The Technomancer
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 34 | 39 | 51 |
| 1440p QHD | 48 | 61 | 72 | 93 |
| 1080p Full HD | 73 | 94 | 110 | 143 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 265 + AMD Radeon RX 7600, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents a demanding workload that scales significantly across resolutions and settings. This analysis examines the measured performance of the Intel Core Ultra 7 265 paired with the AMD Radeon RX 7600, using only the provided benchmark data. The combination ranks 1959th out of 2825 tested combos for this title, placing it in the lower-mid tier of the database. The data reveals a system that is capable at 1080p and 1440p with adjusted settings, but one that struggles to maintain playable frame rates at 4K Ultra. The following sections break down the measured FPS, the roles of the GPU and CPU, and provide recommendations based solely on the numbers in the fact pack.
FAQ
Q: What is the overall rank of this CPU and GPU combination for The Technomancer?
A: The combo ranks 1959th out of 2825 tested combinations for this game, according to the `comboRankInGame` field. This places it in the lower portion of the performance spectrum relative to all other tested pairings.
Q: What is the best average FPS this combo achieves at 1920x1080?
A: The highest average FPS recorded at 1920x1080 is 143, achieved with Low settings. Medium settings deliver 110 FPS, High settings deliver 94 FPS, and Ultra settings drop to 73 FPS.
Q: At 2560x1440, what settings are required to stay above 60 FPS average?
A: According to the measured data, High settings produce an average of 61 FPS, while Low settings produce 93 FPS. Medium settings average 72 FPS, and Ultra settings fall to 48 FPS. Therefore, High or lower settings are necessary to maintain an average above 60 FPS.
Q: Does the RX 7600 have enough VRAM for 4K gaming in this title?
A: The RX 7600 features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. At 3840x2160, the measured average FPS ranges from 26 at Ultra to 51 at Low. The data shows playable averages only at Low settings, suggesting the 8 GB capacity is a limiting factor at this resolution for higher presets.
Q: How does the CPU's multi-core performance compare to its nearest rival?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% lower than the AMD EPYC 4464P’s score of 64823. It is also 0.7% lower than the AMD EPYC 9124’s score of 65104, but 0.3% higher than the Intel Core Ultra 7 265F’s score of 64438.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The AMD Radeon RX 7600 sits in the 57th percentile of all GPUs, indicating it outperforms a slight majority of the database entries. Its average benchmark score is 15171.
Q: Is there a significant FPS difference between Medium and High settings at 1080p?
A: Yes. At 1920x1080, Medium settings average 110 FPS, while High settings average 94 FPS. This is a 16 FPS difference, representing a 14.5% decrease in average frame rate when moving from Medium to High.
How This Combo Ranks
The `comboRankInGame` field places this specific pairing at 1959 out of 2825 tested combinations for The Technomancer. This rank of 1959 means that roughly 69% of tested combos perform better in this specific game. It is important to contextualize this figure against the individual component rankings. The CPU alone is in the 93rd percentile of all CPUs, which is a strong showing. The GPU, however, is only in the 57th percentile of all GPUs. The combination’s overall rank of 1959 suggests that the GPU is the primary bottleneck, dragging the system’s overall standing down from what the CPU might suggest.
The discrepancy between component percentile and combined rank is a key takeaway. A 93rd-percentile CPU paired with a 57th-percentile GPU does not yield a top-tier gaming result in this title. Instead, the combined rank reflects the GPU's limitations. The data indicates that while the CPU is capable of feeding the GPU, the RX 7600 cannot translate that into top-tier gaming performance for The Technomancer. The rank is not a measure of failure; it is a measure of relative standing. For a game released in 2016, this combo is still functional, but it is not a high-end solution according to the benchmark database.
Furthermore, the nearest rivals for the GPU are the NVIDIA GeForce RTX 3050 OEM (0.2% higher average score), the AMD Radeon 680M (0.7% higher), the AMD Radeon Pro 560X (0.6% lower), and the NVIDIA GeForce GTX 660 Ti (0.7% lower). This places the RX 7600 in a narrow performance band, where small percentage differences separate it from older or lower-tier parts. The CPU’s rivals are all server or workstation-class chips like the AMD EPYC 4464P and EPYC 9124, which is an unusual comparison group for a desktop gaming CPU, but the deltas are all under 1%. This suggests that in synthetic benchmarks, the Core Ultra 7 265 is a very consistent performer relative to these specific server chips.
GPU Role
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with the Navi 33 chip, manufactured on a 6 nm process at TSMC. It has 2048 shading units, 128 texture mapping units, and 64 raster output units. The GPU’s base clock is 1720 MHz, with a game clock of 2250 MHz and a boost clock of 2655 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, yielding a bandwidth of 288.0 GB/s. The memory clock is listed as 2250 MHz, or 18 Gbps effective.
For The Technomancer, the GPU’s role is decisive. The measured FPS data shows a clear pattern: performance scales heavily with resolution and settings, which points to the GPU being the primary limiting factor. At 3840x2160, the average FPS is 34 on High and 26 on Ultra. These numbers are below the 60 FPS threshold commonly desired for smooth gameplay. The 8 GB VRAM buffer is likely a constraint at 4K, especially on Ultra settings where the game may be exceeding the available memory, forcing the system to use slower memory paging. The data shows that only the Low preset at 4K, with an average of 51 FPS, approaches a playable level.
The GPU’s percentile rank of 57 places it just above average, but this is not enough for demanding 4K scenarios. At 1440p, the GPU performs much better. High settings yield an average of 61 FPS, and Low settings reach 93 FPS. This indicates that the RX 7600 has sufficient headroom for 1440p gaming in this title, provided the settings are not maxed out. The difference between Medium (72 FPS) and High (61 FPS) at 1440p is an 11 FPS drop, showing how the GPU load increases with each preset step. At 1080p, the GPU is less stressed, allowing the CPU to show its strength. The 143 FPS average on Low settings at 1080p is a strong result, but the Ultra preset drops to 73 FPS, showing that even at 1080p, the GPU is still the main performance arbiter.
Measured FPS Breakdown
The measured FPS data provides a comprehensive picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its best results. Low settings produce an average of 143 FPS, which is a high frame rate suitable for competitive play. Medium settings average 110 FPS, with a minimum of 93 FPS and a maximum of 126 FPS. High settings drop to an average of 94 FPS, and Ultra settings average 73 FPS. All 1080p presets are above 60 FPS, indicating a smooth experience regardless of settings.
Moving to 2560x1440, the performance drops are noticeable. Low settings still deliver a strong 93 FPS average. Medium settings average 72 FPS, with a minimum of 61 FPS and a maximum of 82 FPS. High settings average 61 FPS, which is right at the 60 FPS threshold. Ultra settings fall below the ideal mark, with an average of 48 FPS. The data shows that for a consistent 60+ FPS experience at 1440p, users should stick to Medium or Low settings. High is borderline, and Ultra is not recommended.
At 3840x2160, the GPU is clearly overburdened. Low settings average 51 FPS, which is the only preset above 50 FPS. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. High settings average 34 FPS, and Ultra settings drop to 26 FPS. The step from Low to Medium at 4K is a 12 FPS drop, and the step from Medium to High is a 5 FPS drop. These numbers indicate that 4K gaming is only viable on the lowest settings preset, and even then, the frame rate is not ideal for fast-paced action.
The FPS data also reveals the scaling between settings. At 1080p, the difference between Low and Ultra is 70 FPS (143 to 73). At 1440p, the difference is 45 FPS (93 to 48). At 4K, the difference is 25 FPS (51 to 26). This compression of the performance delta at higher resolutions confirms that the GPU becomes the dominant constraint, as the absolute FPS values are lower and the relative cost of each settings tier becomes less impactful in raw FPS terms, though the percentage loss remains significant.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz. The cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. It supports DDR5 memory on a dual-channel bus, with a bandwidth of 102.4 GB/s. The CPU’s TDP is 65 W.
In synthetic benchmarks, the Core Ultra 7 265 shows strong multi-threaded performance. Its Cinebench R23 multi-core score is 42216, and its single-core score is 5960. The Passmark multi-thread score is 49682, and the single-thread score is 4689. These scores place the CPU in the 93rd percentile of all CPUs, indicating it is a high-performing part for general and multi-threaded workloads.
For The Technomancer, the CPU’s role is less impactful than the GPU, but still relevant. The fact that the combo achieves 143 FPS at 1080p Low suggests the CPU is not a bottleneck at that setting, as the frame rate is high enough to be limited by the GPU’s output. However, at 1080p Ultra, the average FPS drops to 73. This drop is primarily due to the GPU’s workload, but the CPU must also handle the increased draw calls and physics calculations. The 20 cores and 20 threads provide ample processing power for a game from 2016, which is unlikely to utilize all cores effectively.
The CPU’s nearest rivals in the benchmark database are all server processors, including the AMD EPYC 4464P and EPYC 7343. The performance deltas are minimal, under 1%, which suggests that the Core Ultra 7 265 is a very stable performer in multi-threaded benchmarks. Its high boost clock of 5.30 GHz is beneficial for single-threaded tasks, which many older games rely on. The data shows that the CPU is not the limiting factor in this combo for The Technomancer, as the GPU’s performance metrics are consistently lower in percentile rank. The CPU has the headroom to support a more powerful GPU, but for this specific pairing, the RX 7600 is the constraining element.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For a 60 FPS target at 1920x1080, all four presets achieve this goal. Low averages 143 FPS, Medium averages 110 FPS, High averages 94 FPS, and Ultra averages 73 FPS. For the best visual quality while maintaining a high frame rate, High settings are a reasonable choice, as they offer a significant improvement over Medium in terms of visual fidelity, while still maintaining an average of 94 FPS. Ultra is playable, but the 73 FPS average is lower, and the visual gains may not be worth the performance cost.
At 2560x1440, the recommendation shifts. To stay consistently above 60 FPS, Medium settings are the safest choice, with an average of 72 FPS and a minimum of 61 FPS. High settings average 61 FPS, which is borderline; any in-game action that increases load could push the frame rate below 60. Low settings offer a comfortable 93 FPS average, but at the cost of visual quality. Ultra settings are not recommended for 1440p, as the 48 FPS average is below the playable threshold for most users. Therefore, the data suggests Medium is the best balance for 1440p.
For 3840x2160, the only viable preset is Low, with an average of 51 FPS. This is still below 60 FPS, but it is the only setting that provides a reasonably smooth experience. Medium settings drop to 39 FPS, High to 34 FPS, and Ultra to 26 FPS. These lower frame rates are likely to cause noticeable stuttering and input lag. Users targeting 4K should consider lowering the resolution or accepting Low settings as the maximum playable preset. The data does not show any preset at 4K achieving a 60 FPS average, so users must make a compromise.
Resolution Scaling
The FPS data shows a clear pattern of scaling as resolution increases from 1920x1080 to 3840x2160. At High settings, the average FPS drops from 94 at 1080p to 61 at 1440p, and finally to 34 at 4K. This represents a 35% drop from 1080p to 1440p, and a further 44% drop from 1440p to 4K. The total drop from 1080p to 4K is 64%. This severe scaling indicates that the GPU is the primary limiting component, as the pixel count quadruples from 1080p to 4K, but the FPS does not scale linearly.
At Low settings, the scaling is slightly less severe. The average FPS is 143 at 1080p, 93 at 1440p, and 51 at 4K. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 45%. The total drop is 64%. This consistent percentage drop across different settings presets reinforces that the GPU’s fill rate and memory bandwidth are the constraints. The 8 GB VRAM and 288.0 GB/s bandwidth are not sufficient for 4K workloads, as evidenced by the 34 FPS average on High at 4K.
The data also shows the limiting component. At 1080p Low, the 143 FPS average suggests the CPU is well ahead of the GPU, as the GPU is likely rendering frames as fast as it can. The fact that the FPS drops dramatically when moving to 4K, regardless of settings, points to the GPU being the bottleneck. The CPU’s 93rd percentile ranking and high single-thread score of 5960 in Cinebench R23 indicate it has enough power to drive the game logic, but the RX 7600 cannot keep up with the pixel throughput demands of higher resolutions. Therefore, the resolution scaling analysis confirms that the GPU is the limiting factor in this combo for The Technomancer.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 7600 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 93.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 143.0 |
| 1920x1080 | Medium | 110.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 73.0 |
The Technomancer with iUltra 7 265 + Other GPUs
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The Technomancer with RX 7600 + Other CPUs
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