Doom
This combination delivers exceptional performance with an average of 201 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 123 | 141 |
| 1440p QHD | 156 | 191 | 226 | 260 |
| 1080p Full HD | 241 | 279 | 296 | 311 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 4080 delivers a formidable performance profile in Doom, a 2016 FPS title that remains a benchmark staple. The data indicates this combination ranks 381st out of 3,712 tested combos, placing it in the top 10% of all systems evaluated. This pairing leverages a high-end GPU with a capable gaming CPU, resulting in frame rates that consistently exceed display refresh rate thresholds across most settings and resolutions. The following analysis breaks down the measured performance, exploring how the components interact, scale with resolution, and where the system’s true strengths lie.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 is the dominant force in this system’s gaming performance. Its specifications are substantial: a base clock of 2205 MHz and a boost clock of 2505 MHz, built on the Ada Lovelace architecture with a 5 nm process. The GPU houses 9,728 shading units and 112 ROPs, enabling a pixel rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s. For a game like Doom, which is known for its fast-paced action and intricate environments, these figures translate to raw fill-rate capabilities that allow for high-detail rendering without bottlenecking.
Memory bandwidth is another critical factor. The RTX 4080 comes equipped with 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 716.8 GB/s. In Doom, this ample VRAM capacity and bandwidth mean that even at 4K resolution with high-detail textures, the GPU is unlikely to be constrained by memory capacity or transfer speeds. The data supports this: at 3840x2160 with High settings, the system achieves an average of 104 FPS, indicating the GPU has sufficient memory resources to handle the game’s asset streaming without dropping frames.
The GPU’s benchmark scores further contextualize its role. It holds a percentile ranking of 86 against all GPUs, with an average benchmark score of 54,247. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores nearly identically at 54,209, a delta of just 0.1%. This proximity suggests that within this specific system, the RTX 4080 is performing at the expected level for its class, and the CPU is not artificially suppressing its output. The GPU’s compute performance, as measured by Passmark’s G3D test at 34,457, reinforces that it is a top-tier component capable of driving the high frame rates observed in Doom.
The clock speeds and architecture work in concert. The 2505 MHz boost clock, combined with the 48.74 TFLOPS FP32 throughput, provides the computational horsepower needed for Doom’s dynamic lighting and particle effects. The data shows a clear scaling: moving from Low to Ultra settings at 1080p drops the average FPS from 311 to 241, a 22.5% reduction, which is entirely attributable to the GPU’s increasing workload at higher graphical fidelity. This demonstrates that the RTX 4080 is the primary determinant of performance as settings increase, with the CPU maintaining its ability to feed frames.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS across resolutions reveals a classic scaling pattern that indicates a balanced system with a GPU-bound profile at higher resolutions. At 1920x1080 with High settings, the system averages 279 FPS. Moving to 2560x1440 at the same settings, the average drops to 191 FPS, a reduction of 31.5%. At 3840x2160, the average falls further to 104 FPS, a 45.5% drop from the 1440p figure. This steep decline as resolution increases is the hallmark of a system that becomes increasingly GPU-limited.
The data for Low settings paints a clearer picture of the CPU’s ceiling. At 1080p Low, the average FPS is 311. At 1440p Low, it drops to 260 FPS (a 16.4% decrease), and at 4K Low, it falls to 141 FPS (a 45.8% decrease from 1440p). The relatively smaller drop between 1080p and 1440p at Low settings, compared to the larger drop at High settings, suggests that at lower graphical loads, the CPU begins to play a more significant role. The Ryzen 7 5700X3D, with its 8 cores and 16 threads, has a base clock of 3.00 GHz and a boost clock of 4.10 GHz, which is sufficient for high frame rates, but the data indicates it cannot sustain the 311 FPS mark when pixel count increases.
At Ultra settings, the scaling is more uniform. From 1080p to 1440p, the FPS drops from 241 to 156, a 35.3% decrease. From 1440p to 4K, it drops to 85 FPS, a 45.5% decrease. The consistent percentage drops at Ultra settings across all resolution steps strongly imply that the GPU is the sole limiting factor here, as its workload scales predictably with pixel count. The RTX 4080’s 16 GB of VRAM and 716.8 GB/s bandwidth are sufficient to avoid memory-related stutters, allowing the rendering pipeline to operate at full capacity.
The implication is that this combo is well-suited for high-refresh-rate 1440p gaming, where it can maintain averages above 190 FPS on High settings. At 4K, the system is still highly playable, but the frame rates dip below the 144 Hz threshold that many high-end monitors offer, indicating that users prioritizing maximum smoothness at 4K may need to adjust settings. The data shows no anomalies or unexpected bottlenecks; the performance degradation is smooth and predictable, confirming a well-matched CPU-GPU pairing.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 4080 achieves a rank of 381 out of 3,712 tested combos in Doom. This placement in the 89.7th percentile of all tested systems underscores its high-end status. To contextualize this ranking, it is useful to examine the CPU’s standalone performance and its position among rivals. The Ryzen 7 5700X3D has an average benchmark score of 24,709, placing it at the 77th percentile of all CPUs.
Its nearest rival, the AMD Ryzen 5 7600X3D, scores 24,728, a delta of -0.1%, meaning the two are functionally equivalent in general processing tasks. This is notable because the Ryzen 7 5700X3D offers 8 cores and 16 threads, while the Ryzen 5 7600X3D is a 6-core part, yet their average scores are nearly identical. This suggests that for general benchmarks, the extra cores do not provide a significant advantage, and the gaming performance in Doom may be more dependent on the 3D V-Cache technology present in both.
The GPU’s ranking further supports the combo’s position. The RTX 4080 sits at the 86th percentile of all GPUs, with an average score of 54,247. Its nearest rival, the RTX 4080 SUPER, is only 0.1% ahead, making the two nearly indistinguishable in raw performance. The fact that this combo ranks in the top 10% of all systems, despite the CPU being in the 77th percentile, indicates that the GPU is the primary driver of the high ranking in Doom. The game is known for its scalability, and the data shows that the RTX 4080’s capabilities are fully utilized.
When compared to other potential combos, the data suggests that pairing this CPU with a slower GPU would result in a significantly lower rank, as the GPU is the bottleneck at higher resolutions. Conversely, pairing this GPU with a faster CPU might yield marginal gains at 1080p, where the CPU is more relevant, but the overall ranking would likely remain similar due to the GPU’s dominance in this title. The 381st rank out of 3,712 is a strong statement of this system’s overall capability, positioning it well above the median for all tested configurations.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured FPS rows, the optimal settings depend on the target resolution and refresh rate. At 1080p, all settings produce exceptionally high frame rates. The Low preset averages 311 FPS, while High averages 279 FPS and Ultra averages 241 FPS. Given that most 1080p monitors cap at 144 Hz or 240 Hz, the High preset at 279 FPS offers a better visual experience than Low without sacrificing playability, as the frame rate remains well above any refresh rate threshold. The Ultra preset at 241 FPS is also viable, providing maximum visual fidelity while still exceeding the refresh rate of most monitors.
At 1440p, the recommendation is clearer. The High preset achieves 191 FPS, which is above the 165 Hz refresh rate common on many 1440p gaming monitors. The Medium preset averages 226 FPS, offering even more headroom, but High provides a superior visual experience at a still-excellent frame rate. The Ultra preset drops to 156 FPS, which is below the 165 Hz mark on some monitors, but for those with 144 Hz displays, it remains a solid choice. For the best balance of visual quality and performance, High is the recommended preset at 1440p, as it maintains a high average while delivering the detailed textures and effects that Doom is known for.
At 4K, the trade-offs become more pronounced. The High preset averages 104 FPS, which is ideal for a 100 Hz or 120 Hz display, providing a smooth experience with high visual fidelity. The Medium preset averages 123 FPS, which is slightly better for higher refresh rate displays, but the visual difference between Medium and High can be noticeable. The Ultra preset drops to 85 FPS, which is still playable but may not be optimal for fast-paced action, as frame times could become more inconsistent. The Low preset at 141 FPS is the only setting that exceeds 120 FPS at 4K, but it sacrifices significant visual quality. The data suggests that High at 4K is the sweet spot, offering a 104 FPS average that balances the GPU’s workload with the game’s visual demands.
For the best overall experience, the High preset appears to be the most versatile. At 1080p, it provides 279 FPS; at 1440p, 191 FPS; and at 4K, 104 FPS. This consistency across resolutions makes it a reliable default, ensuring high frame rates without compromising on the game’s graphical presentation.
FAQ
Q: What is the average FPS at 1440p with High settings?
A: The system achieves an average of 191 FPS at 2560x1440 with High settings, with a minimum of 192 FPS and a maximum of 260 FPS as observed in the Medium preset’s range.
Q: Is the system capable of 4K gaming at 100+ FPS?
A: Yes, at 3840x2160 with High settings, the average FPS is 104, and with Medium settings, it rises to 123 FPS, both exceeding the 100 FPS threshold.
Q: How does the RTX 4080 compare to its nearest rival in benchmark scores?
A: The RTX 4080 has an average benchmark score of 54,247, while the RTX 4080 SUPER scores 54,209, a delta of 0.1%, indicating near-identical performance.
Q: What is the CPU’s multi-threaded performance in Cinebench R23?
A: The AMD Ryzen 7 5700X3D scores 22,366 points in Cinebench R23’s multicore test, reflecting its 8-core, 16-thread configuration.
Q: Does the CPU bottleneck the GPU at 1080p?
A: At 1080p Low, the average FPS is 311, which is very high. However, the drop from 311 FPS at 1080p to 260 FPS at 1440p Low suggests that the CPU is nearing its limit at lower resolutions, as the GPU’s workload increases with pixel count.
Q: What is the system’s overall rank among tested combos in this game?
A: This CPU and GPU combination ranks 381st out of 3,712 tested combos in Doom, placing it in the top 10% of all systems.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700X3D plays a supporting but crucial role in this system’s performance. It is an 8-core, 16-thread processor based on the Zen 3 architecture with a 7 nm process, featuring a base clock of 3.00 GHz and a boost clock of 4.10 GHz. The CPU’s key feature is its 96 MB of shared L3 cache, which is substantial and beneficial for gaming workloads. This large cache helps reduce memory latency, which is critical for maintaining high frame rates in CPU-bound scenarios.
In Doom, the CPU’s impact is most evident at lower resolutions where the GPU is not the limiting factor. At 1080p Low, the system achieves 311 FPS, but at 1440p Low, it drops to 260 FPS. This 16.4% decrease, despite the GPU having less work per pixel at the lower resolution, points to the CPU reaching its limits in terms of frame generation. The CPU’s single-thread performance, as measured by Cinebench R23 at 3,157 points, is adequate but not exceptional, which explains why it cannot push frame rates higher than what the data shows.
The CPU’s multi-threaded capabilities are strong, with a Cinebench R23 multicore score of 22,366 and a 3DMark 16-thread score of 6,764. However, Doom is not a highly multi-threaded game, so the 8-core configuration is more than sufficient. The data shows that the CPU’s performance is consistent with its benchmarks, as it holds a 77th percentile ranking among all CPUs. Its nearest rival, the AMD Ryzen 5 7600X3D, scores nearly identically at 24,728 vs. 24,709, a 0.1% delta, suggesting that in gaming, the extra cores of the 5700X3D do not provide a significant advantage over the 6-core 7600X3D.
The CPU’s role is to ensure the GPU is fed with data. At 4K Ultra, the system averages 85 FPS, and the CPU’s performance is not the constraint. The bottleneck is clearly the GPU’s rendering workload. However, at 1080p Low, the CPU is the limiting factor, as the GPU could theoretically render more frames but is waiting for the CPU to process game logic and draw calls. The 3.00 GHz base clock is relatively modest, but the boost clock of 4.10 GHz, combined with the large L3 cache, allows it to maintain high performance in gaming scenarios, as evidenced by the 241 FPS average at 1080p Ultra.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the system’s performance across different resolutions and settings. At 1920x1080, the frame rates are exceptionally high. With Low settings, the average is 311 FPS. Medium settings yield an average of 296 FPS, with a minimum of 252 FPS and a maximum of 341 FPS. High settings produce an average of 279 FPS, and Ultra settings drop to 241 FPS. These numbers indicate that at 1080p, the system is capable of exceeding the refresh rates of virtually all gaming monitors, making the experience extremely smooth.
At 2560x1440, the performance remains impressive. Low settings average 260 FPS, while Medium settings average 226 FPS, with a minimum of 192 FPS and a maximum of 260 FPS. High settings average 191 FPS, and Ultra settings average 156 FPS. The data shows a clear scaling pattern, with each step up in settings resulting in a noticeable FPS reduction. The minimum FPS of 192 at Medium settings is particularly noteworthy, as it indicates that even in demanding scenes, the frame rate does not dip below 192 FPS, ensuring a consistent experience.
At 3840x2160, the system still delivers playable frame rates across all settings. Low settings average 141 FPS, which is the highest at this resolution. Medium settings average 123 FPS, with a minimum of 104 FPS and a maximum of 141 FPS. High settings average 104 FPS, and Ultra settings drop to 85 FPS. The data reveals that at 4K, the gap between Low and Ultra is significant, with a 39.7% difference in average FPS. This highlights the GPU’s workload at high resolutions, where the RTX 4080’s 16 GB of VRAM and 716.8 GB/s bandwidth are essential for maintaining performance.
The measured FPS values are consistent across the board, with no anomalies or unexpected dips. The minimum FPS values, where available, show that the system maintains a stable performance profile without severe frame drops. This stability reflects the balanced nature of the CPU-GPU combination. For users seeking the highest frame rates, 1080p Low offers the best performance at 311 FPS, while for those prioritizing visual quality at 4K, High settings at 104 FPS provide a solid gaming experience. The data confirms that this combo is versatile, capable of adapting to various user preferences and display capabilities.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 123.0 |
| 3840x2160 | High | 104.0 |
| 3840x2160 | Ultra | 85.0 |
| 2560x1440 | Low | 260.0 |
| 2560x1440 | Medium | 226.0 |
| 2560x1440 | High | 191.0 |
| 2560x1440 | Ultra | 156.0 |
| 1920x1080 | Low | 311.0 |
| 1920x1080 | Medium | 296.0 |
| 1920x1080 | High | 279.0 |
| 1920x1080 | Ultra | 241.0 |
Doom with Ryzen 7 5700X3D + Other GPUs
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Doom with RTX 4080 + Other CPUs
See how Doom performs with the same GPU but different processors.
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