Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 52
1080p Full HD 32 47 60 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 52
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 60
1920x1080 High 47
1920x1080 Ultra 32

Evolve with AMD Ryzen 5 3600 + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 3600 and AMD Radeon RX 570 pairing delivers a playable but constrained experience in Evolve, with performance heavily dictated by resolution and settings. The data shows a system that is clearly GPU-limited at higher resolutions, while the CPU provides a stable foundation that allows the graphics card to reach its full potential at lower settings. This combination ranks 3545 out of 3700 tested configurations, placing it in the lower percentile of performance for this title, and the measured frame rates confirm that users must make significant compromises to achieve smooth gameplay.

Resolution Scaling

The most striking trend in the measured data is the dramatic performance collapse as resolution increases. At 1920x1080 with Low settings, the system achieves an average of 77 FPS, which is the highest frame rate recorded for this configuration. Moving to 2560x1440 at the same Low preset drops the average to 52 FPS, a substantial reduction of 32.5%. At 3840x2160, the average plummets further to 29 FPS, representing a 62.3% decrease from the 1080p baseline. This scaling pattern is characteristic of a system where the GPU becomes the primary bottleneck as pixel count rises.

The frame rate behavior at Medium settings reinforces this analysis. At 1920x1080, the average is 60 FPS, which is a perfectly playable figure. However, at 2560x1440, this falls to 40 FPS, and at 3840x2160, it drops to 23 FPS. The gap between 1080p and 1440p is 33.3%, while the gap between 1440p and 4K is 42.5%. The escalating percentage losses at higher resolutions indicate that the RX 570's memory bandwidth and pixel throughput are being overwhelmed, rather than any CPU limitation.

At High settings, the pattern continues with 47 FPS at 1920x1080, 31 FPS at 2560x1440, and 18 FPS at 3840x2160. The step from 1080p to 1440p costs 34.0% performance, and the step to 4K costs another 41.9%. This consistent ~30-40% degradation per resolution step across all settings is a clear signature of GPU-bound rendering. The Ultra preset shows the same trend but at lower absolute values: 32 FPS at 1080p, 22 FPS at 1440p, and 12 FPS at 4K.

The data strongly suggests that the limiting component at higher resolutions is the GPU. The RX 570's 4 GB of VRAM and 224.0 GB/s memory bandwidth are insufficient for the demands of 4K rendering in this title. The CPU, with its 6 cores and 12 threads, is not the constraining factor here, as the frame rate scaling is purely a function of resolution and settings. For users targeting 4K, the results are unequivocally poor, with even Low settings failing to reach 30 FPS, making this resolution impractical for this hardware combination.

CPU Role

The AMD Ryzen 5 3600 provides a solid computational base for Evolve, though its role is largely secondary to the GPU in this configuration. With 6 cores and 12 threads, a base clock of 3.60 GHz, and a boost clock of 4.20 GHz, this processor offers ample multi-threaded capacity for a game from 2015. The benchmark data shows strong multi-core performance, with a Cinebench R23 multi-core score of 15045 and a Geekbench multi-core score of 7372, indicating that the CPU is unlikely to bottleneck the GPU at standard settings.

The CPU's single-thread performance is also respectable, with a Cinebench R23 single-core score of 2124 and a Geekbench single-core score of 1536. These figures suggest that the processor can handle the game's main thread without issue. The 3DMark benchmarks further illustrate the scaling: 2-thread score of 1361, 4-thread score of 2579, 8-thread score of 3844, and max-thread score of 4603. This near-linear scaling up to 8 threads demonstrates that the CPU has headroom for the game's workload.

The Ryzen 5 3600 ranks in the 71st percentile of all CPUs, with an average benchmark score of 17035. Its nearest rivals include the Intel Core i7-1260P (avg score 17007, delta 0.2%), the Intel Core i5-11400 (avg score 17067, delta -0.2%), and the AMD EPYC 7573X (avg score 17070, delta -0.2%). These negligible deltas indicate that the CPU's performance is essentially on par with these competitors, meaning it is not a weak link in the system.

In the context of Evolve, the CPU's role is to feed the GPU with draw calls and physics calculations. The fact that frame rates scale so predictably with resolution and settings, rather than fluctuating erratically, confirms that the CPU is keeping up with the GPU's demands. Even at 1080p Low, where the GPU is least stressed and the CPU would be most likely to bottleneck, the system still achieves 77 FPS, suggesting that the CPU has sufficient headroom to push even higher frame rates if the GPU were more capable.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware combination depend heavily on the user's target resolution and desired frame rate. For 1920x1080, the Medium preset offers the best balance of visual quality and performance, delivering an average of 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS. This is the only preset at 1080p that maintains a consistent 60 FPS average while providing better visual fidelity than Low.

At 1920x1080 Low, the system achieves 77 FPS average, which is the highest frame rate recorded. This preset is suitable for competitive play where maximum frame rate is prioritized over visual quality. However, the step up to Medium only costs 22.1% performance while likely offering significantly improved visuals, making Medium the more balanced choice for most users. The High preset at 1080p drops to 47 FPS, which is a 21.7% reduction from Medium and may introduce noticeable stutter on displays with high refresh rates.

For 2560x1440, the Low preset at 52 FPS is the only viable option for smooth gameplay. Medium drops to 40 FPS, which is borderline playable but may feel less fluid, while High at 31 FPS and Ultra at 22 FPS are not recommended for action-oriented play. At 3840x2160, no preset achieves a playable frame rate, with Low at 29 FPS being the closest, but still below the 30 FPS threshold typically considered the minimum for acceptable gameplay.

The data suggests that the best experience is achieved at 1920x1080 with Medium settings, as this preset provides a 60 FPS average with a minimum of 51 FPS, ensuring smooth frame pacing. The minimum FPS of 51 is particularly important, as it indicates that the system rarely drops below the V-sync threshold, reducing the risk of screen tearing or judder. For users with 1440p monitors, the Low preset is the only recommendation, while 4K should be avoided entirely with this hardware.

FAQ

*Q: Can this system run Evolve at 4K resolution?*

A: No, not at playable frame rates. The best 4K result is 29 FPS on Low settings, which is below the 30 FPS threshold for acceptable gameplay. Ultra settings at 4K yield only 12 FPS average.

Q: What is the highest frame rate achievable with this hardware?

A: The highest measured average is 77 FPS at 1920x1080 with Low settings. The Medium preset at the same resolution achieves 60 FPS average, which is the highest frame rate with a reported minimum of 51 FPS.

Q: Is the Ryzen 5 3600 or the RX 570 the bottleneck in this game?

A: The data indicates the GPU is the primary bottleneck at higher resolutions, as frame rates drop dramatically from 1080p to 4K. The CPU's strong multi-threaded benchmarks and consistent frame scaling suggest it is not limiting performance.

Q: How does the RX 570 compare to its nearest rivals?

A: The RX 570 has an average benchmark score of 28766, placing it in the 74th percentile of all GPUs. It is 0.4% behind the AMD Radeon RX 6800M (28874), 0.7% ahead of the AMD Radeon R9 M295X (28580), and 0.8% behind the AMD Radeon RX 470 (28996).

Q: What settings should I use for a 1440p monitor?

A: Only the Low preset is recommended at 2560x1440, delivering 52 FPS average. Medium drops to 40 FPS, and High and Ultra are below 31 FPS, which is not ideal for gameplay.

Q: Does the game benefit from the CPU's multi-threading capabilities?

A: The CPU's 12 threads provide ample capacity, as evidenced by the 3DMark scores scaling from 1361 at 2 threads to 4603 at max threads. The game runs smoothly at 1080p without CPU-induced frame drops.

GPU Role

The AMD Radeon RX 570 is the dominant factor in determining Evolve's performance, and its limitations become increasingly apparent as resolution and settings are raised. Built on the Polaris 20 chip with GCN 4.0 architecture, this GPU features 2048 shading units, 128 TMUs, and 32 ROPs. Its base clock of 1168 MHz and boost clock of 1244 MHz provide the raw compute power, while the 4 GB of GDDR5 memory on a 256-bit bus delivers 224.0 GB/s of bandwidth.

The GPU's memory subsystem is a critical constraint at high resolutions. The 4 GB VRAM capacity is likely insufficient for 4K textures and geometry, leading to the severe frame rate drops observed. The 224.0 GB/s bandwidth, while adequate for 1080p, becomes a bottleneck at higher pixel counts. The pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s further illustrate the GPU's limits, as these figures dictate how quickly it can fill and texture the screen.

The RX 570's benchmark scores show moderate performance, with a 3DMark Steel Nomad DX12 score of 880, Geekbench Metal score of 39349, Geekbench OpenCL score of 32084, and Geekbench Vulkan score of 42752. Its average benchmark score of 28766 places it in the 74th percentile of all GPUs. The nearest rivals show tight competition: the AMD Radeon RX 6800M scores 28874 (0.4% higher), the AMD Radeon R9 M295X scores 28580 (0.7% lower), the AMD Radeon RX 470 scores 28996 (0.8% higher), and the NVIDIA Quadro RTX 8000 scores 28421 (1.2% lower).

The FP32 performance of 5.095 TFLOPS indicates the GPU's compute capability, but this is not the limiting factor in Evolve. Instead, the memory bandwidth and ROP throughput are the primary constraints. The 32 ROPs are responsible for pixel fill rate, and at 39.81 GPixel/s, they can only process a limited number of pixels per second. At 4K resolution, the sheer number of pixels overwhelms this capability, resulting in the 12-29 FPS range observed.

The GPU's 150 W TDP and dual-slot design are standard for this class, and its PCIe 3.0 x16 interface provides sufficient bandwidth for the card. The 14 nm process node and 5,700 million transistors on a 232 mm² die represent a mature design that performs as expected for its class. However, the data makes it clear that the RX 570 is best suited for 1080p gaming, with 1440p being marginal and 4K being unplayable in this title.

Measured FPS Breakdown

The following table details the exact measured performance for each resolution and settings combination:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 18 | - | - |

| 3840x2160 | Low | 29 | - | - |

| 3840x2160 | Medium | 23 | 19 | 26 |

| 3840x2160 | Ultra | 12 | - | - |

| 2560x1440 | High | 31 | - | - |

| 2560x1440 | Low | 52 | - | - |

| 2560x1440 | Medium | 40 | 34 | 46 |

| 2560x1440 | Ultra | 22 | - | - |

| 1920x1080 | High | 47 | - | - |

| 1920x1080 | Low | 77 | - | - |

| 1920x1080 | Medium | 60 | 51 | 69 |

| 1920x1080 | Ultra | 32 | - | - |

At 1920x1080, the frame rates range from a low of 32 FPS on Ultra to a high of 77 FPS on Low. The Medium preset offers the most consistent performance with a minimum of 51 FPS, ensuring no significant frame drops. High at 47 FPS is playable but leaves less headroom for demanding scenes.

At 2560x1440, performance degrades noticeably. The Low preset at 52 FPS is the only setting that maintains fluid gameplay. Medium at 40 FPS may be acceptable for some users, but the minimum of 34 FPS suggests occasional stutter. High at 31 FPS and Ultra at 22 FPS are not recommended for competitive or fast-paced play.

At 3840x2160, all settings are below playable thresholds. Low at 29 FPS is the best result, but it falls short of the 30 FPS minimum for smooth motion. Medium at 23 FPS has a minimum of 19 FPS, which will cause noticeable judder. High at 18 FPS and Ultra at 12 FPS are effectively unplayable. The system is simply not equipped to handle 4K rendering in Evolve, and users should stick to 1080p for the best experience.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 570 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 52.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 60.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with Ryzen 5 3600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 570 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.