The Technomancer
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 19 | 20 | 29 |
| 1440p QHD | 28 | 32 | 39 | 47 |
| 1080p Full HD | 36 | 50 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600X + AMD Radeon RX 580, In-Depth Analysis
The Technomancer presents a demanding workload for the AMD Ryzen 5 5600X and AMD Radeon RX 580 combination. The measured frame rates reveal a configuration that is heavily constrained by the graphics card, particularly at higher resolutions, while the processor’s strong single-thread performance provides a solid foundation for lower-resolution gaming. The data indicates a system that can handle 1080p gaming with adjustments, but which struggles to maintain playable frame rates at 4K.
Resolution Scaling
The performance drop from 1920x1080 to 3840x2160 is steep and consistent, clearly identifying the GPU as the primary bottleneck. At Low settings, the average frame rate falls from 75.8 FPS at 1080p to 47.4 FPS at 1440p, a reduction of 28.4 FPS. The decline continues to 28.8 FPS at 4K, representing a 62% decrease from the 1080p baseline. This scaling pattern is typical for a GPU with a 256-bit memory bus and 256.0 GB/s of bandwidth; the RX 580’s 8 GB of GDDR5 memory is sufficient in capacity, but the sheer pixel count at 4K overwhelms its fillrate and shading capabilities.
The gap between settings widens as resolution increases, which further points to GPU limitations. At 1080p, the difference between Low and Ultra is 39.4 FPS (75.8 vs. 36.4 FPS). At 1440p, that spread narrows to 19.8 FPS (47.4 vs. 27.6 FPS). At 4K, the Ultra preset’s 12.2 FPS average is only 16.6 FPS behind the Low preset’s 28.8 FPS. This compression of performance across settings at higher resolutions suggests that the GPU is saturated with pixel processing tasks, leaving little headroom for the additional shader work that higher presets demand. The CPU, with its Zen 3 architecture and 32 MB of L3 cache, is not the limiting factor here; the frame rate drops are far too large to be attributed to processor overhead.
GPU Role
The AMD Radeon RX 580 operates at a base clock of 1257 MHz and a boost clock of 1340 MHz. These clocks, combined with 2304 shading units and 32 ROPs, define its raw throughput. The data shows that the GPU’s 6.175 TFLOPS of FP32 performance is the decisive factor in The Technomancer. The game’s rendering engine appears to be heavily reliant on pixel shader throughput, which is precisely where this Polaris 20 chip is weakest relative to modern architectures.
The 8 GB frame buffer is not a limiting factor in the measured results, as even the 4K Ultra preset, which would be the most memory-intensive, still produces a measurable average FPS of 12.2. The bottleneck is compute throughput, not memory capacity. The 185 W TDP and 1x 8-pin power connector suggest a card that is running near its design limits under sustained load. The benchmark results align with the GPU’s 53rd percentile ranking among all tested GPUs, indicating a mid-pack performer that is outclassed by the demands of this 2016 Action RPG at higher settings. The texture rate of 193.0 GTexel/s is simply insufficient for the high-resolution texture work in The Technomancer’s environments.
How This Combo Ranks
The combination of the Ryzen 5 5600X and RX 580 ranks 1542 out of 1656 tested combos in this game. This places it in the bottom 7% of all configurations, a poor showing that reflects the GPU’s age and the game’s demanding nature. The CPU itself is not the problem; it sits in the 78th percentile of all CPUs, with a Cinebench R23 multi-core score of 18578 and a single-core score of 2622. The GPU, however, sits in the 53rd percentile, and its benchmark scores (Passmark G3D of 8813) are far below what is needed for high-refresh-rate gaming in this title.
The deltaPct values for the CPU’s nearest rivals are minimal, with the Ryzen 5 5600GT and Intel Core i7-10700 both within 0.3% of the 5600X’s average score. This confirms that the processor is delivering expected performance for its class. The GPU’s nearest rivals, such as the NVIDIA GeForce GTX 950 and GTX 570, are also within 0.1% of the RX 580’s average score, highlighting that this is a tightly contested tier of graphics hardware. However, in The Technomancer specifically, the combo’s rank of 1542 indicates that even modest GPU upgrades would yield significant frame rate improvements, as the current card is the clear weak link.
Settings Recommendations
The measured data provides a clear hierarchy of playable configurations. At 1920x1080, the Low preset delivers an average of 75.8 FPS, which is fluid and responsive. The Medium preset at 61.7 FPS is also playable and offers a better visual balance. The High preset at 50.4 FPS is borderline, and the Ultra preset at 36.4 FPS is not recommended for sustained action sequences.
For 2560x1440, the situation deteriorates. The Low preset at 47.4 FPS is the only viable option for consistent gameplay. Medium drops to 39.1 FPS, which may be acceptable for slower exploration but will struggle in combat. High at 32.2 FPS and Ultra at 27.6 FPS are too sluggish for a game that requires precise timing.
At 3840x2160, no preset is playable. The Low preset’s 28.8 FPS average is below the threshold for comfortable gaming, and the Ultra preset’s 12.2 FPS is a slideshow. The data strongly suggests that users should stick to 1080p with Medium or Low settings to achieve the best experience. The 20.2 FPS average at 4K Medium is a 67% reduction from the 61.7 FPS at 1080p Medium, a clear indication that the GPU cannot sustain this resolution.
Measured FPS Breakdown
The full dataset reveals the exact performance envelope. At 1920x1080, the average FPS ranges from 75.8 at Low to 36.4 at Ultra. The step from Low to Medium is a drop of 14.1 FPS, while Medium to High costs 11.3 FPS, and High to Ultra costs 14.0 FPS. This suggests that each preset tier imposes a similar additional load on the GPU.
At 2560x1440, the averages are 47.4 (Low), 39.1 (Medium), 32.2 (High), and 27.6 (Ultra). The delta between Low and Ultra here is 19.8 FPS, which is smaller than the 39.4 FPS delta at 1080p. This compression demonstrates that the GPU is running out of execution resources, so the relative cost of higher settings diminishes as the pixel workload increases.
At 3840x2160, the averages are 28.8 (Low), 20.2 (Medium), 19.2 (High), and 12.2 (Ultra). The difference between Medium and High is a mere 1.0 FPS, indicating that the game’s High preset does not significantly increase the GPU’s workload over Medium at this resolution. The drop from High to Ultra is 7.0 FPS, which is the largest single-step decline in the entire 4K dataset, suggesting that the Ultra preset engages effects that are disproportionately expensive at this pixel count. Overall, the data shows a system that is firmly in the 1080p gaming class, with the 5600X providing ample headroom that the RX 580 cannot exploit at higher resolutions.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 580 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.8 |
| 3840x2160 | Medium | 20.2 |
| 3840x2160 | High | 19.2 |
| 3840x2160 | Ultra | 12.2 |
| 2560x1440 | Low | 47.4 |
| 2560x1440 | Medium | 39.1 |
| 2560x1440 | High | 32.2 |
| 2560x1440 | Ultra | 27.6 |
| 1920x1080 | Low | 75.8 |
| 1920x1080 | Medium | 61.7 |
| 1920x1080 | High | 50.4 |
| 1920x1080 | Ultra | 36.4 |
The Technomancer with Ryzen 5 5600X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 580 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.