Counter-Strike 2
This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 67 | 90 | 109 |
| 1440p QHD | 94 | 121 | 162 | 194 |
| 1080p Full HD | 142 | 182 | 244 | 294 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060, In-Depth Analysis
Settings Recommendations
The measured frame rates for Counter-Strike 2 with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 show a clear progression across the four available quality presets. At 1920x1080, the Low preset delivers an average of 294 FPS, which represents the highest raw performance available in this dataset. The Medium preset, at 244 FPS average, still provides a substantial margin above typical high-refresh-rate displays while offering improved visual fidelity over Low. The High preset drops to 182 FPS average, and Ultra falls to 142 FPS average.
For competitive play, the Low preset at 1080p is the recommended choice, as the 294 FPS average provides the maximum headroom for frame pacing and input latency reduction. The data shows that the jump from Low to Medium costs 50 FPS on average at 1080p, which is a significant trade-off for visual improvements that may not matter in a fast-paced FPS. However, if the user prefers some visual polish, Medium at 244 FPS average remains well above the 144 Hz threshold that most competitive monitors support.
At 2560x1440, the Medium preset produces 162 FPS average, which remains playable on high-refresh displays, though the 194 FPS average of Low is preferable for esports scenarios. The High preset at 1440p yields 121 FPS average, still sufficient for 120 Hz displays. At 3840x2160, the situation changes dramatically: only the Low preset (109 FPS average) and Medium preset (90 FPS average) exceed 60 FPS. High at 4K produces 67 FPS average, and Ultra drops to 52 FPS average, which falls below the 60 FPS threshold for smooth gameplay.
The best experience per the measured rows depends on the display resolution. For 1080p users, Low or Medium both provide excellent performance, with Medium offering a balanced compromise. For 1440p users, Medium is the sweet spot, delivering 162 FPS average while maintaining better image quality than Low. For 4K users, Medium is the highest preset that maintains a comfortable margin above 60 FPS, though Low is recommended for competitive play at 109 FPS average.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 ranks 2936 out of 3719 tested combos in Counter-Strike 2. This places the pairing in the lower portion of the database, with roughly 79 percent of tested configurations achieving better performance in this specific title. The rank reflects the age of both components relative to the current test pool, as the CPU and GPU were released in 2018 and 2019 respectively.
The CPU's overall benchmark percentile sits at 75, meaning it outperforms three-quarters of all processors in the database across synthetic workloads. However, its nearest rivals in average benchmark score include the Intel Core Ultra 5 228V (0.2 percent higher score), Intel Core i9-11900H (0.5 percent higher), and Intel Xeon D-1746TER (0.7 percent lower). These margins are tight, indicating the Ryzen 5 2600 remains competitive in general computing despite its age.
The GPU's percentile versus all GPUs is 58, placing it just above the median. Its nearest rivals in average benchmark score are the NVIDIA GeForce GTX 580 (0 percent difference), AMD Radeon 680M (0.1 percent higher), NVIDIA GeForce RTX 3050 OEM (0.6 percent higher), and AMD Radeon RX 7600 (0.8 percent higher). The RTX 2060's position in the middle of the GPU distribution, combined with the CPU's higher percentile, suggests the pairing is reasonably balanced for most workloads.
The combo's rank of 2936 out of 3719 in Counter-Strike 2 specifically indicates that the game favors more modern hardware configurations. The measured FPS data shows this pairing can still deliver high frame rates at lower resolutions and settings, but it trails many other tested combos at higher settings and resolutions. The ranking reflects that Counter-Strike 2 is sensitive to both CPU and GPU performance, and this older pairing, while functional, does not reach the upper echelons of the test pool.
GPU Role
The NVIDIA GeForce RTX 2060 is built on the Turing architecture with the TU106 chip, manufactured on a 12 nm process at TSMC. The GPU contains 10,800 million transistors on a 445 mm² die, with a transistor density of 24.3 million per square millimeter. Its memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The memory clock runs at 1750 MHz, which translates to 14 Gbps effective.
The GPU's clock speeds are 1365 MHz base and 1680 MHz boost. With 1920 shading units, 120 texture mapping units, and 48 render output units, the RTX 2060 achieves a pixel rate of 80.64 GPixel/s and a texture rate of 201.6 GTexel/s. The FP32 compute throughput is 6.451 TFLOPS, with FP16 reaching 12.90 TFLOPS at a 2:1 ratio. The card also includes 30 RT cores and 240 tensor cores, though Counter-Strike 2 does not heavily utilize ray tracing or DLSS features in the measured data.
In Counter-Strike 2, the GPU's role varies by resolution and settings. At 1080p Low, the 294 FPS average suggests the GPU is not the primary bottleneck, as the frame rate is exceptionally high. At 4K Ultra, the 52 FPS average indicates the GPU is heavily stressed, with the 6 GB VRAM and 192-bit memory bus becoming limiting factors at this extreme resolution. The measured FPS data shows a consistent pattern: as resolution increases, the performance drop is more pronounced at higher settings, which points to the GPU's memory bandwidth and compute resources being saturated.
The RTX 2060's benchmark scores in synthetic tests show a PassMark G3D score of 14111 and a G2D score of 745. Its DirectX 12 score is 53, which is notably lower than the DirectX 11 score of 110, suggesting the Turing architecture's DX12 performance is not its strongest attribute in synthetic workloads. The Geekbench OpenCL score of 65014 and Vulkan score of 65846 indicate balanced compute performance across APIs.
Measured FPS Breakdown
At 1920x1080, the full settings range was measured. Low produces 294 FPS average, Medium produces 244 FPS average with a minimum of 208 FPS and maximum of 281 FPS, High produces 182 FPS average, and Ultra produces 142 FPS average. The frame time consistency at Medium (208-281 FPS range) shows a spread of 73 FPS, which represents reasonable stability for a competitive shooter.
At 2560x1440, the performance scales down proportionally. Low produces 194 FPS average, Medium produces 162 FPS average with a minimum of 137 FPS and maximum of 186 FPS, High produces 121 FPS average, and Ultra produces 94 FPS average. The Medium preset's frame range at 1440p (137-186 FPS) shows a tighter absolute spread of 49 FPS compared to 1080p, though the relative variance is similar.
At 3840x2160, the GPU begins to struggle at higher settings. Low produces 109 FPS average, Medium produces 90 FPS average with a minimum of 77 FPS and maximum of 104 FPS, High produces 67 FPS average, and Ultra produces 52 FPS average. The Medium preset at 4K shows a frame range of 27 FPS, which is the narrowest spread in the dataset, indicating that the GPU is consistently saturated at this resolution.
Comparing settings across resolutions, the Low preset's performance relative to Ultra is consistent: at 1080p, Low is approximately 2.07 times faster than Ultra; at 1440p, Low is approximately 2.06 times faster; and at 4K, Low is approximately 2.10 times faster. This consistency suggests that the settings scaling is uniform across resolutions, with the GPU being the primary constraint at higher settings and the CPU becoming more relevant at lower settings.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 to 3840x2160 reveals how the system scales under increasing pixel counts. At the Low preset, 1080p produces 294 FPS, 1440p produces 194 FPS, and 4K produces 109 FPS. The drop from 1080p to 1440p is 100 FPS (34 percent reduction), and from 1440p to 4K is 85 FPS (44 percent reduction). The total scaling from 1080p to 4K at Low is a 63 percent reduction in frame rate.
At the Medium preset, 1080p produces 244 FPS, 1440p produces 162 FPS, and 4K produces 90 FPS. The drop from 1080p to 1440p is 82 FPS (34 percent reduction), and from 1440p to 4K is 72 FPS (44 percent reduction). The total scaling from 1080p to 4K at Medium is a 63 percent reduction, identical to Low.
At the High preset, 1080p produces 182 FPS, 1440p produces 121 FPS, and 4K produces 67 FPS. The drop from 1080p to 1440p is 61 FPS (34 percent reduction), and from 1440p to 4K is 54 FPS (45 percent reduction). The total scaling from 1080p to 4K at High is a 63 percent reduction.
At the Ultra preset, 1080p produces 142 FPS, 1440p produces 94 FPS, and 4K produces 52 FPS. The drop from 1080p to 1440p is 48 FPS (34 percent reduction), and from 1440p to 4K is 42 FPS (45 percent reduction). The total scaling from 1080p to 4K at Ultra is a 63 percent reduction.
The consistent 63 percent reduction from 1080p to 4K across all settings indicates that the limiting component scales uniformly with pixel count. Since the percentage reduction is identical regardless of settings, the bottleneck is shared between CPU and GPU, with neither component dominating the scaling behavior. The frame rate at 1080p Low (294 FPS) is high enough to suggest CPU limitations, while the 4K Ultra result (52 FPS) clearly indicates GPU saturation.
CPU Role
The AMD Ryzen 5 2600 features 6 cores and 12 threads based on the Zen+ architecture, manufactured on a 12 nm process at GlobalFoundries. The CPU operates with a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a TDP of 65 W. It supports DDR4 memory in dual-channel configuration with a bandwidth of 46.9 GB/s. The cache hierarchy includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache.
In synthetic benchmarks, the Ryzen 5 2600 achieves a Cinebench R15 multi-core score of 1248 and single-core score of 157.3. Geekbench results show a multi-core score of 5648 and single-core score of 1154. PassMark tests reveal a multithread score of 13160, single-thread score of 2239, and physics score of 673. The CPU's average benchmark score is 21484, placing it in the 75th percentile of all CPUs.
In Counter-Strike 2, the CPU's role is most apparent at lower resolutions and settings. At 1080p Low, the 294 FPS average is likely constrained by the CPU's single-thread performance, as the Zen+ architecture's 3.90 GHz boost clock limits frame generation in CPU-bound scenarios. The single-core Geekbench score of 1154 and Cinebench R15 single-core score of 157.3 are modest by modern standards, which explains why the frame rate does not exceed 300 FPS even at the lowest settings.
The CPU's 12 threads help maintain consistent frame delivery in multiplayer scenarios, where multiple background tasks compete for resources. The 16 MB L3 cache is shared across all cores, which can cause contention in heavily threaded workloads, but Counter-Strike 2's engine typically favors fewer, faster cores. The CPU's performance relative to its nearest rivals shows a balanced profile: the Intel Core Ultra 5 228V scores 0.2 percent higher on average, while the Intel Xeon D-1746TER scores 0.7 percent lower.
The CPU's memory bandwidth of 46.9 GB/s and dual-channel DDR4 support are adequate for the game's memory access patterns. The 2000 series architecture, despite its age, provides sufficient single-thread performance for 1080p competitive play, as evidenced by the 294 FPS result at Low settings. However, the CPU becomes less relevant at 4K, where the GPU's limitations dominate the performance profile.
FAQ
Q: What is the highest average frame rate this combo achieves in Counter-Strike 2?
A: The highest measured average frame rate is 294 FPS, achieved at 1920x1080 resolution with the Low settings preset.
Q: Can this system maintain 60 FPS at 4K resolution?
A: Yes, at 4K resolution with Low settings the system produces 109 FPS average, with Medium producing 90 FPS average. High settings yield 67 FPS average, but Ultra drops to 52 FPS average, which falls below 60 FPS.
Q: How does the Ryzen 5 2600 compare to its closest rival in synthetic benchmarks?
A: The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2 percent lower than the Intel Core Ultra 5 228V (21440) and 0.5 percent lower than the Intel Core i9-11900H (21367). It is 0.7 percent higher than the Intel Xeon D-1746TER (21635).
Q: What is the frame range at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the system produces an average of 162 FPS, with a minimum of 137 FPS and maximum of 186 FPS, giving a frame range of 49 FPS.
Q: How many tested combos does this pairing outperform in Counter-Strike 2?
A: The combo ranks 2936 out of 3719 tested combos, meaning it outperforms 783 configurations in the database for this specific game.
Q: What is the RTX 2060's percentile ranking among all GPUs?
A: The RTX 2060 sits in the 58th percentile of all GPUs in the database, with an average benchmark score of 15290. Its closest rival, the GTX 580, has an identical average score of 15283 with a 0 percent delta.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 2060 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.0 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 194.0 |
| 2560x1440 | Medium | 162.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 294.0 |
| 1920x1080 | Medium | 244.0 |
| 1920x1080 | High | 182.0 |
| 1920x1080 | Ultra | 142.0 |
Counter-Strike 2 with Ryzen 5 2600 + Other GPUs
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Counter-Strike 2 with RTX 2060 + Other CPUs
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