Thief

Thief

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 56 73
1440p QHD 68 72 94 124
1080p Full HD 100 105 138 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 56
3840x2160 High 42
3840x2160 Ultra 40
2560x1440 Low 124
2560x1440 Medium 94
2560x1440 High 72
2560x1440 Ultra 68
1920x1080 Low 180
1920x1080 Medium 138
1920x1080 High 105
1920x1080 Ultra 100

Thief with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5070, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions reveal a classic scaling pattern that points firmly at the GPU as the primary constraint in Thief. At 1080p Low, the combo produces 180 FPS, which drops to 73 FPS at 4K Low — a reduction of roughly 59% when pixel count increases by a factor of four. This steep decline indicates that the render workload is scaling almost linearly with pixel throughput, which is characteristic of a GPU-bound scenario at lower settings.

Moving to Medium settings, the 1080p result of 138 FPS falls to 94 FPS at 1440p and further to 56 FPS at 4K. The gap between 1440p and 4K here is 38 FPS, or about 40% lower, which again tracks closely with the 2.25x pixel count difference between those resolutions. At High settings, the pattern continues: 105 FPS at 1080p, 72 FPS at 1440p, and 42 FPS at 4K. The 4K High result is exactly 40% of the 1080p High figure, underscoring that the GPU's pixel throughput is the binding constraint.

Ultra settings show the most severe scaling, with 100 FPS at 1080p dropping to 68 FPS at 1440p and 40 FPS at 4K. The 4K Ultra result represents a 60% loss from 1080p Ultra. Critically, the gap between High and Ultra at any given resolution is relatively small — 5 FPS at 1080p, 4 FPS at 1440p, and 2 FPS at 4K — which suggests that Ultra is not dramatically more demanding than High in this title, at least for the GPU resources being measured.

The data indicates that at 1080p Low, the CPU is likely contributing some headroom, since the 180 FPS figure is well above typical display refresh rates and leaves room for the render pipeline to be the bottleneck. However, the consistent proportional drops across all settings levels suggest that even at 1080p the GPU is the limiting component, because the CPU's capabilities — 16 cores with a 5.10 GHz boost — are not being taxed to the point of capping frame rates. Had the CPU been the constraint, we would expect to see 1080p results plateau across different settings, but instead each settings tier produces a distinct FPS level.

The 4K results are particularly telling: at 42 FPS High and 40 FPS Ultra, the combo is hovering at the edge of playability, while 4K Low at 73 FPS is the only 4K preset that clears a smooth 60 FPS threshold. This is consistent with a GPU that has 12 GB of GDDR7 memory and a 192-bit bus — sufficient for high-resolution textures but with bandwidth and pixel throughput that become strained at 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 operates at a base clock of 2325 MHz with a boost clock of 2512 MHz, and the benchmark results show that these frequencies are sufficient to push Thief to 180 FPS at 1080p Low. The GPU's 12 GB of GDDR7 memory runs at 1750 MHz with an effective data rate of 28 Gbps, delivering 672.0 GB/s of bandwidth across a 192-bit bus. This memory subsystem is clearly adequate for Thief's needs at 1080p and 1440p, as evidenced by the strong frame rates at those resolutions, but the 4K results suggest that memory bandwidth becomes a more significant factor as pixel counts rise.

The RTX 5070's architecture is Blackwell 2.0 on a 5 nm process from TSMC, with 31,100 million transistors on a 263 mm² die. The shading units number 6144, paired with 192 texture mapping units and 80 render output units. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s provide the raw throughput that drives the measured results. The FP32 compute of 30.87 TFLOPS is notable, but Thief is a 2014 title that does not heavily leverage compute shaders, so the more relevant metrics are the pixel and texture fill rates.

In the GPU benchmark suite, the RTX 5070 scores 29137 in Passmark G3D and 5077 in 3DMark Steel Nomad DX12, placing it in the 82nd percentile among all GPUs. Its nearest rival by average benchmark score is the AMD Radeon Pro 580, which scores 40318 versus the RTX 5070's 40377 — a delta of 0.1%. The AMD Radeon Pro WX 7100 is 0.8% behind, while the AMD Radeon Pro 5300 is 1.2% ahead, and the NVIDIA RTX A500 Mobile trails by 2%. These rival comparisons are based on synthetic benchmarks, but the measured Thief results show the RTX 5070 behaving as a strong mid-range performer that can handle 1440p Ultra at 68 FPS.

The 12 GB VRAM capacity is worth examining in context. Thief's textures at Ultra settings at 4K could theoretically approach memory limits, but the measured results show the game running at 40 FPS at 4K Ultra, which suggests the GPU is compute or bandwidth limited rather than VRAM limited — otherwise we would see severe frame drops or texture thrashing. The 672 GB/s bandwidth is ample for a title of this era, and the 192-bit bus width, while narrower than some higher-tier GPUs, does not appear to be a bottleneck at 1440p and below.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 185H brings 16 cores and 22 threads to this combo, with a base clock of 3.90 GHz and a boost clock of 5.10 GHz. The CPU's 24 MB of shared L3 cache, alongside 2 MB L2 per core and 112 KB L1 per core, provides ample cache for game logic and physics. In Thief, a stealth title that is primarily GPU-driven in its rendering, the CPU's role is to feed the GPU with draw calls and handle game simulation, which this processor does without becoming a limiting factor.

The CPU's benchmark scores reinforce its capability. In Cinebench R23, it scores 17984.5 multicore and 1810.5 single-core. Geekbench results are 11657 multicore and 1794 single-core. Passmark single-thread performance is 3697, with a multithread score of 29376. These figures place the CPU in the 85th percentile among all CPUs, with an average benchmark score of 35670. Its nearest rival, the AMD Ryzen AI 7 PRO 350, scores 35719 — a delta of -0.1%, meaning the Intel part is effectively tied with it. The Intel Core 7 250H is -0.2% behind, the AMD Ryzen 7 PRO 5845 is -0.4% behind, and the AMD Ryzen 7 7700X is -0.7% behind the Core Ultra 9 185H.

Given that Thief's measured frame rates scale consistently with resolution and settings, the CPU is not the constraining component in this combo. The 180 FPS at 1080p Low is the highest measured result, and even if the CPU could push higher, the GPU's pixel throughput would cap it. The fact that 1080p Ultra produces 100 FPS while 1080p High produces 105 FPS — a mere 5 FPS difference — further indicates that the CPU has headroom, because a CPU-bound scenario would show larger gaps between settings as the GPU workload changes.

The Meteor Lake architecture with its 7 nm process node is well-suited to mobile deployments, with a 45 W TDP. The CPU supports DDR5 memory in dual-channel configuration, offering 89.6 GB/s of memory bandwidth. This is more than sufficient for Thief, which is not a memory-bandwidth-sensitive title. The integrated Arc Xe-LPG Graphics with 128 EU is present but irrelevant for this discrete GPU testing, as the RTX 5070 handles all rendering duties.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5070 ranks 1947 out of 3720 tested combos in Thief. This places the combo in the 52nd percentile of all tested configurations, which is a middle-of-the-pack result. Given that the GPU alone sits in the 82nd percentile and the CPU in the 85th percentile, the combo ranking is notably lower than either component's individual standing would suggest.

This discrepancy can be explained by Thief's age and its rendering characteristics. As a 2014 title, Thief does not fully utilize modern hardware features, and its engine may not scale efficiently with the high core counts and advanced architectures of contemporary components. The combo rank of 1947 out of 3720 indicates that many other combinations of CPU and GPU — potentially including older or lower-tier parts — achieve better or comparable frame rates in this specific game.

The rank is not a reflection of the components' overall capability but rather their specific performance in Thief. The measured FPS data shows that the combo delivers 100 FPS at 1080p Ultra and 68 FPS at 1440p Ultra, which are respectable figures, but the combo's rank suggests that other tested configurations with different CPU-GPU pairings outperform it in this title. This could be due to driver optimizations, CPU-GPU synchronization quirks, or the game's preference for certain hardware configurations.

The GPU's nearest rivals in synthetic benchmarks — the AMD Radeon Pro 580 and Radeon Pro WX 7100 — are professional-grade parts that may not appear in many gaming-focused combos, so the competition at this performance tier is broad. The combo's mid-pack ranking indicates that Thief is not a title where this particular CPU-GPU pairing excels, but it also does not perform poorly. The measured frame rates across all resolutions and settings are playable at 1080p and 1440p, with 4K being the only resolution where the combo falls short of 60 FPS on higher settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its strongest results. Low settings produce 180 FPS average, Medium produces 138 FPS with a minimum of 117 FPS and maximum of 158 FPS, High produces 105 FPS, and Ultra produces 100 FPS. The gap between Low and Medium is 42 FPS, while the gap between High and Ultra is just 5 FPS. The Medium setting's min FPS of 117 indicates that the combo maintains high frame rates even during demanding scenes, with the max of 158 showing headroom for potential uncapped frame rates.

At 2560x1440, the results scale down predictably. Low settings deliver 124 FPS, Medium delivers 94 FPS with a min of 80 FPS and max of 109 FPS, High delivers 72 FPS, and Ultra delivers 68 FPS. The 1440p Medium result's min FPS of 80 is still comfortably above 60 FPS, making it a viable option for high-refresh-rate displays. The gap between High and Ultra at 1440p is 4 FPS, consistent with the 1080p pattern. The drop from 1080p to 1440p at Low settings is 56 FPS, from 180 to 124, which is a 31% reduction.

At 3840x2160, the combo struggles to maintain high frame rates on demanding settings. Low produces 73 FPS, Medium produces 56 FPS with a min of 47 FPS and max of 64 FPS, High produces 42 FPS, and Ultra produces 40 FPS. The 4K Medium result is notable for its min FPS of 47, which dips below the 60 FPS threshold and indicates that even Medium settings can experience frame drops at 4K. The gap between High and Ultra at 4K narrows to just 2 FPS, from 42 to 40, suggesting that the GPU is reaching its limits and additional settings have diminishing returns.

The Medium settings are the only tier where min and max FPS data is available across all three resolutions. At 1080p, the range is 117 to 158 FPS; at 1440p, it is 80 to 109 FPS; at 4K, it is 47 to 64 FPS. This data shows that frame time consistency degrades as resolution increases, with the 4K range being proportionally wider relative to the average FPS. The 4K Medium average of 56 FPS with a min of 47 FPS means that players would experience noticeable stutter in demanding scenes.

FAQ

Q: What is the highest average FPS this combo achieves in Thief?

A: The highest measured average FPS is 180, achieved at 1920x1080 with Low settings. The next highest is 138 FPS at 1080p Medium, followed by 124 FPS at 1440p Low.

Q: Can this combo handle 4K gaming in Thief?

A: At 4K, the combo achieves 73 FPS on Low settings, 56 FPS on Medium, 42 FPS on High, and 40 FPS on Ultra. Only Low settings clear 60 FPS, so 4K is playable but requires reduced settings for smooth frame rates.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core Ultra 9 185H has an average benchmark score of 35670, which is 0.1% higher than the AMD Ryzen AI 7 PRO 350 (35719), 0.2% higher than the Intel Core 7 250H (35728), 0.4% higher than the AMD Ryzen 7 PRO 5845 (35802), and 0.7% higher than the AMD Ryzen 7 7700X (35909). Note that lower deltaPct values mean the rival scores higher.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 2560x1440, High settings produce 72 FPS and Ultra produces 68 FPS, a difference of 4 FPS. This is consistent with the 1080p difference of 5 FPS and the 4K difference of 2 FPS.

Q: Does the GPU's 12 GB VRAM cause any issues in Thief?

A: The measured results show no VRAM-related issues. The 4K Ultra setting runs at 40 FPS, and if VRAM capacity were exceeded, we would expect severe frame drops or stuttering. The consistent frame rates indicate the 12 GB GDDR7 memory is sufficient for this title.

Q: How does this combo rank among all tested combinations in Thief?

A: The combo ranks 1947 out of 3720 tested combinations, placing it in the lower half of all configurations. This rank is lower than the individual component percentiles (85th for CPU, 82nd for GPU), indicating that Thief does not particularly favor this pairing.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and frame rate preference. At 1920x1080, High settings at 105 FPS provide an excellent balance of visual quality and performance, while Ultra at 100 FPS offers a marginal visual improvement for a 5 FPS cost. The Medium preset at 138 FPS is the best choice for high-refresh-rate displays, as its 117 FPS minimum ensures consistent frame delivery. Low settings at 180 FPS are only necessary for extreme refresh rates beyond 144 Hz, which are unlikely to be a practical target for this title.

At 2560x1440, Medium settings at 94 FPS with a minimum of 80 FPS are the recommended choice, as they provide the best combination of smoothness and visual fidelity. High at 72 FPS is also viable for players who prioritize image quality, but the 22 FPS difference between Medium and High makes Medium the more balanced option. Ultra at 68 FPS is the best visual preset that still maintains a frame rate above 60 FPS, making it suitable for players with 60 Hz displays who want maximum quality.

At 3840x2160, the options are more constrained. Low at 73 FPS is the only preset that comfortably exceeds 60 FPS, making it the recommended choice for 4K gaming. Medium at 56 FPS is playable but its 47 FPS minimum may cause noticeable stutter in demanding scenes. High at 42 FPS and Ultra at 40 FPS are both below 45 FPS, which is suboptimal for a smooth experience. Players who insist on 4K should use Low settings for the best frame rate, while those who prioritize visuals over smoothness may accept Medium's 56 FPS average despite the dips below 60.

Across all resolutions, the Medium preset offers the most consistent frame time data, as it is the only settings tier where min and max FPS figures are available. The 1080p Medium range of 117 to 158 FPS and the 1440p Medium range of 80 to 109 FPS both indicate strong frame time consistency. For the best overall experience at 1080p or 1440p, Medium settings provide the highest minimum frame rates relative to their average, ensuring fewer noticeable drops during gameplay. The Ultra preset, while visually superior, offers diminishing returns over High and should be reserved for players with 60 Hz displays who cannot tolerate any compromise in visual quality.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5070 in Thief

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 56.0
3840x2160 High 42.0
3840x2160 Ultra 40.0
2560x1440 Low 124.0
2560x1440 Medium 94.0
2560x1440 High 72.0
2560x1440 Ultra 68.0
1920x1080 Low 180.0
1920x1080 Medium 138.0
1920x1080 High 105.0
1920x1080 Ultra 100.0

Thief with iUltra 9 185H + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5070 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.