Thief
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 18 | 26 | 31 |
| 1440p QHD | 26 | 33 | 40 | 54 |
| 1080p Full HD | 41 | 45 | 58 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 3600 + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the AMD Radeon RX 570 produces a clear picture of a system where the graphics card is the decisive factor in Thief. The measured FPS data shows a consistent pattern across all resolutions and settings, pointing to a GPU-bound experience where the CPU has ample headroom. This analysis breaks down the benchmark results, the roles of each component, and what the data implies for playability.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The transition from 1920x1080 to 3840x2160 reveals a steep performance cliff that is characteristic of a GPU-limited scenario. At High settings, the average FPS falls from 44.5 at 1080p to 32.8 at 2560x1440, a reduction of 11.7 FPS. Moving further to 4K, the average drops to 18.4 FPS, which is less than half of the 1080p result. This scaling pattern is nearly linear with the increase in pixel count, strongly indicating that the Radeon RX 570’s rendering throughput, rather than the Ryzen 5 3600’s processing power, is the bottleneck.
The data shows an even more dramatic collapse at Ultra settings. The 1080p Ultra average of 41 FPS falls to 26.2 FPS at 1440p, and then plummets to 15 FPS at 4K. The 4K Ultra result is a 63% drop from the 1080p figure, which suggests that the GPU’s memory bandwidth and shading resources are completely saturated at this resolution. The low settings curve tells a similar story, with 73.2 FPS at 1080p dropping to 53.8 FPS at 1440p and 31.3 FPS at 4K, confirming that even when graphical load is minimized, the GPU remains the primary limiter.
This pattern has an important implication: the CPU is not holding the system back. If the Ryzen 5 3600 were the constraint, we would expect to see a plateau in FPS as resolution increases, because the CPU would be maxed out regardless of pixel count. Instead, the FPS scales inversely with resolution in a predictable manner, which is the signature of a graphics-bound workload. For a 2014 title like Thief, the RX 570’s GCN 4.0 architecture is simply outpaced by the demands of 4K rendering, even at lower presets.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 570’s specifications directly explain its performance ceiling in Thief. The card operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, which are modest figures that limit its raw compute throughput. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which appears insufficient for 4K Ultra settings, where the average FPS falls to 15. This is likely due to both memory capacity and bandwidth constraints, as the higher resolution textures and effects fill the frame buffer quickly.
The GPU’s architecture, based on GCN 4.0 with 2048 shading units, delivers a theoretical FP32 performance of 5.095 TFLOPS. In practice, this translates to playable frame rates at 1080p, but the card struggles to maintain fluid motion at higher resolutions. The benchmark results show that at 1440p, only the Low preset (53.8 FPS) and High preset (32.8 FPS) approach acceptable levels, while Medium (39.6 FPS) is borderline. The 4K results are uniformly poor, with even the Low preset failing to reach 32 FPS.
What is curious is the relationship between settings and FPS at the same resolution. At 1080p, the gap between Low (73.2 FPS) and Ultra (41 FPS) is 32.2 FPS, indicating that the GPU has enough headroom to handle increased graphical complexity at this resolution. However, at 4K, the same settings gap shrinks to 16.3 FPS (31.3 vs 15), suggesting that the card is so overwhelmed that the differences between presets become less impactful. This is a classic sign of a GPU that is running out of resources, where the extra work from higher settings has a diminishing relative impact because the card is already near its limits.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 3600 brings substantial processing power to this pairing, and the data suggests it is largely idle in Thief. With 6 cores and 12 threads, the CPU operates at a base clock of 3.60 GHz and a boost clock of 4.20 GHz, providing strong single-threaded and multi-threaded performance. Its Cinebench R23 multi-core score of 15045 and single-core score of 2124 place it in the 76th percentile among all CPUs, indicating a capable processor that should not be a limiting factor for a game from 2014.
The game’s release date of 2014-02-24 predates the Ryzen 5 3600 by over five years, meaning Thief was designed for the era’s quad-core CPUs. The Ryzen 5 3600’s 12 threads are likely more than sufficient for the game’s threading model, which typically uses a handful of cores. This is corroborated by the FPS scaling pattern discussed earlier: because the frame rate drops consistently with resolution, the CPU is not introducing a bottleneck. If the CPU were struggling, we would see similar FPS numbers across resolutions, but that is not the case.
The CPU’s memory bandwidth of 51.2 GB/s (dual-channel DDR4) is also unlikely to be a constraint, as the game’s data sets are small relative to modern titles. The Ryzen 5 3600’s 32 MB of shared L3 cache further helps with data locality, but the benchmark results imply that the CPU’s job is to feed the GPU with draw calls and physics calculations, which it does without breaking a sweat. In this context, the CPU is a silent partner, providing a stable platform while the RX 570 does all the heavy lifting.
Settings Recommendations — which preset gives the best experience per the measured rows
Based solely on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the Low preset delivers the highest average FPS at 73.2, but the Medium preset at 58.2 FPS offers a better balance of visual quality and performance. The High preset at 44.5 FPS is still playable, while Ultra at 41 FPS is the least desirable option, providing only a marginal visual improvement over High for a significant FPS cost.
For 2560x1440, the situation becomes more constrained. The Low preset at 53.8 FPS is the only option that comfortably exceeds 60 FPS, while Medium at 39.6 FPS and High at 32.8 FPS are both below the 40 FPS mark, which may result in noticeable stutter. The Ultra preset at 26.2 FPS is not recommended for a smooth experience. Therefore, at 1440p, the data suggests that Low is the only truly viable preset for consistent frame pacing.
At 3840x2160, none of the presets are particularly playable. The Low preset at 31.3 FPS is the best result, but it still falls short of a 30 FPS target by a small margin, and the Medium preset at 25.9 FPS is worse. High at 18.4 FPS and Ultra at 15 FPS are effectively unplayable. Given these numbers, 4K should be avoided entirely unless the user is willing to accept a slideshow-like experience. The recommended approach is to stick with 1080p Medium for a good balance, or 1440p Low if higher resolution is preferred over visual fidelity.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
*Q: What is the best average FPS this combo achieves in Thief?*
A: The highest measured average FPS is 73.2, achieved at 1920x1080 with the Low preset.
*Q: Can this system handle 4K in Thief at any setting?*
A: No. The best 4K result is 31.3 FPS at Low settings, which is still below a stable 60 FPS target, and the Ultra preset only reaches 15 FPS.
Q: How does the Ryzen 5 3600 compare to its nearest rival in CPU benchmarks?
A: The Ryzen 5 3600 scores 18129 on average, which is 0.1% behind the Intel Core i5-11400 (18150) and 0.2% ahead of the AMD Ryzen 5 7535HS (18101).
Q: Is the RX 570 a high-performing GPU relative to all others?
A: The RX 570 sits in the 74th percentile among all GPUs, with an average benchmark score of 30158. It is 0.2% behind the NVIDIA GeForce RTX 5060 in average score.
Q: What is the FPS difference between 1080p and 4K at High settings?
A: At High settings, the average FPS drops from 44.5 at 1080p to 18.4 at 4K, a reduction of 26.1 FPS.
Q: Which preset shows the smallest FPS drop from 1080p to 4K?
A: The Low preset shows the smallest drop, going from 73.2 FPS at 1080p to 31.3 FPS at 4K, a reduction of 41.9 FPS. This is proportionally smaller than the Ultra preset’s drop from 41 to 15 FPS.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete measured FPS dataset for the AMD Ryzen 5 3600 and AMD Radeon RX 570 in Thief is as follows:
At 3840x2160, the Ultra preset yields an average of 15 FPS, High yields 18.4 FPS, Medium yields 25.9 FPS, and Low yields 31.3 FPS. These are the lowest results across all resolutions, with none exceeding 32 FPS.
At 2560x1440, the Ultra preset averages 26.2 FPS, High averages 32.8 FPS, Medium averages 39.6 FPS, and Low averages 53.8 FPS. This resolution shows a clear progression, with Low being the only preset above 50 FPS.
At 1920x1080, the Ultra preset averages 41 FPS, High averages 44.5 FPS, Medium averages 58.2 FPS, and Low averages 73.2 FPS. This is the only resolution where all presets exceed 40 FPS, making it the most flexible for settings adjustments.
The data shows a consistent ordering at every resolution: Low > Medium > High > Ultra. The relative gaps between presets shrink as resolution increases, indicating that the GPU’s resource limits become more pronounced at higher pixel counts.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 3600 and AMD Radeon RX 570 ranks 1553 out of 1642 tested combos in Thief. This places it in the bottom 6% of all systems tested, which is a low standing that reflects the GPU’s age and limited performance in this title. The rank is surprising given that the CPU is in the 76th percentile, but it underscores how heavily the game’s performance is influenced by the graphics card.
The low combo rank is consistent with the measured FPS data, which shows the system struggling at higher resolutions. While the Ryzen 5 3600 is a capable processor, the RX 570’s 4 GB of VRAM and GCN 4.0 architecture are not well-suited to the demands of Thief at 1440p or 4K. The rank also suggests that most other tested combinations, even those with weaker CPUs, are able to achieve better frame rates because they pair them with more powerful GPUs.
This ranking has practical implications for users. It indicates that the system is best suited for 1080p gaming in Thief, where it can achieve playable frame rates. Pushing to higher resolutions will result in a poor experience, as evidenced by the sub-30 FPS results at 4K. The data also shows that the GPU is the primary upgrade path; replacing the RX 570 with a more modern card would likely yield a significant boost in performance, while keeping the Ryzen 5 3600 in place.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 570 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.3 |
| 3840x2160 | Medium | 25.9 |
| 3840x2160 | High | 18.4 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 53.8 |
| 2560x1440 | Medium | 39.6 |
| 2560x1440 | High | 32.8 |
| 2560x1440 | Ultra | 26.2 |
| 1920x1080 | Low | 73.2 |
| 1920x1080 | Medium | 58.2 |
| 1920x1080 | High | 44.5 |
| 1920x1080 | Ultra | 41.0 |
Thief with Ryzen 5 3600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 570 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.