Thief

Thief

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 97 108
1440p QHD 103 105 116 128
1080p Full HD 117 119 132 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 97
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 128
2560x1440 Medium 116
2560x1440 High 105
2560x1440 Ultra 103
1920x1080 Low 146
1920x1080 Medium 132
1920x1080 High 119
1920x1080 Ultra 117

Thief with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis

Thief, a 2014 stealth title, is well within the comfort zone of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 4080 combination. The benchmark data shows this pairing delivers excellent frame rates across all tested settings and resolutions, with the primary bottleneck shifting from the CPU at 1080p to the GPU at 4K. The measured results indicate that players can expect a highly fluid experience, though the choice of settings and resolution will determine whether the system prioritizes maximum frame rate or maximum visual fidelity.

Settings Recommendations

The data presents a clear hierarchy of performance across the four tested presets. At every resolution, the Low preset yields the highest average frame rate, followed by Medium, then High, with Ultra consistently producing the lowest average. For instance, at 1920x1080, the average FPS ranges from 146 on Low down to 117 on Ultra. This pattern confirms that each step up in visual quality incurs a measurable performance cost, but the differences are relatively modest in absolute terms.

For players seeking the best overall experience, the High preset at 2560x1440 emerges as the most compelling option. It delivers an average of 105 FPS, which is a substantial 29 FPS higher than the Ultra preset at the same resolution, while still providing a significant visual upgrade over Medium. The gap between High and Ultra at 1440p is surprisingly small—only 2 FPS—which suggests that the Ultra preset offers diminishing returns for its performance cost. Conversely, the jump from Medium to High is more substantial at 11 FPS, making High the sweet spot for balancing visual quality and smoothness.

At 3840x2160, the High preset maintains a playable average of 76 FPS, but the data shows that the Ultra preset drops to 72 FPS. While both are technically above the 60 FPS threshold, the margin for error is thinner. The Medium preset at 4K offers 97 FPS, which is a more comfortable buffer, but the visual downgrade from High may be noticeable. The benchmark results suggest that High is the recommended preset for 4K gaming, as it provides the best balance of fidelity and performance without the steep drop seen at Ultra.

For those with high-refresh-rate displays at 1920x1080, the Medium preset at 132 FPS is a strong choice, but the Low preset at 146 FPS is the only option that approaches the upper echelon of refresh rates. The data shows that the CPU is likely the limiting factor at 1080p, as the frame rate differences between presets are compressed—the delta between Low and Ultra is only 29 FPS, compared to a 36 FPS delta at 4K. This suggests that at 1080p, the GPU is not fully utilized, and the system is constrained by the processor's single-threaded performance.

GPU Role

The NVIDIA GeForce RTX 4080 is a dominant force in this benchmark, as evidenced by its 86th percentile ranking among all GPUs and an average benchmark score of 54247. Its nearest rival, the RTX 4080 SUPER, is essentially tied with a delta of only 0.1%, while the AMD Radeon Pro W5700X trails by 1.1%. This places the RTX 4080 at the very top of the performance hierarchy, and the Thief data reflects this capability.

The GPU's memory configuration is substantial: 16 GB of GDDR6X on a 256-bit bus, providing a bandwidth of 716.8 GB/s. For a 2014 game like Thief, this is far more than sufficient, and it explains why the frame rates remain high even at 4K. The memory clock is listed at 1400 MHz with 22.4 Gbps effective, which, combined with the 256-bit bus, delivers the high bandwidth necessary to feed the GPU's 9728 shading units at 4K resolutions.

The RTX 4080's clock speeds are also noteworthy. With a base clock of 2205 MHz and a boost clock of 2505 MHz, the GPU is running at high frequencies that contribute to its strong performance. The Ada Lovelace architecture, built on a 5 nm process at TSMC, allows for a transistor density of 121.1M per mm², which is reflected in the GPU's compute capabilities. The FP32 performance of 48.74 TFLOPS is a key metric for raw rendering power, and the texture rate of 761.5 GTexel/s ensures that texture-heavy scenes in Thief are handled without issue.

The data shows that the GPU is not the limiting factor at 1080p or 1440p, as the frame rates are consistently high across all presets. However, at 4K, the GPU's workload increases significantly, and the frame rate drops accordingly. The RTX 4080's 112 ROPs and 280.6 GPixel/s pixel rate are adequate for 4K, but the data indicates that the card's performance headroom is more constrained at this resolution.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern as resolution increases. At 1920x1080, the average FPS across all settings ranges from 117 to 146. Moving to 2560x1440, the averages drop to a range of 103 to 128. At 3840x2160, the averages fall further to a range of 72 to 108. This progression shows that the frame rate penalty for each resolution step is consistent, but the magnitude of the drop varies by settings preset.

For the High preset, the transition from 1080p to 1440p results in a 14 FPS decrease (from 119 to 105), and the transition from 1440p to 4K results in a 29 FPS decrease (from 105 to 76). This indicates that the GPU is becoming the limiting factor as resolution increases, with the 4K resolution placing a significantly heavier load on the RTX 4080. The data suggests that at 1080p, the CPU is the primary constraint, as the frame rates are high but the GPU is not fully saturated.

The Low preset shows a similar pattern, with a 18 FPS drop from 1080p to 1440p (146 to 128) and a 20 FPS drop from 1440p to 4K (128 to 108). Interestingly, the Low preset at 4K still achieves 108 FPS, which is higher than the High preset at 1440p. This highlights the significant impact of settings on performance, particularly at higher resolutions. The Medium preset demonstrates the most linear scaling, with a 16 FPS drop from 1080p to 1440p (132 to 116) and a 19 FPS drop from 1440p to 4K (116 to 97).

The scaling behavior indicates that the RTX 4080 is capable of handling 4K gaming, but the frame rates are more variable at this resolution. The Ultra preset at 4K drops to 72 FPS, which is the lowest measured average in the dataset. This suggests that while the GPU is powerful, the Ultra preset at 4K pushes the system to its limits, and the performance headroom is minimal.

Measured FPS Breakdown

At 1920x1080, the benchmark results show a tight grouping of frame rates across all presets. The Low preset achieves an average of 146 FPS, which is the highest recorded at this resolution. The Medium preset follows at 132 FPS, with a minimum of 112 and a maximum of 151. The High preset delivers 119 FPS, and the Ultra preset produces 117 FPS. The gap between Low and Ultra is 29 FPS, indicating that the CPU is the primary bottleneck at this resolution, as the GPU has ample headroom to render the scene at higher frame rates.

Moving to 2560x1440, the frame rates remain high but show a wider spread. The Low preset averages 128 FPS, while the Medium preset achieves 116 FPS, with a minimum of 99 and a maximum of 134. The High preset delivers 105 FPS, and the Ultra preset produces 103 FPS. The delta between Low and Ultra is 25 FPS, which is slightly smaller than at 1080p, suggesting that the GPU is beginning to take on more of the workload.

At 3840x2160, the performance gap between presets widens further. The Low preset averages 108 FPS, the Medium preset achieves 97 FPS, with a minimum of 83 and a maximum of 112. The High preset delivers 76 FPS, and the Ultra preset produces 72 FPS. The delta between Low and Ultra is 36 FPS, which is the largest measured difference across all resolutions. This confirms that at 4K, the GPU is the dominant limiting factor, and the choice of settings has a more pronounced impact on performance.

The Medium preset is the only one with recorded minimum and maximum FPS values across all resolutions. At 1080p, the range is 112 to 151, at 1440p it is 99 to 134, and at 4K it is 83 to 112. This data provides insight into frame time consistency, with the 4K results showing a wider relative spread, indicating less stable performance at higher resolutions.

FAQ

Q: What is the highest average frame rate achieved by this system in Thief?

A: The highest average frame rate is 146 FPS, achieved at 1920x1080 with the Low preset.

Q: How does the RTX 4080 compare to its nearest rival in synthetic benchmarks?

A: The RTX 4080 has an average benchmark score of 54247, which is 0.1% higher than the RTX 4080 SUPER's score of 54209.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The data indicates the GPU is the limiting factor at 4K, as the frame rate drop from 1440p to 4K is more significant than the drop from 1080p to 1440p, particularly at higher settings.

Q: What is the lowest average frame rate recorded in the dataset?

A: The lowest average frame rate is 72 FPS, recorded at 3840x2160 with the Ultra preset.

Q: How much faster is the Low preset compared to the Ultra preset at 1920x1080?

A: At 1920x1080, the Low preset achieves 146 FPS, which is 29 FPS higher than the Ultra preset's 117 FPS.

Q: What is the average frame rate for the High preset at 2560x1440?

A: The High preset at 2560x1440 achieves an average of 105 FPS.

CPU Role

The AMD Ryzen 7 5700X3D is a desktop processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It features 8 cores and 16 threads, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. The processor has a 96 MB shared L3 cache, which is a significant asset for gaming workloads. Its TDP is 105 W, and it uses the AMD Socket AM4. The CPU's average benchmark score is 24709, placing it in the 77th percentile of all CPUs.

The nearest rivals to the Ryzen 7 5700X3D are closely matched. The AMD Ryzen 5 7600X3D has an average score of 24728, which is 0.1% higher, while the AMD Ryzen 9 5900HX scores 24822, a 0.5% difference. The Intel Core i5-12450HX scores 24576, 0.5% lower, and the Intel Core i5-11600 scores 24563, 0.6% lower. This indicates that the Ryzen 7 5700X3D is competitive with these processors, with performance differences of less than 1% in synthetic benchmarks.

In Thief, the CPU's role is most evident at 1080p, where the frame rates are consistently high across all presets. The data suggests that the processor's single-threaded performance is sufficient to keep up with the RTX 4080 at this resolution, as the frame rate differences between Low and Ultra are relatively small. The CPU's multi-threaded capabilities, as shown by its 3DMark 16-thread score of 6764 and Cinebench R23 multi-core score of 22366, are more than adequate for a game from 2014, which was designed for much less powerful hardware.

The CPU's large L3 cache is likely a contributing factor to its strong gaming performance. The 96 MB shared cache is a hallmark of the X3D series, and it helps reduce memory latency, which can be beneficial in game scenarios where data needs to be accessed quickly. The processor's memory support for DDR4 with a dual-channel bus and 51.2 GB/s bandwidth is also sufficient for this game, as the data shows no signs of memory bandwidth being a bottleneck.

At higher resolutions, the CPU's influence diminishes, as the GPU becomes the primary constraint. The frame rate scaling from 1080p to 4K is consistent with this interpretation, with the CPU providing the necessary processing power to feed the GPU without becoming a limiting factor at 1440p or 4K. The benchmark results indicate that the Ryzen 7 5700X3D is a well-balanced companion for the RTX 4080 in this game, delivering smooth performance across all tested configurations.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 108.0
3840x2160 Medium 97.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 128.0
2560x1440 Medium 116.0
2560x1440 High 105.0
2560x1440 Ultra 103.0
1920x1080 Low 146.0
1920x1080 Medium 132.0
1920x1080 High 119.0
1920x1080 Ultra 117.0

Thief with Ryzen 7 5700X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.