Thief
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 84 | 105 | 118 |
| 1440p QHD | 115 | 115 | 129 | 143 |
| 1080p Full HD | 131 | 133 | 148 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5080 combination delivers a strong showing in Thief, a 2014 stealth title that remains surprisingly demanding at high resolutions. The data indicates a system capable of smooth gameplay across most settings, though the performance ceiling varies significantly between 1080p and 4K. This analysis breaks down the measured results, offering guidance on optimal settings and the scaling behavior of the engine.
FAQ
Q: How does this CPU compare to its closest rivals in average benchmark score?
A: The AMD Ryzen 7 5700G has an average benchmark score of 25626, placing it in the 83rd percentile of all CPUs. It is effectively tied with the AMD Ryzen 7 6800U (25706, -0.3%), and slightly ahead of the Intel Xeon D-2752TER (25532, 0.4%), Intel Core 5 210H (25490, 0.5%), and AMD Ryzen 5 7640U (25485, 0.6%).
Q: What is the highest average FPS recorded in the measured data?
A: The highest average frame rate is 163.7 FPS, achieved at 1920x1080 resolution with Low settings. The next best is 148.3 FPS at 1920x1080 with Medium settings, showing a clear performance hierarchy based on preset.
Q: At which resolution and settings does the combo rank within the game's database?
A: The combination ranks 291st out of 1642 total combos tested in Thief. This places it in the top 17.7% of all tested hardware pairings, indicating a high-performing configuration for this title.
Q: How much faster is the GPU in synthetic benchmarks compared to its nearest rival?
A: The NVIDIA GeForce RTX 5080 scores 59188 on average. It is 1.6% faster than the Intel Arc A570M (58239) and 2.5% faster than the Intel Arc A580 (57756), but trails the Intel Arc Pro A60 (60326) by 1.9%.
Q: Does the GPU have enough memory bandwidth for 4K gaming?
A: Yes, the RTX 5080 features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. The measured 4K performance confirms this is sufficient, with High settings averaging 83.7 FPS.
Q: What is the CPU's multi-threaded capability in Cinebench R23?
A: The Ryzen 7 5700G scores 20755 in Cinebench R23 multicore and 2930 in single-core. This indicates strong 8-core/16-thread performance, though the game's frame rates suggest the GPU is the primary limiting factor at most settings.
Settings Recommendations
The measured data shows a consistent pattern where the Low preset yields the highest frame rates, but the step to High offers a significant visual upgrade for a modest performance cost. At 1920x1080, Low averages 163.7 FPS, while High averages 132.9 FPS — a 30.8 FPS difference. The jump from High to Ultra is smaller, from 132.9 to 130.6 FPS, suggesting diminishing returns at the top end.
For the best balance of visual fidelity and smoothness, High settings are the recommended default. At 1080p, High delivers 132.9 FPS, well above the 60 FPS threshold and close to the 144 Hz refresh rate many monitors support. At 2560x1440, High still manages 115.3 FPS, which is excellent for a stealth title. Even at 3840x2160, High maintains 83.7 FPS, making it the most versatile preset across all resolutions.
The Medium preset offers a middle ground, providing 148.3 FPS at 1080p and 128.5 FPS at 1440p. However, the performance difference between Medium and High is small enough (15.4 FPS at 1080p) that High is generally preferable for its better visual quality. Ultra is only recommended for users with 1080p or 1440p displays who prioritize maximum detail, as it still provides 130.6 FPS at 1080p and 115 FPS at 1440p. At 4K, Ultra drops to 77.1 FPS, which is playable but leaves less headroom for frame time spikes. The Low preset is best reserved for competitive play or systems struggling with the CPU, though the data suggests this combo rarely needs it.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a GPU-bound workload, as expected for a 2014 title with modern hardware. At High settings, the progression is 132.9 FPS (1080p), 115.3 FPS (1440p), and 83.7 FPS (4K). This represents a 13.2% drop from 1080p to 1440p, and a further 27.4% drop from 1440p to 4K. The total decrease from 1080p to 4K is 37% at High settings.
The scaling pattern changes with the preset. At Low settings, the drop is steeper: 163.7 FPS at 1080p falls to 142.8 FPS at 1440p (-12.8%) and then to 117.8 FPS at 4K (-17.5% from 1440p). This larger relative drop at Low settings indicates that the CPU is less of a bottleneck when the GPU is less stressed, but the GPU still takes over as the limiter at higher resolutions.
At Ultra settings, the scaling is more linear: 130.6 FPS (1080p), 115 FPS (1440p), and 77.1 FPS (4K). The 4K result is 41% lower than the 1080p result, showing that the RTX 5080's capabilities are being stretched by the combination of maximum detail and high pixel count. The memory bandwidth of 960.0 GB/s and the GPU's 56.28 TFLOPS of FP32 compute are sufficient for 4K, but the engine's rendering load scales significantly with resolution. The data suggests the GPU is the dominant bottleneck at 4K, while at 1080p, the CPU's performance is more relevant, though still not limiting enough to prevent high frame rates.
Measured FPS Breakdown
1920x1080: The lowest resolution tested shows the highest frame rates across all presets. Low averages 163.7 FPS, Medium 148.3 FPS, High 132.9 FPS, and Ultra 130.6 FPS. The gap between Low and Medium is 15.4 FPS, while the gap between High and Ultra is only 2.3 FPS, indicating that Ultra offers marginal gains over High at this resolution.
2560x1440: Performance remains strong at this resolution. Low averages 142.8 FPS, Medium 128.5 FPS, High 115.3 FPS, and Ultra 115 FPS. Notably, the difference between High and Ultra is just 0.3 FPS, making High the clear choice for 1440p gaming. The drop from 1080p to 1440p is most pronounced at Low settings (20.9 FPS), while the drop at Ultra is 15.6 FPS.
3840x2160: The 4K results show the RTX 5080 still delivers playable frame rates. Low averages 117.8 FPS, Medium 105 FPS, High 83.7 FPS, and Ultra 77.1 FPS. The delta between Medium and High (21.3 FPS) is larger than the delta between High and Ultra (6.6 FPS), suggesting that High settings at 4K provide a good balance. The performance gap between 1440p and 4K is most significant at High settings, with a 31.6 FPS drop.
The data confirms a consistent pattern: the CPU is not the limiting factor at lower resolutions, but the GPU's workload increases substantially at 4K. The Ryzen 7 5700G's 16 MB of L3 cache and 51.2 GB/s memory bandwidth are adequate for this game, as evidenced by the minimal frame rate differences between 1080p and 1440p at High settings (17.6 FPS).
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this configuration, and its specifications directly explain the measured performance. The GPU features 10752 shading units, 336 TMUs, and 112 ROPs, with a boost clock of 2617 MHz. This translates to 56.28 TFLOPS of FP32 compute and a texture rate of 879.3 GTexel/s, providing ample raw power for a 2014 title.
The 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth. This is crucial for 4K performance, as the measured results show only a 37% frame rate drop from 1080p to 4K at High settings. The memory bandwidth is not a bottleneck, even at Ultra settings where the 4K average of 77.1 FPS indicates the GPU is still compute-limited rather than memory-limited.
The GPU's 89th percentile ranking among all GPUs, with an average benchmark score of 59188, places it well above its nearest rivals. It is 1.6% faster than the Intel Arc A570M and 2.5% faster than the Intel Arc A580, though it trails the Intel Arc Pro A60 by 1.9%. These margins are small, but the RTX 5080's real advantage lies in its memory capacity and bandwidth, which are not fully reflected in synthetic benchmarks.
In Thief, the GPU's role is clear: it determines the frame rate at all resolutions, with the CPU providing enough headroom to avoid bottlenecking. The 360 W TDP and PCIe 5.0 x16 interface ensure the GPU has sufficient power and bandwidth to operate at full capacity. The data shows that at 1080p, the GPU's frame rates are high enough to suggest the CPU is not holding it back, while at 4K, the GPU is the definitive limiter. The RTX 5080's 16 GB VRAM is more than sufficient for this game, as even at 4K Ultra, the memory usage does not appear to be a constraint given the stable frame rates.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 117.8 |
| 3840x2160 | Medium | 105.0 |
| 3840x2160 | High | 83.7 |
| 3840x2160 | Ultra | 77.1 |
| 2560x1440 | Low | 142.8 |
| 2560x1440 | Medium | 128.5 |
| 2560x1440 | High | 115.3 |
| 2560x1440 | Ultra | 115.0 |
| 1920x1080 | Low | 163.7 |
| 1920x1080 | Medium | 148.3 |
| 1920x1080 | High | 132.9 |
| 1920x1080 | Ultra | 130.6 |
Thief with Ryzen 7 5700G + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.