The Technomancer
This combination offers playable performance with an average of 33 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 15 | 18 | 25 |
| 1440p QHD | 21 | 27 | 36 | 45 |
| 1080p Full HD | 35 | 44 | 55 | 70 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1650 combination produces a system that is heavily constrained by its graphics card in The Technomancer, resulting in a 1614th place ranking out of 1656 tested combos. The CPU is a high-end desktop part with 8 cores and 16 threads, based on the Zen 3 architecture, and its benchmark data shows it is far more capable than what this game demands. The GTX 1650, however, is an entry-level GPU that struggles to maintain playable frame rates at higher resolutions and settings, making it the definitive bottleneck in this pairing.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X brings substantial processing power to this system, with 8 cores and 16 threads operating at a base clock of 3.80 GHz and a boost clock of 4.70 GHz. This is a desktop-class processor from the 5000 series, built on the 7 nm process at TSMC, and it sits in the 84th percentile of all CPUs in the database. Its multi-threaded performance is impressive, with a Cinebench R23 multi-core score of 23571 and a 3DMark max-threads score of 7578, indicating that the CPU has ample headroom for any game workload.
The relevance to The Technomancer is clear: the game's frame rates show almost no sensitivity to CPU limitations. At 1080p Low settings, the system achieves 69.6 FPS, which is the highest measured result across the entire dataset, yet this is still below the 70 FPS threshold that would indicate a smooth experience. The CPU could theoretically push far higher frame rates if the GPU were not limiting, as evidenced by its single-thread performance — a 3DMark single-thread score of 943 and a Passmark single-thread score of 3445 — which is more than adequate for a 2016 Action RPG. The 5800X's nearest rivals in the benchmark database include the AMD Ryzen 7 5800 with a 0.3% higher average score and the Intel Core i5-12600KF with a 0.8% higher score, confirming that this CPU is competitive with modern mid-range and high-end parts.
In this specific game, the CPU's role is essentially to stay out of the way. The measured FPS data shows that even at 4K Ultra, where the GPU is most strained, the system still produces a consistent 11.5 FPS, which is a GPU-bound result rather than a CPU one. The 5800X's 32 MB of L3 cache and dual-channel DDR4 memory support provide plenty of bandwidth for game assets, and its Passmark multi-thread score of 27732 indicates it can handle any background tasks without interfering with game performance. The data strongly suggests that upgrading the GPU would yield dramatic frame rate improvements, while upgrading the CPU would provide negligible gains in this title.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1650 is the clear limiting factor in this system. It features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth, with a base clock of 1485 MHz and a boost clock of 1665 MHz. This GPU sits in the 43rd percentile of all GPUs in the database, and its benchmark scores reflect its entry-level positioning: a Passmark G3D score of 7880 and a 3DMark Steel Nomad DX12 score of 305. The GTX 1650's nearest rivals include the NVIDIA Quadro P2200 with a 0.5% higher average score and the AMD Radeon 550X with a 0.4% higher score, all of which are similarly positioned in the lower mid-range tier.
The GPU's impact on The Technomancer is immediately visible in the frame rate data. At 1080p Low settings, the system manages 69.6 FPS, but this drops to 35.1 FPS at 1080p Ultra — a 49.5% reduction that shows the GPU struggling with increased graphical complexity. The 4 GB VRAM capacity is particularly problematic at higher resolutions; at 4K Ultra, the average FPS falls to 11.5, which is essentially unplayable. The GPU's 2.984 TFLOPS of FP32 performance and 93.24 GTexel/s texture rate are simply insufficient for the demands of this game at high settings.
The GTX 1650's Turing architecture, while supporting DirectX 12 (12_1), Vulkan 1.4, and OpenGL 4.6, does not have the raw throughput needed for modern rendering techniques. The data shows a consistent pattern: as resolution and settings increase, the frame rate drops dramatically, with the GPU being the sole component responsible for this degradation. The 75 W TDP and lack of power connectors indicate this is a low-power card, which explains its performance ceiling but does not excuse the poor results at 1440p and above.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling behavior across resolutions reveals a textbook GPU-bound scenario. Moving from 1080p Low to 1440p Low, the average FPS drops from 69.6 to 45.4, a 34.8% reduction. The same settings at 4K Low produce 24.8 FPS, which is a 64.4% drop from 1080p. This pattern is consistent across all settings, with the GPU being the sole component responsible for this degradation. At High settings, the progression is 43.6 FPS at 1080p, 27 FPS at 1440p, and 14.6 FPS at 4K — each step represents a roughly 35-46% performance loss.
This scaling behavior indicates that the CPU is not a limiting factor at any resolution. If the CPU were the bottleneck, we would expect to see frame rates plateau at higher resolutions as the GPU becomes more stressed, but instead the FPS continues to drop proportionally with pixel count. The 5800X's benchmark scores, particularly its 3DMark 16-thread score of 7586 and Cinebench R23 multi-core score of 23571, show it has far more processing power than this game can utilize. The GPU's 128.1 GB/s memory bandwidth and 4 GB VRAM are the constraints, and the data shows that even at 1080p Low, the GTX 1650 is delivering only 69.6 FPS — a result that would be higher with a more capable graphics card.
The 4K Ultra result of 11.5 FPS is particularly telling. This is not a playable frame rate by any measure, and it represents a 83.5% drop from the 1080p Low result. The scaling from 1440p Ultra (21.1 FPS) to 4K Ultra (11.5 FPS) shows a 45.5% reduction, which is consistent with the increased pixel workload. The data confirms that the GTX 1650 cannot handle this game at high resolutions, and users should target 1080p or lower for any playable experience.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the best experience is achieved at 1080p Low settings, which delivers 69.6 FPS — the highest average frame rate in the entire dataset. This is the only setting combination that approaches a smooth 60 FPS experience, and even then it falls slightly short. At 1080p Medium, the average FPS drops to 54.8, which is still playable but shows a 21.3% reduction from Low. The High preset at 1080p produces 43.6 FPS, which is below the 60 FPS threshold but could be acceptable for a slower-paced Action RPG.
For users who prioritize visual quality over frame rate, 1080p Medium at 54.8 FPS represents the best compromise between fidelity and performance. The Ultra preset at 1080p yields only 35.1 FPS, which is a 49.5% drop from Low and likely too choppy for most players. At 1440p, only the Low preset (45.4 FPS) approaches playability, while Medium (35.8 FPS) and High (27 FPS) are marginal at best. The 4K resolution should be avoided entirely, as even Low settings produce only 24.8 FPS, and Ultra is a slideshow at 11.5 FPS.
The data suggests that the GTX 1650 is best utilized at 1080p with Low or Medium settings. The 4 GB VRAM is sufficient for 1080p textures, but the GPU's compute capabilities are the limiting factor. Users should expect to adjust settings down to maintain playable frame rates, and the measured results indicate that this system is not suitable for high-refresh-rate gaming in The Technomancer.
FAQ
Q: What is the best resolution and settings combination for this system in The Technomancer?
A: The measured data shows that 1080p Low settings delivers the highest average FPS at 69.6, while 1080p Medium produces 54.8 FPS. These are the only two combinations that approach playable frame rates.
Q: Can this system run The Technomancer at 4K resolution?
A: The data shows 4K Low produces 24.8 FPS, 4K Medium produces 17.9 FPS, 4K High produces 14.6 FPS, and 4K Ultra produces 11.5 FPS. None of these are playable frame rates.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is clearly the bottleneck. The Ryzen 7 5800X has an 84th percentile CPU ranking with a Cinebench R23 multi-core score of 23571, while the GTX 1650 sits in the 43rd percentile. Frame rates drop consistently with resolution increases, indicating GPU limitations.
Q: How does the GTX 1650 compare to its nearest rivals?
A: The GTX 1650's average benchmark score of 8713 is 0.4% lower than the NVIDIA RTX 3050 A Mobile, 0.4% lower than the AMD Radeon 550X, and 0.5% higher than the NVIDIA Quadro P2200. These are all similarly performing entry-level GPUs.
Q: What frame rate can I expect at 1440p with this system?
A: The measured data shows 1440p Low produces 45.4 FPS, 1440p Medium produces 35.8 FPS, 1440p High produces 27 FPS, and 1440p Ultra produces 21.1 FPS. Only the Low preset approaches playability.
Q: Does the Ryzen 7 5800X have enough processing power for this game?
A: The CPU benchmark data shows this is not a limitation. The 5800X scores 9899 in Cinebench R20 multi-core and 3327 in Cinebench R23 single-core, which is far more than The Technomancer requires. The GPU is the sole constraint.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete measured FPS dataset for The Technomancer with the AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1650 is as follows:
At 1920x1080 resolution, the system produces 69.6 FPS on Low settings, 54.8 FPS on Medium, 43.6 FPS on High, and 35.1 FPS on Ultra. The scaling from Low to Ultra represents a 49.5% performance drop, indicating significant GPU strain at higher settings.
At 2560x1440 resolution, the measured results are 45.4 FPS on Low, 35.8 FPS on Medium, 27 FPS on High, and 21.1 FPS on Ultra. The drop from 1080p Low to 1440p Low is 34.8%, and the Ultra preset at 1440p is only 30.3% of the 1080p Low result.
At 3840x2160 resolution, the system achieves 24.8 FPS on Low, 17.9 FPS on Medium, 14.6 FPS on High, and 11.5 FPS on Ultra. The 4K Ultra result is the lowest in the entire dataset, representing an 83.5% drop from the 1080p Low result. The progression from Low to Ultra at 4K shows a 53.6% reduction, and even the best 4K result (24.8 FPS) is below playable thresholds.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1650 combination ranks 1614th out of 1656 tested combos in The Technomancer, placing it in the bottom 2.5% of all systems tested. This ranking is a direct reflection of the GPU's limitations, as the CPU is a high-end part that performs well above the median in all benchmark categories. The GPU's 43rd percentile ranking and 4 GB VRAM capacity are the primary factors dragging this combo to the bottom of the database.
This ranking is consistent with the measured FPS data, which shows the system struggles to maintain playable frame rates even at 1080p Low (69.6 FPS). The combination of a top-tier CPU with an entry-level GPU creates a severely imbalanced system for this game, and the data indicates that the GPU is responsible for 98% of the performance limitation. Users with this combo should expect a poor experience in The Technomancer, and the measured results confirm that this is one of the least capable systems in the benchmark database for this title.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.8 |
| 3840x2160 | Medium | 17.9 |
| 3840x2160 | High | 14.6 |
| 3840x2160 | Ultra | 11.5 |
| 2560x1440 | Low | 45.4 |
| 2560x1440 | Medium | 35.8 |
| 2560x1440 | High | 27.0 |
| 2560x1440 | Ultra | 21.1 |
| 1920x1080 | Low | 69.6 |
| 1920x1080 | Medium | 54.8 |
| 1920x1080 | High | 43.6 |
| 1920x1080 | Ultra | 35.1 |
The Technomancer with Ryzen 7 5800X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with GTX 1650 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.