Downfall

Downfall

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 99 121 148
1440p QHD 100 160 195 238
1080p Full HD 140 224 273 334

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 121
3840x2160 High 99
3840x2160 Ultra 62
2560x1440 Low 238
2560x1440 Medium 195
2560x1440 High 160
2560x1440 Ultra 100
1920x1080 Low 334
1920x1080 Medium 273
1920x1080 High 224
1920x1080 Ultra 140

Downfall with Intel Core i7-14700F + NVIDIA GeForce RTX 5070, In-Depth Analysis

This combo—Intel Core i7-14700F paired with NVIDIA GeForce RTX 5070—delivers a solid 1080p and 1440p experience in Downfall, but the data reveals a sharp drop-off at 4K Ultra that shifts the bottleneck firmly onto the GPU. The pair ranks 768th out of 3,716 tested combos, placing it in the top 21% of all system configurations measured for this horror title. That ranking is respectable, but the frame-time data shows that this system is far better suited to high-refresh-rate 1440p gaming than to 4K maxed-out visuals.

How This Combo Ranks

The combo’s position at 768 out of 3,716 tested combinations puts it comfortably above the median, but it is not a top-tier outlier. The CPU’s average benchmark score of 53,620 places it 0.2% behind the Intel Xeon 6505P and 0.3% ahead of the Intel Xeon Phi 7290, while the GPU’s average score of 40,377 sits 0.1% ahead of the AMD Radeon Pro 580 and 0.8% ahead of the AMD Radeon Pro WX 7100. These are tight margins, meaning the individual components perform in line with their immediate rivals, but the Downfall results show that the pairing’s real strength lies in mid-range resolutions rather than extreme settings.

In practical terms, this rank suggests the system will handle Downfall without stutter at most settings, but it will not dominate the leaderboard. The measured data confirms this: at 1080p High, the average FPS of 224 is already well beyond the refresh-rate ceiling of most monitors, while at 4K Ultra, the average drops to 62 FPS, which is only just playable. The percentile ranking for the CPU (91st) and GPU (82nd) individually indicate strong hardware, but the game’s engine appears to scale poorly with the RTX 5070’s specific architecture at higher resolutions. The 768th rank out of 3,716 is a good result, but it underscores that this is a high-midrange build, not a flagship killer.

Settings Recommendations

The measured rows show a clear sweet spot: Medium settings at 1440p. At 2560x1440 Medium, the combo averages 195 FPS with a minimum of 166 FPS and a maximum of 224 FPS. This is the best balance between visual fidelity and performance, as it maintains a frame rate that is nearly double the 4K High result (160 FPS) while still offering smoother motion than the 4K Ultra option. For players with a 144Hz monitor, this is the definitive choice—the minimum of 166 FPS ensures no drops below the refresh rate, eliminating any risk of judder.

At 1080p, the story is similar but less necessary. High settings at 1920x1080 yield 224 FPS average, but Medium at the same resolution pushes that to 273 FPS with a minimum of 232 FPS. Since the human eye can barely perceive differences above 144Hz, the extra frames from Medium at 1080p are wasted unless you own a 240Hz or 360Hz panel. If you do, Medium is the pick—the minimum of 232 FPS will keep you above the 200Hz threshold in most scenes. For 4K, the data strongly advises against Ultra: the average of 62 FPS is too close to the 60 FPS line for comfort, and the lack of a min/max reading for that setting suggests the frame time variance is unpredictable. High at 4K (99 FPS) is playable, but Medium at 4K (121 FPS) is the better choice if you insist on 4K, as it provides a 22% improvement over High while still looking decent.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the GPU as the limiting component. At Medium settings, the average FPS falls from 273 at 1080p to 195 at 1440p (a 29% reduction), and then to 121 at 4K (a 56% reduction from 1440p). This scaling pattern is typical for a GPU-bound scenario—the CPU has ample headroom, as evidenced by the 1080p Low result of 334 FPS, which is so high that it suggests the processor is not the constraint even at the lowest resolution. The i7-14700F’s 20 cores and 28 threads are more than sufficient to feed the RTX 5070 at 1080p, but the GPU’s 12GB of GDDR7 memory and 192-bit bus width struggle to maintain frame rates as pixel count quadruples.

The jump from 1440p High (160 FPS) to 4K High (99 FPS) is a 38% drop, which is significant but not catastrophic. The more telling comparison is the Ultra preset: 140 FPS at 1080p falls to 100 FPS at 1440p, then crashes to 62 FPS at 4K—a 56% reduction from 1440p. This indicates that Downfall’s Ultra settings introduce effects that disproportionately tax the RTX 5070’s shading units and ray tracing cores (48 RT cores, 6,144 shading units). The data suggests that if you want to maintain a stable 100+ FPS, you should stay at 1440p or below; 4K is only viable on Medium or High, and even then, the frame rate is not consistently above 120 FPS.

FAQ

*Q: Can this combo run Downfall at 4K with playable frame rates?*

A: Yes, but only at Medium or High settings. Medium at 4K averages 121 FPS, while High averages 99 FPS. Ultra at 4K averages just 62 FPS, which is too close to the 60 FPS minimum for comfort, and the data does not list min/max values for that setting, indicating high variance.

Q: What is the best resolution for a 144Hz monitor?

A: 1440p Medium is the strongest choice. It delivers a 195 FPS average with a 166 FPS minimum, ensuring no drops below the 144Hz refresh rate. 1440p High also works (160 FPS average), but the minimum is not listed, so Medium offers more consistent performance.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The GPU is the bottleneck. At 1080p Low, the combo reaches 334 FPS, which is extraordinarily high, indicating the CPU has no trouble feeding the GPU. The i7-14700F’s 20 cores and 28 threads are more than enough for Downfall at this resolution, so the RTX 5070’s rendering limits are what cap the frame rate.

Q: How does this combo compare to similar hardware in terms of raw CPU performance?

A: The i7-14700F’s average benchmark score of 53,620 is 0.2% lower than the Intel Xeon 6505P and 0.3% higher than the Intel Xeon Phi 7290. It also sits 0.6% ahead of the AMD Ryzen 9 7900X, making it a strong mid-range performer, but not a standout against workstation-class chips.

Q: What is the impact of the RTX 5070’s VRAM on 4K performance?

A: The 12GB of GDDR7 memory on a 192-bit bus (672.0 GB/s bandwidth) appears to be a limiting factor at 4K Ultra. The sharp drop from 100 FPS at 1440p Ultra to 62 FPS at 4K Ultra suggests that the memory capacity or bandwidth is insufficient for the highest texture and shadow settings at that resolution.

Q: Are the min/max FPS values available for all settings?

A: No. Only Medium settings at 1080p, 1440p, and 4K include min/max readings. For example, 1080p Medium has a min of 232 and max of 314, while 1440p Medium shows 166 to 224. High and Ultra settings lack these values, so frame time consistency cannot be assessed for those presets.

GPU Role

The RTX 5070 is the star of this pairing in most scenarios, but its limitations are exposed at higher resolutions. The GPU’s 12GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but strained at 4K. The base clock of 2325 MHz boosts to 2512 MHz, and the data shows this clock speed is sufficient to push 224 FPS at 1080p High. However, the 80 ROPs and 192 texture mapping units are not enough to maintain high frame rates when pixel count quadruples. The GPU’s benchmark scores reflect this: a Passmark G3D score of 29,137 and a 3DMark Steel Nomad DX12 score of 5,077 place it in the 82nd percentile of all GPUs, but its nearest rivals—the AMD Radeon Pro 580 (0.1% faster) and the AMD Radeon Pro WX 7100 (0.8% slower)—are workstation cards, not gaming-focused parts.

The 48 RT cores and 192 tensor cores are present, but Downfall is a 2016 horror game, so ray tracing is likely not a major factor. The data shows that the GPU’s raw rasterization performance is what drives the results. At 4K Medium, the frame rate of 121 FPS is respectable, but the 62 FPS at Ultra indicates that the GPU’s shading units (6,144) are overwhelmed by the combined load of high-resolution textures and complex lighting. The 250W TDP and 600W suggested PSU are typical for this class, but the 16-pin power connector suggests you need a modern PSU to feed it. For Downfall, the GPU is the primary driver of performance from 1080p through 1440p, but its 12GB frame buffer becomes a liability at 4K Ultra.

CPU Role

The Intel Core i7-14700F is a powerhouse that never becomes the limiting factor in Downfall. With 20 cores and 28 threads, it offers massive parallel throughput, as shown by its Cinebench R23 multicore score of 35,122 and Geekbench multicore score of 19,620. The base clock of 2.10 GHz boosts to 5.40 GHz, and the 33MB of shared L3 cache helps keep data flowing to the GPU. In the measured results, the CPU’s dominance is evident at 1080p Low, where the combo hits 334 FPS—a number that indicates the GPU is still the constraint, as even a weaker processor could likely feed the RTX 5070 at that frame rate.

The CPU’s 91st percentile ranking against all CPUs, with an average benchmark score of 53,620, places it just 0.6% ahead of the AMD Ryzen 9 7900X and 0.8% ahead of the AMD EPYC 7313P. This is a mid-to-high-end desktop chip, but its performance in Downfall is more than adequate. The Passmark multithread score of 41,317 and single-thread score of 4,257 confirm that it excels in both multi-core and single-core workloads. With a TDP of 65W, it is also efficient, but the data suggests that the CPU’s role in this game is purely to avoid bottlenecks—it does so effortlessly. The 28 threads are overkill for a horror title like Downfall, but they ensure that even the most CPU-intensive scenes, such as those with many AI-driven enemies, will not cause frame drops. The fact that the FPS scales down from 1080p to 4K in a linear fashion (334 to 148 at Low, for example) proves that the CPU is not the weak link; the GPU is.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 121.0
3840x2160 High 99.0
3840x2160 Ultra 62.0
2560x1440 Low 238.0
2560x1440 Medium 195.0
2560x1440 High 160.0
2560x1440 Ultra 100.0
1920x1080 Low 334.0
1920x1080 Medium 273.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Downfall with ii7-14700F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.