Thief
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 46 | 61 |
| 1440p QHD | 57 | 60 | 78 | 103 |
| 1080p Full HD | 83 | 87 | 114 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 9700X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 9700X paired with the Intel Arc B580 delivers a playable experience in Thief, but the data shows that achieving a smooth frame rate requires careful attention to the settings menu. The measured results indicate that the game is demanding at higher presets, particularly at 4K resolution, where the average frame rates fall below the standard 60 FPS threshold. For the best balance of visual fidelity and performance, the Medium preset at 2560x1440 emerges as the optimal choice. This combination yields an average of 78 FPS, which is comfortably above the 60 FPS target, while the recorded minimum of 66 FPS suggests the experience remains fluid during demanding scenes. The Medium preset also offers a substantial improvement in image quality over the Low preset, which produces 103 FPS at the same resolution but sacrifices too much detail for a marginal performance gain. At 1920x1080, the Medium preset is similarly well-suited, delivering 114 FPS on average with a minimum of 97 FPS, ensuring a consistently responsive experience. While the Ultra preset is technically playable at 1080p with an average of 83 FPS, the performance drop from Medium to Ultra (a loss of 31 FPS) is significant relative to the visual improvements typically observed. The High preset at 1440p, which averages 60 FPS, is a borderline option; however, the data suggests that Medium at 1440p is the more reliable choice for maintaining a stable frame rate without dipping into the high-50s range.
Settings Recommendations
The measured FPS data for this configuration clearly indicates that the Medium settings preset offers the best experience across all tested resolutions. At 1920x1080, the Medium preset achieves 114 FPS average with a minimum of 97 FPS, providing a wide margin above the 60 FPS target and ensuring smooth gameplay even in scenes with heavy action. The Low preset at the same resolution reaches 150 FPS, but this 36 FPS increase over Medium comes at the cost of visual quality, which is generally not worth the trade-off for a game like Thief where atmosphere and lighting are crucial. Moving up to the High preset at 1080p yields 87 FPS, which is still smooth but represents a 27 FPS drop from Medium, suggesting that the extra graphical features of High have a notable performance cost. The Ultra preset at 1080p, with an average of 83 FPS, is the least efficient option, offering only 4 FPS more than High while likely taxing the hardware further.
At 2560x1440, the Medium preset is again the standout performer, delivering 78 FPS average and 66 FPS minimum. This is the only preset at this resolution that maintains an average above 75 FPS, which is a comfortable threshold for most users. The High preset at 1440p drops to exactly 60 FPS, which is technically playable but leaves no headroom for frame-time spikes, as evidenced by the lack of min/max data suggesting a tighter distribution. The Low preset at 1440p achieves 103 FPS, but the visual downgrade is severe, making it a poor choice for a game that relies on environmental storytelling. The Ultra preset at 1440p falls to 57 FPS, which is below the 60 FPS target and indicates that this combination is not suitable for maximum settings at this resolution. For 4K, the data shows that only the Low preset (61 FPS) manages to stay above 60 FPS, but the quality loss is substantial. The Medium preset at 4K averages 46 FPS, which is playable for those who prioritize resolution over smoothness, but the High and Ultra presets at 35 FPS and 33 FPS respectively are too demanding for a consistent experience. Therefore, the recommended path is to use Medium at 1080p or 1440p, depending on the display, to achieve the optimal balance of performance and visual fidelity.
GPU Role
The Intel Arc B580’s specifications provide context for its performance in Thief. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, yielding a memory bandwidth of 456.0 GB/s. This memory configuration is substantial for a game released in 2014, suggesting that VRAM capacity is not a limiting factor in this title. The GPU’s base and boost clocks are both listed at 2670 MHz, which is a high operating frequency that helps maintain consistent throughput across different scenes. The B580’s 2560 shading units and 80 ROPs allow it to handle the rasterization workload of Thief, though the benchmark results indicate that performance scales inversely with resolution and settings, as expected.
The data reveals that the GPU is the primary bottleneck when settings are increased. For instance, at 1920x1080, the average FPS drops from 150 on Low to 83 on Ultra, a 45% reduction. This indicates that the B580’s compute resources are being fully utilized by the higher graphical presets. The GPU’s 13.67 TFLOPS of FP32 performance is adequate for mid-range settings, but the transition from Medium to High at any resolution incurs a significant performance penalty. At 1440p, the jump from Medium (78 FPS) to High (60 FPS) is a 23% loss, while the jump from High to Ultra (57 FPS) is a further 5% loss. This suggests that the High preset introduces features that are particularly demanding on the GPU’s texture and shading units. The GPU’s 160 TMUs and 427.2 GTexel/s texture rate are likely the limiting factors at High and Ultra settings, as these presets typically increase texture filtering and shader complexity. The B580’s performance in Thief is respectable for a mid-range card, but the data clearly shows that the card is not intended for maximum settings at higher resolutions.
How This Combo Ranks
Within the database of tested combinations, the AMD Ryzen 7 9700X and Intel Arc B580 pair ranks 2779 out of 3720 combos for Thief. This places the configuration in the lower 25th percentile of all tested systems, indicating that it is not a high-end pairing for this specific game. The rank suggests that while the CPU is a strong performer (the Ryzen 7 9700X holds the 86th percentile against all CPUs in synthetic benchmarks), the GPU’s 68th percentile ranking against all GPUs drags down the overall gaming performance. The combo’s rank of 2779 implies that many other combinations, likely featuring higher-tier GPUs, achieve better frame rates in Thief. However, this rank should be interpreted with caution, as it does not account for the specific resolutions and settings tested. The data shows that the combo is capable of 150 FPS at 1080p Low, which is a strong result, but the rank reflects the average performance across the spectrum of tested settings, where the GPU’s limitations become apparent at higher presets. The ranking indicates that users with this combo should expect mid-range performance, with the GPU being the clear limiting factor in achieving higher frame rates at higher quality settings.
Measured FPS Breakdown
The measured FPS data provides a detailed picture of how this combo performs across different resolutions and settings. At 1920x1080, the results are as follows: Low settings produce an average of 150 FPS, which is the highest recorded for this configuration. Medium settings achieve 114 FPS average, with a minimum of 97 FPS and a maximum of 131 FPS, indicating a stable frame rate with minimal variance. High settings drop to 87 FPS average, and Ultra settings fall to 83 FPS average. The data shows a clear trend: the performance penalty for each step up in settings is not uniform. The drop from Low to Medium is 36 FPS, from Medium to High is 27 FPS, and from High to Ultra is only 4 FPS. This suggests that the High preset is the most demanding relative to the visual improvements, while Ultra offers diminishing returns.
At 2560x1440, the results are: Low settings produce 103 FPS average, Medium settings achieve 78 FPS average with a minimum of 66 FPS and maximum of 90 FPS, High settings produce 60 FPS average, and Ultra settings fall to 57 FPS average. The scaling from 1080p to 1440p shows an average FPS reduction of approximately 31% across all settings. The Medium preset at 1440p is the only one that maintains a minimum FPS above 60, which is crucial for smooth gameplay. The High and Ultra presets at this resolution are borderline, with average FPS at or below the 60 FPS target, indicating that the GPU is struggling to maintain a consistent frame rate. At 3840x2160, the results are: Low settings produce 61 FPS average, Medium settings achieve 46 FPS average with a minimum of 39 FPS and maximum of 53 FPS, High settings produce 35 FPS average, and Ultra settings fall to 33 FPS average. The 4K resolution is clearly too demanding for this combo at anything above Low settings, with the Medium preset’s minimum of 39 FPS indicating significant frame drops during intense scenes. The data across all resolutions shows that the combo is best utilized at 1080p with Medium or High settings, or at 1440p with Medium settings, to ensure a consistently playable frame rate.
FAQ
*Q: What is the highest average frame rate achievable with this CPU and GPU combo in Thief?*
A: The highest average frame rate recorded is 150 FPS, which is achieved at 1920x1080 resolution with the Low settings preset.
Q: Can this combo maintain 60 FPS at 2560x1440 resolution?
A: Yes, but only with the Medium settings preset, which averages 78 FPS. The High preset averages exactly 60 FPS, while the Ultra preset falls below 60 FPS at 57 FPS average.
Q: Is the Ultra settings preset playable at 1920x1080?
A: Yes, the Ultra preset at 1080p averages 83 FPS, which is above the 60 FPS target. However, the performance gain over the High preset is minimal, with only a 4 FPS difference.
Q: How does the combo perform at 4K resolution?
A: The combo can only achieve an average FPS above 60 at 4K with the Low settings preset, which produces 61 FPS. The Medium preset averages 46 FPS, while High and Ultra presets average 35 FPS and 33 FPS, respectively.
Q: What is the minimum FPS recorded for this combo?
A: The lowest minimum FPS recorded is 39 FPS, which occurs at 3840x2160 resolution with the Medium settings preset. At 2560x1440 with Medium settings, the minimum is 66 FPS, and at 1920x1080 with Medium settings, the minimum is 97 FPS.
*Q: How does this combo rank compared to other tested combinations in Thief?*
A: The combo ranks 2779 out of 3720 tested combinations, placing it in the lower 25th percentile for this game. This indicates that while it is capable of good performance at lower settings, it is not a top-tier configuration for Thief.
CPU Role
The AMD Ryzen 7 9700X is a modern 8-core, 16-thread processor based on the Zen 5 architecture, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support provide ample bandwidth for gaming workloads. In synthetic benchmarks, the CPU scores 20485 in Cinebench R23 multicore and 2211 in single-core, which places it in the 86th percentile against all CPUs. However, in Thief, the CPU’s role appears to be secondary to the GPU, as the frame rates are primarily constrained by the graphics card at higher settings. The data shows that at 1080p Low settings, where the GPU is less stressed, the combo achieves 150 FPS, which is likely CPU-bound. The CPU’s strong single-thread performance (1280 in 3DMark single-thread) ensures that the game’s game logic and AI can be processed quickly, allowing the GPU to render frames without waiting on the CPU.
At higher resolutions and settings, the GPU becomes the bottleneck, and the CPU’s performance is less critical. The lack of min/max FPS data for Low, High, and Ultra presets at most resolutions suggests that the frame times are relatively stable, which can be attributed to the CPU’s ability to feed the GPU consistently. The Ryzen 7 9700X’s 8 cores and 16 threads are more than sufficient for Thief, a game that was released in 2014 and is unlikely to utilize more than a few cores effectively. The CPU’s high boost clock of 5.50 GHz ensures that single-threaded tasks, such as the game’s main loop, are handled with minimal latency. The data indicates that the CPU is not a limiting factor in this configuration, as the performance scales predictably with GPU load. The CPU’s 65W TDP also suggests that it runs efficiently, allowing the GPU to have more thermal headroom in a system, though this is not directly measured in the FPS data.
Resolution Scaling
The FPS data reveals a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At the Medium settings preset, the average FPS drops from 114 at 1080p to 78 at 1440p, a 32% reduction, and then to 46 at 4K, a further 41% reduction. This scaling behavior indicates that the GPU is the primary limiting component, as the resolution increase directly increases the pixel count and thus the GPU’s workload. The CPU’s performance is largely unaffected by resolution changes, as the game logic and draw calls remain the same. The data shows that the FPS does not scale linearly with pixel count; the jump from 1440p (3.7 million pixels) to 4K (8.3 million pixels) is a 125% increase in pixels, but the FPS only drops by 41%, suggesting that the GPU is not fully saturated at 1440p and has some headroom.
At the Low settings preset, the scaling is slightly different: 150 FPS at 1080p, 103 FPS at 1440p (a 31% drop), and 61 FPS at 4K (a 41% drop). This indicates that even at Low settings, the GPU is still the bottleneck at higher resolutions. The High settings preset shows a similar trend: 87 FPS at 1080p, 60 FPS at 1440p (a 31% drop), and 35 FPS at 4K (a 42% drop). The Ultra settings preset follows the same pattern: 83 FPS at 1080p, 57 FPS at 1440p (a 31% drop), and 33 FPS at 4K (a 42% drop). The consistency of the percentage drops across settings suggests that the GPU’s memory bandwidth and pixel fill rate are the limiting factors, as these scale directly with resolution. The B580’s 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate are adequate for 1080p and 1440p but become strained at 4K. The data indicates that the combo is best suited for 1080p or 1440p gaming, with 4K only viable at the lowest settings. The resolution scaling analysis confirms that the GPU is the dominant factor in determining frame rates, and users seeking higher resolutions would need to reduce settings or consider a more powerful graphics card.
Hardware Specifications
AMD Ryzen 7 9700X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700X + Intel Arc B580 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 103.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 150.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 87.0 |
| 1920x1080 | Ultra | 83.0 |
Thief with Ryzen 7 9700X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with Arc B580 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 9700X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.