Thief

Thief

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 43 56 74
1440p QHD 70 73 96 126
1080p Full HD 101 107 140 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 56
3840x2160 High 43
3840x2160 Ultra 41
2560x1440 Low 126
2560x1440 Medium 96
2560x1440 High 73
2560x1440 Ultra 70
1920x1080 Low 184
1920x1080 Medium 140
1920x1080 High 107
1920x1080 Ultra 101

Thief with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4060, In-Depth Analysis

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, which are significant figures for a game like Thief. This title, released in early 2014, was designed for the multi-core CPUs and DirectX 11-era GPUs of that period, meaning its threading demands are far lower than modern titles. In this context, the Core Ultra 7 270K Plus’s high single-core boost clock is the primary driver of CPU-bound performance, while its sheer core count is largely irrelevant for this specific workload. The processor’s benchmark data supports this interpretation: it scores 2439 in Cinebench R23 single-core, but a massive 44253 in multi-core, placing it in the 96th percentile of all CPUs. For Thief, the game’s engine rarely scales beyond a few threads, so the single-core score is the more telling metric. The processor’s 36 MB of shared L3 cache and 115.2 GB/s of dual-channel DDR5 memory bandwidth also help feed the GPU with data, but the game’s modest asset streaming requirements mean these are not bottlenecks. In terms of rival positioning, the Core Ultra 7 270K Plus’s average benchmark score of 93785 is essentially tied with the Intel Xeon 6520P (93786, 0% delta), and it trails the AMD EPYC 4564P by 1.5% and the EPYC 9175F by 1.9%. However, those rivals are enterprise server chips; their multi-threaded muscle does not translate to an advantage in Thief. The data suggests that for this game, the 270K Plus is effectively over-provisioned, providing far more computational headroom than the 2014 engine can utilize, ensuring that CPU-side frame pacing is never a limiting factor even at high refresh rates.

CPU Role — cores, clocks, and how they relate to this game's results

The Core Ultra 7 270K Plus’s 24 cores and 24 threads are a modern standard-bearer, but Thief simply does not know what to do with them. The game’s engine, built for 2014 hardware, typically utilizes a handful of threads, meaning the multi-core might of this CPU—evidenced by its Cinebench R23 multi-core score of 44253—goes largely unused. Instead, the single-core boost clock of 5.50 GHz becomes the star. This clock speed directly influences how quickly the game’s main simulation thread can process AI, physics, and input, which is often the limiting factor in older stealth titles. The benchmark results confirm this: a single-core Cinebench R23 score of 2439 puts the 270K Plus in the 96th percentile, indicating that its per-thread performance is exceptional. For Thief, this means that even in dense city hub areas with many NPCs, the CPU can maintain frame rates without stutter, provided the GPU can keep up. The processor’s 3 nm process node and 17,800 million transistors also contribute to power efficiency, though the 125W TDP is a nominal figure that does not translate directly to in-game performance. When compared to its nearest rivals in synthetic benchmarks, the 270K Plus is nearly identical to the Intel Xeon 6520P (0% delta), but those comparisons are for average scores across all workloads; in a single-threaded scenario, the 270K Plus’s high boost clock would likely pull ahead, though the fact pack does not provide rival single-core scores. The takeaway is that for Thief, the CPU is not a variable; it is a constant that will never bottleneck the GPU, regardless of settings or resolution.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4060 is the defining component for this combo’s performance in Thief. This GPU, based on the Ada Lovelace architecture and built on a 5 nm process, has a boost clock of 2460 MHz and 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s of bandwidth. For a 2014 game, the 8 GB VRAM is more than sufficient; Thief’s textures and geometry are small by modern standards, so the GPU will not run into memory capacity limits. The RTX 4060’s 3072 shading units are the workhorses here, and their raw compute power is what determines the frame rates. The GPU’s benchmark scores are modest relative to its CPU partner: it sits in the 61st percentile of all GPUs, with an average benchmark score of 17639. Its nearest rivals include the AMD Radeon HD 7790 (-0.2% delta) and the AMD Radeon 780M (0.3% delta), which are significantly older or lower-tier parts. This positioning suggests that the RTX 4060 is a mid-range card, and in Thief, its performance is adequate for 1080p and 1440p gaming but begins to struggle at 4K. The GPU’s 15.11 TFLOPS of FP32 performance is the raw throughput that the game’s shaders can leverage, and the 118.1 GPixel/s pixel rate dictates how fast it can fill the screen. In practice, the RTX 4060 delivers playable frame rates at 1080p Ultra (101 FPS), but the data shows a clear drop at 4K Ultra (41 FPS), indicating that the GPU is the limiting factor at higher resolutions. The card’s end-of-life production status and launch MSRP of $299 USD are noted, but its practical value in this context is its ability to handle a decade-old game with relative ease at mainstream resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Thief reveals a textbook case of GPU-bound scaling. At 1080p Low settings, the combo achieves 184 FPS, which drops to 126 FPS at 1440p and further to 74 FPS at 4K. This is a 60% reduction in frame rate from 1080p to 4K, which is a direct consequence of the GPU having to render four times as many pixels. The CPU is not the bottleneck here; if it were, the frame rates would remain flat across resolutions. Instead, the RTX 4060’s pixel throughput capacity is being exhausted as resolution increases. Looking at the Ultra settings, the trend is even more pronounced: 101 FPS at 1080p, 70 FPS at 1440p, and 41 FPS at 4K. The 4K Ultra result of 41 FPS is below the 60 FPS target many gamers consider smooth, indicating that this combo is not suited for 4K max settings in Thief. Conversely, the 1080p Low result of 184 FPS suggests that the CPU is capable of pushing far more frames than the GPU can render at higher settings; the gap between 184 FPS (Low) and 101 FPS (Ultra) at 1080p is entirely due to GPU shading load, not CPU limitations. The Medium settings data provides a middle ground: 140 FPS at 1080p, 96 FPS at 1440p, and 56 FPS at 4K, with the 4K result showing a min FPS of 48. This scaling behavior confirms that the RTX 4060 is the limiting component in this pairing, and users targeting 4K should expect to dial down settings to achieve smooth gameplay, while 1440p Medium (96 FPS) offers a balanced experience.

FAQ

*Q: Is the Intel Core Ultra 7 270K Plus overkill for Thief?*

A: Yes, the data indicates so. The CPU has 24 cores and a 5.50 GHz boost clock, but Thief is a 2014 title that cannot utilize that many threads. The CPU’s single-core performance, which is in the 96th percentile, is more relevant, but even that is far beyond what the game requires. The CPU will not be a limiting factor in any scenario.

*Q: Can this combo run Thief at 4K with high settings?*

A: The measured data shows an average of 43 FPS at 4K High settings. This is playable but not ideal for a smooth 60 FPS experience. If you want 4K, you would need to lower settings to Medium (56 FPS) or Low (74 FPS) to get closer to a fluid frame rate.

Q: What is the best resolution and settings combination for this combo?

A: Based on the measured FPS, 1440p Medium settings (96 FPS) offers a strong balance of visual quality and smoothness. Alternatively, 1080p High (107 FPS) or 1080p Ultra (101 FPS) are excellent choices if you prefer higher fidelity over resolution, as both maintain frame rates above 100 FPS.

Q: How does the RTX 4060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 4060’s average benchmark score is 17639. Its nearest rival, the AMD Radeon HD 7790, scores 17666, which is a 0.2% difference. The AMD Radeon 780M scores 17588 (0.3% lower), and the AMD Radeon Pro 560 scores 17551 (0.5% lower). These are all within a 1% margin, indicating the 4060 is closely matched to these parts in general compute, though its real-world game performance may vary.

*Q: Is 8 GB of VRAM on the RTX 4060 enough for Thief?*

A: Yes, absolutely. Thief was released in 2014, and its texture sizes are small by modern standards. The 8 GB of GDDR6 memory will not be a bottleneck at any resolution or settings level for this game.

*Q: Which component is the bottleneck in this combo for Thief?*

A: The GPU is the clear bottleneck, especially at higher resolutions. The evidence is in the resolution scaling: FPS drops significantly from 1080p to 4K, which is a classic sign of GPU limitation. The CPU’s performance remains constant, but the GPU’s rendering load increases with pixel count.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 4060 ranks 1398 out of 2851 tested combos in Thief. This places it in the middle of the pack, which is a slightly surprising result given the CPU’s high-end status. The rank is likely dragged down by the GPU, which is a mid-range part. The CPU alone sits in the 96th percentile, but the GPU is only in the 61st percentile. When paired together, the overall combo rank of 49% (1398/2851) reflects the GPU’s mediocrity relative to other high-end CPUs. In practical terms, this means there are many other combos that can achieve higher frame rates in Thief, likely those with faster GPUs paired with similar or slightly weaker CPUs. The rank indicates that the 270K Plus is wasted in this pairing for this game; a cheaper CPU paired with a better GPU would likely rank higher. However, for a 2014 title, the absolute performance is still respectable, and the rank is a relative measure against all modern combos, not a reflection of playability. The combo’s position in the 49th percentile suggests that while it is not a top-tier performer, it is also not a weak one, and the measured FPS data shows that it can handle the game well at mainstream resolutions.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at how this combo performs across three resolutions and four settings presets.

At 1920x1080, the combo excels. Low settings deliver an average of 184 FPS, ensuring a highly responsive experience on high-refresh monitors. Medium settings yield 140 FPS, with a minimum of 119 FPS and a maximum of 161 FPS, indicating stable frame pacing. High settings drop to 107 FPS, while Ultra settings produce 101 FPS. All 1080p results are above 100 FPS, meaning the game is exceptionally smooth at this resolution regardless of visual fidelity.

At 2560x1440, performance remains strong but shows the GPU’s load increasing. Low settings still provide 126 FPS, which is excellent. Medium settings average 96 FPS, with a minimum of 82 FPS and a maximum of 110 FPS, making it a very playable option. High settings drop to 73 FPS, and Ultra settings fall to 70 FPS. The 1440p results indicate that for a 60 FPS target, Medium settings are the sweet spot, while High and Ultra are close to that threshold but may experience occasional dips.

At 3840x2160, the GPU is clearly stressed. Low settings average 74 FPS, which is playable. Medium settings average 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, showing noticeable frame dips that could be distracting. High settings average 43 FPS, and Ultra settings average 41 FPS. These 4K results are below the 60 FPS target, meaning that for a smooth 4K experience, users would need to stick to Low settings or accept the frame rate drops at Medium. The data confirms that this combo is best suited for 1080p and 1440p gaming in Thief, with 4K being a compromise.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 56.0
3840x2160 High 43.0
3840x2160 Ultra 41.0
2560x1440 Low 126.0
2560x1440 Medium 96.0
2560x1440 High 73.0
2560x1440 Ultra 70.0
1920x1080 Low 184.0
1920x1080 Medium 140.0
1920x1080 High 107.0
1920x1080 Ultra 101.0

Thief with iUltra 7 270K Plus + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.