Thief

Thief

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 51 65 88
1440p QHD 81 86 108 143
1080p Full HD 116 122 157 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 65
3840x2160 High 51
3840x2160 Ultra 45
2560x1440 Low 143
2560x1440 Medium 108
2560x1440 High 86
2560x1440 Ultra 81
1920x1080 Low 209
1920x1080 Medium 157
1920x1080 High 122
1920x1080 Ultra 116

Thief with Intel Core i7-14700KF + NVIDIA GeForce RTX 3070, In-Depth Analysis

Resolution Scaling

The measured FPS data for Thief shows a clear and predictable scaling pattern as resolution increases, but the magnitude of the drop reveals where the bottleneck sits. At 1920x1080 with Ultra settings, the combo delivers 116.3 FPS, while at 2560x1440 the same preset drops to 81 FPS, a reduction of approximately 30%. Moving to 3840x2160 yields just 45.2 FPS, which is a 45% drop from the 1440p result and a 61% drop from the 1080p figure. This scaling curve is steep, indicating that the GPU is the primary limiting factor at higher resolutions, with the Intel Core i7-14700KF's substantial processing headroom going largely unused as pixel count rises.

The Low preset tells a different story. At 1080p Low, the system reaches 208.8 FPS, which is extremely high and suggests that the CPU is keeping pace with the GPU's output even in lighter scenes. At 1440p Low, the figure drops to 143 FPS, and at 4K Low it falls to 88.1 FPS. The fact that Low settings at 4K still produce nearly double the frame rate of Ultra at 4K (88.1 vs 45.2) indicates that the game's visual effects are heavily taxing the NVIDIA GeForce RTX 3070's resources. The RTX 3070, with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, is being pushed to its limits when all the high-fidelity options are enabled at 4K.

Interestingly, the gap between Medium and High is relatively consistent across resolutions. At 1080p, Medium achieves 156.5 FPS while High achieves 122.2 FPS, a difference of 28%. At 1440p, the gap is 107.5 vs 85.8 FPS, roughly 25%, and at 4K it narrows to 64.5 vs 50.9 FPS, about 27%. This consistency suggests that the performance penalty from Medium to High is mostly GPU-bound, with the CPU only becoming a factor at the very highest frame rates seen in the Low preset at 1080p. The data points to a system where the CPU is rarely the constraint except in the lowest-load scenarios, and the GPU dominates the scaling curve from 1080p to 4K.

Settings Recommendations

Given the measured data, the optimal experience depends on the target resolution and desired frame rate. At 1920x1080, the High preset at 122.2 FPS offers the best balance of visual quality and smoothness, as it stays well above the 100 FPS threshold while providing most of the visual uplift over Medium. The Ultra preset at 116.3 FPS is only 5% slower than High, so players with high-refresh monitors could justify the jump to Ultra for the extra detail, but the difference is marginal. The Low preset at 208.8 FPS is only relevant for competitive play or extremely high refresh rate displays, as the visual downgrade is substantial.

At 2560x1440, the Medium preset at 107.5 FPS is the standout choice. It delivers a triple-digit frame rate while maintaining a reasonable level of graphical fidelity. High at 85.8 FPS is still playable and offers better visuals, but the drop to below 90 FPS might be noticeable on 144Hz displays. Ultra at 81 FPS is within the range of smooth gameplay but sacrifices 24% of the frame rate compared to Medium for incremental visual gains. The data suggests that 1440p Medium is the sweet spot for this combination.

For 3840x2160, the situation is more constrained. Medium at 64.5 FPS is the only preset that stays above 60 FPS, making it the recommended choice for a playable 4K experience. High at 50.9 FPS is borderline, and Ultra at 45.2 FPS is likely too choppy for most players. The Low preset at 88.1 FPS is available for those who prioritize frame rate over everything, but the visual compromise at 4K is severe. Overall, the combo is best suited for 1440p Medium or High, with 4K Medium being the ceiling for smooth performance.

How This Combo Ranks

The combination of the Intel Core i7-14700KF and the NVIDIA GeForce RTX 3070 ranks 595th out of 1642 tested combinations in Thief, placing it in the upper-middle tier of all configs. This ranking reflects the RTX 3070's position as a capable but not top-tier GPU for this game, with the CPU providing ample support. The CPU itself sits in the 96th percentile among all processors, with an average benchmark score of 70104, while the GPU is in the 72nd percentile with an average score of 28238. The pairing leverages a strong CPU with a mid-range GPU, and the game's results show that the GPU is the limiting factor, as expected.

In terms of the CPU's nearest rivals, the i7-14700KF posts a 0% delta compared to the Intel Core i7-14700K, which is essentially identical in performance. It is 0.3% ahead of the AMD EPYC 9115 and 0.4% behind the AMD Ryzen 9 9950X, while the Intel Xeon Platinum 8270 trails by 1.3%. These differences are negligible in real-world gaming, confirming that the CPU is not the bottleneck in Thief. For the GPU, the RTX 3070 is 0.6% slower than the AMD FirePro S7150 and 0.9% faster than the AMD Radeon RX 6600 XT, with a 1% lead over the NVIDIA GeForce GTX 980 Ti. These rival comparisons show that the RTX 3070 sits in a tight performance band, and the in-game rank of 595 out of 1642 is consistent with a GPU that is solidly mid-pack for this title.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are 208.8 on Low, 156.5 on Medium, 122.2 on High, and 116.3 on Ultra. The progression from Low to Ultra shows a total performance cost of 44%, with the largest single step down being from Low to Medium at 25%. The step from Medium to High costs 22%, while High to Ultra only costs 5%, indicating diminishing returns at the top end. At 2560x1440, the values are 143 on Low, 107.5 on Medium, 85.8 on High, and 81 on Ultra. The scaling is similar, with Low to Medium dropping 25%, Medium to High dropping 20%, and High to Ultra dropping 6%. At 3840x2160, the figures are 88.1 on Low, 64.5 on Medium, 50.9 on High, and 45.2 on Ultra. The Low to Medium reduction is 27%, Medium to High is 21%, and High to Ultra is 11%.

The data shows that the gap between High and Ultra widens slightly at 4K, suggesting that Ultra settings introduce effects that are particularly costly at high pixel counts. Across all resolutions, the Low preset provides the highest frame rates, but the jump to Medium is the most significant visual upgrade per frame cost. The 4K Medium result of 64.5 FPS is the only 4K preset that clears 60 FPS, making it the practical limit for this combo. The 1440p results are all playable, with even Ultra staying above 80 FPS. The 1080p results are uniformly excellent, with all presets exceeding 115 FPS.

GPU Role

The NVIDIA GeForce RTX 3070 plays the dominant role in determining Thief's performance, as evidenced by the steep resolution scaling. The GPU is built on the Ampere architecture with the GA104 chip and is manufactured on Samsung's 8 nm process. It features 5888 shading units, 184 texture mapping units, and 96 raster output units, along with 46 ray tracing cores and 184 tensor cores. The base clock is 1500 MHz with a boost clock of 1725 MHz, and the memory runs at 1750 MHz effective 14 Gbps. The 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is adequate for Thief but not excessive at 4K Ultra.

The GPU's compute capabilities include 20.31 TFLOPS of FP32 throughput and a pixel rate of 165.6 GPixel/s, with a texture rate of 317.4 GTexel/s. These specifications explain why the GPU can handle 1080p Ultra at 116.3 FPS but struggles at 4K Ultra with 45.2 FPS. The 8 GB VRAM capacity is sufficient for Thief's 2014-era assets, as the game does not demand the multi-GB textures of modern titles, so memory capacity is not the limiting factor. Instead, the raw shader and texture throughput are what drive the frame rate differences across presets. The RTX 3070's 72nd percentile ranking among all GPUs, with an average benchmark score of 28238, places it in a competitive mid-range position, and the measured in-game results align with that standing.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 33 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel configuration and is unlocked for overclocking. In Thief, the CPU's role is secondary to the GPU, as the game is not heavily threaded and does not stress the 28 threads. The benchmark results for the CPU, including a Cinebench R23 multicore score of 44557 and a single-core score of 6290, indicate that it has ample headroom for gaming.

The 96th percentile ranking among all CPUs and an average benchmark score of 70104 confirm that the i7-14700KF is a high-end processor, but Thief does not need that much power. The measured FPS data shows that even at 1080p Low with 208.8 FPS, the CPU keeps up, meaning the game is fully GPU-limited. The high single-core performance from the boost clock of 5.60 GHz is what matters for Thief's engine, and the 20 cores provide future-proofing for more demanding titles. The CPU's nearest rivals, including the i7-14700K with a 0% delta and the Ryzen 9 9950X at -0.4% delta, show that there is no meaningful difference between top CPUs for this game. The CPU is not the bottleneck, and upgrading it would yield no measurable FPS gains in Thief.

FAQ

Q: What is the best resolution for this combo in Thief?

A: The 2560x1440 resolution with Medium settings provides 107.5 FPS, offering the best balance of visual quality and performance. At 4K, only Medium at 64.5 FPS stays above 60 FPS.

Q: How much faster is Low settings compared to Ultra at 1080p?

A: At 1920x1080, Low settings achieve 208.8 FPS while Ultra achieves 116.3 FPS, making Low approximately 79% faster than Ultra.

Q: Is the CPU or GPU the bottleneck in Thief?

A: The GPU is the primary bottleneck. The scaling from 1080p to 4K shows a 61% drop in FPS at Ultra settings, while the CPU remains underutilized, as evidenced by the high frame rates at 1080p Low.

Q: How does this combo rank against other tested systems?

A: It ranks 595th out of 1642 tested combinations in Thief, placing it in the upper-middle tier. The CPU is in the 96th percentile and the GPU in the 72nd percentile among their respective categories.

Q: Can this system handle 4K gaming in Thief?

A: Yes, but only at Medium settings with 64.5 FPS. High settings drop to 50.9 FPS and Ultra to 45.2 FPS, which may feel less smooth.

Q: What is the FPS difference between High and Ultra at 1440p?

A: At 2560x1440, High settings deliver 85.8 FPS while Ultra delivers 81 FPS, a difference of only 4.8 FPS or about 6%.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 3070 in Thief

Resolution Settings Avg FPS
3840x2160 Low 88.1
3840x2160 Medium 64.5
3840x2160 High 50.9
3840x2160 Ultra 45.2
2560x1440 Low 143.0
2560x1440 Medium 107.5
2560x1440 High 85.8
2560x1440 Ultra 81.0
1920x1080 Low 208.8
1920x1080 Medium 156.5
1920x1080 High 122.2
1920x1080 Ultra 116.3

Thief with ii7-14700KF + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3070 + Other CPUs

See how Thief performs with the same GPU but different processors.

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