Archeage
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 15 | 21 | 24 |
| 1440p QHD | 19 | 23 | 38 | 43 |
| 1080p Full HD | 26 | 37 | 53 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 3600 + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 3600 and AMD Radeon RX 570 combination delivers a highly constrained experience in Archeage, with the benchmark data indicating that playable performance is largely relegated to lower settings and lower resolutions. The measured frame rates show a system that struggles under the game's load, particularly as graphical demands increase, placing this combo in the lower tier of tested configurations.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 3600 brings a 6-core, 12-thread configuration based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark scores show a balanced profile: a single-thread score of 696 in 3dmark and a multi-thread score of 4605 in the 16-thread test, with a max-thread score of 4603. This indicates that the CPU has competent single-core performance for older game engines, but its multi-threaded capability is not the primary bottleneck in this pairing.
In Archeage, an MMORPG from 2014, the data suggests that the CPU is not the limiting factor at most settings. The frame rate scaling from Low to Ultra at 1080p shows a dramatic drop from 62.4 FPS to 26.2 FPS, which is far more characteristic of a GPU-bound scenario. However, the CPU's role becomes evident when considering that the 3dmark 16-thread score of 4605 places it slightly behind the Intel Core i5-11400 (deltaPct -0.1) and the AMD Ryzen 5 7535HS (deltaPct 0.2), meaning its processing headroom is adequate for the game's logic but not exceptional.
The processor's 32 MB of shared L3 cache is a notable asset for an MMORPG, where many entities and player states must be tracked. Yet, the benchmark results indicate this advantage does not translate into high frame rates, as the combination's rank of 1651 out of 1727 combos in this game shows. The CPU's percentile ranking of 76 among all CPUs suggests it is a mid-to-upper-tier part, but in Archeage, it is paired with a GPU that cannot leverage that potential. The data shows that the CPU's performance is sufficient to push frame rates into the 60s only at the lowest settings and resolution, implying that its role is to provide a stable foundation rather than to drive high frame rates.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides a clear hierarchy for settings, with the Low preset delivering the only consistently playable experience across all resolutions. At 1080p, Low yields an average of 62.4 FPS, which is the only configuration that exceeds the 60 FPS threshold. Medium at 1080p drops to 53 FPS, which is borderline but still potentially acceptable for less demanding players. High at 1080p falls to 36.6 FPS, and Ultra is effectively unplayable at 26.2 FPS.
Moving to 1440p, the situation worsens significantly. Low produces 43 FPS, while Medium drops to 37.9 FPS, High to 22.9 FPS, and Ultra to 18.6 FPS. At 4K, all settings are below playable thresholds, with Low at 24 FPS, Medium at 21.1 FPS, High at 15.4 FPS, and Ultra at 11.3 FPS. The data suggests that the best experience is achieved by prioritizing frame rate over visual fidelity, as the performance cost of each settings tier is substantial.
For players who value responsiveness, the Low preset at 1080p is the only option that provides a smooth experience. The Medium preset at 1080p offers a compromise, but the 9.4 FPS loss from Low may not be worth the visual upgrade given the frame rate already sits below 60. At higher resolutions, no preset provides a comfortable experience, so players must choose between low frame rates with better visuals or lower resolutions with higher frame rates. The data indicates that the system is best utilized at 1080p with Low or Medium settings, as higher presets and resolutions yield diminishing returns that cannot be overcome by this hardware.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling across resolutions reveals a steep performance cliff that clearly identifies the GPU as the bottleneck. At 1080p Low, the system achieves 62.4 FPS, but this drops by 31% to 43 FPS at 1440p, and then by another 44% to 24 FPS at 4K. This non-linear degradation is a classic sign of a GPU that is overwhelmed by pixel count, as the CPU has enough headroom to feed frames at lower resolutions but cannot compensate for the increased rendering load.
The scaling pattern becomes even more pronounced at higher settings. At High, the frame rate drops from 36.6 FPS at 1080p to 22.9 FPS at 1440p (a 37% reduction) and then to 15.4 FPS at 4K (a 33% further reduction). This consistent halving of performance at each resolution step indicates that the RX 570's 224.0 GB/s memory bandwidth and 5.095 TFLOPS of compute are simply insufficient for the higher pixel counts.
The data strongly suggests that the limiting component is the GPU. The CPU's performance, as measured by its 3dmark scores, does not degrade with resolution, and its single-thread score of 696 is relatively strong for a 2014 game. If the CPU were the bottleneck, we would expect frame rates to remain relatively flat across resolutions, but the observed 61% drop from 1080p Low to 4K Low (62.4 to 24 FPS) shows that the GPU is unable to maintain performance as the rendering load increases. This is further confirmed by the fact that the GPU's percentile ranking is 74, while the CPU's is 76, indicating that the GPU is the weaker component in this pairing.
FAQ
Q: What is the best resolution and settings combination for this system in Archeage?
A: The measured data shows that 1080p with Low settings provides the highest average frame rate at 62.4 FPS. The Medium preset at 1080p yields 53 FPS, which is a viable alternative if slightly lower performance is acceptable.
Q: Can this system handle 4K resolution in Archeage?
A: No. The highest average frame rate at 4K is 24 FPS with Low settings, which is below playable thresholds. The Ultra preset at 4K produces only 11.3 FPS, making the game effectively unresponsive.
Q: Is the CPU or GPU the main bottleneck in this configuration?
A: The benchmark data indicates the GPU is the limiting component. Frame rates drop significantly with resolution increases, from 62.4 FPS at 1080p Low to 24 FPS at 4K Low, while the CPU's performance metrics are relatively strong for the game's era.
Q: How does the Ryzen 5 3600 compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 3600 has an average benchmark score of 18129, which is nearly identical to the Intel Core i5-11400 (18150, deltaPct -0.1) and the AMD Ryzen 5 1600 (18158, deltaPct -0.2). It is slightly ahead of the AMD Ryzen 5 7535HS (18101, deltaPct 0.2).
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1080p, the Low preset averages 62.4 FPS, while the Ultra preset averages 26.2 FPS. This represents a 58% reduction in frame rate when moving from the lowest to the highest settings.
Q: Does the GPU have enough memory bandwidth for this game?
A: The RX 570 has 224.0 GB/s of memory bandwidth with 4 GB of GDDR5 memory. The frame rate drops at higher resolutions suggest that this bandwidth is insufficient for demanding settings, as performance falls by over half when moving from 1080p to 4K at any given preset.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 570 is the decisive factor in this system's Archeage performance. With a base clock of 1168 MHz and a boost clock of 1244 MHz, the GPU's compute power is rated at 5.095 TFLOPS, which is modest by modern standards. The 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, but the measured frame rates indicate this is insufficient for higher resolutions and settings.
The GPU's benchmark scores are telling: a 3dmark Steel Nomad DX12 score of 880 and a Geekbench OpenCL score of 32084. These place it in the 74th percentile of all GPUs, with an average benchmark score of 30158. Interestingly, its nearest rivals include the NVIDIA GeForce RTX 5060 (deltaPct 0.2) and the AMD Radeon RX 7700 XT (deltaPct 0.2), which are much newer and more powerful parts, but the benchmark averages are surprisingly close due to the RX 570's legacy driver optimizations or the specific test suite.
In Archeage, the GPU's limitations are stark. The 4 GB VRAM capacity is likely a constraint at higher settings, where textures and effects can exceed this amount, leading to the severe frame rate drops observed. The data shows that at 1080p Ultra, the frame rate is 26.2 FPS, which is only 42% of the Low preset's performance. This massive penalty suggests that the GPU's memory bandwidth and compute units are overwhelmed by the game's higher-detail assets.
The GPU's role is further highlighted by the resolution scaling. The transition from 1080p to 1440p at Medium settings results in a 28% frame rate drop (53 to 37.9 FPS), and the subsequent jump to 4K results in another 44% drop (37.9 to 21.1 FPS). This pattern is consistent with a GPU that is running out of both memory capacity and processing power as pixel count increases. The RX 570's 32 ROPs and 128 TMUs are insufficient for the demands of 4K rendering, as evidenced by the 15.4 FPS average at High settings. Ultimately, the GPU's role in this system is to provide a baseline 1080p experience at low-to-medium settings, with any attempt to push higher resolutions or presets resulting in an unplayable experience.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.0 |
| 3840x2160 | Medium | 21.1 |
| 3840x2160 | High | 15.4 |
| 3840x2160 | Ultra | 11.3 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 37.9 |
| 2560x1440 | High | 22.9 |
| 2560x1440 | Ultra | 18.6 |
| 1920x1080 | Low | 62.4 |
| 1920x1080 | Medium | 53.0 |
| 1920x1080 | High | 36.6 |
| 1920x1080 | Ultra | 26.2 |
Archeage with Ryzen 5 3600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.