Fivem
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 35 | 44 | 56 |
| 1440p QHD | 50 | 64 | 80 | 101 |
| 1080p Full HD | 75 | 97 | 121 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-9400 + Intel Arc B580, In-Depth Analysis
The Intel Core i5-9400 and Intel Arc B580 combination produces a wide performance envelope in Fivem, ranging from a highly playable 154 FPS at 1080p Low to a marginal 28 FPS at 4K Ultra. The data indicates that this pairing is capable of delivering smooth frame rates at mainstream resolutions, but it is severely constrained at higher graphical presets and resolutions. The measured results show a predictable scaling pattern that highlights the shifting bottleneck between the CPU and GPU as workload intensity changes.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings. At Low settings, the average frame rate falls from 154 FPS at 1920x1080 to 101 FPS at 2560x1440, a reduction of 53 FPS, and then further down to 56 FPS at 3840x2160. This represents a 64% decrease from 1080p to 4K. The scaling pattern suggests that at Low settings, the CPU still has headroom, but the GPU's rendering load increases substantially as pixel count grows, pulling average performance down by nearly two-thirds.
At Medium settings, the same trend appears. The average FPS goes from 121 at 1080p to 80 at 1440p, a drop of 41 FPS, and then to 44 at 4K. The gap between 1440p and 4K is 36 FPS, which is a larger absolute decline than the 1440p-to-1080p step, indicating that the GPU is becoming the primary limiter at higher resolutions. The minimum FPS at 4K Medium is 38, which is below the 60 FPS threshold for smooth gameplay, showing that even the more moderate presets struggle at 4K.
The High preset shows an even more pronounced scaling curve. Average FPS drops from 97 at 1080p to 64 at 1440p, then to 35 at 4K. The 4K result is barely half the 1440p figure, and the 1080p-to-1440p step costs 33 FPS. This pattern is typical of a system where the GPU's fill rate and memory bandwidth are insufficient for the pixel workload at 4K, while the CPU can still keep up with frame generation at lower resolutions. The Ultra preset is the most demanding, with average FPS falling from 75 at 1080p to 50 at 1440p and finally to 28 at 4K.
The data reveals that the limiting component changes with resolution. At 1080p, the CPU likely plays a larger role, as the performance difference between Low and Ultra is only 79 FPS, suggesting that the GPU can handle the lower resolution quickly but is held back by game logic or draw calls. At 4K, the GPU is clearly the bottleneck, as the average FPS across all settings is below 60, and the spread between Low and Ultra is just 28 FPS, indicating that the GPU's raw throughput is exhausted regardless of quality settings.
FAQ
Q: What is the best resolution for this combo to maintain a 60 FPS average?
A: Based on the measured data, 1920x1080 is the only resolution where all four presets (Low, Medium, High, Ultra) achieve an average FPS above 60. At 2560x1440, only the Low and Medium presets exceed 60 FPS, with averages of 101 and 80, respectively.
Q: How does the Ultra preset at 1440p compare to the High preset at 1080p?
A: The Ultra preset at 2560x1440 produces an average of 50 FPS, while the High preset at 1920x1080 produces 97 FPS. This shows a 47 FPS advantage for the lower resolution, indicating that resolution has a greater impact on performance than the preset level.
Q: Is the Intel Arc B580 capable of handling Fivem at 4K?
A: The data shows that at 3840x2160, even the Low preset only reaches an average of 56 FPS. The High and Ultra presets fall to 35 and 28 FPS, respectively, which are below playable thresholds for most users.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 154 FPS, while the Ultra preset averages 75 FPS. This is a 79 FPS difference, showing that the Ultra preset demands significantly more GPU resources.
Q: Does the combo's rank in the database reflect its Fivem performance?
A: The combo ranks 2788 out of 3707 tested combinations, placing it in the lower half of all configurations. This suggests that while the combo can produce high frame rates at low resolutions, it is not competitive with top-tier setups for this game.
Q: What is the minimum FPS recorded for this combo?
A: The only recorded minimum FPS values are for the Medium preset at all three resolutions. The lowest minimum is 38 FPS at 3840x2160, with 68 FPS at 2560x1440 and 103 FPS at 1920x1080.
GPU Role
The Intel Arc B580 is the primary driver of frame rate at higher resolutions and settings. Its 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 456.0 GB/s, which is substantial for a mid-range card but insufficient for 4K Ultra workloads in Fivem. The GPU's base and boost clocks are both locked at 2670 MHz, and it has 2560 shading units, 160 texture mapping units, and 80 render output units. The 13.67 TFLOPS FP32 performance is moderate, and the data shows that this compute throughput is not enough to sustain high frame rates at 4K.
The GPU's memory capacity of 12 GB is not a limiting factor in these tests, as Fivem's asset streaming is unlikely to exceed that threshold at the measured settings. The 456.0 GB/s bandwidth, however, plays a critical role in the 4K results. At 3840x2160, the fill rate requirements are high, and the GPU's pixel rate of 213.6 GPixel/s is likely the bottleneck when moving from Medium to High settings, as evidenced by the 9 FPS drop from Medium (44 FPS) to High (35 FPS) at 4K.
The GPU's architecture, Xe2-HPG, is designed for modern APIs, and its DirectX 12 Ultimate support allows for efficient draw call handling. However, the benchmark data shows that the Arc B580's performance in Fivem is not exceptional, as its percentile vs all GPUs is 68, meaning it outperforms only 68% of all GPUs in general benchmarks. The nearest rivals in synthetic tests include the AMD Radeon RX 580 2048SP and the NVIDIA GeForce RTX 2080, with average score deltas of -0.2% and 0.6%, respectively, indicating that the Arc B580 is positioned similarly to older high-end cards.
The GPU's power draw is 190 W, and it requires a 450 W power supply, but these figures do not directly correlate to in-game performance. The measured FPS data shows that the GPU's raw performance is sufficient for 1080p gaming but falls off sharply at 1440p and 4K. The transition from 1080p to 1440p at High settings costs 33 FPS, and the transition from 1440p to 4K costs another 29 FPS, highlighting the GPU's scaling limitations.
Measured FPS Breakdown
At 1920x1080, the performance is strong across all settings. The Low preset achieves an average of 154 FPS, which is the highest recorded for this combo. Medium settings average 121 FPS, with a minimum of 103 FPS and a maximum of 140 FPS. High settings drop to 97 FPS, and Ultra settings average 75 FPS. The data shows a smooth progression, with each preset level costing roughly 20-30 FPS, indicating that the GPU has enough headroom at this resolution to handle the increased workload.
At 2560x1440, the performance drops significantly. Low settings average 101 FPS, which is still playable, but Medium settings fall to 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High settings average 64 FPS, and Ultra settings average 50 FPS. The gap between Low and Ultra is 51 FPS, which is larger than the 79 FPS gap at 1080p, showing that the GPU is starting to struggle with the higher pixel count.
At 3840x2160, the performance is marginal. Low settings average 56 FPS, which is just below the 60 FPS threshold. Medium settings average 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. High settings average 35 FPS, and Ultra settings average 28 FPS. The data shows that no preset at 4K achieves a playable 60 FPS average, and the Ultra preset is nearly unplayable.
The Medium preset is the only one with recorded minimum and maximum FPS values at all three resolutions. At 1080p, the range is 103 to 140 FPS, at 1440p it is 68 to 92 FPS, and at 4K it is 38 to 51 FPS. These ranges show that the frame time consistency degrades as resolution increases, with the 4K range being only 13 FPS wide, indicating that the GPU is consistently bottlenecked.
How This Combo Ranks
The Intel Core i5-9400 and Intel Arc B580 combination ranks 2788 out of 3707 tested combos in Fivem, placing it in the 75th percentile of all tested systems. This means that approximately 75% of tested combinations perform better in this game. The rank suggests that while this setup is not near the bottom, it is significantly below the median performer, and users should expect frame rates that are lower than what more powerful CPUs and GPUs can achieve.
The CPU itself has a percentile vs all CPUs of 47, meaning it is just below the median in general processing power. Its average benchmark score is 2254, which is very close to its nearest rivals. For example, the Intel Core i7-1068NG7 has an average score of 2259, which is 0.2% higher, and the AMD Ryzen 5 PRO 1500 has a score of 2246, which is 0.4% lower. This clustering indicates that the i5-9400 is performance-neutral compared to its direct competitors, and the in-game rank is more heavily influenced by the GPU.
The GPU has a percentile vs all GPUs of 68, which is higher than the CPU's percentile, suggesting that the Arc B580 is the stronger component in this pairing. However, the combo's overall rank of 2788 indicates that the combination does not punch above its weight in Fivem. The nearest GPU rivals, such as the NVIDIA GeForce RTX 2080, have similar average scores, but the in-game performance is still constrained by the CPU's single-threaded capabilities and the game's engine.
The rank of 2788 out of 3707 means that there are over 900 combos that perform worse, but the majority of tested systems are faster. This rank is a holistic measure that accounts for both CPU and GPU performance, and the data shows that the i5-9400's six cores and six threads are a limiting factor in a game like Fivem, which relies heavily on single-thread performance.
CPU Role
The Intel Core i5-9400 has six cores and six threads, with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. Its L3 cache is 9 MB shared, and it supports dual-channel DDR4 memory. The CPU's architecture is Coffee Lake, built on a 14 nm process. In Fivem, which is a multiplayer game with significant CPU overhead for scripting and network processing, the six threads are likely a bottleneck at lower resolutions where the GPU can render frames quickly.
The CPU's benchmark scores show modest single-thread performance. Its Cinebench R23 single-core score is 935, and its Geekbench single-core score is 1389. These scores are below what modern CPUs achieve, and they directly impact Fivem's performance at 1080p. The data shows that at 1080p Low, the average FPS is 154, which is high, but the gap between Low and Medium is only 33 FPS, suggesting that the CPU is not able to feed the GPU fast enough to maintain the same scaling as resolution increases.
The CPU's multi-threaded performance is also limited, with a Cinebench R23 multi-core score of 6629 and a Geekbench multi-core score of 5141. These scores are reasonable for a six-core, six-thread part, but they are not exceptional. The nearest rival, the Intel Core i7-10710U, has a similar average score of 2248, which is 0.3% lower, indicating that the i5-9400 is competitive with other mid-range CPUs.
In Fivem, the CPU's role is most evident at 1080p, where the GPU is not the primary constraint. The difference between 1080p and 1440p at Low settings is 53 FPS, which is a significant drop that indicates the GPU is taking over as the bottleneck. However, the CPU's single-thread performance still limits the maximum achievable FPS, as evidenced by the 154 FPS ceiling at 1080p Low. The CPU's boost clock of 4.10 GHz is adequate for older games, but Fivem's multiplayer nature requires more processing power for player interactions.
The CPU's memory bandwidth of 42.7 GB/s is another factor, as the CPU must handle game state updates and asset streaming. The data shows that the CPU's performance is not the main issue at 4K, where the GPU is clearly the limiting factor, but at 1080p, the CPU's six threads are fully utilized, and the frame rate is capped by the CPU's processing speed.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's target resolution and frame rate. For 1080p, the High preset is the best balance, delivering an average of 97 FPS. This is well above the 60 FPS threshold and provides a significant visual improvement over the Medium preset, which averages 121 FPS. The Ultra preset at 1080p averages 75 FPS, which is still playable, but the 22 FPS gain from High to Ultra comes at a substantial visual cost in terms of GPU load.
At 1440p, the Medium preset is the recommended choice, as it averages 80 FPS with a minimum of 68 FPS. This ensures that the frame rate stays above 60 FPS in most scenarios. The High preset at 1440p averages 64 FPS, which is close to the 60 FPS threshold, but the minimum FPS is not recorded, so there is a risk of drops below playable levels. The Low preset at 1440p averages 101 FPS, but the visual quality is significantly reduced.
At 4K, no preset is ideal for a smooth experience. The Low preset averages 56 FPS, which is just below 60 FPS, and the Medium preset averages 44 FPS with a minimum of 38 FPS. For users who must play at 4K, the Low preset is the only viable option, but the frame rate is not consistently smooth. The data suggests that 1440p is the maximum resolution for this combo, and even then, users should stick to Medium settings to maintain a stable frame rate.
The Medium preset is the only one with recorded minimum and maximum FPS values, allowing for a more precise assessment. At 1080p, the Medium preset's minimum of 103 FPS ensures smooth gameplay. At 1440p, the Medium preset's minimum of 68 FPS is still above 60 FPS, making it a safe choice. The Ultra preset should be avoided at all resolutions above 1080p, as it drops below 60 FPS at 1440p and below 30 FPS at 4K. The data indicates that the High preset is the best visual quality option for 1080p, while the Medium preset is the best for 1440p, and 4K should be reserved for Low settings only.
Hardware Specifications
Intel Core i5-9400
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + Intel Arc B580 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 101.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 154.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 75.0 |
Fivem with ii5-9400 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.