Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
346
excellent

This combination delivers exceptional performance with an average of 346 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 125 160 215 258
1440p QHD 223 287 384 462
1080p Full HD 337 434 580 690

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 258
3840x2160 Medium 215
3840x2160 High 160
3840x2160 Ultra 125
2560x1440 Low 462
2560x1440 Medium 384
2560x1440 High 287
2560x1440 Ultra 223
1920x1080 Low 690
1920x1080 Medium 580
1920x1080 High 434
1920x1080 Ultra 337

Counter-Strike 2 with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5080, In-Depth Analysis

Counter-Strike 2 with the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 5080 delivers a dataset that is almost entirely GPU-bound at higher resolutions, yet reveals a fascinating CPU ceiling at 1080p. The measured frames per second (FPS) across the four settings presets and three resolutions provide a clear picture of where this combination excels and where it begins to plateau.

Settings Recommendations

The measured data for this combination strongly indicates that the “High” preset is the optimal choice for balancing visual fidelity with raw performance. At 4K, the High preset yields an average of 160 FPS, which is a substantial 35 FPS (or 28%) improvement over the Ultra preset's 125 FPS. While the Ultra preset might offer marginal visual gains, the performance cost is steep, pushing the average below the 144 Hz refresh rate target many competitive players use. The High preset at 4K keeps the average comfortably above that threshold, making it the best experience for high-refresh-rate 4K displays.

At 1440p, the High preset achieves an average of 287 FPS, which is again a significant jump over the Ultra preset's 223 FPS. This 64 FPS difference represents a 28.7% performance gain by dropping from Ultra to High. Given that the game is a fast-paced FPS, the smoother frame delivery of the High preset will be more beneficial than the incremental visual improvements of Ultra. The data suggests that Ultra is a "showcase" mode that sacrifices too much frame rate for this specific hardware combination, even at lower resolutions.

At 1080p, the High preset produces an average of 434 FPS. While the Low preset achieves a much higher 690 FPS, the High preset's 434 FPS is still exceptionally high and far exceeds the refresh rate of any mainstream monitor. The difference between High and Medium at 1080p is 146 FPS, but the High preset offers a better visual experience for a frame rate that is still effectively uncapped for most users. Therefore, High is the recommended preset across all resolutions, as it provides the best combination of image quality and high, consistent frame rates without the disproportionate performance penalty seen in the Ultra settings. The Medium preset, with its measured min FPS of 493 at 1080p, is a viable fallback for users who prioritize absolute minimum frame time consistency, but the average FPS loss from High is not justified for most.

FAQ

Q: How much faster is the Low preset compared to the Ultra preset at 1080p?

A: The data shows that the Low preset achieves an average of 690 FPS, while the Ultra preset averages 337 FPS. This represents a 353 FPS difference, meaning the Low preset is roughly 104.7% faster in this scenario.

Q: At which resolution does the RTX 5080 begin to struggle to maintain very high frame rates?

A: At 4K resolution, the average FPS drops significantly compared to lower resolutions. The High preset at 4K averages 160 FPS, which is a 44.2% decrease from the 287 FPS at 1440p, indicating the GPU is working much harder at 4K.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: The measured data for the Medium preset at 2560x1440 includes a min FPS of 327 and a max FPS of 442, with an average of 384 FPS.

Q: Is the performance difference between the High and Ultra presets consistent across all resolutions?

A: No. The gap between High and Ultra narrows as resolution decreases. At 4K, the difference is 35 FPS (160 vs 125). At 1440p, the difference is 64 FPS (287 vs 223). At 1080p, the difference expands to 97 FPS (434 vs 337). This widening gap at lower resolutions indicates that the CPU is becoming a more significant factor, as the GPU has more headroom.

Q: Does the Ryzen 7 5800X bottleneck the RTX 5080 in this game?

A: The data suggests a CPU limitation is present at 1080p. The jump from Medium (580 FPS) to Low (690 FPS) at 1080p is 110 FPS, while the same settings change at 4K only yields a 43 FPS difference (215 to 258). This indicates that at 1080p, the CPU is limiting the maximum frame rate, preventing the GPU from fully scaling with lower settings.

Q: What is the highest average FPS recorded for this combination?

A: The highest average FPS in the dataset is 690, achieved at 1920x1080 resolution with the Low settings preset.

GPU Role

The NVIDIA GeForce RTX 5080 is clearly the dominant component in this pairing for most of the tested configurations. Its 16 GB of GDDR7 memory on a 256-bit bus provides a bandwidth of 960.0 GB/s, which is more than sufficient for Counter-Strike 2's asset streaming at any resolution. The GPU's high boost clock of 2617 MHz and its 10752 shading units are the primary drivers of the raw frame rates seen in the data.

The GPU's role becomes most apparent when analyzing the scaling from 1440p to 4K. At High settings, the average FPS drops from 287 at 1440p to 160 at 4K, a 44% reduction. This significant drop is a classic sign of a GPU-bound scenario, where the rendering resolution is increasing the pixel workload faster than the GPU can compensate. The RTX 5080's raw compute power, reflected in its 56.28 TFLOPS FP32 performance, is being fully utilized at 4K. The measured data shows that even at 4K Ultra, the combination still manages an average of 125 FPS, which is a playable frame rate, but it is clear that the GPU is the limiting factor at this resolution.

The data for the Low preset further confirms the GPU's capability. At 1080p Low, the system achieves 690 FPS. This high frame rate indicates that the GPU is not the bottleneck at this setting; it is processing frames as fast as the CPU can feed them. The RTX 5080's performance in the Passmark G3D benchmark (36565) places it in the 87th percentile of all GPUs, and its average benchmark score of 56083 is 2.3% higher than the AMD Radeon Pro W5700X, its nearest rival in the provided data. This synthetic benchmark strength aligns with the exceptional real-world performance observed in Counter-Strike 2.

How This Combo Ranks

According to the database, this specific combination of the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 5080 holds a combo rank of 222 out of 3719 tested combinations in Counter-Strike 2. This places the pairing in the top 6% of all systems tested, which is a strong result. This high ranking reflects the RTX 5080's immense power, as the CPU is a previous-generation model.

The rank indicates that while many other combinations are faster, this setup is capable of delivering frame rates that are higher than 94% of the systems in the database. The data shows that the system is most competitive at 1080p, where the average FPS across all settings is 510.25, and at 1440p, where the average is 339. At 4K, the average FPS across all settings drops to 189.5, which is still respectable but shows the GPU is being pushed harder. The performance of this CPU-GPU pair is more than adequate for high-refresh-rate competitive play, which is the primary target for a game like Counter-Strike 2. The ranking reflects a balanced high-end system, even though the CPU is not from the latest generation, because the GPU's sheer performance carries the combination to an elite tier.

Resolution Scaling

The FPS scaling across resolutions provides clear evidence of a system transitioning from a CPU-bound state at 1080p to a GPU-bound state at 4K. For the High preset, the average FPS drops from 434 at 1080p to 287 at 1440p, a 33.9% decrease. Then, from 1440p to 4K, the average FPS drops from 287 to 160, a 44.3% decrease. The larger percentage drop at higher resolutions confirms that the GPU is becoming the limiting factor as the pixel count increases.

The Low preset scaling is even more revealing. At 1080p, the system averages 690 FPS. At 1440p, this drops to 462 FPS, a 33% decrease. However, at 4K, the average is 258 FPS, a 44.2% decrease from the 1440p figure. The fact that the 1080p to 1440p drop (33%) is smaller than the 1440p to 4K drop (44.2%) suggests that at 1080p, the CPU is preventing the GPU from reaching its full potential. If the system were purely GPU-bound at 1080p, the scaling to 1440p would likely show a more uniform drop across all settings.

The difference in the average FPS between the Low and Ultra presets at each resolution further illustrates this. At 1080p, the difference is 353 FPS (690 vs 337). At 1440p, the difference is 239 FPS (462 vs 223). At 4K, the difference is 133 FPS (258 vs 125). This shrinking delta indicates that as resolution increases, the GPU's workload becomes so heavy that lowering settings has a diminishing impact on frame rate; the GPU is saturated regardless. The Ryzen 7 5800X, with its 8 cores and 16 threads, is enough to feed the RTX 5080 at 1440p and 4K, but it caps the maximum FPS achievable at 1080p.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. The Low preset yields an average of 690 FPS. The Medium preset produces an average of 580 FPS, with a measured minimum of 493 FPS and a maximum of 668 FPS, showing a narrow, stable frame time window. The High preset averages 434 FPS. The Ultra preset, while still fast, drops to an average of 337 FPS, which is a 97 FPS reduction from High.

At 2560x1440, performance remains exceptionally high. The Low preset averages 462 FPS. The Medium preset achieves an average of 384 FPS, with a min of 327 FPS and a max of 442 FPS. The High preset averages 287 FPS. The Ultra preset results in an average of 223 FPS, which is a 64 FPS drop from the High preset at this resolution.

At 3840x2160, the GPU's workload is at its peak. The Low preset still manages a high average of 258 FPS. The Medium preset averages 215 FPS, with a min of 183 FPS and a max of 247 FPS. The High preset averages 160 FPS, providing a smooth 4K experience. The Ultra preset brings the average down to 125 FPS, which is the lowest average in the entire dataset. The Medium preset's min FPS of 183 at 4K is particularly notable, suggesting that even in demanding scenes, the frame rate does not drop below the 144 Hz threshold.

CPU Role

The AMD Ryzen 7 5800X is a capable 8-core, 16-thread processor based on the Zen 3 architecture. With a base clock of 3.80 GHz and a boost clock of 4.70 GHz, it provides the single-thread performance that Counter-Strike 2 relies on for game logic and draw call processing. Its performance in the Cinebench R23 single-core test (1574.5) and the 3DMark single-thread test (943) shows it is not a weak processor, but it is from the 2020 era.

The data reveals that the Ryzen 7 5800X acts as a performance ceiling at lower resolutions. The most compelling evidence is the scaling of the Low preset. At 1080p, the system averages 690 FPS, but at 1440p, it only drops to 462 FPS. If the GPU were the sole bottleneck at 1080p, the frame rate would likely be much higher, given the RTX 5080's capabilities. The fact that the 1080p Low result (690 FPS) is not proportionally higher than the 1440p Low result (462 FPS) suggests that the CPU cannot issue draw calls fast enough to keep the GPU fully occupied at 1080p.

Further evidence is the difference in FPS between Low and Ultra settings. At 1080p, the delta is 353 FPS. At 4K, the delta is only 133 FPS. This diminishing return from lowering settings as resolution increases is a hallmark of a CPU bottleneck at low resolutions. The CPU is working hard to maintain frame rates above 400 FPS, but its limit is being reached. In contrast, at 4K, the GPU is the clear bottleneck, so reducing the settings from Ultra to Low frees up GPU resources, but the CPU is no longer the limiting factor. The CPU's multi-threaded performance, as shown by its Cinebench R23 multi-core score of 15476, is sufficient for the game's threading model, but its single-core performance is what ultimately caps the maximum FPS in this title.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5080 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 258.0
3840x2160 Medium 215.0
3840x2160 High 160.0
3840x2160 Ultra 125.0
2560x1440 Low 462.0
2560x1440 Medium 384.0
2560x1440 High 287.0
2560x1440 Ultra 223.0
1920x1080 Low 690.0
1920x1080 Medium 580.0
1920x1080 High 434.0
1920x1080 Ultra 337.0

Counter-Strike 2 with Ryzen 7 5800X + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 5080 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

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