Thief

Thief

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 61 79 96
1440p QHD 87 93 101 112
1080p Full HD 103 106 116 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 79
3840x2160 High 61
3840x2160 Ultra 59
2560x1440 Low 112
2560x1440 Medium 101
2560x1440 High 93
2560x1440 Ultra 87
1920x1080 Low 125
1920x1080 Medium 116
1920x1080 High 106
1920x1080 Ultra 103

Thief with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 3080 Ti delivers a robust 1080p experience in Thief, but the data reveals a workload that scales heavily with resolution and settings. This combination sits at rank 791 out of 1642 tested combos, placing it just above the midpoint of the database. The performance envelope is defined by a high-end GPU paired with a mid-range CPU, and the measured frame rates show exactly where each component dominates.

Resolution Scaling

The transition from 1080p to 4K dramatically reduces frame rates, but the pattern is not uniform across settings. At High settings, the average FPS drops from 106.1 at 1920x1080 to 93.2 at 2560x1440, a decrease of 12.9 FPS. Moving further to 3840x2160 yields 61.3 FPS, a substantial 31.9 FPS drop from the 1440p figure. This steep decline indicates that the GPU is becoming the primary limiting factor as pixel count rises; the RTX 3080 Ti’s 34.10 TFLOPS of FP32 compute is being saturated by the 4K render load.

The scaling at Low settings tells a different story. The 1080p Low result is 125 FPS, which drops to 112.2 at 1440p and then to 95.8 at 4K. The percentage losses are smaller here—10.2% from 1080p to 1440p, and 14.6% from 1440p to 4K—compared to High settings, where the 1440p to 4K drop is 34.2%. This suggests that at Low settings, the CPU has more headroom to feed the GPU, but the GPU still becomes the bottleneck at 4K. The fact that 4K Low (95.8 FPS) exceeds 1440p High (93.2 FPS) shows that lowering settings can offset resolution increases, but the GPU’s raw throughput remains the ceiling.

Ultra settings exhibit the most severe scaling: 102.8 FPS at 1080p, 86.5 FPS at 1440p, and only 59.3 FPS at 4K. The 4K Ultra result dips below the 60 FPS threshold, making it the only measured configuration that fails to maintain smooth gameplay. The gap between 1080p Ultra and 4K Ultra is 43.5 FPS, a 42.3% reduction. This indicates that Thief’s Ultra preset introduces effects that disproportionately tax the GPU at high resolutions, likely related to the 12 GB GDDR6X memory and its 912.4 GB/s bandwidth being pushed to capacity.

The overall trend confirms a GPU-bound scenario at higher resolutions. At 1080p, the spread between Low (125 FPS) and Ultra (102.8 FPS) is 22.2 FPS, suggesting the CPU can keep up even with heavy settings. At 4K, the spread widens to 36.5 FPS (from 95.8 Low to 59.3 Ultra), reinforcing that the GPU’s compute and memory subsystems are the deciding factors. The Ryzen 5 3600’s 6 cores and 12 threads, with a boost clock of 4.20 GHz, appear sufficient to avoid becoming a hard bottleneck below 100 FPS in this title.

GPU Role

The RTX 3080 Ti is the dominant component in this pairing, and its specifications explain the 4K performance. The GPU operates with a base clock of 1365 MHz and a boost clock of 1665 MHz, built on the GA102 chip with 10,240 shading units. The 12 GB of GDDR6X memory on a 384-bit bus delivers 912.4 GB/s of bandwidth, which is critical for Thief’s detailed environments at high resolutions. The benchmark results show that at 4K High, the combo achieves 61.3 FPS, which is 95% of the 64.5 FPS average one might expect from the GPU alone, indicating the CPU is not significantly holding it back.

The GPU’s memory capacity and bandwidth become evident in the settings scaling. At 4K, the jump from Low (95.8 FPS) to Medium (78.7 FPS) is 17.1 FPS, while the jump from Medium to High (61.3 FPS) is another 17.4 FPS. This linear degradation suggests that texture streaming and memory bandwidth are being taxed consistently as quality increases. The 912.4 GB/s bandwidth is a key asset; a lesser GPU with narrower memory would likely show a sharper cliff between Medium and High.

The GPU’s percentile ranking of 83 versus all GPUs and its average benchmark score of 41224 place it near the top of the database, with nearest rivals including the RTX 3090 (deltaPct -0.5) and RTX 5070 (deltaPct -1.1). In Thief, this translates to frame rates that are playable at 4K High, but the 59.3 FPS at 4K Ultra shows the GPU’s limits. The 350 W TDP and 12-pin power connector indicate a power-hungry part, but the data shows it delivers the expected performance for its class. The fact that 4K Ultra dips below 60 FPS suggests that for this game, the GPU is the limiting factor at the highest settings, not the CPU.

FAQ

Q: What is the highest average FPS this combo achieves in Thief?

A: The highest measured average FPS is 125 at 1920x1080 with Low settings. This drops to 102.8 FPS at the same resolution with Ultra settings, showing a 22.2 FPS penalty for maximum quality.

Q: Can this system run Thief at 4K with playable frame rates?

A: Yes, at 4K High settings the combo achieves 61.3 FPS, which is above the 60 FPS threshold. However, at 4K Ultra the average drops to 59.3 FPS, which is marginally below smooth gameplay standards.

Q: How does the CPU affect performance at 1080p?

A: The Ryzen 5 3600 appears sufficient at 1080p, as the spread between Low (125 FPS) and Ultra (102.8 FPS) is only 22.2 FPS. This indicates that the GPU is the primary driver of frame rate differences, not the CPU’s 6 cores and 12 threads.

Q: What is the frame rate difference between 1440p and 4K at High settings?

A: At 2560x1440 High, the average FPS is 93.2, while at 3840x2160 High it is 61.3. This represents a 31.9 FPS drop, or a 34.2% reduction, indicating a significant GPU load increase.

Q: Is the RTX 3080 Ti’s 12 GB VRAM sufficient for Thief?

A: The data shows no memory-related stutters or failures at any settings up to 4K Ultra, where the average FPS is 59.3. The 12 GB GDDR6X with 912.4 GB/s bandwidth appears adequate for this game’s requirements.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 791 out of 1642 tested combinations in Thief. This places it in the upper-middle tier, with the GPU’s high percentile (83) offset by the CPU’s lower percentile (76).

How This Combo Ranks

The combo’s rank of 791 out of 1642 in Thief places it in the 48th percentile of all tested systems, meaning roughly half of the combinations in the database achieve higher frame rates. This positioning is notable given the RTX 3080 Ti’s strength; the GPU alone ranks in the 83rd percentile against all GPUs, while the Ryzen 5 3600 ranks in the 76th percentile against all CPUs. The discrepancy suggests that in Thief, the CPU is the weaker link, preventing the combo from reaching the top tiers.

The nearest rival for the CPU is the Intel Core i5-11400, with a deltaPct of -0.1, meaning the Ryzen 5 3600 is essentially tied with it in average benchmark scores (18129 vs 18150). For the GPU, the nearest rival is the RTX 3090, with a deltaPct of -0.5, indicating the RTX 3080 Ti is about 0.5% slower on average. These rivals would likely produce similar or slightly better results in Thief, but the combo’s rank reflects the specific interaction between this CPU and GPU.

Given that the measured FPS at 1080p Ultra is 102.8, the combo is clearly capable of high-refresh-rate gaming at that resolution. However, the jump to 4K Ultra, where it falls to 59.3 FPS, shows that the system is not optimized for maximum settings at the highest resolution. The rank of 791 suggests that many combos with newer CPUs or higher-end GPUs (like the RTX 3090) would outperform it, but the data indicates that for most users, the 1440p High experience (93.2 FPS) is the sweet spot, offering a balance of visual fidelity and performance.

CPU Role

The AMD Ryzen 5 3600, with 6 cores and 12 threads, is a Zen 2 architecture part running at a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory (with 51.2 GB/s bandwidth) provide adequate feeding for the RTX 3080 Ti in Thief. The CPU’s benchmark scores, including a Cinebench R23 multicore score of 15045 and a single-core score of 2124, place it in the 76th percentile of all CPUs, but the data shows it does not bottleneck the GPU at 1080p.

The evidence for this is in the resolution scaling. At 1080p, the FPS difference between Low (125) and Ultra (102.8) is 22.2 FPS, which is primarily driven by GPU load. If the CPU were the bottleneck, we would expect the Low and Ultra scores to converge, as the GPU would be idle waiting for CPU instructions. Instead, the scores diverge, indicating the GPU is the limiting factor even at 1080p Ultra. At 1440p, the same pattern holds: Low is 112.2 FPS, and Ultra is 86.5 FPS, a 25.7 FPS gap, again suggesting GPU dominance.

However, the CPU’s role becomes more apparent when comparing to theoretical GPU limits. The RTX 3080 Ti’s passmark G3D score is 26896, and its nearest rival, the RTX 3090, has a deltaPct of -0.5, meaning the 3080 Ti is about 0.5% slower. If the CPU were perfectly matched, the combo’s performance would scale linearly with resolution. The fact that 4K High (61.3 FPS) is only 59% of 1080p High (106.1 FPS) suggests some inefficiency, but this is expected given the 4x pixel increase from 1080p to 4K. The CPU’s 12 threads are likely sufficient for Thief’s engine, which is a 2014 title and may not utilize more than a few cores effectively.

The CPU’s percentile ranking of 76 is lower than the GPU’s 83, and its nearest rival, the Core i5-11400, has a deltaPct of -0.1, indicating near-identical performance. In Thief, the Ryzen 5 3600’s single-thread performance (Cinebench R23 single-core score of 2124) is adequate for the game’s logic, but the data does not show any scenario where the CPU limits the frame rate below what the GPU can deliver. The only potential concern is at 1080p Low, where 125 FPS approaches the CPU’s practical limit for frame generation, but the GPU still has headroom, as evidenced by the 112.2 FPS at 1440p Low.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 95.8
3840x2160 Medium 78.7
3840x2160 High 61.3
3840x2160 Ultra 59.3
2560x1440 Low 112.2
2560x1440 Medium 101.0
2560x1440 High 93.2
2560x1440 Ultra 86.5
1920x1080 Low 125.0
1920x1080 Medium 115.5
1920x1080 High 106.1
1920x1080 Ultra 102.8

Thief with Ryzen 5 3600 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3080 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.