The Technomancer

The Technomancer

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 36 47
1440p QHD 44 56 65 85
1080p Full HD 67 85 100 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 85
2560x1440 Medium 65
2560x1440 High 56
2560x1440 Ultra 44
1920x1080 Low 130
1920x1080 Medium 100
1920x1080 High 85
1920x1080 Ultra 67

The Technomancer with AMD Ryzen 9 9950X3D + AMD Radeon RX 6600, In-Depth Analysis

This page documents the measured results for the action RPG The Technomancer when paired with an AMD Ryzen 9 9950X3D processor and an AMD Radeon RX 6600 graphics card. The data includes verified framerate measurements at three resolutions and four quality presets, and places this combination at rank 2872 out of 3696 tested combinations within the game. The CPU is a 16-core, 32-thread Zen 5 part with a 128 MB L3 cache, while the GPU is an RDNA 2.0 mid-range card with 8 GB of GDDR6 memory. These two components have different performance classes, and the framerate data reflects what happens when a high-end compute processor is paired with a a 63rd-percentile GPU.

Resolution Scaling

The pattern from 1080p to 1440p to 4K is consistent across every quality preset. At Low, average framerate moves from 130 fps at 1080p, down to 85 fps at 1440p, and then lands at 47 fps on 4K. Medium tracks this path closely: 100 fps at 1080p, 65 fps at 1440p, and 36 fps at 4K. High preset goes 85 fps to 56 fps to 31 fps, while Ultra goes 67 fps to 44 fps to 24 fps. Every preset loses more than half of the 1080p framerate when moving to 4K, which is what the data suggests about the combination's limiting component. The GPU is the only newly probable limit because the CPU's own synthetic scores sit far above the GPU in percentile positioning.

The Uniformity of the decline matters. When a preset change does not change the scaling pattern, the bottleneck is less about intelligence and more about rendering throughput. The 1080p-1440p step is comparatively small, but the 1440p-to-4K step halves the framerate again. At the 4K, no preset exceeds 47 fps, and the Ultra preset falls to 24 fps. This is a GPU-intensive game at high resolutions, and the RX 6600's 128-bit memory bus and 224.0 GB/s bandwidth appear to be limiting. The CPU cost of the same frame at 1080p is managed well, but the same frame at 4K requires the GPU to fill many more pixels, and the results show low output as the settings are raised.

Adaptive resolution data also supports this idea. The Medium preset has both min and max records at every resolution, which reveals the framerate belt: at 1080p the Medium preset runs between 85 fps and 115 fps; at 1440p it drops to a 56–75 range; at 4K it moves down to 31–41 fps. The bandwidth of this range shrinks as resolution grows, which is a classic signature of a GPU that is reaching its ceiling. The CPU's large privilege sits far above this bottleneck, but the measured FPS is still tied to the GPU's output.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor from the Zen 5 architecture, with a base clock of 4.30 GHz and a boost of 5.70 GHz. It has 128 MB of L3 cache, and it ranks in the 95th percentile among all CPUs in the benchmark dataset. That percentile matters in a game that, according to the measured frame rates, starts to chase GPU limitations at 1440p and above. At 1080p Low the processor can drive 130 fps, but at 4K Low the number halves essentially to 47 fps, and the CPU is clearly not the one generating that drop.

Synthetic benchmarks reinforce this. The CPU scores 42,018 points in Cinebench R23 multicore, 2,259 in Cinebench R23 single-core, 26,736 in Geekbench multicore, and 3,064 in Geekbench single-core. These are high scores in the database, and they give the CPU enough headroom to keep up with the RX 6600's rendering tasks. At the 1080p, every preset averages at least 67 fps, which suggests the CPU is not holding back this game until the PC is pushed towards rendering limits. At 4K, the same processor can only deliver 24 fps on Ultra, which indicates a significant bottleneck elsewhere.

The nearest CPU rivals in the benchmark dataset are all within a small margin. AMD Ryzen 7 PRO 9755 has an average score of 75,738, a 0.1% difference; AMD Ryzen 7 PRO 9755X3D sits at 75,716, also 0.1%; AMD EPYC 8224P reaches 75,582, a 0.3% gap; and the Intel Core Ultra 9 285 records 75,488, 0.4% below. This is a tight pack of high-end processors, and the 9950X3D is meaningfully above all of them but still not relevant to The Technomancer 's framerate above on the GPU. The relationship between CPU and game scale: a very strong CPU can keep the rendering pipeline fed, but the measured numbers show that at 4K, still the CPU isn't the limiting. If the CPU were the bottleneck, framerate would fall much slower as resolution rises, because frame mind. Instead, the 4K figure is much faster.

GPU Role

The AMD Radeon RX 6600 is a 7 nm GPU based on the Navi 23 chip, with 8 GB of GDDR6 memory on a 128-bit interface and 224.0 GB/s of bandwidth. Its clocks indicate a mid-range target: a base 1626 MHz and boost up to 2491 MHz. The GPU's benchmark percentile is 63rd among all GPUs, and it carries 1,792 shading units, 112 TMUs, and 64 ROPs. Its closest synthetic rivals are all very close: the NVIDIA Quadro K6000 scores 19,030 with a 0% delta, the NVIDIA GeForce RTX 4050 Mobile scores 19,049 with a -0.1% delta, the NVIDIA Tesla K20m reaches 12,089 with a -0.3% delta, and the NVIDIA RTX 2000 Ada Generation scores 15,872 with a 0.4% delta. None of these are far away on the composite score.

At 1080p, the RX 6600 is capable. It delivers an average of 67 fps on Ultra, 85 fps on High, 100 fps on Medium, and 130 fps on Low. Yet at 4K, the same card delivers 24 fps on Ultra, 31 fps on High, 36 fps on Medium, and 47 fps on Low. This is a steep drop, and it underscores the mid-range GPU's limitations. The 8 GB 128-bit memory configuration is small for this game's higher resolutions, and the drop from 100 to 36 fps between 1080p Medium and 4K Medium demonstrates how expensive the additional pixels are.

The GPU data suggests that even at a 63rd percentile standing, the RX 6600 is not powerful enough to drive this maskable at high settings in 4K. The fact that the High preset at 4K only reaches 31 fps while Medium reaches 36 fps, and that Low jumps higher to 47 fps, indicates that settings affect the output more than the CPU. When paired with the 9950X3D, the GPU remains the central limiting part at resolutions beyond 1080p. The passmark GPU compute grows to 6, and the PassMark G3D score is 15,096, which aligns with a significant mid-range.

Measured FPS Breakdown

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|---|---|---|---|---|

| 1920x1080 | Low | 130 fps | – | – |

| 1920x1080 | Medium | 100 fps | 85 | 115 |

| 1920x1080 | High | 85 fps | – | – |

| 1920x1080 | Ultra | 67 fps | – | – |

| 2560x1440 | Low | 85 fps | – | – |

| 2560x1440 | Medium | 65 fps | 56 | 75 |

| 2560x1440 | High | 56 fps | – | – |

| 2560x1440 | Ultra | 44 fps | – | – |

| 3840x2160 | Low | 47 fps | – | – |

| 3840x2160 | Medium | 36 fps | 31 | 41 |

| 3840x2160 | High | 31 fps | – | – |

| 3840x2160 | Ultra | 24 fps | – | – |

The Medium preset is the only one that has min and max records for all six resolution, so the range of that preset provides additional context. At 1080p Medium ranges from 85 fps to 115 fps; at 1440p Medium it narrows to 56 to 75 fps; at 4K Medium it walls off at 31 to 41 fps, a spread of just 10 fps at high resolution. This shows that the game is nearing an actual frame pacing ceiling, and a GPU gradually being able to keep the pacing in a tight window.

Average framerates at 4K are all below 50 fps, none even close to 60. The highest 4K result is 47 fps on Low. Going from Medium to High at 4K reduces the average from 36 to 31 fps, while Ultra drops further to 24 fps. At 1440p, the Low and High settings are playable: Low 85 fps, Medium 165, High 56, Ultra 44. The 1440p Ultra still stays at 44, meaning it is serviceable but not high-performance. At 1080p, even Ultra maintains 67 fps, which at the monitor regarding the peak.

The measured data shows a strong scaling association. The graphics settings alter the framerate by a clear margin, but the resolution does so more harshly. This is typical of a scene with a large GPU processing load, and the narrow . It is not a CPU-bound title at these resolutions because, if it were, the framerate would have been much less sensitive to pixel count.

FAQ

Q: What is the lowest measured 1080p framerate for this CPU and GPU combination?

A: The Ultra preset averages 67 fps at 1080p. It is the lowest of the 1080p presets, while Low reaches 130 fps.

Q: Does the RX 6600 run The Technomancer above 60 fps at 4K?

A: No. The highest 4K average is 47 fps on the Low preset, and other presets range from 24 to 36 fps.

Q: What is the processor's memory cache in this combination?

A: The Ryzen 9 9950X3D has an 128 MB L3 cache, alongside 16 cores and 32 threads.

Q: Which resolution and preset gives the highest average FPS in the data?

A: 1920x1080 with Low settings, averaging 130 fps.

Q: What is the GPU's memory bus and bandwidth?

A: The RX 6600 uses an 8GB GDDR6 VRAM configuration, 128-bit bus, and 224.0 GB/s bandwidth.

Q: How does the combination rank among all tested combinations?

A: It is rank 2872 out of 3696 combinations, putting it in the lower portion of the full list.

Settings Recommendations

The measured rows point to a few good settings depending on the target resolution. At 1080p, all presets are above 60 fps, but the High preset stands out by balancing quality and speed: High averages 85 fps, while Low reaches 130 fps but and Ultra drops to 67 fps. High at 1080p provides a large frame buffer while still looking sharp enough for an action RPG.

At 1440p, the best balanced preset is Medium. It averages 65 fps with a minimum of 56 fps and a maximum 75 fps. It is the only one, along with Low, that keeps the average above 60 fps. High at 1440p drops to a 56 average, and Ultra falls to 44, which in an action RPG can lead to less smooth. For users with tighter displays, 1080p High or Ultra then.

At 4K, the data does not a single preset above 47. Low preset reaches 47, Medium 36, High 31, Ultra 24. In online, I'm not sure. The Low preset at 4K is the only one that is near playable, but if a user wants a stable near 60 experience, the data shows 1080p is the only resolution that reliably delivers. For a more playable 4K experience, resolution, not a preset, is the main lever; lowering from High to Low at 4K increases the frame by 23 percent (31 to 47), but stays far from 60.

Medium record is the deepest stability, but the average is 36 at 4K, which is still not high. At 1440p, Medium has a measured 56–75 range, which is a wider and more playable. Users should set quality preset and take resolution into account. The measured data confirms this bias: 1080p is capable, 1440p is serviceable with presets adjacent to Medium, and 4K is too demanding for this GPU.

How This Combo Applies to the Whole

The combo rank for The, Xia

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 6600 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 24.0
2560x1440 Low 85.0
2560x1440 Medium 65.0
2560x1440 High 56.0
2560x1440 Ultra 44.0
1920x1080 Low 130.0
1920x1080 Medium 100.0
1920x1080 High 85.0
1920x1080 Ultra 67.0

The Technomancer with Ryzen 9 9950X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RX 6600 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.