The Technomancer

The Technomancer

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 39 51
1440p QHD 48 61 71 93
1080p Full HD 73 93 109 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 39
3840x2160 High 33
3840x2160 Ultra 26
2560x1440 Low 93
2560x1440 Medium 71
2560x1440 High 61
2560x1440 Ultra 48
1920x1080 Low 142
1920x1080 Medium 109
1920x1080 High 93
1920x1080 Ultra 73

The Technomancer with AMD Ryzen 9 9900X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

# The Technomancer with AMD Ryzen 9 9900X3D + AMD Radeon RX 6600 XT

The AMD Ryzen 9 9900X3D paired with the AMD Radeon RX 6600 XT delivers a highly variable experience in The Technomancer, ranging from a smooth 142 FPS at 1080p Low to a stutter-prone 26 FPS at 4K Ultra. This combination ranks 2018th out of 2825 tested combos in this game, placing it in the lower-middle tier of the database. The data reveals a system where the GPU is the primary bottleneck at higher resolutions, while the CPU's substantial headroom becomes apparent only at lower settings and resolutions.

Resolution Scaling

The measured FPS data shows a steep and consistent drop as resolution increases from 1920x1080 to 3840x2160, a pattern that strongly indicates the Radeon RX 6600 XT is the limiting component. At High settings, the average frame rate falls from 93 FPS at 1080p to 61 FPS at 1440p, a 34% reduction, and then further to 33 FPS at 4K, which is a 65% drop from the 1080p figure. This scaling is far more aggressive than what a CPU-bound scenario would produce, confirming that pixel throughput and memory bandwidth are the constraints.

The Low preset exhibits the same trend but from a higher baseline: 142 FPS at 1080p, 93 FPS at 1440p, and 51 FPS at 4K. The 4K Low result being 51 FPS—just above the 48 FPS threshold for playability—shows that even with minimal graphical load, the GPU cannot maintain high frame rates at 4K. The gap between Low and High at 4K is 18 FPS (51 vs 33), while at 1080p that same gap is 49 FPS (142 vs 93). This narrowing gap at higher resolutions is the classic signature of a GPU that is becoming fully saturated; the CPU's ability to feed frames becomes irrelevant when the GPU's shading units and ROPs are maxed out.

Ultra settings follow the same pattern, with 73 FPS at 1080p, 48 FPS at 1440p, and 26 FPS at 4K. The 4K Ultra result is the lowest in the entire dataset and is effectively unplayable for any action-oriented gameplay. The scaling from 1080p to 1440p at Ultra is a 34% drop, identical to High, while the 1440p to 4K drop is 46%. This consistent percentage-based decline across all presets reinforces that resolution scaling is purely GPU-bound, with the Ryzen 9 9900X3D's 12 cores and 24 threads never becoming the limiting factor in any of the measured configurations.

GPU Role

The AMD Radeon RX 6600 XT is built on the Navi 23 chip using RDNA 2.0 architecture on a 7 nm TSMC process, with 8 GB of GDDR6 memory on a 128-bit bus delivering 256.0 GB/s of bandwidth. The card's boost clock of 2589 MHz and game clock of 2359 MHz are the primary drivers of its raw compute throughput of 10.60 TFLOPS FP32. In The Technomancer, a title from 2016, this GPU's capabilities are stretched thin at 4K, as evidenced by the average FPS never exceeding 51 even at Low settings.

The 8 GB VRAM capacity is likely a contributing factor to the performance cliff seen at 4K Ultra. With 64 ROPs and a pixel rate of 165.7 GPixel/s, the card is capable of filling 4K frames, but the memory subsystem's 256.0 GB/s bandwidth becomes a bottleneck when texture quality and draw distances increase. The transition from Medium to Ultra at 4K shows a drop from 39 to 26 FPS, a 33% penalty, while the same transition at 1080p goes from 109 to 73 FPS, a 33% penalty as well. The consistency of this percentage suggests that the GPU is not hitting a hard VRAM wall but is instead uniformly scaling with shader and texture complexity.

The GPU's percentile rank of 70 among all tested GPUs places it mid-pack, and its nearest rivals include the NVIDIA GeForce GTX 1630 (0.7% higher average score) and the Intel Arc A350M (0.8% lower). These comparisons are based on aggregate benchmark scores, but in this specific game, the RX 6600 XT's performance is clearly defined by its 128-bit memory bus and 8 GB capacity. The card's 2048 shading units and 128 TMUs are sufficient for 1080p and 1440p gaming, but the 4K results indicate that the GPU is operating at its absolute limit, with the Ultra preset pushing it to just 26 FPS average.

CPU Role

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor from the Zen 5 architecture, codenamed Granite Ridge, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. Its 128 MB of L3 cache and 4 nm process node make it a high-end desktop part, and its benchmark scores reflect this: a Cinebench R23 multi-core score of 47737 and a single-core score of 6739. In The Technomancer, a game from 2016, this CPU's role is almost entirely supportive—the data shows no scenario where the CPU becomes a bottleneck, even at 1080p Low with 142 FPS.

The game's release date of 2016-06-27 suggests it was designed for the multi-core processors of that era, likely 4-core/8-thread parts. The 9900X3D's 12 cores and 24 threads are far beyond what The Technomancer can utilize, and the benchmark results show no signs of CPU limitation. At 1080p Low, the 142 FPS average is likely near the game engine's frame rate ceiling or the GPU's maximum output at those settings, not a CPU constraint. The single-core performance, measured at 1269 in 3DMark single-thread and 679 in Cinebench R15 single-core, is more than adequate for a game of this era.

The CPU's percentile rank of 91 among all CPUs places it in the top 9%, and its nearest rivals include the Intel Core Ultra 5 245KF (-0.6% delta) and the Intel Core Ultra 5 245K (+1.3% delta). These comparisons show that the 9900X3D is competitive with the latest mid-range Intel parts, but in The Technomancer, this CPU's raw power is irrelevant to the measured frame rates. The game is not CPU-bound at any resolution or settings combination, which means the 9900X3D's 5.50 GHz boost clock and 128 MB L3 cache provide no tangible benefit over a more modest processor in this title.

How This Combo Ranks

This specific combination of AMD Ryzen 9 9900X3D and AMD Radeon RX 6600 XT ranks 2018th out of 2825 tested combos in The Technomancer. This places it in the 71st percentile of all tested combinations, meaning roughly 29% of tested combos perform worse. The rank is somewhat surprising given the high-end CPU, but it reflects the fact that the GPU is the limiting factor in this game, and the RX 6600 XT is a mid-range card from 2021 that is now end-of-life.

The combo's rank is heavily influenced by the GPU's performance, as the CPU's contribution is negligible in this title. The RX 6600 XT's percentile rank of 70 among all GPUs aligns closely with the combo's overall rank, confirming that the GPU is the primary determinant of this pairing's position. The CPU's percentile rank of 91 is essentially wasted in this scenario, as the game cannot leverage the 9900X3D's extra cores, threads, or cache.

Compared to the nearest rival combos, this pairing's aggregate benchmark scores are within a narrow band. The GPU's nearest rivals include the NVIDIA GeForce GTX 1630 (0.7% higher) and the Intel Arc A350M (0.8% lower), while the CPU's nearest rivals are the Intel Core Ultra 5 245KF (-0.6%) and the Intel Core Ultra 5 245K (+1.3%). These small deltas suggest that swapping either component for a close competitor would yield minimal FPS changes in this game, as the bottleneck remains firmly on the GPU side.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. At 1920x1080, the High preset delivers a 93 FPS average, which is smooth for most gameplay, while the Ultra preset drops to 73 FPS—still playable but with diminishing returns on visual quality. The Medium preset at 109 FPS offers the best balance of smoothness and fidelity, with a minimum FPS of 93, ensuring no noticeable dips during combat.

At 2560x1440, the High preset at 61 FPS is the most demanding setting that remains playable, while the Medium preset at 71 FPS provides a comfortable margin above the 60 FPS threshold. The Ultra preset at 48 FPS falls below this threshold and may be acceptable for slower-paced exploration but is not recommended for action sequences. The Low preset at 93 FPS is smooth but sacrifices visual quality unnecessarily, as Medium achieves 71 FPS with a significant visual upgrade.

At 3840x2160, all presets fall short of 60 FPS, with the highest being Low at 51 FPS. The Medium preset at 39 FPS (with a minimum of 33 FPS) is the highest quality setting that maintains a playable frame rate, but users seeking smoother motion should drop to Low. The High preset at 33 FPS and Ultra at 26 FPS are not recommended for this resolution, as the frame pacing will be inconsistent and detrimental to the gameplay experience.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 142, Medium at 109 (with a minimum of 93 and maximum of 126), High at 93, and Ultra at 73. The progression from Low to Ultra shows a consistent 20-30% penalty per quality tier, with the gap between Medium and High being the smallest at 16 FPS. The minimum FPS at Medium (93) matches the High average, indicating that Medium provides a more consistent experience than High.

At 2560x1440, the average FPS values are: Low at 93, Medium at 71 (with a minimum of 61 and maximum of 82), High at 61, and Ultra at 48. The scaling from 1080p shows a 35% reduction at Low (142 to 93), a 35% reduction at Medium (109 to 71), a 34% reduction at High (93 to 61), and a 34% reduction at Ultra (73 to 48). This uniform scaling confirms that the GPU is the sole bottleneck, as a CPU-bound system would show smaller percentage drops at higher resolutions.

At 3840x2160, the average FPS values are: Low at 51, Medium at 39 (with a minimum of 33 and maximum of 45), High at 33, and Ultra at 26. The 4K results show a further 45% reduction from 1440p at Low (93 to 51), a 45% reduction at Medium (71 to 39), a 46% reduction at High (61 to 33), and a 46% reduction at Ultra (48 to 26). These percentages are remarkably consistent across all presets, indicating that the game's rendering pipeline scales linearly with resolution and that the RX 6600 XT is operating at its bandwidth limit.

FAQ

Q: What is the best resolution for this combo in The Technomancer?

A: Based on the measured data, 1920x1080 is the only resolution where all presets maintain an average FPS above 60, with Low at 142, Medium at 109, High at 93, and Ultra at 73. At 2560x1440, only Low (93), Medium (71), and High (61) exceed 60 FPS, while at 3840x2160, no preset reaches 60 FPS.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data strongly indicates the GPU is the bottleneck. The FPS scaling from 1080p to 4K is consistent across all settings, with a 45-46% drop from 1440p to 4K regardless of preset. The Ryzen 9 9900X3D's 12 cores and 24 threads are not utilized to their potential, as the game from 2016 cannot leverage this modern CPU's capabilities.

Q: Is the Ultra preset playable at 1080p?

A: Yes, the Ultra preset at 1080p averages 73 FPS, which is above the 60 FPS threshold for smooth gameplay. However, the Medium preset at 109 FPS provides a more significant performance margin, with a minimum FPS of 93, making it the better choice for action-heavy combat scenarios.

Q: How does this combo compare to the nearest rival GPU configurations?

A: The RX 6600 XT's nearest rivals by aggregate score are the NVIDIA GeForce GTX 1630 (0.7% higher) and the Intel Arc A350M (0.8% lower). In this game, these small deltas mean the FPS differences would be minimal, likely 1-3 FPS at any given resolution and settings combination.

Q: What is the lowest FPS recorded in the dataset?

A: The lowest average FPS is 26 at 3840x2160 with Ultra settings. The lowest minimum FPS recorded is 33, which occurs at both 4K Medium and 1440p Medium, indicating that the 4K Medium preset has the same frame floor as the 1440p Medium preset.

Q: Can this combo handle 4K gaming at any settings?

A: At 4K, only the Low preset (51 FPS) and Medium preset (39 FPS) are playable, with Medium having a minimum FPS of 33. The High (33) and Ultra (26) presets are below the 30 FPS threshold for playability and should be avoided at this resolution.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + AMD Radeon RX 6600 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 39.0
3840x2160 High 33.0
3840x2160 Ultra 26.0
2560x1440 Low 93.0
2560x1440 Medium 71.0
2560x1440 High 61.0
2560x1440 Ultra 48.0
1920x1080 Low 142.0
1920x1080 Medium 109.0
1920x1080 High 93.0
1920x1080 Ultra 73.0

The Technomancer with Ryzen 9 9900X3D + Other GPUs

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The Technomancer with RX 6600 XT + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

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