Control

Control

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 35 39 55
1440p QHD 45 52 58 82
1080p Full HD 59 68 77 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 39
3840x2160 High 35
3840x2160 Ultra 30
2560x1440 Low 82
2560x1440 Medium 58
2560x1440 High 52
2560x1440 Ultra 45
1920x1080 Low 108
1920x1080 Medium 77
1920x1080 High 68
1920x1080 Ultra 59

Control with Intel Core Ultra 7 265K + AMD Radeon RX 6600, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the AMD Radeon RX 6600 delivers a playable, though not exceptional, experience in Control. The data shows a combination that is heavily constrained by the graphics card at higher resolutions, while the processor provides ample headroom to push frame rates at 1080p. The measured results indicate a system that is best suited for 1080p gaming, with a clear trade-off between visual fidelity and performance as resolution scales.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a significant performance cliff, underscoring the GPU as the primary bottleneck in this configuration. At High settings, the average frame rate drops from 68 FPS at 1080p to 52 FPS at 1440p, a 24% reduction, and further plummets to 35 FPS at 4K, a 49% reduction from the 1080p baseline. This steep decline is characteristic of a GPU that is running out of pixel throughput and memory bandwidth as the pixel count quadruples.

The scaling pattern is consistent across all quality presets. At Low settings, the average frame rate falls from 108 FPS at 1080p to 82 FPS at 1440p, and then to 55 FPS at 4K. The drop from 1440p to 4K, a 33% decrease in frame rate, is particularly steep, indicating that the Radeon RX 6600's 8 GB VRAM and 224.0 GB/s bandwidth are insufficient to maintain fluid performance at the highest resolution. The 4K Medium preset, which shows an average of 39 FPS with minimums of 33 FPS, confirms that even moderate settings cannot rescue 4K performance.

The data suggests that the limiting component is definitively the GPU. The Core Ultra 7 265K, with its 20 cores and boost clock of 5.50 GHz, is unlikely to be the constraint at any resolution. The consistent and substantial frame rate drops with increasing resolution are the hallmark of a graphics-bound scenario. At 1080p, the system is better balanced, but the GPU still dictates the final output, as evidenced by the 108 FPS ceiling at Low settings, which is far from the processor's potential limit.

How This Combo Ranks

In the database of tested combinations for Control, this pairing of the Intel Core Ultra 7 265K with the AMD Radeon RX 6600 holds the rank of 2904 out of 3720 combos. This places it in the 22nd percentile of all tested configurations, indicating that the vast majority of other system pairings deliver higher average frame rates in this specific title. The rank is a holistic measure that factors in all settings and resolutions, and the relatively low standing is primarily attributable to the mid-range GPU.

The GPU's own benchmark percentile reflects this positioning. The Radeon RX 6600 sits in the 63rd percentile for all GPUs, which is a solid mainstream position, but it is not a high-end part. Its average benchmark score of 19036 is nearly identical to that of the NVIDIA Quadro K6000 (19030, deltaPct 0) and the NVIDIA GeForce RTX 4050 Mobile (19049, deltaPct -0.1). This means that in raw compute terms, the RX 6600 is on par with these rivals, but in a real-time rendering scenario like Control, its performance is further tempered by memory bandwidth and driver optimizations.

The CPU, in contrast, is a high-end performer. The Core Ultra 7 265K achieves a 94th percentile ranking among all CPUs, with an average benchmark score of 70879. This places it in a different league than its GPU counterpart, outperforming the AMD Ryzen 7 9700F (avgScore 69996, deltaPct 1.3) and the Intel Core i7-14700KF (avgScore 70163, deltaPct 1). This significant imbalance—a top-tier CPU paired with a mid-range GPU—means the system's overall rank in Control is dragged down entirely by the graphics card, leaving substantial untapped CPU performance on the table.

FAQ

Q: What is the best resolution to play Control with this hardware combination?

A: The data indicates that 1920x1080 is the only resolution where the system consistently achieves high frame rates. At High settings, the average FPS is 68, and at Low settings, it reaches 108 FPS. While 2560x1440 is playable at Medium settings with an average of 58 FPS, the 4K resolution results in average frame rates below 40 FPS across all presets, which is not ideal for a smooth action-adventure experience.

Q: How much performance is lost when moving from 1080p to 1440p?

A: The performance cost is substantial. At High settings, the average frame rate drops from 68 FPS at 1080p to 52 FPS at 1440p. At Low settings, the drop is from 108 FPS to 82 FPS. This represents a consistent loss of roughly 24% of the frame rate when increasing the resolution by one step, highlighting the GPU's limited headroom for higher pixel counts.

Q: Can this system handle 4K gaming in Control?

A: The measured data suggests it is not viable for a consistent experience. The highest average frame rate at 4K is 55 FPS on Low settings. At High settings, the average drops to 35 FPS, and at Ultra, it falls to 30 FPS. These figures are below the 60 FPS threshold typically desired for smooth gameplay, and the Medium preset shows a minimum FPS of 33, indicating noticeable stutter.

Q: Is the CPU or GPU the main bottleneck in this configuration?

A: The benchmark results indicate the AMD Radeon RX 6600 is the definitive bottleneck. The CPU, an Intel Core Ultra 7 265K, is a high-end processor with a 94th percentile ranking, while the GPU sits in the 63rd percentile. The steep frame rate drops with increasing resolution are a classic sign of a GPU limitation, as the CPU's processing power far exceeds what the GPU can render.

Q: How does the RX 6600 compare to its nearest rivals in this game?

A: The RX 6600's average benchmark score of 19036 is statistically identical to its nearest rivals, such as the NVIDIA Quadro K6000 with a score of 19030 and a deltaPct of 0, and the NVIDIA GeForce RTX 4050 Mobile with a score of 19049 and a deltaPct of -0.1. This suggests that in Control, the RX 6600's performance level is on par with these competing GPUs.

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: The difference is significant, with a 49 FPS gap. The Low preset achieves an average of 108 FPS, while the Ultra preset averages 59 FPS. This indicates that the visual enhancements from Ultra settings come at a high performance cost, and users need to weigh the graphical benefits against the substantial frame rate reduction.

Measured FPS Breakdown

The comprehensive data set for this combination shows a clear hierarchy of performance across resolutions and settings. At 1920x1080, the system delivers its best results across all quality presets. The Low preset leads with an average of 108 FPS, followed by Medium at 77 FPS (with minimums of 65 FPS and maximums of 88 FPS), High at 68 FPS, and Ultra at 59 FPS. These numbers show that at 1080p, the system is capable of delivering a responsive experience even at the highest settings, though the 59 FPS Ultra average is close to the edge of a 60 Hz display's refresh rate.

Moving to 2560x1440, the performance takes a noticeable hit. The Low preset averages 82 FPS, which is still smooth, but Medium drops to 58 FPS (min 49, max 67), High falls to 52 FPS, and Ultra bottoms out at 45 FPS. The 1440p results indicate that users must be selective with their settings to maintain a stable 60 FPS, with only the Low preset comfortably exceeding that threshold. The Medium preset's minimum of 49 FPS suggests potential for noticeable frame dips in demanding scenes.

At 3840x2160, the system struggles to maintain playable frame rates. The Low preset is the only one to break the 50 FPS mark, averaging 55 FPS. Medium averages 39 FPS with a minimum of 33 FPS, High averages 35 FPS, and Ultra averages 30 FPS. These results show that 4K is not a viable resolution for this combination if a consistent 60 FPS experience is required. The data confirms that the GPU is overwhelmed by the pixel count at this resolution, regardless of the graphical settings applied.

Settings Recommendations

Based on the measured FPS data, the optimal configuration for this system is at 1920x1080 resolution. The data shows that the High preset, with an average of 68 FPS, provides an excellent balance between visual quality and performance. This setting is likely to deliver a smooth experience without the significant frame rate penalty seen at Ultra, which averages 59 FPS and may dip below 60 FPS in intense action sequences.

For users with a 1440p monitor, the Medium preset is the recommended choice, offering an average of 58 FPS. While this is below the 60 FPS target, the minimum FPS of 49 indicates that the experience is still playable, and the visual upgrade from 1080p may be worth the performance trade-off. The High preset at 1440p, averaging 52 FPS, is also viable for those who prioritize image quality over a higher frame rate.

The data strongly advises against using 4K resolution with this hardware. Even the Low preset, which achieves an average of 55 FPS, is a compromise that sacrifices significant visual detail. The Medium preset at 4K, with a minimum FPS of 33, would result in a stuttery and unsatisfying experience. For the best overall experience, the data suggests sticking to 1080p with High settings, or 1440p with Medium settings, to ensure a responsive and visually appealing gameplay session.

CPU Role

The Intel Core Ultra 7 265K is an exceptionally powerful processor that is vastly overqualified for the demands of this game when paired with the RX 6600. With 20 cores and 20 threads, a base clock of 3.90 GHz, and a boost clock of 5.50 GHz, it is a top-tier part, as evidenced by its 94th percentile ranking among all CPUs. Its average benchmark score of 70879 places it ahead of the Intel Core i7-14700KF and the AMD Ryzen 7 9700F, making it more than capable of handling any physics or AI calculations that Control can throw at it.

In this specific benchmark scenario, the CPU's role is to feed the GPU with enough data to avoid becoming a bottleneck. Given the high core count and clock speeds, the Ultra 7 265K is not the limiting factor at any resolution tested. The frame rate drops observed when moving from 1080p to 4K are entirely attributable to the GPU's rendering limits, not to CPU processing power. The 20 threads are more than sufficient for a modern game like Control, which is unlikely to utilize all of them, but the high single-thread performance, reflected in a Cinebench R23 single-core score of 2020, ensures that even the primary game thread will not be a constraint.

The CPU's performance headroom is a significant finding. The data suggests that this processor could easily support a much more powerful graphics card, such as one in the top 10% of GPUs, without becoming a bottleneck. In its current pairing, the Ultra 7 265K's capabilities are largely untapped, confirming that the system's overall performance in Control is dictated almost entirely by the GPU. The processor's high memory bandwidth of 102.4 GB/s for DDR5 also ensures that data can be fed to the GPU quickly, further minimizing any potential stalling.

GPU Role

The AMD Radeon RX 6600 is a mainstream graphics card that serves as the definitive performance limiter in this configuration. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 224.0 GB/s, which is adequate for 1080p gaming but becomes a serious constraint at higher resolutions. The GPU's 1792 shading units and 64 ROPs, while respectable for its class, are simply not enough to fill the massive pixel requirements of 4K resolution, as the measured FPS data clearly shows.

The GPU's architecture, based on RDNA 2.0 and manufactured on a 7 nm process, offers modern features like DirectX 12 Ultimate support, but its raw compute power is limited. With an FP32 performance of 8.928 TFLOPS and a boost clock of 2491 MHz, it sits in the 63rd percentile of all GPUs. The benchmark data shows that its average score of 19036 is virtually identical to the NVIDIA Quadro K6000 and the NVIDIA GeForce RTX 4050 Mobile, confirming its mid-range standing against rivals.

The most telling data points are the frame rates at 1080p Ultra (59 FPS) and 1440p High (52 FPS), which show that the GPU is working near its maximum capacity even at lower resolutions. The transition to 4K overwhelms the GPU, with even Low settings only managing 55 FPS, and Medium settings dropping to 39 FPS with minimums of 33 FPS. This behavior is a direct result of the GPU's limited memory bandwidth and pixel fill rate. The 8 GB VRAM is also a factor, as 4K textures and high-resolution buffers can easily exceed this amount, causing the GPU to rely on slower system memory. The data concludes that the RX 6600 is best suited for 1080p gaming, where it can deliver high frame rates, and that its role in this combo is to provide a solid 1080p experience rather than a high-resolution one.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6600 in Control

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 39.0
3840x2160 High 35.0
3840x2160 Ultra 30.0
2560x1440 Low 82.0
2560x1440 Medium 58.0
2560x1440 High 52.0
2560x1440 Ultra 45.0
1920x1080 Low 108.0
1920x1080 Medium 77.0
1920x1080 High 68.0
1920x1080 Ultra 59.0

Control with iUltra 7 265K + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6600 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.