The Technomancer
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 41 | 48 | 63 |
| 1440p QHD | 59 | 75 | 88 | 115 |
| 1080p Full HD | 90 | 115 | 135 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Technomancer places unusual demands on a system, and the recorded data for the Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 3060 Ti reveals a clear performance hierarchy across its four quality presets. The measurements show that the Ultra preset is largely reserved for lower resolutions, while High and Medium offer the most balanced experiences at higher resolutions. Low settings provide the highest frame rates but sacrifice the visual fidelity that this Action RPG’s environments benefit from.
Settings Recommendations
The measured FPS data shows distinct breakpoints for each settings preset. At 1920x1080, the Ultra preset delivers an average of 90 FPS, which is playable, but the jump to High at 115 FPS indicates that High is the optimal ceiling for this resolution. The Medium preset at 135 FPS and Low at 175 FPS are both well above the refresh rate of most standard monitors, meaning that High provides the best visual quality without any perceptible smoothness penalty.
At 2560x1440, the situation changes. The Ultra preset drops to an average of 59 FPS, which is borderline for fast-paced combat. High at 75 FPS is a solid target, while Medium at 88 FPS offers a comfortable margin. Low at 115 FPS remains excessive for most displays. The data suggests that High is the best choice for 1440p, as it maintains a fluid experience while keeping the game’s detailed textures and lighting effects intact.
For 3840x2160, the Ultra preset falls to 32 FPS, which is below the threshold for smooth gameplay. High at 41 FPS is still marginal, but Medium at 48 FPS with a minimum of 41 FPS is the only preset that stays consistently above 40 FPS. Low at 63 FPS is the only 4K option that feels truly responsive. The measurements indicate that Medium is the highest playable preset at 4K, and users prioritizing frame rate should drop to Low for a 63 FPS average.
The recorded data confirms that the RTX 3060 Ti has enough headroom at 1080p to run High settings without issue, but the transition to 4K requires a two-step reduction in quality to maintain acceptable performance. There is no single "best" preset for all resolutions; the choice depends entirely on the target resolution and the user’s tolerance for frame rate dips.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture. Its base clock is 2.40 GHz with a boost clock of 5.30 GHz, and it carries 30 MB of shared L3 cache. In synthetic benchmarks, this CPU scores 42,216 in Cinebench R23 multi-core and 5,960 in single-core, placing it in the 93rd percentile of all CPUs. Its average benchmark score of 64,640 puts it in close competition with the AMD EPYC 4464P, which scores 64,823 (a 0.3% difference), and the Intel Core Ultra 7 265F, which scores 64,438 (a 0.3% difference).
In The Technomancer, the CPU’s role is largely secondary to the GPU at lower resolutions. At 1080p Low, the system achieves 175 FPS, which is well above the point where most CPUs would become a limiting factor. The single-core score of 5,960 in Cinebench R23 suggests strong per-thread performance, which is important for the game’s AI and physics calculations. The boost clock of 5.30 GHz provides the raw speed needed for these single-threaded tasks.
However, the data shows that the CPU does not become a bottleneck until the GPU is pushed to its limits. At 4K Ultra, the average FPS drops to 32, which is more than five times lower than the 1080p Low result. This indicates that the GPU is the primary constraint at higher resolutions, not the CPU. The 20 cores and 20 threads are more than sufficient for this game, as The Technomancer does not appear to scale with the multi-threaded capabilities that the CPU offers. The Passmark multi-thread score of 49,682 confirms that the CPU has substantial parallel processing power, but the game’s engine likely relies more on the high boost clock and single-thread performance to maintain frame times.
The nearest rival data reinforces that the CPU is not a differentiating factor in this pairing. The Intel Core Ultra 7 265F, which is nearly identical in performance (0.3% higher average score), would likely produce similar FPS results in this game. The AMD EPYC 7343, with a 0.7% higher average score, also falls within the same performance envelope. The CPU’s 93rd percentile ranking means it sits comfortably above most other processors, and its 20 threads ensure that no background task will interfere with game performance.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is an Ampere architecture GPU with 4,864 shading units, 152 TMUs, and 80 ROPs. It has a base clock of 1410 MHz and a boost clock of 1665 MHz. The 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth. Its Passmark G3D score is 20,349, placing it in the 59th percentile of all GPUs. The average benchmark score of 16,129 puts it within 1.4% of the AMD Radeon RX 5700 XT and AMD Radeon Pro 5600M, and 0.7% ahead of the AMD Radeon RX 9060.
The GPU’s memory bandwidth and capacity are the primary factors in The Technomancer’s performance scaling. At 1080p, the GPU has ample bandwidth for the game’s textures, allowing High settings to run at 115 FPS. The jump from Low to Ultra at 1080p costs 85 FPS (from 175 to 90), which shows that the shading units and ROPs are heavily taxed by the higher-quality effects.
At 1440p, the GPU’s 8 GB VRAM begins to show its limits. The Ultra preset drops to 59 FPS, and the gap between Medium and Ultra widens. At 4K, the GPU is clearly the limiting component. The 4K High result of 41 FPS is less than half the 1080p High result of 115 FPS, which is a 64% reduction in performance. This is consistent with a GPU that is bound by its pixel fill rate and memory bandwidth. The 448.0 GB/s bandwidth is insufficient to feed the 4K framebuffer efficiently, especially with the higher-detail presets.
The GPU’s boost clock of 1665 MHz is modest compared to newer cards, but the 16.20 TFLOPS of FP32 performance provides enough compute power for the game’s DirectX 12 rendering path. The RTX 3060 Ti supports DirectX 12 Ultimate, which allows the game to use DX12 features, though The Technomancer does not appear to leverage ray tracing based on the measured results. The 38 RT cores are present but unused in this title, meaning the raw rasterization performance is what matters here.
The GPU’s 59th percentile ranking indicates that it is a mid-range card, and the recorded FPS data reflects that positioning. At 4K, the card cannot sustain 60 FPS on any preset, with the best result being 63 FPS on Low. The 4K Medium result of 48 FPS is closer to a 40 FPS experience, which is playable but not ideal. The GPU’s 8 GB VRAM is likely the cause of the steep drop from 1440p High (75 FPS) to 4K High (41 FPS), as the larger textures at 4K may exceed the memory capacity, forcing the card to use slower fallback paths.
FAQ
Q: What is the best preset for 1080p gameplay?
A: The High preset at 1080p delivers an average of 115 FPS, which is a balanced choice. Ultra runs at 90 FPS, and while it is playable, the 25 FPS gain from dropping to High is significant. Medium at 135 FPS and Low at 175 FPS offer no visual advantage for most users.
Q: Can this system handle 4K at playable frame rates?
A: Yes, but only on the Low preset, which averages 63 FPS. Medium at 48 FPS is the highest playable preset, but it has a minimum of 41 FPS. High at 41 FPS and Ultra at 32 FPS are too inconsistent for smooth gameplay.
Q: How does the CPU affect performance in this game?
A: The CPU is not a bottleneck at any resolution tested. The Intel Core Ultra 7 265’s 5.30 GHz boost clock and 5,960 Cinebench R23 single-core score ensure that the game’s logic runs efficiently, but the GPU is the limiting component at 1440p and above.
Q: Is the RTX 3060 Ti’s 8 GB VRAM enough for The Technomancer?
A: The data suggests that 8 GB is sufficient at 1080p and 1440p, where the GPU delivers 90 FPS and 59 FPS on Ultra respectively. At 4K, the steep drop to 32 FPS on Ultra indicates that VRAM capacity or bandwidth becomes a constraint, though the Low preset at 63 FPS shows the game can run without exceeding the memory limit.
Q: What is the frame rate difference between Medium and Ultra at 1440p?
A: Medium at 1440p averages 88 FPS, while Ultra averages 59 FPS. This 29 FPS difference is substantial, and the Medium preset also shows a minimum of 75 FPS, which is more consistent than the Ultra result.
Q: How does this GPU compare to its nearest rivals in terms of raw performance?
A: The RTX 3060 Ti’s average benchmark score of 16,129 is 1.4% lower than the AMD Radeon RX 5700 XT (16,361) and 0.7% higher than the AMD Radeon RX 9060 (16,014). These differences are small enough that in-game FPS would be nearly identical.
Resolution Scaling
The measured FPS data shows a consistent pattern of performance degradation as resolution increases. At 1080p High, the average is 115 FPS. Moving to 1440p High drops the average to 75 FPS, a 34.8% reduction. Moving to 4K High drops the average to 41 FPS, a 64.3% reduction from 1080p and a 45.3% reduction from 1440p.
This scaling pattern indicates that the GPU is the primary limiting component. The CPU’s performance does not change with resolution, yet the FPS drops significantly, which means the GPU is running out of throughput or memory bandwidth. The 4K Medium result of 48 FPS is still higher than the 4K High result of 41 FPS, but both are below the 60 FPS target. The Low preset is the only one that stays above 60 FPS at 4K, with a 63 FPS average.
The scaling from 1080p Low (175 FPS) to 4K Low (63 FPS) is a 64% drop, which is similar to the High preset’s drop. This suggests that the GPU’s memory bandwidth is a hard limit at 4K, regardless of the settings. The 448.0 GB/s bandwidth is simply not enough to move the data required for a 3840x2160 framebuffer at high frame rates.
The data also shows that the gap between settings presets narrows as resolution increases. At 1080p, the difference between Low and Ultra is 85 FPS. At 1440p, the difference is 56 FPS. At 4K, the difference is 31 FPS. This is a classic sign of GPU-bound operation, where the pixel fill rate becomes the bottleneck and the shading complexity matters less.
Measured FPS Breakdown
The recorded measurements provide a complete picture of performance across all four presets and three resolutions.
At 1920x1080, the Low preset averages 175 FPS. The Medium preset averages 135 FPS, with a minimum of 114 FPS and a maximum of 155 FPS. The High preset averages 115 FPS. The Ultra preset averages 90 FPS. All four presets are above 60 FPS, meaning the system can run the game at any quality level on a 1080p display.
At 2560x1440, the Low preset averages 115 FPS. The Medium preset averages 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS. The High preset averages 75 FPS. The Ultra preset averages 59 FPS. The Ultra result is just below the 60 FPS threshold, but the Medium and High presets offer smooth experiences with significant visual improvements.
At 3840x2160, the Low preset averages 63 FPS. The Medium preset averages 48 FPS, with a minimum of 41 FPS and a maximum of 56 FPS. The High preset averages 41 FPS. The Ultra preset averages 32 FPS. Only the Low preset maintains an average above 60 FPS, and the Medium preset is the highest quality option that stays reasonably playable.
The data confirms that the RTX 3060 Ti is a 1080p and 1440p card for The Technomancer. At 4K, users must accept either Low settings for 60 FPS or Medium settings for a 48 FPS average with occasional dips. The Ultra preset is only viable at 1080p, where it offers 90 FPS. The combination of the Intel Core Ultra 7 265 and RTX 3060 Ti is well-balanced for this game, with the GPU acting as the clear performance ceiling at higher resolutions.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 115.0 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 135.0 |
| 1920x1080 | High | 115.0 |
| 1920x1080 | Ultra | 90.0 |
The Technomancer with iUltra 7 265 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 3060 Ti + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 3060 Ti
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