits in a dense cluster of similarly performing processors, none of which have a decisive edge in synthetic tests.

On the GPU side, the RTX 2060’s average benchmark score of 15290 is nearly identical to the GeForce GTX 580’s 15283, a delta of 0%, and the AMD Radeon 680M’s 15270, which is 0.1% behind. The RTX 3050 OEM scores 15199, trailing by 0.6%, and the Radeon RX 7600 scores 15171, down 0.8%. This tight grouping shows that the RTX 2060, despite its newer architecture, delivers comparable raw compute to older and newer budget options. In the context of To The Core, the combo’s low rank is less about catastrophic performance and more about the sheer number of faster pairings in the database. The measured FPS data shows that even at 4K Ultra the combo holds 55 FPS, which is playable, so the rank likely reflects a wide field of competitors rather than a broken experience.

GPU Role

The NVIDIA GeForce RTX 2060 brings 6 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 336.0 GB/s. Its base clock runs at 1365 MHz with a boost up to 1680 MHz, and the memory operates at 1750 MHz, or 14 Gbps effective. These specifications are modest by current standards, but for an idle game like To The Core, they are more than sufficient. The GPU’s 1920 shading units, 120 texture mapping units, and 48 raster output pipelines handle the rendering workload, while 30 RT cores and 240 tensor cores provide ray tracing and AI capabilities that this title likely does not leverage. The 12 nm TU106 chip, built by TSMC with 10,800 million transistors on a 445 mm² die, is a mature design that has been end-of-life for some time.

In the measured results, the GPU’s role becomes clear as resolution increases. At 1080p, the CPU is more likely to be the bottleneck, but at 4K, the RTX 2060’s fill rate and memory bandwidth become the limiting factors. The pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s are adequate for the game’s visuals, which are not graphically intense given the idle genre. The 6 GB VRAM is ample for this title, as none of the settings are likely to exceed that capacity at 4K, and the data shows no min FPS drops that would suggest memory pressure. The GPU’s DirectX 12 Ultimate support, along with Vulkan 1.4 and OpenGL 4.6, ensures compatibility with modern APIs, though the game’s performance suggests it does not push these features hard.

Resolution Scaling

The FPS progression from 1080p to 4K reveals a classic scaling pattern, with the GPU becoming progressively more stressed as pixel count rises. At 1080p Low, the combo hits 241 FPS, which drops to 162 FPS at 1440p Low, a reduction of 33%. At 4K Low, the average falls to 93 FPS, which is 42% lower than 1440p and 61% lower than 1080p. This steep decline indicates that the RTX 2060 is the primary limiter at higher resolutions, as the CPU has more headroom to feed frames at lower pixel counts.

The Medium preset tells a similar story: 204 FPS at 1080p, 137 FPS at 1440p, and 78 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 43%, showing that the scaling is not linear but accelerates as resolution increases. High settings follow suit, with 176 FPS at 1080p, 119 FPS at 1440p, and 68 FPS at 4K, translating to a 32% drop to 1440p and a 43% drop to 4K. Ultra settings show the same trend: 142 FPS at 1080p, 95 FPS at 1440p, and 55 FPS at 4K, with a 33% reduction to 1440p and a 42% reduction to 4K.

These percentages highlight that the GPU is the limiting component across all settings, as the relative FPS losses are consistent regardless of preset. The Ryzen 5 2600, with its 6 cores and 12 threads, is sufficient to keep up at 1080p where frame rates exceed 200, but at 4K the RTX 2060’s 6 GB VRAM and 336.0 GB/s bandwidth are stretched, causing the average to drop below 100 FPS on every preset. The data suggests that users aiming for high refresh rates should stick to 1080p, while 4K is viable only for those satisfied with 55-93 FPS depending on settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 241 FPS, which is the highest figure in the entire dataset. Medium settings average 204 FPS, with a minimum of 173 and a maximum of 234, indicating some frame variance but still a smooth experience. High settings average 176 FPS, and Ultra drops to 142 FPS. These numbers show that at 1080p, the combo can drive high refresh rate monitors, even on Ultra, where the 142 FPS average exceeds the 144 Hz threshold for many displays.

Moving to 2560x1440, the averages fall but remain playable. Low settings hit 162 FPS, Medium averages 137 FPS with a range of 116 to 157, High comes in at 119 FPS, and Ultra drops to 95 FPS. The 1440p results are still strong for an idle game, with even Ultra staying above 60 FPS. The minimum FPS of 116 on Medium suggests that occasional dips occur, but they are unlikely to be noticeable in a genre where reaction time is not critical.

At 3840x2160, the GPU’s limitations become apparent. Low settings average 93 FPS, Medium averages 78 FPS with a minimum of 67 and a maximum of 90, High drops to 68 FPS, and Ultra falls to 55 FPS. These numbers indicate that 4K is playable but not ideal, especially on Ultra where the average teeters near 60 FPS. The medium preset’s minimum of 67 FPS shows that even at this resolution, the combo can hold a playable frame rate, but the headroom is thin. Across all resolutions, the data shows a clear hierarchy: lower settings yield higher FPS, and the gap between Low and Ultra widens as resolution increases, from 99 FPS at 1080p to 38 FPS at 4K.

FAQ

Q: Is this combo capable of 4K gaming in To The Core?

A: Yes, but with caveats. At 4K Ultra, the average FPS is 55, which is playable but close to the edge. Dropping to Low settings raises the average to 93 FPS, making 4K more comfortable.

Q: What is the best resolution for high refresh rate monitors?

A: At 1080p, the combo exceeds 142 FPS on all settings, with Low hitting 241 FPS. This makes 1080p the only resolution where the hardware can consistently drive a 144 Hz display.

Q: How does the RTX 2060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 2060’s average benchmark score of 15290 is virtually tied with the GeForce GTX 580 (15283, 0% delta) and the AMD Radeon 680M (15270, 0.1% behind). It leads the RTX 3050 OEM by 0.6% and the Radeon RX 7600 by 0.8%.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The data suggests the GPU is the primary limiter, especially at 4K where FPS drops are steep. At 1080p, the Ryzen 5 2600’s 6 cores and 12 threads appear sufficient, as frame rates exceed 200 on Low, but the CPU’s 75th percentile standing means it is not a high-end part.

Q: What is the difference between Low and Ultra settings at 1440p?

A: Low averages 162 FPS, while Ultra averages 95 FPS, a difference of 67 FPS. This shows that the Ultra preset costs significant performance, making Low a better choice for competitive play.

Q: Is 6 GB of VRAM enough for this game?

A: The measured data shows no min FPS anomalies that would indicate VRAM overflow, even at 4K Ultra. The 6 GB GDDR6 memory appears sufficient for To The Core’s demands.

Settings Recommendations

For the best balance of visual quality and performance, the Medium preset is the clear choice across all resolutions. At 1080p, Medium averages 204 FPS with a minimum of 173, which is well above any playability threshold and offers better visuals than Low. At 1440p, Medium averages 137 FPS with a minimum of 116, keeping the experience smooth while providing a noticeable upgrade over Low’s 162 FPS. Even at 4K, Medium averages 78 FPS with a minimum of 67, which is the highest minimum FPS among the 4K presets and stays above 60 FPS consistently.

High settings are a viable alternative for those who prioritize visuals, but they come with a measurable cost: at 1080p, High drops to 176 FPS, at 1440p it falls to 119 FPS, and at 4K it averages 68 FPS. Ultra is only recommended for 1080p, where the 142 FPS average is still smooth, but at 1440p it dips to 95 FPS and at 4K it falls to 55 FPS, which is borderline for some users. Low settings are unnecessary for this hardware, as even Medium provides high frame rates, but they could be used to maximize FPS on a 240 Hz monitor at 1080p, where Low hits 241 FPS.

The data indicates that Medium offers the best compromise, delivering high FPS while improving fidelity over Low. For users with 144 Hz monitors, Medium at 1080p or 1440p is ideal, while 4K users should stick to Medium to maintain a 60+ FPS average. The combo’s low rank in the database does not preclude a good experience; it simply reflects that many other pairings are faster, but the measured results show this setup is more than adequate for To The Core.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 78.0
3840x2160 High 68.0
3840x2160 Ultra 55.0
2560x1440 Low 162.0
2560x1440 Medium 137.0
2560x1440 High 119.0
2560x1440 Ultra 95.0
1920x1080 Low 241.0
1920x1080 Medium 204.0
1920x1080 High 176.0
1920x1080 Ultra 142.0

To The Core with Ryzen 5 2600 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 2060 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.