Thief
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 17 | 23 | 30 |
| 1440p QHD | 28 | 30 | 39 | 51 |
| 1080p Full HD | 41 | 43 | 57 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 2600 + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 2600 with the Radeon RX 570 combination logs a combo rank of 3551 out of 3720 tested combinations in Thief, putting it in the bottom five percent of all configs. The measured frame rates are stark: at 4K Ultra you get 17 FPS, and even at 1080p with Low settings you’re limited to 75 FPS. This is a pairing that clearly cannot deliver smooth gameplay above 720p with maxed quality, but it does offer a playable experience at 1080p if you drop to Medium or Low.
How This Combo Ranks
The database places this CPU-GPU pairing at rank 3551 out of 3720, meaning only 169 other combos perform worse. That puts it close to the very bottom of the chart. Compare that to the individual component percentiles: the Ryzen 5 2600 sits in the 75th percentile of all CPUs, and the RX 570 sits in the 74th percentile of all GPUs. Yet when combined in Thief, the system behaves far worse than those the standings suggest. The ranking reflects the real‑world difficulty of this Stealth title, which appears to demand more GPU muscle than this entry-level card can provide at high resolutions. For historical context, the game’s release date (2014‑02‑24) means it is not a modern title, but the data shows that the AMD combo still struggles. This combo’s low score indicates that regardless of the individual strengths, Thief pushes the system hard, and the 570’s 4GB frame buffer and 256‑bit bus are insufficient for higher quality presets.
GPU Role
The Radeon RX 570 is built on the Polaris 20 chip using a 14nm process, with 5,700 million transistors on a 232 mm² die. The card’s clock speeds are set at a base of 1168 MHz, boosting to 1244 MHz, and the memory runs at 1750 MHz (effective 7 Gbps). It has 4 GB of GDDR5 on a 256‑bit bus, producing a bandwidth of 224.0 GB/s. The pixel rate is 39.81 GP/s and texture rate is 159.2 GT/s, while FP32 compute comes in at 5.095 TFLOPS. These numbers are respectable for a mid‑range card from its era, but they prove insufficient for Thief at high half‑hour.
The measured FPS across resolutions shows a clear pattern. At 3840×2160, High and Ultra both average 17 FPS, with Medium giving 23 (min 19, max 26) and Low 30. This means that even dropping to Low at 4K yields only 30 FPS, which is barely playable for a single‑player stealth experience. At 2560×1440, the situation improves slightly: High delivers 30, Medium 39 (33‑45), Low 51, and Ultra 28. The 1440p Low preset is the only setting that cracks 50 FPS. At 1920×1080, the most common resolution, we see a more comfortable scenario: High runs 43 FPS, Medium 57 (48‑65), Ultra 41, and Low jumps to 75. These numbers indicate that the GPU is the primary bottleneck when moving beyond 1080p. Even though the card has a decent compute ratio, its 4GB of VRAM and 224 GB/s bandwidth cannot keep steady frame pacing at higher pixel counts. The step from 1440p to 4K is particularly harsh, halving average FPS on the same preset. For example, High at 1440p gives 30, but at 2160p it drops to 17, a 43% reduction.
The GPU’s synthetic benchmarks place it in the 74th percentile of all GPUs. Its average benchmark score is 28766, which is already close to that of the AMD Radeon RX 6800M (delta −0.4%), the AMD Radeon R9 M295X (+0.7%), and AMD Radeon RX 470 (−0.8%) according to the nearestRivals list. That puts the RX 570 in a very tight cluster of similar performing graphics cards, but none of these solve the issue of Thief’s heavy geometry and lighting.
GPU‑Scope
- Memory: 4 GB GDDR5, 256‑bit, 224.0 GB/s. This is often enough for 1080p textures, but at 1440p and higher, the frame buffer may be insufficient, leading to them drop out.
- Clock: Base 1168 MHz, boost 1244 MHz, memory at 1750 MHz (7 Gbps). These are modest numbers and directly limit fill‑rate‑bound scenes.
- Power: 150 W TDP, 1x 6‑pin connector, and the PSU recommended at 450 W. No measured power consumption is provided, but the spec suggests fans.
Measured FPS Breakdown
The table below shows every measured average, with minimum and maximum where recorded.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840×2160 | Low | 30 | – | – |
| 3840×2160 | Medium | 23 | 19 | 26 |
| 3840×2160 | High | 17 | – | – |
| 3840×2160 | Ultra | 17 | – | – |
| 2560×1440 | Low | 51 | – | – |
| 2560×1440 | Medium | 39 | 33 | 45 |
| 2560×1440 | High | 30 | – | – |
| 2560×1440 | Ultra | 28 | – | – |
| 1920×1080 | Low | 75 | – | – |
| 1920×1080 | Medium | 57 | 48 | 65 |
| 1920×1080 | High | 43 | – | – |
| 1920×1080 | Ultra | 41 | – | – |
The Medium settings are the only rows that include min and max values. At 1080p Medium, the range is 48 to 65 FPS, giving a fairly stable session. At 2560×1440 Medium, the range 33–45 shows occasional stutter, while at 3840×2160 Medium, the 19–26 range is edaphic. For Low presets, there are no recorded min/max, so we only know averages. The data indicates that the 4GB VRAM is a hard wall at high resolutions; the card performs similarly on High and Ultra, meaning the higher quality is not increasing load, but is already at its limits.
CPU fragment
The AMD Ryzen 5 2600 is a 6‑core / 12‑thread part in the "2000 series" with a base clock of 3.40 GHz and boost of 3.90 GHz. It carries 16 MB of L3 cache, along with 512 KB L2 per core, and 96 KB L1 per core. The TDP is 65W, and it sits on the AM4 socket with the Zen+ architecture on a 12nm power process. It supports DDR4–DDR4, dual‑channel, and gives you 46.9 GB/s standard per second. The CPU has a launch MSRP of $199 (we'll mention once).
Its synthetic scores include a Cinebench R15 multi‑core score of 1248 and single‑core of 157.3; Geekbench multi 5648, single 1154; Passmark multithread 1341?? Actually the pack lists Passmark multithread 13160, single‑thread 2239, integer math 44518, floating point 22942, etc. The average benchmark score is 21’484, and its percentile versus all CPUs is 75%. Nearest rivals include the Intel Core Ultra 5 228V at 21440 (delta 0.2%), the Intel Core i9‑11900H at 21367 (delta 0.5%), the Intel Xeon D‑1746TER at 21635 (delta −0.7%), and the AMD EPYC 9454 at 21223 (delta 1.2%). All four are within 1.2% of the 2600’s average, meaning the Ryzen 5 2600 performs in a very consistent band among these CPUs. However, in Thief the CPU is not the limiting factor; at 1080p Low, the average FPS of 75 suggests the CPU can easily feed the GPU, but the GPU cannot go higher. Even at 1080p Ultra, the FPS is 41, which is far below what the CPU could support.
Microsoft RAM check
The Ryzen 5 2600 has a 16 MB L3 shared cache, which is appropriate for 2018. Its single‑thread rating of 2239 in Passmark is modest, but the multi‑core of 13160 indicates that 12 threads are well‑synchronized. For a 2014 stealth game, which is often single‑thread heavy, the CPU’s 6 cores likely do not bottleneck. The fact that the 2600’s percentile is higher than the combo rank shows that the CPU is not the sour point. This is consistent with the FPS profile: the drop‑off from 1080p to 1440p to 4K is a classic GPU-bound scaling.
Settings Recommendations
The measured data provides a clear guide for these parts. For a 1080p monitor, the best experience is with the Medium preset. Clicking Medium gives an average of 57 FPS with 48 min and 65 max, so the majority of the playtime is comfortably around 60 FPS. Low offers 75 FPS but sacrifices shading quality; High and Ultra are interestingly both in the 40‑he category (High 43, Ultra 41), meaning the game is not scaling with quality after the Medium stepping. In practice, the difference between Medium and High is 14 FPS, so Medium is the sweet spot for a smoother look.
For 1440p, not all presets are playable; only Low brings 51 FPS. The next step, Medium, drops to 39 (with 33–45 range), which could be tolerable for a dark stealth title, but the action may feel janky. High (30) and Ultra (28) are just borderline movie‑playing. So for near‑60 FPS, only the 1080p Medium is possible. For those with 4K monitors, every preset produces below 30 FPS except Low at 30, which is still borderline.
Thus, the practical recommendation: run at 1920×1080 with Medium settings; if you want the absolute highest smoothness, choose Low at 1080p for 75 FPS, but the visual penalty is noticeable. At 2560×1440, only Low reaches 50+, which is enough for a single‑player stealth title.
CPU and GPU
In summary, this combo is only suited for 1080p medium/low in Thief. The RX 570’s 4GB VRAM and modest compute force low resolution. The CPU 2600 is not the limiting confusion, as evidenced by the FPS that remain low even when resolution is scaled down. When you launch the game, set it to 1080p, preset Medium, and you’ll have a playable, but not visually maxed out experience. Dual‑core or higher will serve other games better.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 570 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | Ultra | 17.0 |
| 3840x2160 | High | 17.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 30.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 75.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 41.0 |
Thief with Ryzen 5 2600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 570 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.