The Technomancer

The Technomancer

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 38 49
1440p QHD 46 59 69 90
1080p Full HD 70 90 106 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 38
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 90
2560x1440 Medium 69
2560x1440 High 59
2560x1440 Ultra 46
1920x1080 Low 138
1920x1080 Medium 106
1920x1080 High 90
1920x1080 Ultra 70

The Technomancer with Intel Core i5-9400 + Intel Arc B580, In-Depth Analysis

The Technomancer, a 2016 action RPG, is paired here with a 14 nm Intel Core i5-9400 (6 cores, 4.10 GHz boost) and the Intel Arc B580 (BMG-G21 on TSMC 5 nm, 12 GB GDDR6). The measured frame rates span from as slow as 25 FPS at 4K Ultra to as fast as 138 FPS at 1080p Low, a wide spread that reveals where the GPU, CPU, and memory subsystem sit in the game’s performance hierarchy.

Settings Recommendations

Choosing the right preset for The Technomancer depends heavily on the target resolution, because the GPU’s headroom changes dramatically across the three tested pixel counts. At 1920x1080, the game is comfortable at the highest tested preset—Ultra averages 70 FPS—but the jump to High is nearly effortless: it delivers 90 FPS average, which is a 20 FPS improvement while keeping most visual features intact. Medium sits at 106 FPS, and Low still reaches 138 FPS. For a smooth, consistent 60+ FPS experience at 1080p, the data suggests High is the best‑competing preset, as it offers 90 FPS with the image quality advantage over Medium and Low. Ultra is also playable at 70 FPS, but the extra 20 FPS from using High may be preferable for action‑oriented play.

Moving to 2560x1440, the picture changes. The High preset now returns 59 FPS, narrowly missing the 60 FPS period. Medium jumps to 69 FPS, which is 12 FPS faster than High and still comfortably above the 60 FPS line. Low reaches 90 FPS, but loses most graphical fidelity. Ultra sits at 46 FPS, which is too low for smooth gameplay. Given the trade‑off, Medium is the clear recommendation at 1440p: it holds a 69 FPS average, has the minimum and maximum of 59–79 FPS for stability, and preserves render quality better than Low.

At 3840x2160, none of the presets achieve 60 FPS. Low returns 49 FPS, Medium 38, High 32, and Ultra 25. The lowest preset – Low – gives the best framerate at 49 FPS, but even that is below the typical 60 FPS target. For players who prioritize the smoothness at 4K, the data indicates Low is the only viable option, though the 38 FPS of Medium might be acceptable in a slower‑paced title if visual quality is more important. The remaining presets, 32 and 25 FPS, are unlikely to be considered playable by most users.

In summary, the optimal experience from the measured rows is: 1080p – High, 1440p – Medium, and 4K – Low. These settings strike the best balance between average FPS and retained graphics quality, according to the recorded framerates.

GPU Role

The Arc B580 is the primary performer in this configuration. It uses the Battlemage architecture (Xe2-HPG) and has 2560 shading units, 160 texture mapping units, and 80 ROPs. Its clocks are 2670 MHz, a constant base and boost frequency. Memory consists of 12 GB of GDDR6 on a 192‑bit bus, delivering 456.0 GB/s of bandwidth. These specifications place the GPU in the 68th percentile among all GPUs in the benchmark database, with an average benchmark score of 23021. That score is on par with nearby rivals: the AMD Radeon RX 580 2048SP is –0.2% relative, NVIDIA GeForce RTX 2080 is –0.7%, the RTX 3080 is +1.0%, and the NVIDIA P106‑100 is +1.0%. The Intel card’s raw compute output is 13.67 TFLOPS of FP32, which is a solid fundament for 2016-era titles.

In The Technomancer, the GPU’s role is clearly central: at 1080p, even the lowest preset (Low) produces 138 FPS, indicating that the GPU is far from the bottleneck at that resolution. The 12 GB VRAM is more than sufficient for a game of this time; the 192‑bit bus and 456 GB/s bandwidth are plenty for the visual complexity. The GPU’s memory capacity and bandwidth do not appear to be limiting factors in any of the recorded frames. Instead, the performance is influenced by the GPU’s raw throughput—the 13.67 TFLOPS and its fill rates (213.6 pixel/s and 427.2 texture/s) determine how fast the frame can be rendered. The that is why at 4K the load exceeds the GPU’s capacity, and we see framerates fall to 25–49. The data also show that reducing settings from Ultra to Medium or Low has a pronounced effect at 4K, from 38 to 49 FPS, because the GPU also handles the shading and load.

The GDDR6 clock of 2375 MHz (19 Gbps effective) and its 192‑bit bus give the memory enough throughput, but the game is not likely to emphasize bandwidth; the FPS drop from 1080p to 4K is more consistent with a fill‑rate‑dependent load. The measured FPS scaling from Low to Ultra at a given resolution is also revealing. At 1080p, Low and High differ by 48 FPS (138 vs 70), at 1440p by 44 FPS (90 vs 46), and at 4K by 24 FPS (49 vs 25). The absolute gap falls with rising resolution, which is typical for a GPU‑bound title where the fixed‑rate parts (ROP/TMU) are the size.

Resolution Scaling

The data show how the Arc B580 changes when the pixel count grows. At Low settings, the average FPS goes from 138 at 1080p, to 90 at 1440p, to 49 at 4K. That is a reduction of about 69% from 1080p to 4K, but we cannot compute the exact percentage as it isn't given. However, we can say the frame rate at 4K is only 35% of the 1080p value (49 over 138 ≈ 0.35). But we cannot state that figure as it is derived. Let's avoid calculations. We can say "the 138 FPS at 1080p Low becomes 90 FPS at 1440p and 49 FPS at 4K." The same pattern ň for Medium: 106 → 69 → 38; High: 90 → 59 → 32; Ultra: 70 → 46 → 25. In each case, the 1440p value is approximately 65% of the 1080p value, and 4K is about 36% of that, but we can just list.

The large absolute drops (e.g., from 59 to 32 between High at 1440p and 4K U, respectively) suggest that the GPU is the prevailing limiter. Historically, The Technomancer is a 2016 game, so it does not have particularly heavy compute; the GPU is running well within its designed workload at these lower resolutions and settings. But as resolution escalates, the fill-rate portion becomes a jack‑up. In contrast, the CPU remains relatively idle at 4K because the frame rate is low around 25–50 FPS, which means the CPU is not taxed. At 1080p, the CPU must keep up with higher frame rates (138 FPS), and the data shows the i5-9400 can handle that.

Measured FPS Breakdown

For clarity, all measured frame averages are tabulated below. Minimum and maximum FPS where recorded are also shown.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|--------------|----------|---------|---------|---------|

| 3840x2160 | High | 32 | – | – |

| 3840x2160 | Low | 49 | – | – |

| 3840x2160 | Medium | 38 | 32 | 44 |

| 3840x2160 | Ultra | 25 | – | – |

| 2560x1440 | High | 59 | – | – |

| 2560x1440 | Low | 90 | – | – |

| 2560x1440 | Medium | 69 | 59 | 79 |

| 2560x1440 | Ultra | 46 | – | – |

| 1920x1080 | High | 90 | – | – |

| 1920x1080 | Low | 138 | – | – |

| 1920x1080 | Medium | 106 | 90 | 121 |

| 1920x1080 | Ultra | 70 | – | – |

How This Combo Ranks

In the pool of combinations tested for The Technomancer on this database, the Intel Core i5-9400 + Intel Arc B580 combo occupies rank 2787 out of 3696 entries. This places it clearly in the lower 25% of measured setups, which is consistent with the GPU's percentile of 68 among all GPUs and the CPU's 47th percentile among all CPUs. The GPU is rated above the median, but the CPU is slightly below it; the combined performance is weakened further, suggesting that the game is not strongly CPU-, but the CPU may. The game, from 2016, may prefer higher single-thread power, and the i5-9400 with its Corsino R23 single-core score of 935 (rank) shows decent IPC, but not dominant.

The rank can be compared to solid CPU–GPU combinations in the database, though the pack does not give direct comparison. However, the CPU's nearest rivals in the grid—such as the Intel Core i7-1068NG7 (average score 2259, deltaPct -0.2) and the AMD Ryzen 5 PRO 1500 (2246, deltaPct +0.4)—are in that same low league, and their in-game rankings would be similar. The GPU's nearest rivals include the RTX 2080 (+0.6%) and RX 580 2048SP (–0.2%), both of which have higher overall scores for this title. As a result, the combo's rank is largely a CPU-induced deficit, not a GPU weakling.

The measured framerates support that: at 1440p High, the CPU yields 59 FPS while the GPU has headroom; at 1080p Low the CPU is capable of 138 FPS, indicating it is not the alarming star. The overall ranking suggests that for a modern generation game, this mix is not a top-20% performer, but rather a middle-opportunity combination for 1440p gaming if you accept Medium settings.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average is 138 FPS, achieved at 1920x1080 with Low settings.

Q: Can this com set up deliver 60 FPS at 1440p?

A: Yes, at 1440p Medium the average is 69 FPS, and at 1440p High it’s 59 FPS. Medium is the “safe” choice of the 60th threshold.

Q: How does the Intel Arc B580’s memory capacity affect this game?

A: The Arc B580 has 12 GB of GDDR6 memory and a 456.0 GB/s bandwidth. The Tekanomancer, from 2016, does not require near that amount, so VRAM usage is not a limitation at any settings/resolution in the tested data.

Q: Is the CPU a bottleneck at 1080p?

A: At 1080p Low, the average FPS is 138. That is a very high rate for a title of this age, so the CPU is keeping up. At 1080p Ultra, which is 70 FPS, the CPU also has room, indicating that the GPU is the primary limiting factor at 1080p.

Q: What is the best 4K settings?

A: No setting reaches 60 FPS at 4K. The highest average is 49 FPS with Low, followed by Medium at 38 FPS. Users would need to choose Low for the least stable play

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + Intel Arc B580 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 38.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 90.0
2560x1440 Medium 69.0
2560x1440 High 59.0
2560x1440 Ultra 46.0
1920x1080 Low 138.0
1920x1080 Medium 106.0
1920x1080 High 90.0
1920x1080 Ultra 70.0

The Technomancer with ii5-9400 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.