Downfall

Downfall

AVERAGE FPS
161
excellent

This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 95 114 138
1440p QHD 91 150 182 224
1080p Full HD 134 206 256 287

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 138
3840x2160 Medium 114
3840x2160 High 95
3840x2160 Ultra 60
2560x1440 Low 224
2560x1440 Medium 182
2560x1440 High 150
2560x1440 Ultra 91
1920x1080 Low 287
1920x1080 Medium 256
1920x1080 High 206
1920x1080 Ultra 134

Downfall with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 3080 Ti combination delivers a wide spread of frame rates in Downfall, but the data shows that the Ultra preset is the only one that pushes the hardware into a precarious position. Across all three resolutions, the Ultra preset yields the lowest average FPS, dropping to 59.7 FPS at 4K, which is a marginal result for a horror title where smoothness is critical. Conversely, the High preset offers a far more balanced experience, maintaining an average of 206.4 FPS at 1080p and 149.8 FPS at 1440p, while still hitting 94.8 FPS at 4K. The High settings represent the optimal choice for this pairing, as they provide a substantial visual upgrade over Medium and Low without the steep performance penalty that Ultra incurs. For players with high-refresh-rate 1080p or 1440p monitors, High is the clear "best experience" preset, as it keeps frame rates well above the 144 Hz threshold at 1440p and comfortably over 200 FPS at 1080p. At 4K, High remains the most sensible option, as the 94.8 FPS average is far more playable than the 59.7 FPS from Ultra, and the visual difference between the two is unlikely to be worth a 37% performance cut.

FAQ

*Q: What is the best settings preset to use for this CPU and GPU combination in Downfall?*

A: The High preset provides the most balanced experience. It delivers 206.4 FPS at 1080p, 149.8 FPS at 1440p, and 94.8 FPS at 4K, which are all significantly higher than the Ultra preset’s corresponding 133.9, 91.3, and 59.7 FPS. This makes High the recommended choice for a smooth and visually robust experience without the heavy performance cost of Ultra.

Q: How much of a performance drop does the Ultra preset cause compared to High?

A: The data shows a substantial decline. At 1080p, Ultra produces 133.9 FPS versus High’s 206.4 FPS, a reduction of 72.5 FPS. At 1440p, the gap is 58.5 FPS (91.3 vs. 149.8). The most severe impact is at 4K, where Ultra drops to 59.7 FPS, falling 35.1 FPS below the High preset's 94.8 FPS.

*Q: Is the RTX 3080 Ti capable of running Downfall at 4K?*

A: Yes, but with caveats. The data indicates that at 4K resolution, the High preset achieves a playable 94.8 FPS average. However, the Ultra preset drops to 59.7 FPS, which is below the ideal smoothness standard for a horror game. For a consistently fluid 4K experience, High settings are the maximum viable option for this hardware.

*Q: How does this CPU and GPU combo rank among all tested configurations in Downfall?*

A: This specific combination ranks 496th out of 1741 tested combos in the game’s benchmark database. This places it in the upper percentile, indicating strong overall performance relative to the broader field of tested hardware.

Q: Does the game become more CPU-limited at lower resolutions?

A: The FPS scaling suggests so. From 1440p to 1080p, the FPS increases significantly across all settings (e.g., High goes from 149.8 to 206.4 FPS). This indicates that at 1080p, the CPU is likely becoming a larger limiting factor, as the GPU is not being saturated, whereas at 4K, the GPU load is more dominant.

Q: What is the expected frame rate difference between Low and Medium settings?

A: The Medium preset offers a notable boost over Low across all resolutions. At 1080p, Medium hits 255.9 FPS compared to Low’s 286.6 FPS. At 1440p, the difference is 42.5 FPS (181.9 vs. 224.4). At 4K, Medium achieves 113.5 FPS, while Low reaches 138.1 FPS. This shows that Medium is a significant step up in quality while still maintaining high frame rates.

GPU Role

The RTX 3080 Ti is the dominant component in this pairing, and its specifications align directly with the benchmark results. The GPU’s 12 GB of GDDR6X memory on a 384-bit bus provides a 912.4 GB/s memory bandwidth, which is crucial for feeding the high-resolution textures and geometry in Downfall. The data shows that at 4K resolution, the GPU’s memory subsystem is heavily utilized, as evidenced by the FPS drop from 138.1 on Low to 113.5 on Medium and further to 94.8 on High. This scaling indicates that the GPU is the primary bottleneck at this resolution, as the increased settings demand more memory bandwidth and processing power.

The GPU’s 34.10 TFLOPS of FP32 compute and 80 RT cores also play a role, though the game’s 2016 release date means it likely does not rely heavily on ray tracing. The core clocks, with a base of 1365 MHz and a boost of 1665 MHz, are standard for the 30-series, and the 10,240 shading units provide ample raw throughput. The benchmark results confirm this: at 1080p with Low settings, the system achieves 286.6 FPS, which is a staggering figure that showcases the GPU's headroom. However, when the preset is raised to Ultra, the performance drops to 133.9 FPS at 1080p, showing that the game’s Ultra settings introduce effects that are particularly demanding on the GPU’s shading and texture units.

The GPU’s performance percentile of 83 places it above most other graphics cards, and its nearest rival, the RTX 3090, scores only 0.5% higher on average. This indicates that the RTX 3080 Ti is performing near the top of its class. In Downfall, the GPU’s role is clear: it is the main driver of frame rates, especially at higher resolutions and settings. The 4K Ultra result of 59.7 FPS is a direct consequence of the GPU being pushed to its limit, while the 1080p Low result of 286.6 FPS shows that when the load is lighter, the GPU can deliver extremely high frame rates with ease.

Measured FPS Breakdown

The measured data provides a complete matrix of performance across three resolutions and four settings presets. At 1920x1080, the system delivers its highest frame rates. The Low preset produces an average of 286.6 FPS, which is the absolute maximum in the dataset. Moving up, the Medium preset still achieves a very high 255.9 FPS, and the High preset remains excellent at 206.4 FPS. The Ultra preset, however, drops significantly to 133.9 FPS. This represents a 52.7% reduction from Low to Ultra, highlighting the heavy cost of the highest visual fidelity.

At 2560x1440, the performance scales down as expected. The Low preset delivers 224.4 FPS, which is still exceptionally high. The Medium preset follows at 181.9 FPS, and High comes in at 149.8 FPS. The Ultra preset again shows the largest drop, yielding 91.3 FPS. From Low to Ultra at this resolution, the frame rate is nearly cut in half, a 59.3% decrease. The 1440p High result of 149.8 FPS is particularly notable, as it remains above the 144 Hz refresh rate that many gamers target.

At 3840x2160, the GPU begins to feel the strain. The Low preset is still very capable, producing 138.1 FPS. The Medium preset drops to 113.5 FPS, and High falls to 94.8 FPS. The Ultra preset is the only one that falls below the 60 FPS threshold, averaging just 59.7 FPS. This is the only configuration in the entire dataset that dips below 60 FPS, and it is also the only one that is likely to feel suboptimal for a horror game that benefits from smooth motion. The progression from Low to Ultra at 4K shows a 56.8% drop in performance, from 138.1 to 59.7 FPS.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a clear story about the limiting component. At 1080p, the system is likely CPU-bound to a degree, as the Ryzen 5 3600’s six cores and twelve threads might not be able to feed the RTX 3080 Ti fast enough to reach its full potential. This is evidenced by the relatively high frame rates, but the scaling from 1080p to 1440p is not proportional. For the High preset, moving from 1080p (206.4 FPS) to 1440p (149.8 FPS) results in a 27.4% drop. This is a moderate reduction, suggesting that the GPU is becoming more of a factor, but the CPU is still holding its own.

The transition from 1440p to 4K is where the GPU’s dominance becomes explicit. For the High preset, the drop from 149.8 to 94.8 FPS represents a 36.7% decrease. This larger percentage drop indicates that the GPU is now the primary bottleneck, as the 4K resolution places an enormous load on the RTX 3080 Ti’s 34.10 TFLOPS compute and 912.4 GB/s memory bandwidth. The same pattern holds for other settings. For Low, the drop from 286.6 to 138.1 FPS is a 51.8% reduction, and for Medium, it is a 55.7% reduction (255.9 to 113.5). These figures strongly suggest that at 4K, the GPU is the sole limiting factor, and the CPU’s role is minimal.

The data also shows that the scaling is not linear across settings. At 1080p, the difference between Low and Ultra is 152.7 FPS, while at 4K, the difference is 78.4 FPS. This indicates that the GPU is more capable of handling the settings changes at lower resolutions, but at 4K, even the settings changes have a smaller absolute impact because the GPU is already saturated. The 1440p results serve as a middle ground, where the CPU and GPU are more balanced. The scaling from 1080p to 1440p to 4K clearly demonstrates that for this game, the RTX 3080 Ti is the performance ceiling, and the Ryzen 5 3600 is sufficient to keep up until the resolution becomes extreme.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 138.1
3840x2160 Medium 113.5
3840x2160 High 94.8
3840x2160 Ultra 59.7
2560x1440 Low 224.4
2560x1440 Medium 181.9
2560x1440 High 149.8
2560x1440 Ultra 91.3
1920x1080 Low 286.6
1920x1080 Medium 255.9
1920x1080 High 206.4
1920x1080 Ultra 133.9

Downfall with Ryzen 5 3600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 3080 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.