Control

Control

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 18 21 29
1440p QHD 24 27 30 43
1080p Full HD 31 36 40 57

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 21
3840x2160 High 18
3840x2160 Ultra 16
2560x1440 Low 43
2560x1440 Medium 30
2560x1440 High 27
2560x1440 Ultra 24
1920x1080 Low 57
1920x1080 Medium 40
1920x1080 High 36
1920x1080 Ultra 31

Control with AMD Ryzen 5 3600 + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 3600 and AMD Radeon RX 570 combination is a legacy pairing that places near the bottom of the tested hierarchy for Control, ranking 3549 out of 3720 combos. This places the system in the 5th percentile of all tested configurations, indicating that the hardware is fundamentally outclassed by the game's demands at higher quality settings. The data shows a system that is capable of delivering a playable experience only under strict settings and resolution constraints, with performance degrading rapidly as visual fidelity increases.

Settings Recommendations

The measured FPS data clearly indicates that the Low preset is the only viable option for a consistently smooth experience across all resolutions. At 1920x1080, the Low preset achieves an average of 57 FPS, which is the only measured configuration that approaches the 60 FPS target. This is 21 FPS higher than the High preset at the same resolution, demonstrating a massive performance headroom gain from dropping settings.

The Medium preset is a borderline option at 1080p, delivering an average of 40 FPS with a minimum of 34 FPS and a maximum of 46 FPS. This falls short of a smooth 60 FPS experience but remains playable for slower-paced sections of the game. The 34 FPS minimum suggests that combat-heavy scenes with particle effects will cause noticeable stuttering, making this preset a compromise for players who prioritize visual quality over frame consistency.

At 2560x1440, the Low preset drops to an average of 43 FPS, which is a significant decline from the 1080p result but still technically playable. However, the High and Medium presets at this resolution produce averages of 27 FPS and 30 FPS respectively, which are too low for a responsive action game like Control. The Ultra preset is not recommended at any resolution, as it yields an average of 31 FPS at 1080p, 24 FPS at 1440p, and a slideshow-like 16 FPS at 4K.

For the best experience on this hardware, the data suggests using the Low preset at 1080p. The 57 FPS average provides the necessary frame rate for the game's fast-paced combat and telekinetic abilities. Players who insist on higher visual quality should consider the Medium preset at 1080p, but must accept the 34 FPS minimum frames that will occur during intense moments. The 4K resolution is entirely impractical for this combo, with even the Low preset only managing an average of 29 FPS.

CPU Role

The AMD Ryzen 5 3600 features 6 cores and 12 threads, based on the Zen 2 architecture with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The CPU's benchmark results show a strong showing in synthetic tests, with a Cinebench R23 multi-core score of 15045 and a single-core score of 2124. This indicates a capable processor for gaming workloads, particularly in titles that utilize multiple threads.

However, the CPU's role in Control appears secondary to the GPU's limitations. The processor's performance percentile sits at 71, meaning it outperforms 71% of all CPUs in the database. This suggests that the Ryzen 5 3600 is not the primary bottleneck in this pairing. The 3dmark_16_threads score of 4605 and the 3dmark_max_threads score of 4603 show consistent scaling across thread counts, indicating that the CPU can handle the game's multi-threaded workloads without significant degradation.

The 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data throughput for the game's asset streaming. The CPU's nearest rivals include the Intel Core i7-1260P with a deltaPct of 0.2% and the Intel Core i5-11400 with a deltaPct of -0.2%, showing that the Ryzen 5 3600 sits in a competitive performance band. The data suggests that while the CPU is not the limiting factor at low settings, it may contribute to frame time inconsistencies at higher resolutions where the GPU is overwhelmed.

GPU Role

The AMD Radeon RX 570 is the clear performance bottleneck in this combination. Based on the Polaris 20 chip with GCN 4.0 architecture, this GPU features 2048 shading units, 128 TMUs, and 32 ROPs. The 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is the primary constraint at higher resolutions and settings.

The GPU's clock speeds of 1168 MHz base and 1244 MHz boost, combined with a 5.095 TFLOPS FP32 performance, are insufficient for the demands of Control at modern standards. The 4 GB VRAM capacity is particularly problematic for this game, as the texture-heavy environments and physics-based destruction systems require substantial memory allocation. The GPU's benchmark scores reflect this limitation, with a 3dmark_steel_nomad_dx12 score of 880 and a geekbench_vulkan score of 42752.

The RX 570's performance percentile of 74 places it above 74% of all GPUs in the database, but this is relative to a database that includes many older and weaker cards. The nearest rivals include the AMD Radeon RX 6800M with a deltaPct of -0.4% and the AMD Radeon R9 M295X with a deltaPct of 0.7%, showing that the RX 570 sits in a performance tier that is far below what Control requires for high-quality settings. The 4 GB memory capacity becomes a critical limitation at 1440p and 4K, where the game's asset streaming exceeds the available VRAM, causing significant frame rate drops.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 3600 and AMD Radeon RX 570 ranks 3549 out of 3720 tested combos for Control. This places the system in the bottom 5% of all configurations, indicating that it is severely underpowered for this title. The rank is heavily influenced by the GPU's limitations, as the CPU's performance percentile of 71 is significantly higher than the GPU's percentile of 74, but the GPU's absolute performance is far below what the game demands.

The combo's position in the rankings suggests that most other tested combinations, including those with older or lower-tier CPUs but stronger GPUs, outperform this pairing. The data implies that the RX 570 is the primary contributor to the low rank, as its 4 GB VRAM and modest compute capabilities cannot keep up with the game's rendering requirements. The 57 FPS average at 1080p Low is the only result that approaches playable territory, and even this is below the 60 FPS target that most modern games aim for.

In the context of the database, this combo is best suited for players who are willing to accept significant visual compromises to achieve playable frame rates. The rank of 3549 indicates that the system is at the edge of viability for Control, and users should expect to run the game at the lowest settings and resolution to maintain a consistent experience.

Resolution Scaling

The measured FPS data shows a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 57 at 1080p to 43 at 1440p, a decrease of 14 FPS or approximately 25%. Further scaling to 4K at Low settings results in an average of 29 FPS, a drop of 28 FPS from the 1080p result, representing a 49% reduction in performance.

This scaling behavior indicates that the GPU is the limiting component, as the RX 570's 4 GB VRAM and 224.0 GB/s bandwidth cannot sustain the increased pixel count and memory bandwidth requirements at higher resolutions. The High preset shows a similar pattern: 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K. The percentage drop from 1080p to 1440p is 25%, and from 1440p to 4K is 33%, showing that the performance penalty accelerates at higher resolutions.

The Ultra preset demonstrates the most severe scaling, with averages of 31 FPS at 1080p, 24 FPS at 1440p, and 16 FPS at 4K. The drop from 1080p to 1440p is 23%, and from 1440p to 4K is 33%. This pattern suggests that the game's memory footprint at Ultra settings exceeds the 4 GB VRAM capacity even at 1080p, causing the GPU to spill over into system memory and incurring significant performance penalties. The data confirms that this combo is only suitable for 1080p gaming, and even then, only at the Low or possibly Medium presets.

Measured FPS Breakdown

The complete set of measured FPS data for this combo across all resolutions and settings is as follows:

At 1920x1080, the Low preset delivers an average of 57 FPS. The Medium preset produces an average of 40 FPS with a minimum of 34 FPS and a maximum of 46 FPS. The High preset achieves an average of 36 FPS, and the Ultra preset drops to an average of 31 FPS. The Medium preset's minimum of 34 FPS is notable as it represents the floor for playability, while the 46 FPS maximum shows that the system can briefly reach higher frame rates in less demanding scenes.

At 2560x1440, the Low preset averages 43 FPS. The Medium preset averages 30 FPS with a minimum of 26 FPS and a maximum of 35 FPS. The High preset averages 27 FPS, and the Ultra preset averages 24 FPS. The Medium preset's 26 FPS minimum is below the threshold for smooth gameplay, indicating that even the Medium settings at 1440p will result in noticeable stuttering during action sequences.

At 3840x2160, the Low preset averages 29 FPS. The Medium preset averages 21 FPS with a minimum of 17 FPS and a maximum of 24 FPS. The High preset averages 18 FPS, and the Ultra preset averages 16 FPS. The Medium preset's 17 FPS minimum is essentially unplayable, and even the Low preset's 29 FPS average is far below acceptable levels for a fast-paced action game.

The data shows a consistent hierarchy across all resolutions: Low is the fastest, followed by Medium, High, and Ultra. The performance gap between Low and Ultra is substantial, with Ultra being approximately 45-50% slower than Low at every resolution. This indicates that the game's higher settings introduce significant rendering costs, particularly in terms of shadow quality, reflections, and volumetric effects, which the RX 570 cannot handle efficiently. The measured results confirm that this combo is only viable for 1080p Low settings, with the Medium preset at 1080p being a marginal option for players who prioritize visual fidelity over frame rate consistency.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 570 in Control

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 21.0
3840x2160 High 18.0
3840x2160 Ultra 16.0
2560x1440 Low 43.0
2560x1440 Medium 30.0
2560x1440 High 27.0
2560x1440 Ultra 24.0
1920x1080 Low 57.0
1920x1080 Medium 40.0
1920x1080 High 36.0
1920x1080 Ultra 31.0

Control with Ryzen 5 3600 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 570 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.