The Technomancer
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 30 | 35 | 45 |
| 1440p QHD | 45 | 56 | 67 | 88 |
| 1080p Full HD | 66 | 86 | 102 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 265K + AMD Radeon RX 6600, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents a demanding workload that scales predictably with resolution on this Intel Core Ultra 7 265K and AMD Radeon RX 6600 pairing. The measured data shows a system where the GPU becomes the clear bottleneck at higher resolutions, while the CPU’s substantial headroom allows for high frame rates at 1080p. This analysis walks through the measured FPS across all settings to define the performance envelope of this specific combination.
Resolution Scaling
The frame rate drop from 1920x1080 to 3840x2160 is steep and consistent across all settings, indicating that the AMD Radeon RX 6600 is the limiting component as pixel count rises. At Low settings, the average FPS falls from 128.6 at 1080p to 45.1 at 4K, a reduction of roughly 65%. This is a classic sign of a GPU-bound scenario; the CPU has more than enough throughput to feed frames, but the renderer cannot keep pace with the quadrupled pixel workload.
The scaling pattern intensifies with higher presets. At Ultra settings, the drop is from 65.8 FPS at 1080p to 22.5 FPS at 4K, a 66% decline. The absolute values are low at 4K, but the relative drop is consistent, suggesting the GPU’s shading units and memory bandwidth are saturated regardless of the quality preset. The data shows that 2560x1440 is a more reasonable target for this combo, with High settings producing 55.6 FPS, which is a 35% drop from the 86.4 FPS seen at 1080p on the same preset.
The transition from 1080p to 1440p is where the playability cliff begins. At 1440p Ultra, the average FPS is 44.7, which is below the 60 FPS threshold many consider smooth. The 4K results are uniformly below 45 FPS even at Low settings, confirming that this resolution is not viable for a consistent experience with this GPU. The data indicates that the Ultra 7 265K’s role is passive here; its high single-core performance does not prevent the frame rate from collapsing as resolution scales, reinforcing that the Radeon RX 6600’s 8 GB frame buffer and 224.0 GB/s bandwidth are the primary constraints.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip. Its clock speeds are a key factor in the measured results, with a base clock of 1626 MHz and a boost clock of 2491 MHz. The game clock of 2044 MHz is the sustained frequency during typical workloads, and the data suggests this is what drives the 1080p performance. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p but becomes a limiting factor at 4K.
Benchmark results place this GPU in the 69th percentile of all GPUs, with an average benchmark score of 25235. Its nearest rivals in synthetic tests include the AMD Radeon 890M, which scores 25246 (a 0% delta), and the AMD Radeon RX 580 2048SP, which scores 25287 (a -0.2% delta). This indicates the RX 6600 is positioned at a performance tier where even a modest integrated GPU like the 890M can match it in raw compute, though real-world gaming performance may differ. The NVIDIA GeForce RTX 3060 Ti is 0.5% ahead in the same aggregate score, showing the RX 6600 is competitive within its class.
In The Technomancer, the GPU’s 1792 shading units and 64 ROPs are tasked with rendering the game’s environments. At 1080p Low, the 128.6 FPS result shows the GPU is not fully taxed, leaving headroom for higher settings. However, at 4K Ultra, the 22.5 FPS result indicates the GPU is overwhelmed, likely due to the combination of pixel fill rate and memory bandwidth limits. The 3DMark Steel Nomad DX12 score of 1492 further contextualizes the GPU’s capability; it is a mid-range part that excels at 1080p but struggles with 4K workloads in this title.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is at 1920x1080 with High settings, yielding 86.4 FPS. This provides a smooth, responsive frame rate while maintaining visual quality above Low. The jump to Ultra at 1080p costs 20.6 FPS (down to 65.8) for what is likely marginal visual gains, making High the best balance of performance and fidelity. For players prioritizing frame rate above all else, Low at 1080p delivers 128.6 FPS, which is excellent for fast-paced action.
At 2560x1440, the Medium preset offers 66.5 FPS, which is playable, but High drops to 55.6 FPS, which may feel less fluid. The data suggests that 1440p Medium is the ceiling for a consistently smooth experience. Pushing to 1440p Ultra at 44.7 FPS introduces noticeable stutter in combat scenarios, so it is not recommended. For 4K, the results are poor across the board; even Low settings only achieve 45.1 FPS, which is below the 60 FPS target. The 4K Ultra result of 22.5 FPS is not a viable gaming experience.
The recommendation is clear: use 1080p High for the best overall experience, with 1080p Low as a fallback for competitive play or high-refresh-rate displays. The 1440p Medium preset is acceptable for users who prefer higher resolution over maximum settings, but the 1080p results are the strongest showing for this hardware.
Measured FPS Breakdown
The data provides a complete matrix of average FPS across three resolutions and four settings. At 1920x1080, the progression is: Low at 128.6 FPS, Medium at 101.6 FPS, High at 86.4 FPS, and Ultra at 65.8 FPS. The step from Low to Medium is a 27 FPS drop, while the step from High to Ultra is a 20.6 FPS drop. This indicates that the Ultra preset introduces a significant load increase, likely from higher shadow quality and post-processing effects.
At 2560x1440, the same settings produce: Low at 87.7 FPS, Medium at 66.5 FPS, High at 55.6 FPS, and Ultra at 44.7 FPS. The relative performance gap between settings narrows compared to 1080p, as the GPU becomes more constrained. The 1440p Low result is nearly identical to the 1080p High result (87.7 vs 86.4), showing that resolution scaling is more impactful than preset quality at this tier.
At 3840x2160, the results are: Low at 45.1 FPS, Medium at 34.5 FPS, High at 30.2 FPS, and Ultra at 22.5 FPS. The 4K Low result is the only one above 30 FPS, and even that is marginal. The gap between 4K High and 4K Ultra is 7.7 FPS, which is the smallest absolute difference across all resolutions, confirming that the GPU is completely saturated at this resolution. The data shows a consistent drop of roughly 20 FPS for every step from Low to Ultra at 4K, but the starting point is so low that none of these results are playable.
How This Combo Ranks
This specific combination of the Intel Core Ultra 7 265K and AMD Radeon RX 6600 ranks 1354 out of 1656 tested combos in The Technomancer. This places it in the bottom 20% of all configurations, which is surprising given the CPU’s high performance. The CPU itself is in the 97th percentile of all CPUs, with an average benchmark score of 79102, but this does not translate to a high in-game rank because the GPU is the limiting factor.
The CPU’s nearest rivals include the Intel Core Ultra 7 265KF, which has an average score of 79240 (a -0.2% delta), and the Intel Core i9-14900KF at 79245 (also -0.2% delta). The Intel Core i9-14900K is 0.9% ahead with a score of 79824, while the AMD EPYC 7413 leads this group with 80041 (a -1.2% delta from the 265K). These small deltas show the 265K is competitive with top-tier CPUs, but the GPU pairing holds the combo back.
The GPU’s rank is 69th percentile, with an average benchmark score of 25235. Its nearest rival, the AMD Radeon 890M, matches its score exactly (0% delta), while the RX 580 2048SP is 0.2% behind. The RX 6700M is 0.2% ahead, and the RTX 3060 Ti is 0.5% ahead. The combo rank of 1354 reflects the GPU’s mid-range status; pairing a top-3% CPU with a 69th-percentile GPU creates a bottleneck that limits the overall system to a lower in-game ranking.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. Its base clock is 3.90 GHz, boosting to 5.50 GHz, which provides substantial single-thread performance. The CPU’s benchmark scores are impressive, with a Cinebench R23 multi-core score of 50009 and a single-core score of 7060. This high single-core performance is crucial for The Technomancer, which is an Action RPG that likely relies on a few heavily-threaded tasks for game logic and physics.
In this game, the CPU’s role is largely supportive. At 1080p Low, the 128.6 FPS result suggests the CPU can easily feed frames to the GPU, but the GPU cannot render them any faster. The CPU’s 30 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth ensure that data is delivered quickly to the GPU. The processor’s PassMark single-thread score of 4904 and multithread score of 58838 confirm it is not a bottleneck in any scenario tested.
The data shows that the CPU’s performance is far ahead of what the game requires. Even at 4K Ultra, where the GPU produces only 22.5 FPS, the CPU is not the limiting factor; the frame rate is dictated by the GPU’s rendering capability. The CPU’s nearest rivals in synthetic benchmarks, such as the Core Ultra 7 265KF and Core i9-14900KF, are within 0.2% of its average score, indicating that swapping to a similar CPU would not change the in-game results. The bottleneck is unambiguously the Radeon RX 6600, which cannot leverage the full potential of the Ultra 7 265K in this title.
Hardware Specifications
Intel Core Ultra 7 265K
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6600 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.1 |
| 3840x2160 | Medium | 34.5 |
| 3840x2160 | High | 30.2 |
| 3840x2160 | Ultra | 22.5 |
| 2560x1440 | Low | 87.7 |
| 2560x1440 | Medium | 66.5 |
| 2560x1440 | High | 55.6 |
| 2560x1440 | Ultra | 44.7 |
| 1920x1080 | Low | 128.6 |
| 1920x1080 | Medium | 101.6 |
| 1920x1080 | High | 86.4 |
| 1920x1080 | Ultra | 65.8 |
The Technomancer with iUltra 7 265K + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6600 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.