Thief
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 44 | 62 | 78 |
| 1440p QHD | 75 | 80 | 101 | 135 |
| 1080p Full HD | 107 | 114 | 143 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT, In-Depth Analysis
FAQ
Q: What is the comboRankInGame for the AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT in Thief?
A: This combo ranks 782nd out of 1,642 tested combinations, placing it in the upper-middle portion of the database.
Q: How does the Ryzen 5 5600 compare to its nearest CPU rivals?
A: The Ryzen 5 5600 scores 21,765 in the average benchmark, which is 0.6% ahead of the Intel Xeon D-1746TER (21,635) and 0.6% behind the AMD EPYC 9554P (21,899). It is also 0.9% ahead of the Intel Core i7-11700F (21,957).
Q: What is the GPU's performance percentile?
A: The RX 6750 XT sits in the 79th percentile among all GPUs. Its average benchmark score of 35,327 puts it 0.2% ahead of the RX 5600M (35,264) and 1.3% behind the RTX 3080 (35,787).
Q: What is the best 1080p result in Thief for this combo?
A: At 1920x1080 with Low settings, the combo achieves 160.4 FPS. This is the highest measured FPS across all resolutions and settings in the data.
Q: How much VRAM does the RX 6750 XT have, and what is its memory bandwidth?
A: The GPU has 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. The memory clock is 2250 MHz (18 Gbps effective).
Q: What is the CPU's single-thread performance in Cinebench R23?
A: The Ryzen 5 5600 scores 2,584 in Cinebench R23 single-core. Its multi-core score is 18,309.
GPU Role
The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip manufactured on a 7 nm process. It packs 2,560 shading units, 160 texture mapping units, and 64 ROPs. The GPU's base clock is 2150 MHz, with a game clock of 2495 MHz and a boost clock of 2600 MHz. These clocks are substantial for a mid-range card, and they translate directly into the measured frame rates in Thief.
The 12 GB GDDR6 frame buffer is a key asset for this 2014 stealth title. Even at 4K Ultra, the game's texture and geometry demands are well within the 12 GB capacity, meaning VRAM is not a limiting factor in any of the measured configurations. The 432.0 GB/s of memory bandwidth provides ample headroom for the game's asset streaming, allowing the GPU to maintain consistent frame pacing.
The GPU's pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are the raw throughput figures that determine how quickly the card can fill a frame. In Thief, which is not an exceptionally demanding title by modern standards, the RX 6750 XT shows it can push high frame rates even at 4K Low (78.1 FPS). The FP32 compute of 13.31 TFLOPS suggests the card has significant shading power, which is more than sufficient for this game's DirectX 12 Ultimate feature set.
Resolution Scaling
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p Low, the combo produces 160.4 FPS. Moving to 1440p Low drops this to 134.8 FPS, a 16% reduction. At 4K Low, the frame rate falls to 78.1 FPS, which is a 51% drop from the 1080p result. This indicates that while the CPU has enough headroom to drive high frame rates at lower resolutions, the GPU becomes progressively more stressed as pixel count increases.
For High settings, the scaling is similar but with lower absolute numbers: 113.7 FPS at 1080p, 80 FPS at 1440p (a 30% drop), and 44.4 FPS at 4K (a 61% drop from 1080p). The Ultra preset shows the most severe scaling: 107.3 FPS at 1080p, 75 FPS at 1440p (a 30% drop), and 43.3 FPS at 4K (a 60% drop from 1080p).
The pattern across all settings suggests that at 1080p and 1440p, the system is well-balanced. The CPU's 6-core/12-thread Zen 3 architecture provides sufficient single-thread performance (2,584 in Cinebench R23 single-core) to avoid bottlenecking the GPU at these resolutions. However, at 4K, the GPU's raw throughput becomes the primary constraint. The difference between 1080p and 1440p is roughly 30% for High and Ultra, while the jump to 4K costs another 45-50% performance, which is typical for a GPU with this pixel rate.
Settings Recommendations
For 1080p gaming, the Low preset delivers 160.4 FPS, which is well above any display refresh rate. The Medium preset at 143.1 FPS still offers excellent fluidity, and the High preset at 113.7 FPS is also very smooth. The Ultra preset at 107.3 FPS is the lowest 1080p result but remains highly playable. Based on the measured data, High at 1080p provides the best balance of visual fidelity and performance, as the 113.7 FPS average leaves substantial headroom for any frame-time spikes.
At 1440p, the High preset at 80 FPS is the sweet spot. The Medium preset at 101.4 FPS is also a strong choice if you prefer higher refresh rates. The Low preset at 134.8 FPS is available for competitive play, but the visual quality trade-off is significant. The Ultra preset at 75 FPS is still playable but begins to approach the lower bound of what most gamers consider acceptable.
At 4K, the situation changes. The Low preset at 78.1 FPS is the only configuration that provides a consistently smooth experience. The Medium preset at 61.6 FPS is playable but may show occasional dips. The High preset at 44.4 FPS and Ultra at 43.3 FPS are both below 60 FPS, making them less desirable for action sequences. For 4K, the recommendation is to use Low settings to maintain frame rates above 75 FPS, or Medium if you can tolerate occasional frame drops to the 50s.
How This Combo Ranks
The combo's rank of 782 out of 1,642 tested combinations places it in the 48th percentile of all tested systems. This is a middle-of-the-pack result, which is consistent with the individual component rankings. The CPU sits in the 79th percentile among all CPUs, and the GPU also sits in the 79th percentile among all GPUs. The fact that both components are at the same percentile suggests a well-matched pairing without a significant bottleneck in either direction.
When compared to the nearest rival GPUs, the RX 6750 XT is 0.2% ahead of the RX 5600M and 0.9% ahead of the AMD Radeon 880M. It is 0.3% behind the RTX 5070 Ti Mobile and 1.3% behind the RTX 3080. These are marginal differences in synthetic benchmarks, and the real-world impact in Thief is likely negligible. The CPU's nearest rival, the Intel Xeon D-1746TER, is only 0.6% behind, while the AMD EPYC 9554P is 0.6% ahead. This is a tightly packed group of processors.
The overall combo rank of 782 suggests that while this system is not at the top of the database, it is far from the bottom. For a game like Thief, which is not particularly demanding, this combo delivers playable performance at all resolutions and settings, making it a versatile choice for a wide range of gaming scenarios.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across settings is as follows:
- Low: 160.4 FPS
- Medium: 143.1 FPS
- High: 113.7 FPS
- Ultra: 107.3 FPS
At 2560x1440, the measured average FPS is:
- Low: 134.8 FPS
- Medium: 101.4 FPS
- High: 80 FPS
- Ultra: 75 FPS
At 3840x2160, the measured average FPS is:
- Low: 78.1 FPS
- Medium: 61.6 FPS
- High: 44.4 FPS
- Ultra: 43.3 FPS
The data shows that at 1080p, the gap between Medium and High is 29.4 FPS, while the gap between High and Ultra is only 6.4 FPS. This suggests that the Ultra preset offers diminishing returns over High at 1080p. At 1440p, the gap between Medium and High is 21.4 FPS, and the gap between High and Ultra is 5 FPS. At 4K, the gap between Medium and High is 17.2 FPS, and the gap between High and Ultra is just 1.1 FPS. This indicates that at 4K, the Ultra preset provides almost no additional performance cost over High, but both are below 45 FPS.
The most significant performance drop occurs when moving from Low to Medium at 4K, a 16.5 FPS reduction. This suggests that the Medium preset introduces substantial graphical effects that tax the GPU heavily at 4K resolution. Conversely, the jump from Medium to High at 4K costs 17.2 FPS, which is a similar magnitude. The High to Ultra transition at 4K is nearly free in performance terms, making Ultra the better choice if you are already at High.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.1 |
| 3840x2160 | Medium | 61.6 |
| 3840x2160 | High | 44.4 |
| 3840x2160 | Ultra | 43.3 |
| 2560x1440 | Low | 134.8 |
| 2560x1440 | Medium | 101.4 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 160.4 |
| 1920x1080 | Medium | 143.1 |
| 1920x1080 | High | 113.7 |
| 1920x1080 | Ultra | 107.3 |
Thief with Ryzen 5 5600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6750 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.