Thief

Thief

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 59 76 96
1440p QHD 90 96 102 113
1080p Full HD 103 105 118 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 76
3840x2160 High 59
3840x2160 Ultra 55
2560x1440 Low 113
2560x1440 Medium 102
2560x1440 High 96
2560x1440 Ultra 90
1920x1080 Low 130
1920x1080 Medium 118
1920x1080 High 105
1920x1080 Ultra 103

Thief with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 Ti produces a fascinating dataset in Thief, revealing a system where the GPU is clearly the dominant force, yet the CPU still imposes a visible ceiling at lower resolutions. The measured frames per second (FPS) across resolutions and settings tell a story of a graphics card that is underutilized at 1080p, but which finally hits its stride as pixel count climbs to 4K.

Resolution Scaling

The FPS deltas between resolutions are the first clue to what limits this combo. At Ultra settings, the average frame rate drops from 103.1 FPS at 1080p to 89.9 FPS at 1440p, a decline of 13.2 FPS. Moving to 4K, the average falls to 54.8 FPS, a substantial 35.1 FPS drop from the 1440p result. This pattern suggests a classic shift from a CPU-bound scenario at lower resolutions to a GPU-bound one at 4K. The relatively small gap between 1080p and 1440p (13.2 FPS) indicates the CPU is still keeping pace, but the massive chasm between 1440p and 4K (35.1 FPS) points to the RTX 3080 Ti’s rendering workload becoming the primary bottleneck.

This effect is even more pronounced at Low settings. The 1080p Low average is 129.9 FPS, which only drops to 112.7 FPS at 1440p, a 17.2 FPS difference. However, scaling to 4K Low yields 95.5 FPS, a 17.2 FPS drop from 1440p. While the absolute numbers are higher, the relative percentage drop from 1440p to 4K is still significant. The data implies that Thief, a 2014 title, becomes heavily dependent on raw pixel throughput at 4K, and the RTX 3080 Ti’s 12 GB of VRAM and 912.4 GB/s of bandwidth are being taxed, while the CPU has more headroom to breathe.

GPU Role

The GeForce RTX 3080 Ti, with its 12 GB of GDDR6X memory and a 384-bit bus, has the memory subsystem to handle 4K textures without issue. The data shows that at 4K, the difference between Low and Ultra settings is a massive 40.7 FPS (95.5 vs 54.8 FPS). This wide spread indicates that the GPU’s shading units and memory bandwidth are the limiting factors when details are maxed out. The boost clock of 1665 MHz and 34.10 TFLOPS of FP32 performance are being fully leveraged at this resolution.

At 1080p, the GPU is not the limiting component. The difference between Low (129.9 FPS) and Ultra (103.1 FPS) is only 26.8 FPS, a much narrower spread than at 4K. This suggests that the RTX 3080 Ti is capable of far higher frame rates, but the Ryzen 5 4600G’s single-thread performance, as evidenced by its Geekbench single-core score of 1575, is preventing it from reaching its full potential. The GPU’s role here is to wait for instructions, rather than to be the primary driver of performance.

FAQ

Q: Is the AMD Ryzen 5 4600G holding back the RTX 3080 Ti in Thief?

A: The data suggests yes, but only at lower resolutions. At 1080p, the frame rates across all settings are relatively close, with a 26.8 FPS difference between Low and Ultra. At 4K, the spread widens dramatically to 40.7 FPS, indicating the GPU becomes the main bottleneck. The CPU is likely limiting performance at 1080p.

Q: What is the best resolution to play Thief with this hardware combo?

A: If targeting a smooth 60 FPS experience, 4K with High settings (59.1 FPS) is the sweet spot. For higher refresh rates, 1440p with Ultra settings (89.9 FPS) offers a significant performance boost. The data shows 1080p is not necessary for this GPU, as it leaves performance on the table.

Q: How does the RTX 3080 Ti compare to its nearest rival, the RTX 3090, in synthetic benchmarks?

A: The RTX 3080 Ti has an average benchmark score of 41224, which is 0.5% lower than the RTX 3090’s score of 41441. This indicates near-parity in raw compute potential, making the differences seen in Thief more attributable to other factors like drivers or game engine specifics.

Q: How does the CPU's multi-threaded performance compare to its rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17489. It is essentially tied with the AMD Ryzen 3 PRO 5355GE, which has a deltaPct of 0. It is also within 1% of the Intel Core i3-13100F, which has a deltaPct of -1. This indicates its overall processing power is competitive with those chips.

Q: Given the FPS data, is the RTX 3080 Ti overkill for 1080p gaming in Thief?

A: Yes. The highest average FPS at 1080p is 129.9 FPS on Low settings, and even Ultra settings hit 103.1 FPS. These numbers are well above what most 1080p monitors can display, suggesting the GPU is not being fully utilized.

Q: What is the performance difference between 4K Ultra and 4K High settings?

A: The drop from High to Ultra at 4K is 4.3 FPS (59.1 FPS down to 54.8 FPS). This is a relatively small cost for the visual upgrade, making Ultra a viable option even at this demanding resolution.

Measured FPS Breakdown

At 1920x1080, the averages are consistently high. Low settings produce 129.9 FPS, Medium 117.5 FPS, High 105.1 FPS, and Ultra 103.1 FPS. The performance difference between High and Ultra is minimal, only 2 FPS, which is unusual. This could indicate a CPU bottleneck that prevents the GPU from differentiating between these two presets.

Stepping up to 2560x1440, the frame rates remain strong. Low averages 112.7 FPS, Medium 102.2 FPS, High 95.7 FPS, and Ultra 89.9 FPS. The spread between settings is more pronounced here, with an 22.8 FPS difference between Low and Ultra. This shows the GPU starting to take on more work, but the CPU is still managing to feed it adequately.

At 3840x2160, the GPU is clearly in charge. Low settings hit 95.5 FPS, a remarkably high number for 4K. Medium averages 76.3 FPS, High 59.1 FPS, and Ultra 54.8 FPS. The scaling here is steep, with a 40.7 FPS difference between Low and Ultra, highlighting the intense load on the RTX 3080 Ti’s rendering pipeline.

Settings Recommendations

For players with a 144Hz or higher refresh rate monitor, 1080p or 1440p with Medium settings provides an excellent balance. At 1080p Medium, the 117.5 FPS result is nearly 13% faster than High settings, with a likely minor visual impact. At 1440p, Medium’s 102.2 FPS is a strong choice for high-refresh-rate gaming, as it clears the 100 FPS threshold.

The most balanced experience for image quality and performance is 4K with High settings, producing 59.1 FPS. This is right at the standard 60 FPS target. For those who prioritize maximum visual fidelity over a few frames, 4K Ultra at 54.8 FPS is still playable and offers the definitive Thief experience. The data suggests avoiding 1080p Ultra, as it provides no tangible benefit over 1440p Ultra, which delivers 13.2 FPS more.

CPU Role

The Ryzen 5 4600G is a 6-core, 12-thread processor with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its single-thread performance, as measured by a Geekbench score of 1575, appears to be a limiting factor in this older game. The data supports this: at 1080p, the frame rates are high but plateau, with the difference between High and Ultra being negligible. This is a classic sign of a CPU bottleneck, where the GPU is waiting for the CPU to process game logic and draw calls.

The CPU’s multi-threaded performance is solid, with a Cinebench R23 multi-core score of 13593, but Thief, released in 2014, likely does not utilize all 12 threads effectively. This means the CPU’s high multi-threaded capabilities are less relevant than its per-core speed. The CPU’s 8 MB of shared L3 cache is also a factor, but the benchmark data suggests that its single-threaded headroom is the primary constraint on performance at lower resolutions.

How This Combo Ranks

In the database, this specific combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3080 Ti ranks 785th out of 1642 tested combos for Thief. This places it in the upper half of all tested systems, which is a strong result. The fact that it does not rank higher is likely due to the CPU bottlenecking the GPU at the more common 1080p and 1440p resolutions. The RTX 3080 Ti, which sits in the 83rd percentile of all GPUs, is capable of much more, but the CPU, which is in the 75th percentile of all CPUs, holds it back from achieving a top-tier ranking. The data implies that a more powerful CPU would unlock the full potential of the RTX 3080 Ti and significantly improve this combo’s rank.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 95.5
3840x2160 Medium 76.3
3840x2160 High 59.1
3840x2160 Ultra 54.8
2560x1440 Low 112.7
2560x1440 Medium 102.2
2560x1440 High 95.7
2560x1440 Ultra 89.9
1920x1080 Low 129.9
1920x1080 Medium 117.5
1920x1080 High 105.1
1920x1080 Ultra 103.1

Thief with Ryzen 5 4600G + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3080 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.