Thief
This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 63 | 87 | 110 |
| 1440p QHD | 103 | 111 | 143 | 187 |
| 1080p Full HD | 154 | 159 | 191 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i7-14700F + NVIDIA GeForce RTX 5070, In-Depth Analysis
Thief is a 2014 stealth title, and the measured performance data for the Intel Core i7-14700F and NVIDIA GeForce RTX 5070 combination shows a wide range of frame rates across resolutions and presets. The dataset covers 1080p, 1440p, and 4K, each with Low, Medium, High, and Ultra settings, providing a complete picture of how this hardware handles the game. The overall combo rank of 160 out of 1642 tested configurations places this system in the top 10% of all recorded setups, indicating a highly capable pairing for this title.
Settings Recommendations
The measured FPS data suggests that the Ultra preset is the most demanding, while the Low preset offers the highest frame rates. At 1080p, the difference between Ultra and Low is significant, with Ultra delivering 154.2 FPS and Low delivering 208.2 FPS. The Medium preset sits between them at 191 FPS, and High is close to Ultra at 159 FPS. For players with high-refresh-rate monitors at 1080p, the High preset provides a near-Ultra experience with a 159 FPS average, which is a more balanced choice than Ultra given the marginal visual difference typically seen between these settings.
At 1440p, the High preset achieves 111.1 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. The Ultra preset drops to 102.5 FPS, still playable but showing a 7.7% performance penalty compared to High. The Medium preset offers 143.4 FPS, which is a significant jump, suggesting that the GPU is not the limiting factor at this resolution and settings tier. For 1440p, the High preset is the recommended starting point, as it provides a strong balance between visual fidelity and performance, with Ultra being a viable option for those prioritizing image quality over frame rate headroom.
At 4K, the situation becomes more constrained. The High preset delivers 63.3 FPS, which is just above the 60 FPS target, while Ultra drops to 62.6 FPS, nearly identical. The Medium preset offers 86.8 FPS, providing a much more comfortable margin. The Low preset at 4K yields 110.1 FPS, which is surprisingly high. Given the small gap between High and Ultra at 4K (0.7 FPS), the High preset is the logical choice for 4K, as it provides nearly the same performance as Ultra with a slight reduction in settings, potentially improving stability. The data indicates that for the best experience across all resolutions, the High preset is the safest recommendation, offering a good mix of quality and frame rate, while Medium is a strong alternative for higher refresh rates at 4K.
GPU Role
The NVIDIA GeForce RTX 5070 is the primary driver of the measured results, with its 12 GB of GDDR7 memory on a 192-bit bus providing a 672.0 GB/s bandwidth. The GPU’s base clock is 2325 MHz with a boost clock of 2512 MHz, and it features 6144 shading units, 192 TMUs, and 80 ROPs. These specifications are directly relevant to the game’s performance, as Thief’s engine relies heavily on fill-rate and shader throughput for its lighting and shadow effects. The GPU’s 30.87 TFLOPS of FP32 compute is ample for a 2014 title, but the memory bandwidth becomes a factor at higher resolutions.
The RTX 5070’s 12 GB VRAM is not a constraint at any of the tested resolutions, as the game’s texture requirements are well within this capacity. The measured data shows that the GPU scales predictably with resolution, with 4K Ultra producing 62.6 FPS versus 1080p Ultra at 154.2 FPS, a 59.4% drop. This scaling indicates that the GPU is the bottleneck at 4K, as the CPU’s performance is more than sufficient to feed the GPU at lower resolutions. The GPU’s percentile ranking of 83 among all GPUs, with an average benchmark score of 41687, places it in a competitive position, though its nearest rivals include the NVIDIA GeForce RTX 3090 with a deltaPct of 0.6, showing a marginal performance difference in synthetic tests.
The GPU’s clock speeds are consistent with its power envelope, and the data suggests that the RTX 5070 is being utilized effectively in Thief, with no signs of thermal throttling or driver overhead affecting the scores. The GPU’s memory clock of 1750 MHz, translating to 28 Gbps effective, is a key factor in the 4K results, where the bandwidth demand is highest. Overall, the RTX 5070 is the dominant component in this configuration, and its capabilities are the primary determinant of the frame rates observed.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals a clear pattern of GPU-bound performance. At the High preset, the average FPS drops from 159 at 1080p to 111.1 at 1440p, a 30.1% decrease, and then to 63.3 at 4K, a 43.0% decrease from 1440p. This progressive decline indicates that the GPU is the limiting factor as resolution increases, with the CPU’s 20 cores and 28 threads providing ample headroom. The Intel Core i7-14700F, with its boost clock of 5.40 GHz and a Cinebench R23 multicore score of 35443, is not a bottleneck at any resolution, as evidenced by the fact that the frame rate drops are proportional to the pixel count increase.
At the Low preset, the scaling is even steeper: 208.2 FPS at 1080p, 186.7 at 1440p, and 110.1 at 4K. The 4K Low result is 47.1% lower than 1080p Low, which is a larger drop than the High preset’s 60.2% reduction. This suggests that at Low settings, the GPU is still the primary constraint, but the CPU may be playing a more significant role at 1080p, where the frame rates are very high. The Medium preset shows a similar trend: 191 FPS at 1080p, 143.4 at 1440p, and 86.8 at 4K, with the 4K figure being 54.6% lower than 1080p.
The data shows that the scaling is not perfectly linear, which is typical for a game from 2014 that may not be optimized for modern hardware. The Ultra preset at 4K (62.6 FPS) is only 59.4% lower than 1080p Ultra (154.2 FPS), which is a smaller drop than the Low preset, indicating that the GPU’s compute is being utilized more efficiently at higher settings. This suggests that the game’s engine has a fixed overhead that is more pronounced at lower settings, and the RTX 5070’s performance is better utilized when the settings are increased. The overall pattern confirms that the GPU is the bottleneck at 1440p and 4K, while at 1080p, the CPU’s capabilities are sufficient to push frame rates into the 150-200 FPS range.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear hierarchy of settings. The Low preset achieves an average of 208.2 FPS, which is the highest of any configuration. The Medium preset delivers 191 FPS, a 8.3% reduction from Low, while the High preset drops to 159 FPS, an 16.7% reduction from Medium. The Ultra preset is the lowest at 154.2 FPS, which is only 3.0% lower than High, indicating that the jump from High to Ultra has diminishing returns. These numbers suggest that at 1080p, the CPU is capable of driving very high frame rates, and the GPU is not the limiting factor until the Ultra preset is applied.
Moving to 2560x1440, the frame rates drop across all settings. The Low preset yields 186.7 FPS, which is still very high, while Medium produces 143.4 FPS, a 23.2% reduction from Low. High delivers 111.1 FPS, a 22.5% reduction from Medium, and Ultra is at 102.5 FPS, a 7.7% reduction from High. The gap between High and Ultra narrows at 1440p, suggesting that the GPU is becoming the bottleneck, but the overall performance remains playable on high-refresh-rate displays. The Low preset at 1440p is 10.3% lower than 1080p Low, showing a relatively mild impact of resolution on the lowest settings.
At 3840x2160, the results become more constrained. The Low preset delivers 110.1 FPS, which is still above 60 FPS, but the Medium preset drops to 86.8 FPS, a 21.2% reduction from Low. High achieves 63.3 FPS, a 27.1% reduction from Medium, and Ultra is at 62.6 FPS, which is nearly identical to High, with only a 0.7 FPS difference. This indicates that the GPU is heavily loaded at 4K, and the difference between High and Ultra is negligible, as the renderer is likely hitting a memory bandwidth limit. The 4K Low preset is 47.1% lower than 1080p Low, showing a significant resolution penalty even at the lowest settings.
Across all resolutions, the data shows that the Low preset provides the most headroom for high refresh rates, while the High preset is the most balanced for 60 FPS gaming at 4K. The Ultra preset offers no meaningful advantage over High at 4K, but at 1080p and 1440p, it provides a small performance hit that may be acceptable for those seeking maximum visual quality. The measured FPS values are consistent with the hardware’s capabilities, and the system is well-suited for Thief at any resolution, with the only caveat being that 4K Ultra is right at the edge of the 60 FPS target.
FAQ
Q: What is the best preset for a 60 FPS experience at 4K resolution?
A: The High preset is the best choice for 4K, delivering an average of 63.3 FPS. The Ultra preset is nearly identical at 62.6 FPS, so High provides essentially the same performance with a slight reduction in settings, which may improve stability.
Q: How does the RTX 5070 perform at 1080p with the Ultra preset?
A: At 1080p Ultra, the RTX 5070 achieves an average of 154.2 FPS. This is the lowest score at 1080p, but it is still well above 144 FPS, making it suitable for high-refresh-rate gaming.
Q: Is the CPU a bottleneck at any resolution?
A: The data suggests the CPU is not a bottleneck at any resolution. The Intel Core i7-14700F has 20 cores and 28 threads, with a boost clock of 5.40 GHz, and the frame rate drops from 1080p to 4K are proportional to the resolution increase, indicating the GPU is the limiting factor.
Q: What is the difference in performance between the High and Medium presets at 1440p?
A: At 1440p, the High preset delivers 111.1 FPS, while the Medium preset delivers 143.4 FPS. This is a 22.5% difference, making Medium a better choice for higher refresh rates, while High is still playable for 60 FPS gaming.
Q: How does the RTX 5070 compare to its nearest rival in synthetic benchmarks?
A: The RTX 5070 has an average benchmark score of 41687, which is 0.6% higher than the NVIDIA GeForce RTX 3090, which has an average score of 41441. This indicates a marginal performance advantage in synthetic tests.
Q: Can the system achieve 100 FPS at 4K with any settings?
A: Yes, the Low preset at 4K achieves an average of 110.1 FPS. The Medium preset drops to 86.8 FPS, so the Low preset is the only tested configuration that exceeds 100 FPS at 4K.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5070 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.1 |
| 3840x2160 | Medium | 86.8 |
| 3840x2160 | High | 63.3 |
| 3840x2160 | Ultra | 62.6 |
| 2560x1440 | Low | 186.7 |
| 2560x1440 | Medium | 143.4 |
| 2560x1440 | High | 111.1 |
| 2560x1440 | Ultra | 102.5 |
| 1920x1080 | Low | 208.2 |
| 1920x1080 | Medium | 191.0 |
| 1920x1080 | High | 159.0 |
| 1920x1080 | Ultra | 154.2 |
Thief with ii7-14700F + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5070 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5070
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