The Technomancer

The Technomancer

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 34 39 51
1440p QHD 48 61 71 93
1080p Full HD 73 93 109 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 39
3840x2160 High 34
3840x2160 Ultra 26
2560x1440 Low 93
2560x1440 Medium 71
2560x1440 High 61
2560x1440 Ultra 48
1920x1080 Low 142
1920x1080 Medium 109
1920x1080 High 93
1920x1080 Ultra 73

The Technomancer with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

This database entry captures the performance of the AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 2060 SUPER in The Technomancer, measured across three resolutions and four presets. The combo ranks 2609 out of 3696 in the game’s dataset, placing it well below the median. The data includes exact average FPS for each resolution—1920x1080, 2560x1440, and 3840x2160—for Low, Medium, High, and Ultra presets. Below, the results are broken down to understand how the GPU and CPU behave under different loads.

Resolution Scaling

The most striking pattern is the drastic difference between 1080p and 4K. At 1920x1080, High yields 93 FPS, 1440p drops to 61, and at 4K the average falls to 34. For Low, the numbers are 142, 93, and 51 respectively. At Medium, 1080p shows 109, 1440p 71, and 4K 39. Ultra is the most punishing: 73 at 1080p, 48 a 1440p, and 26 at 4K.

The drop from 1080p to 1440p for High is 61 FPS vs 93 FPS—a 32 FPS difference. Repeating 1440p to 4K yields 34 vs 61, a 27 FPS drop. So the resolution decrease is not linear; the gap narrows slightly at the top end. But the absolute numbers show that 4K performance is critically limited. Only the Medium preset at 4K reaches 39 FPS (with a min of 33), while Ultra hovers at 26, which is typically considered unplayable for action games.

This pattern suggests the RTX 2060 SUPER is the dominant limiting factor as resolution grows. At 1080p, even Ultra exceeds 73 FPS, and Low goes above 142. However, at 4K, the average never reaches 55, and the only preset (Low) avoids a sub‑30 FPS reading. The GPU’s 8 GB GDDR6 memory and 448.0 GB/s bandwidth are adequate for older titles, but the 4K workloads push its pixel rate of 105.6 GPixel/s and texture rate of 224.4 GTexel/s to the brink. The scaling of Ultra is especially telling—26 FPS at 4K is less than half the 106 FPS at 1080p, highlighting a steep GPU obligation.

Settings Recommendations

For a smooth and stable experience, the Medium preset appears to be the most reasonable compromise across the board. At 1920x1080, Medium gives 109 FPS (min 93, max 126), which is far above the 60 FPS marker and leaves headroom for aggressive reaction times. High is also playable at 93 FPS, and Ultra still delivers 73 FPS, so at 1080p every option works. Moving to 1440p, Medium achieves 71 FPS (min 61, max 82), which remains fluid, while High falls to 61 and Ultra to 48. Thus Medium is the only preset that can maintain a 60+ FPS average at 1440p without sacrificing serious details.

For those who insist on 4K, the situation is far more restrictive. Only Low (51 FPS) reaches a comfortable average, with Medium at 39 (min 33) also being borderline. High drops to 34 and Ultra to 26, effectively ruling out those settings unless one accepts sub‑30 performance. The data shows that 4K gaming with this combination is only viable in the lower presets, and Medium is right at the edge of playability when considering the 33 FPS minimum.

Given the measured numbers, Medium is the best all‑round choice: it yields 109 FPS at 1080p, 71 FPS at 1440p, and just barely maintains 39 FPS at 4K. It is the only preset that remains in the 60+ territory at 1440p, and it keeps frame times consistent enough to avoid major stutters due to its min/max values at 1080p (93–126) and 1440p (61–82). For users with a 144Hz monitor at 1080p, Low (142 FPS) or Medium (109 FPS) are suitable, but the frame times from the min/max data indicate Medium is steadier.

4GPU Role

The NVIDIA GeForce RTX 2060 SUPER features a TU106 chip on 12 nm process, 1470 MHz base and 1650 MHz boost clock, and 8 GB of GDDR6 memory on a 256‑bit bus delivering 448.0 GB/s. Its compute resources include 2176 shadowing units, 136 texture mapping units, 64 ROP delivery units, and 272 tensor cores, plus 34 ray‑tracing cores. The FP32 performance stands at 7.181 TFLOPS, and the card supports DirectX 12, Vulkan 1.4, and OpenGL 4.6. This hardware was built for the 2019–2020 era, and the game The Technomancer (released 2016) is older than the card itself, so it has plenty of headroom at lower presets.

The measured frames show that the card’s capacity is stretched only at 4K. At 1080p, even with Ultra, the average stays at 73 FPS, indicating that compute and memory subsystems are not saturated. However, when the pixel count quadruples, the card’s fill rate becomes the tight resource. The combination of 4K and Ultra delivers only 26 FPS, which corresponds to a rendering deadline above 38 ms per frame. This is in line with the GPU’s raw specs: its 224.4 GTexel/s texture rate and 105.6 GPixel/s pixel rate are taxed when rendering four million additional pixels at high quality. The 8 GB VRAM may also be insufficient for Ultra 4K textures, given that the memory bus operates at 1750 MHz effective and translates to 448 GB/s.

The GPU’s standing relative to its peers can be approximated via the two candidate references in the dataset: the GeForce RTX 3060 Mobile has an avgBenchmarkScore 18159 (delta -0.4%) and the Radeon Pro 5700 has 18189 (delta -0.5%). The 2060 SUPER’s score is 18093, slightly lower. In terms of percentile, it ranks in the 62nd percentile among all GPUs, meaning about a third of tested cards are better. That percentile is far from flagship territory, and the measured FPS reflects this mid‑range position: in a 2016 title it’s still capable of 1080p Ultra, but it can’t sustain 4K visuals.

The card also has a single 8‑pin power connector and a 175 W TDP, with a suggested 450 W PSU—these are not directly tied to FPS but outline its electrical footprint. The launch MSRP was $399, a figure that places it above the entry‑level segment at its 2019 release.

5How This Combo Ranks

In the database of tested CPU‑GPU pairs for The Technomancer, this configuration has a rank of 2609 out of 3696. That puts it in the lower 30% of all combos—only 1087 other systems rank below it. The combination, while not bottom of the barrel, is far from the top. A rank of 2609/3696 corresponds to a percentile of 70.7%, meaning about 70% of the measured combos achieve better performance in this game. This is a sobering observation for a system comprised of a recent 6‑core CPU and a RTX 2060 SUPER.

The CPU and GPU individually have relatively strong synthetic marks—the CPU’s avgBenchmarkScore is 44573 and GPU’s is 18093—yet the combined gameplay results fall short of expectations. The bottleneck may lie in the game’s engine, which was released in 2016 and likely cannot fully exploit the multiple cores of the 7500X3D (6 cores, 12 threads). The single‑core score of 3494 and multi‑thread of 25047 still place the CPU beyond she needs. The GPU’s 8 GB memory and 448 GB/s are fine for the GPU at 1080p but hamper it at 4K.

The rating distribution shows that while individual component performance is in the mid‑range, the clashing in an older engine leads to a subpar overall ranking. This is a case where raw hardware strength does not translate directly to gaming performance, and the game’s architecture becomes the bottleneck. The data also includes the CPU’s nearest rival scores: the Intel Core Ultra X9 388H is 0.2% above, the Intel Core i9‑13950HX 0.3% above, and the AMD Ryzen ARTIFACT?? (its actually AMD Ryzen AI Max 1.9% above, and the Intel Core i5‑14600 is -0.7% below. The card’s rivals similarly within 2% of its G3D score.

6CPU Role

The CPU, AMD Ryzen 5 7500X3D, is a 6‑ courtesy of 12 threads, built on TSMC’s 5 nm node with a die area of 71 mm² and dual 11,270 million transistors. It operates at a base clock of 4.00 GHz and a boost clock of 4.50 GHz, supported by a 96 MB L3 cache. It supports DDR5 dual‑channel memory at up to 83.2 GB/s and 24 lane PCIe Gen5. The package features an integrated GPU (Radeon Graphics), and its TDP is only 65W. Release in November 2025 (post‑publication), it is a current desktop part with a launch MSRP of $269.

In this game, the CPU’s contribution is likely more than sufficient. PassMark scores show a single‑thread value of 3494 and a multithread of 25047. The nearest rivals demonstrate that the 7500X3D sits right at the mid‑tier: it is 0.2% better than the Intel Core Ultra X9 388H, 0.3% better than the Core i9‑13950HX, 0.4% better than the AMD Ryzen AI Max 385, and 0.7% below the Intel Core i5‑14600. This falls in the 89th percentile among all CPUs, meaning it outruns about 89% of all tested chips. With six cores and twelve threads, it easily handles an action RPG like The Technomancer that was designed for quad‑core consoles, leaving plenty of headroom.

As resolution increases and frame rate drops, the CPU becomes less likely to be the limiting factor. At 1080p Low, the 142 FPS average indicates that the GPU is at its maximum, but even at that low setting the CPU doesn’t seem to max out—the game would likely hit CPU limits at higher frame rates, but the GPU caps it. At 4K Ultra, the CPU is significantly underutilized because the GPU is the one struggling. Therefore, the leading reason for the low themometer results is the GPU’s inability to render at high pixel counts. The combination uses the CPU to its advantage, and a change in the bottleneck would only appear if you switched to a extremely fast GPU (like an RTX 4000 series), but that is beyond this dataset.

7Measured FPS Breakdown

Below are the exact measured average FPS for each resolution and quality level. For Medium, the minimum and maximum FPS are also recorded.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|------------|----------|-------------|---------|---------|

| 1920x1080 | Low | 142 | – | – |

| 1920x1080 | Medium | 109 | 93 | 126 |

| 1920x1080 | High | 93 | – | – |

| 1920x1080 | Ultra | 73 | – | – |

| 2560x1440 | Low | 93 | – | – |

| 2560x1440 | Medium | 71.7 | 61 | 82 |

| 2560x1440 | High | 61 | – | – |

| 2560x1440 | Ultra | 48 | – | – |

| 3840x2160 | Low | 51 | – | – |

| 3840x2160 | Medium | 39 | 33 | 45 |

| 3840x2160 | High | 34 | – | – |

| 3840x2160 | Low | 26 | – | – |

**: The table above contains all measured averages. The Medium rows include min/max, showing that the 1080p Medium frame herd hovers between 93 and 126, 1440p between 61 and 82, and 4K between 33 and 45. This indicates any instability is most likely present at 4K, where the minimum is 33—just a frame, as any mining. The Ultra 4K average is 26 FPS, which is below the threshold generally considered acceptable. The low setting at each resolution yields the highest behavior, with 144 FPS at 1080p.

FAQ

Q: What is the best frame rate achieved in this game with this combo?

A: The highest average FPS is 142 at 1920x1080 with Low settings. The Medium preset at the same resolution gives 392 FPS (min 93, max 126).

Q: Can this system handle 4K?

A: At 3840x2160, the average FPS ranges from 28 on Low to 39 on Medium to 34 on High, where the Ultra drops to 26. None reach 60; only Low and Medium average above 30 FPS (with the 33 minimum on Medium). So 4K is playable only at Medium or below, and edges on stutter.

Q: How does the RTX 2060 SUPER compare to its nearest rivals in this game’s context?

A: The GPU’s average benchmark score is 18093, which is only 0.1% lower than the GeForce RTX 3060 Mobile (18159, diff.) and 0.5% lower than the Radeon Pro 5700 (18189). It is 1.5% behind the RX 460 and 1.6% behind the Arc A770M.

Q: Is the CPU a limiting factor?

A: The Ryzen 5 7500X3D posts a multi‑thread score of 25027 and a single‑thread score of 3494, and it ranks in the 89th percentile overall. Given that the frame rates drop sharply from 1080p to 4K on the same CPU, the CPU is not likely the bottleneck; the increased workload falls on the GPU.

Q: Which preset is most balanced between smoothness and image quality?

A: The Medium preset (109 FPS at 1080p, 71 at 1440p, and 59 at 4K – but with 33 min) offers the best balance. At 1080p High and Ultra also exceed 60, but Medium keeps at least 60 on average at 1440p and falls just below that to 39 at 4K, whereas High/Ultra drop below 50.

Q: What does the rank 2609 of 3696 mean for playability?

A: It places this combo in the lower third of all database results for The Technomancer. Only about 1000 combos fare worse. In practice, users can still enjoy the game at effortful framerates— especially on 1080p monitors where 352 pages show over 30 FPS even on Ultra.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 SUPER in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 39.0
3840x2160 High 34.0
3840x2160 Ultra 26.0
2560x1440 Low 93.0
2560x1440 Medium 71.0
2560x1440 High 61.0
2560x1440 Ultra 48.0
1920x1080 Low 142.0
1920x1080 Medium 109.0
1920x1080 High 93.0
1920x1080 Ultra 73.0

The Technomancer with Ryzen 5 7500X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 2060 SUPER + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.