Thief

Thief

AVERAGE FPS
118
good

This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 52 70 93
1440p QHD 88 96 125 163
1080p Full HD 133 138 178 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 70
3840x2160 High 52
3840x2160 Ultra 50
2560x1440 Low 163
2560x1440 Medium 125
2560x1440 High 96
2560x1440 Ultra 88
1920x1080 Low 233
1920x1080 Medium 178
1920x1080 High 138
1920x1080 Ultra 133

Thief with AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the AMD Radeon RX 6800 XT delivers a strong performance profile in Thief, with the data indicating a system that scales predictably across resolutions and settings. The combination of a high-end 16-core processor and a 16 GB RDNA 2 graphics card produces frame rates that range from highly competitive at 1080p to playable at 4K, with the GPU emerging as the primary bottleneck as resolution increases.

Resolution Scaling

The measured FPS data reveals a clear and consistent trend: performance degrades steadily as resolution climbs from 1920x1080 to 3840x2160. At High settings, the transition from 1080p to 1440p results in a drop from 138.3 FPS to 96.3 FPS, a reduction of approximately 30%. Moving from 1440p to 4K further reduces the average to 52.4 FPS, representing another 46% decline. This pattern strongly indicates that the AMD Radeon RX 6800 XT becomes the limiting component at higher resolutions, as the pixel throughput demands outpace the GPU's capabilities.

The scaling behavior differs notably when examining Low settings. At 1080p Low, the system achieves 232.7 FPS, which drops to 162.9 FPS at 1440p and 93.1 FPS at 4K. The percentage drops between successive resolutions are 30% and 43%, respectively, which are similar in magnitude to the High setting drops. This consistency across settings suggests that the resolution scaling is primarily driven by the GPU's fill rate and memory bandwidth, rather than by CPU limitations. The Ryzen 9 9950X3D, with its 128 MB of shared L3 cache and boost clock of 5.70 GHz, appears to have ample headroom to feed the GPU even at lower resolutions where CPU overhead is typically higher.

The data shows that the gap between Low and Ultra settings widens as resolution decreases. At 4K, the difference between Low (93.1 FPS) and Ultra (50.4 FPS) is 42.7 FPS. At 1080p, this gap expands to 99.6 FPS (232.7 FPS vs 133.1 FPS). This widening delta indicates that at lower resolutions, the GPU has spare capacity to render additional graphical effects, while at 4K, the sheer pixel count consumes most of the available processing power, leaving less room for quality improvements. The RX 6800 XT's 512.0 GB/s memory bandwidth and 20.74 TFLOPS FP32 performance are substantial, yet the 4K Ultra result of 50.4 FPS suggests that maximum quality settings at 4K will push the card to its limits.

FAQ

Q: What is the average frame rate at 1440p with High settings?

A: The measured average FPS at 2560x1440 with High settings is 96.3 FPS, which indicates a smooth experience for most display configurations.

Q: How does the combo perform at 4K Ultra compared to 4K Low?

A: At 3840x2160, the Ultra preset delivers 50.4 FPS average, while the Low preset achieves 93.1 FPS. This represents a performance difference of 42.7 FPS, showing that the Ultra settings impose a significant additional load on the GPU.

Q: Is the CPU or GPU the limiting factor in this game?

A: The resolution scaling data indicates the GPU is the primary bottleneck. At 1080p Low, the system reaches 232.7 FPS, which drops by 30% at 1440p and another 43% at 4K. These consistent percentage drops across resolutions point to GPU-bound performance, as the CPU has sufficient single-thread and multi-thread capability to maintain high frame rates.

Q: What is the best resolution for high refresh rate gaming?

A: Based on the data, 1920x1080 with Medium settings provides 177.6 FPS, while 1440p with Medium settings yields 125.1 FPS. Both exceed 120 FPS, making them suitable for high refresh rate displays. At 4K, the highest average FPS is 93.1 FPS on Low settings, which is below the 120 FPS threshold.

Q: How much performance is lost when going from Medium to Ultra at 1440p?

A: At 2560x1440, Medium settings produce 125.1 FPS, while Ultra settings produce 87.6 FPS. This is a difference of 37.5 FPS, or a 30% reduction in performance, for the visual quality increase provided by the Ultra preset.

Q: Does the 16 GB VRAM capacity affect results in this game?

A: The RX 6800 XT has 16 GB of GDDR6 memory with a 256-bit bus, providing 512.0 GB/s bandwidth. The game's measured performance shows consistent scaling across settings, with no anomalies that would indicate VRAM capacity limitations. The highest VRAM demand scenario, 4K Ultra, still delivers 50.4 FPS, suggesting the memory subsystem is adequate for this title.

How This Combo Ranks

Among the 1,642 tested combinations in the database, this pairing of the AMD Ryzen 9 9950X3D and AMD Radeon RX 6800 XT achieves a combo rank of 359. This places the configuration in the top 22% of all tested systems for Thief, which is a strong result given the game's 2014 release date and the modern hardware components involved. The ranking reflects the balanced nature of the pairing, where neither component drastically underperforms relative to the other in this specific workload.

The CPU's benchmark percentile of 96 versus all CPUs indicates that the Ryzen 9 9950X3D is near the top of the processor hierarchy. Its nearest rivals include the Intel Xeon Platinum 8270, which scores 0.9% higher on average, and the AMD Ryzen 9 9950X, which is 1.8% behind. The GPU's percentile of 87 versus all GPUs is slightly lower, with the Intel Arc A550M being 0.5% ahead and the NVIDIA GeForce RTX 4070 Ti SUPER trailing by 2.6%. This suggests that the GPU is the weaker link in the pairing, which aligns with the resolution scaling analysis showing GPU-bound behavior at higher resolutions.

The combination rank of 359 out of 1,642 combos indicates that while this is a high-performing system, there are many other configurations that deliver better results in Thief. The data implies that the CPU's considerable processing power is not fully utilized in this game, as the GPU becomes the limiting factor at higher resolutions. For users prioritizing maximum frame rates, the pairing still delivers excellent results at 1080p and 1440p, with the 4K performance being respectable but not class-leading.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 232.7 FPS, which drops to 177.6 FPS at Medium, 138.3 FPS at High, and 133.1 FPS at Ultra. The relatively small difference between High and Ultra (5.2 FPS) suggests that the Ultra preset adds minimal additional load at this resolution, likely due to the GPU having sufficient headroom to handle the extra effects. The jump from Medium to High is more substantial at 39.3 FPS, indicating that the High preset introduces significant graphical features.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low settings average 162.9 FPS, Medium delivers 125.1 FPS, High provides 96.3 FPS, and Ultra drops to 87.6 FPS. The scaling between Low and Medium (37.8 FPS difference) and Medium to High (28.8 FPS difference) is relatively consistent, but the High to Ultra gap narrows to 8.7 FPS. This suggests that at 1440p, the Ultra preset's additional features are less demanding relative to the base High settings.

At 3840x2160, the performance takes a significant hit. Low settings average 93.1 FPS, which is still playable, but Medium drops to 69.7 FPS, High to 52.4 FPS, and Ultra to 50.4 FPS. The gap between High and Ultra at 4K is only 2.0 FPS, indicating that at this resolution, the GPU is so heavily loaded that the difference between these presets is nearly negligible. The 4K Low result of 93.1 FPS is notable as it remains above 60 FPS, providing a viable option for 4K gaming with reduced visual fidelity.

The data shows that the GPU's performance ceiling is approached at 4K, where even Low settings cannot maintain the frame rates seen at lower resolutions. The RX 6800 XT's boost clock of 2250 MHz and game clock of 2015 MHz contribute to its ability to push high frame rates, but the pixel count at 4K overwhelms the 128 ROPs and 288 TMUs. The measured results indicate that the sweet spot for this pairing is 1440p with High or Ultra settings, where the frame rates remain above 87 FPS while delivering substantial visual quality.

GPU Role

The AMD Radeon RX 6800 XT plays a central role in determining the performance ceiling in Thief, particularly at higher resolutions. The GPU's 16 GB of GDDR6 memory operating at 2000 MHz (16 Gbps effective) provides a memory bandwidth of 512.0 GB/s, which is sufficient to feed the 4608 shading units and 128 ROPs without creating a memory bottleneck. The card's pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are substantial, yet the 4K results show that these resources are taxed heavily by the game's rendering requirements.

The GPU's base clock of 1825 MHz and boost clock of 2250 MHz allow for dynamic performance scaling, with the game clock of 2015 MHz representing the typical sustained frequency under load. The measured FPS data suggests that the GPU maintains high utilization across most settings, as evidenced by the consistent frame rate drops when quality increases. At 1080p Low, the 232.7 FPS result indicates that the GPU has significant headroom, while the 4K Ultra result of 50.4 FPS shows the card approaching its limits.

The RX 6800 XT's architectural features, including 72 ray accelerators and support for DirectX 12 Ultimate, enable advanced rendering features that Thief can leverage. However, the game's 2014 release date means it does not utilize the most modern graphics APIs, which may explain why the GPU's performance does not degrade as sharply between High and Ultra at lower resolutions. The 128 MB of L3 cache on the CPU helps reduce memory latency for game data, but the GPU's 256-bit memory bus and 512.0 GB/s bandwidth are the key factors in determining frame rates at higher resolutions.

The percentile ranking of 87 versus all GPUs places the RX 6800 XT in the upper echelon of graphics cards, with the nearest rival being the Intel Arc A550M at 0.5% higher average score. The GPU's 20.74 TFLOPS FP32 performance and 41.47 TFLOPS FP16 performance (2:1 ratio) provide the computational power needed for the game's pixel and vertex processing. The 300 W TDP and dual 8-pin power connectors indicate a high-power design, which is consistent with the performance levels observed in the measured data.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 93.1
3840x2160 Medium 69.7
3840x2160 High 52.4
3840x2160 Ultra 50.4
2560x1440 Low 162.9
2560x1440 Medium 125.1
2560x1440 High 96.3
2560x1440 Ultra 87.6
1920x1080 Low 232.7
1920x1080 Medium 177.6
1920x1080 High 138.3
1920x1080 Ultra 133.1

Thief with Ryzen 9 9950X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6800 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.