The Technomancer
This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 51 | 60 | 78 |
| 1440p QHD | 72 | 93 | 109 | 141 |
| 1080p Full HD | 111 | 142 | 166 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6800 XT, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents an interesting test bed for modern hardware. This analysis examines the performance of the Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 6800 XT, based on measured FPS data. The combination ranks in the 70th percentile of all tested configurations, with a combo rank of 845 out of 2825 combos. This indicates a solid, high-performing setup that is capable of handling the game’s demands, though there is a clear delineation between the CPU and GPU workloads at different settings and resolutions.
How This Combo Ranks
The pairing of the Intel Core Ultra 7 270K Plus and the AMD Radeon RX 6800 XT lands at rank 845 out of 2825 tested combos for The Technomancer. This places it in the top 30% of all configurations, a strong showing that confirms its capability as a high-end gaming platform. The rank reflects the combined potential of both components, and the data suggests the CPU is not a bottleneck in most scenarios, allowing the GPU to operate near its full potential.
To contextualize the individual components, the CPU itself sits at the 96th percentile when compared against all CPUs in the database. This high percentile is supported by its robust multi-threaded performance, with a Cinebench R23 multi-core score of 44253. In contrast, the GPU is at the 85th percentile against all GPUs. This gap between the CPU’s and GPU’s relative standings is key to understanding the system’s behavior: the processor has more headroom than the graphics card can utilize in this specific title.
The nearest rivals for the CPU offer a tight cluster of performance. The Intel Xeon 6520P is virtually identical, with a 0% delta in average benchmark score. The AMD EPYC 4564P is 1.5% faster, the AMD EPYC 9175F is 1.9% faster, and the AMD EPYC 4565P is 2.1% faster. These are all server-class processors, highlighting the Ultra 7 270K’s exceptional multi-core strength. For the GPU, the nearest rival is the NVIDIA RTX A1000 Mobile, which is 1.5% slower. Conversely, the Intel Arc A550M is 2.5% faster, the NVIDIA GeForce RTX 5070 Ti is 3% faster, and the AMD Radeon RX Vega 64 is also 3% faster. This shows the RX 6800 XT is in a competitive mid-to-high-end tier, but not at the absolute top of the performance stack.
GPU Role
The AMD Radeon RX 6800 XT is a RDNA 2.0 architecture GPU, built on a 7 nm process at TSMC. It is equipped with 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 512.0 GB/s. The GPU’s base clock is 1825 MHz, with a boost clock of 2250 MHz and a game clock of 2015 MHz. This substantial memory capacity and bandwidth are critical for handling high-resolution textures and complex scenes, as often found in an action RPG like The Technomancer.
The GPU’s raw compute power is rated at 20.74 TFLOPS for FP32 operations. Its shading units number 4608, accompanied by 288 TMUs and 128 ROPs. This configuration provides a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s. These specs suggest the card is well-equipped for both rasterization and compute-heavy tasks. The GPU supports DirectX 12 Ultimate, which is relevant as the game’s performance data likely benefits from modern API features.
Benchmark results reinforce the GPU’s position. In the Passmark G3D test, it scores 24980, and in the more modern 3DMark Steel Nomad DX12 test, it scores 3689. The Geekbench Vulkan score is 136875. These numbers provide a baseline for its theoretical performance. The measured FPS in The Technomancer shows the GPU is the primary driver of performance at higher settings and resolutions, with frame rates scaling directly with the graphical preset and resolution, indicating a GPU-bound scenario.
CPU Role
The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh codename, built on a 3 nm process at TSMC. Its base clock is 3.70 GHz, with a boost clock of 5.50 GHz. This high core count and boost clock make it a powerhouse for multi-threaded workloads. The CPU has a 36 MB shared L3 cache and supports DDR5 memory with a dual-channel bus.
For The Technomancer, the CPU’s role is less about raw FPS generation and more about ensuring the GPU is fed with data. The game, being from 2016, may not be heavily multi-threaded, but the Ultra 7 270K’s high single-core performance is still relevant. The Cinebench R23 single-core score of 2439 is robust and likely sufficient to avoid bottlenecking the GPU at lower resolutions where the frame rate demand on the CPU is highest.
The CPU’s Passmark single-thread score is 5068, and its physics score is 4064. These scores indicate strong per-core performance. In scenarios like 1080p Low settings, where the GPU has less work to do, the CPU’s ability to process draw calls and game logic becomes more influential. The data shows that at 1080p Low, the combo achieves 216 FPS, which is the highest measured average, suggesting the CPU can keep up with the GPU’s output at this level. The CPU’s placement at the 96th percentile versus all CPUs, and its close rivalry with server-class EPYC and Xeon parts, confirms it is not a limiting factor in this pairing.
Measured FPS Breakdown
The measured FPS data for this combo provides a clear picture of performance across three resolutions and four quality presets. The data is measured, not estimated, which adds confidence to the analysis.
At 1920x1080, the frame rates are high across the board. At Low settings, the average FPS is 216. Moving up to Medium, the average drops to 166 FPS, with a minimum of 141 and a maximum of 191. The High preset yields an average of 142 FPS. At Ultra, the average is 111 FPS. These numbers show that even at the most demanding 1080p preset, the combo provides a very smooth experience, well above the 60 FPS threshold.
At 2560x1440, the performance scales down predictably. The Low preset averages 141 FPS. Medium settings average 109 FPS, with a minimum of 92 and a maximum of 125. The High preset delivers 93 FPS on average. The Ultra preset brings the average down to 72 FPS. This resolution is the sweet spot for high-refresh-rate monitors with this hardware, as even Ultra settings remain playable.
At 3840x2160 (4K), the GPU is heavily taxed. The Low preset averages 78 FPS. Medium settings average 60 FPS, with a minimum of 51 and a maximum of 69. The High preset drops to an average of 51 FPS. Ultra settings result in an average of 40 FPS, which is the only preset that dips below the 60 FPS target. This resolution pushes the RX 6800 XT to its limits.
Resolution Scaling
The performance drop from 1080p to 4K is significant and clearly indicates a GPU-bound system. At Low settings, the average FPS drops from 216 at 1080p to 141 at 1440p and finally to 78 at 4K. This is a 64% reduction from 1080p to 4K. At Ultra settings, the drop is from 111 FPS at 1080p to 72 at 1440p and 40 at 4K, a 64% reduction as well.
This consistent scaling is a classic sign that the GPU is the limiting component. As resolution increases, the number of pixels the GPU must render grows exponentially, directly impacting its workload. The CPU’s performance remains relatively constant across resolutions, so the frame rate delta is almost entirely attributable to the GPU’s rendering capabilities. The fact that the frame rate does not plateau suggests that the CPU is not a bottleneck, as it can maintain its output regardless of resolution.
The scaling from 1080p to 1440p is roughly a 35% drop in FPS at High settings (142 to 93). From 1440p to 4K, the drop is another 45% (93 to 51). This non-linear drop is expected as the pixel count increase from 1440p to 4K is larger than from 1080p to 1440p. The data confirms that for a smoother 4K experience, one would need to rely on lower presets or accept lower frame rates.
Settings Recommendations
Based on the measured FPS, the optimal settings depend on the user’s target resolution and refresh rate. The data shows a clear trade-off between visual fidelity and frame rate.
For 1920x1080 displays, the Ultra preset is highly recommended. It provides an average of 111 FPS, which is smooth for most gamers. If the user has a 144Hz or higher refresh rate monitor, the High preset at 142 FPS or Medium at 166 FPS would be better choices to maximize the display’s potential. Even the Low preset at 216 FPS is viable for competitive play, though it sacrifices visual quality.
For 2560x1440 displays, the High preset offers a balanced experience at 93 FPS. The Ultra preset at 72 FPS is still playable and provides the best image quality, but it may not be ideal for fast-paced action. For users prioritizing high refresh rates, the Medium preset at 109 FPS is a strong option. The Low preset at 141 FPS is the best choice for maximum performance.
For 3840x2160 displays, the hardware is stretched. The Medium preset at 60 FPS is the best balance, providing playable performance with decent visuals. The High preset at 51 FPS is acceptable for slower-paced games, but the Ultra preset at 40 FPS is not recommended for a smooth experience. The Low preset at 78 FPS is the only way to get a comfortable frame rate at this resolution, but it comes with significant visual compromises. The data suggests that 4K gaming with this combo is best suited for the Medium preset.
FAQ
Q: What is the overall performance rank of this CPU and GPU combo in The Technomancer?
A: The combo ranks 845 out of 2825 tested configurations, placing it in the top 30% of all systems tested for this game.
Q: Is the Intel Core Ultra 7 270K Plus a bottleneck for the AMD Radeon RX 6800 XT in this game?
A: The data suggests it is not a significant bottleneck. The CPU is at the 96th percentile, and frame rates scale consistently with resolution, indicating the GPU is the primary limiting factor.
Q: What frame rate can I expect at 1440p with High settings?
A: The measured average FPS at 2560x1440 with High settings is 93 FPS, which provides a smooth and responsive gaming experience.
Q: Is 4K gaming viable with this hardware configuration?
A: Yes, but with limitations. At 4K with Medium settings, the average FPS is 60. At High settings, it drops to 51 FPS, and at Ultra, it falls to 40 FPS. The Low preset delivers 78 FPS.
Q: How does the RX 6800 XT compare to its nearest rival, the NVIDIA RTX A1000 Mobile?
A: The AMD Radeon RX 6800 XT is 1.5% faster than the NVIDIA RTX A1000 Mobile based on average benchmark scores.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 216, achieved at 1920x1080 resolution with the Low settings preset.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6800 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 141.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 93.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 166.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 111.0 |
The Technomancer with iUltra 7 270K Plus + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6800 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.