Thief
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 56 | 73 | 97 |
| 1440p QHD | 91 | 95 | 125 | 164 |
| 1080p Full HD | 132 | 139 | 182 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i7-14700F + AMD Radeon RX 9070, In-Depth Analysis
The Intel Core i7-14700F paired with the AMD Radeon RX 9070 delivers a commanding performance profile in Thief, placing the combo in the top percentile of all tested configurations. The data indicates a system that is overwhelmingly GPU-bound at higher resolutions, yet it retains enough CPU headroom to push exceptional frame rates at 1080p. Analysis of the measured FPS reveals that while the combination is powerful, the scaling between settings and resolutions tells a clear story about where the bottleneck lies and which presets offer the most balanced experience.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. In the context of a 2014 stealth title like Thief, this processor provides an immense amount of computational headroom that the game simply cannot utilize. The benchmark results confirm this, as the CPU consistently outperforms the demands of the title, allowing the GPU to become the primary performance arbiter.
The processor's benchmark scores reinforce its high-end positioning. In Cinebench R23, it scores 35,122 points in multi-core and 4,958 points in single-core tests. This single-core strength is particularly relevant for older game engines like the one powering Thief, which often rely heavily on one or two threads for game logic and draw calls. With a single-core Geekbench score of 2,429 and a Passmark single-thread score of 4,257, the i7-14700F ensures that the CPU is rarely the limiting factor. Even at the lowest resolution and settings, where CPU load is highest, the system achieves an average of 209 FPS, suggesting that the processor is not causing a bottleneck that would artificially cap performance.
The data shows that the CPU's percentiles place it well above the average processor. With a percentile rank of 91 against all CPUs and an average benchmark score of 53,620, it sits in a performance tier comparable to the AMD Ryzen 9 7900X, which is a mere 0.6% off in average score. This high level of performance is overkill for Thief, but it provides a stability that is reflected in the consistent frame times seen across the resolution and settings matrix. The 33 MB of shared L3 cache and support for both DDR4 and DDR5 memory further contribute to a robust platform, but the practical effect in this game is that the CPU simply stays out of the way, letting the Radeon RX 9070 do the heavy lifting.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 9070, built on the RDNA 4.0 architecture with the Navi 48 chip, is the clear performance driver in this system. It features a substantial 16 GB of GDDR6 memory on a 256-bit bus, offering a memory bandwidth of 644.6 GB/s. For a game from 2014, this amount of VRAM and bandwidth is vastly more than required, eliminating any possibility of texture or memory-related stuttering. The GPU's clock speeds, with a boost clock of 2520 MHz and a game clock of 2070 MHz, are high, but the architecture's efficiency is what truly shines.
The GPU's raw compute capabilities, while not fully stressed by Thief's older DirectX 11 renderer, are evident in its benchmark scores. It achieves a Passmark G3D score of 25,381, placing it in the 69th percentile of all GPUs. Its nearest rivals in average score include the NVIDIA GeForce RTX 2080 SUPER, which trails by 1.2%, and the AMD Radeon RX 6800S, which leads by 0.8%. In practice, the RX 9070's performance in Thief shows a clear scaling pattern that points to the GPU as the performance limiter at higher resolutions. The transition from Low to Ultra settings at 4K shows a drop from 97 FPS to 53 FPS, which directly correlates with the increased pixel and shading workload on the GPU.
The 16 GB VRAM capacity ensures that even the most demanding texture packs or hypothetical mods would not exceed the memory limit. However, the measured data shows that the bottleneck is not memory capacity but the GPU's shader and pixel processing throughput. The 128 ROPs and 224 TMUs are responsible for the rasterization work, and their load increases proportionally with resolution. As the resolution scales up, the frame rate drops in a pattern that is characteristic of a system limited by the GPU's fill rate and compute units, rather than by memory bandwidth or CPU logic.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling across resolutions is the most revealing data in this analysis. At 1080p, the system is heavily CPU-bound, with the GPU having plenty of headroom to render frames as fast as the CPU can feed it draw calls. Moving from 1080p to 1440p, and then to 4K, the workload shifts almost entirely onto the GPU, causing a predictable and steep decline in average FPS. This pattern confirms that the Radeon RX 9070 is the primary limiting component at higher resolutions.
At High settings, the average FPS drops from 139 at 1080p to 95 at 1440p, a 31.7% decrease. Moving from 1440p to 4K at High settings, the FPS drops from 95 to 56, a further 41.1% decrease. This nonlinear drop indicates that the GPU is struggling to maintain the pixel throughput required at 4K. The scaling is even more pronounced at Ultra settings, where the FPS goes from 132 at 1080p to 91 at 1440p, and then down to 53 at 4K. The percentage drop from 1080p to 4K at Ultra is a massive 59.8%, clearly showing that the GPU is the bottleneck.
Conversely, at Low settings, the system shows different characteristics. At 1080p, the average FPS is 209, which is likely near the engine's or CPU's maximum frame delivery limit. The drop to 164 FPS at 1440p and then to 97 FPS at 4K shows that even with minimal graphical load, the GPU must work harder to render the increased pixel count. This suggests that while the CPU is the limiter at 1080p Low, the GPU still takes over as the bottleneck at 4K, albeit at a much higher absolute frame rate. The data clearly indicates a balanced system that leans heavily on the GPU for high-resolution gaming, with the CPU providing a ceiling that is high enough to avoid being a hindrance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive look at the system's capabilities across the full spectrum of settings and resolutions. The following breakdown uses the exact figures from the benchmark results.
1080p Resolution: At 1920x1080, the system achieves its highest frame rates. With Low settings, the average FPS is 209, indicating a CPU or engine limit. Medium settings yield an average of 182 FPS, with a minimum of 155 and a maximum of 209. High settings produce 139 FPS average, and Ultra settings result in 132 FPS average. The spread between Low and Ultra at 1080p is 77 FPS, showing that the GPU still has a significant impact even at this resolution, but the high numbers suggest the CPU is managing the frame pacing well.
1440p Resolution: At 2560x1440, the frame rates remain high but show the GPU's increasing load. Low settings average 164 FPS. Medium settings average 125 FPS, with a minimum of 106 and a maximum of 144. High settings average 95 FPS, and Ultra settings bring the average down to 91 FPS. The difference between High and Ultra at 1440p is only 4 FPS, suggesting that the Ultra preset adds graphical features that are not as demanding as the resolution increase itself.
4K Resolution: At 3840x2160, the GPU is firmly the bottleneck. Low settings average 97 FPS, which is still very playable. Medium settings average 73 FPS, with a minimum of 62 and a maximum of 84. High settings drop to 56 FPS average, and Ultra settings are the most demanding, yielding just 53 FPS average. The difference between 1080p and 4K at Ultra settings is 79 FPS, a 59.8% reduction. The minimum FPS recorded at 4K Medium is 62, which indicates that the system can maintain a stable experience even under load, but the average frame rates at High and Ultra are approaching the threshold where a 60Hz display would see occasional drops.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i7-14700F and AMD Radeon RX 9070 combination holds a rank of 827 out of 3,720 tested combos in Thief. This places it in the top 22.2% of all systems tested, which is a strong result given the game's age and the fact that many combos may include more specialized or higher-tier hardware. The rank indicates that while this system is not the absolute fastest, it is significantly above the median performer.
The rank is more impressive when considering the balance of the components. The CPU, with a percentile rank of 91, and the GPU, with a percentile rank of 69, produce a combined result that exceeds what the GPU's percentile alone might suggest. This is because Thief is not a particularly demanding game, and the high-performing CPU ensures that the GPU can operate at its full potential without being stalled by processor limitations. In the context of the 3,720 combos, being at rank 827 means that the system outperforms 2,893 other combinations, many of which may feature older or less balanced hardware.
The data suggests that this combo is particularly well-suited for high-refresh-rate 1080p and 1440p gaming, where it can deliver frame rates well above 100 FPS. At 4K, the rank would likely be lower if the list were sorted only by 4K performance, but the overall rank reflects the system's versatility across all tested resolutions. The FPS results show that the system is not leaving significant performance on the table, as the GPU is the clear limiter at higher resolutions, and the CPU is fast enough to keep up with the GPU's demands at lower ones.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and refresh rate. The data shows that the system can handle Ultra settings at 1080p and 1440p with ease, but at 4K, a compromise is necessary to maintain smooth gameplay.
For 1080p users with a high-refresh-rate monitor (144Hz or higher), the Ultra preset is the clear recommendation. The average FPS of 132 is well above 120 FPS, providing a smooth and visually rich experience. If a player has a 240Hz monitor, they could drop to Medium settings to achieve an average of 182 FPS, sacrificing some visual fidelity for a massive frame rate increase. The Low preset at 209 FPS is likely hitting the engine's render cap, so it is not a worthwhile option unless maximum frame rate is the only goal.
For 1440p users, the Ultra preset is also recommended, as it delivers an average of 91 FPS, which is perfectly playable on a 60Hz or 120Hz display. The difference between High and Ultra at this resolution is minimal (95 vs 91 FPS), so enabling Ultra for the extra visual quality is the better choice. If a player desires a consistent 120 FPS+, dropping to Medium settings yields 125 FPS average, which is a significant jump in performance with a moderate visual downgrade.
For 4K users, the recommendation is more nuanced. The Medium preset, with an average of 73 FPS and a minimum of 62 FPS, is the best balance for a 60Hz display. This preset ensures that the frame rate stays above the 60 FPS threshold for the majority of the time, providing a smooth experience. The High preset, at 56 FPS average, is acceptable for a 60Hz display but will have more frequent drops below the refresh rate. The Ultra preset, at 53 FPS average, is only suitable for players who prioritize visual fidelity over frame rate and are willing to accept a less consistent experience. The Low preset at 4K, offering 97 FPS average, is an option for those seeking high performance, but it sacrifices too much visual detail to be recommended for a game like Thief, which has a distinct atmosphere that benefits from higher graphical settings.
In summary, the system's best experience is found at 1080p Ultra or 1440p Ultra, where it balances high frame rates with maximum visual quality. At 4K, the Medium preset is the most sensible choice to maintain a stable 60 FPS experience.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 9070 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 164.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 91.0 |
| 1920x1080 | Low | 209.0 |
| 1920x1080 | Medium | 182.0 |
| 1920x1080 | High | 139.0 |
| 1920x1080 | Ultra | 132.0 |
Thief with ii7-14700F + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 9070 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii7-14700F + RX 9070
Explore FPS benchmarks for other games using this same hardware combination.